blob: 5c0b84d42e8e2be197a575c3dbb4c1b5ce7df9b4 [file]
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gn/builder_record.h"
#include "gn/item.h"
BuilderRecord::BuilderRecord(ItemType type,
const Label& label,
const ParseNode* originally_referenced_from)
: type_(type),
label_(label),
originally_referenced_from_(originally_referenced_from) {}
// static
const char* BuilderRecord::GetNameForType(ItemType type) {
switch (type) {
case ITEM_TARGET:
return "target";
case ITEM_CONFIG:
return "config";
case ITEM_TOOLCHAIN:
return "toolchain";
case ITEM_POOL:
return "pool";
case ITEM_UNKNOWN:
default:
return "unknown";
}
}
// static
bool BuilderRecord::IsItemOfType(const Item* item, ItemType type) {
switch (type) {
case ITEM_TARGET:
return !!item->AsTarget();
case ITEM_CONFIG:
return !!item->AsConfig();
case ITEM_TOOLCHAIN:
return !!item->AsToolchain();
case ITEM_POOL:
return !!item->AsPool();
case ITEM_UNKNOWN:
default:
return false;
}
}
// static
BuilderRecord::ItemType BuilderRecord::TypeOfItem(const Item* item) {
if (item->AsTarget())
return ITEM_TARGET;
if (item->AsConfig())
return ITEM_CONFIG;
if (item->AsToolchain())
return ITEM_TOOLCHAIN;
if (item->AsPool())
return ITEM_POOL;
NOTREACHED();
return ITEM_UNKNOWN;
}
void BuilderRecord::SetDefined(std::unique_ptr<Item> item) {
DCHECK(state_ == STATE_INIT);
state_ = STATE_DEFINED;
item_ = std::move(item);
}
void BuilderRecord::AddDep(BuilderRecord* dep) {
DCHECK(state_ == STATE_DEFINED);
all_deps_.add(dep);
if (!dep->is_resolved()) {
// This cannot be resolved yet if any of its standard dependencies is not
// resolved.
if (dep->waiting_on_resolution_.add(this)) {
unresolved_count_++;
DEBUG_BUILDER_RECORD_LOG("-- AddDep waiting_on_resolution %s -> %s\n",
dep->ToDebugString().c_str(),
this->ToDebugString().c_str());
}
}
if (!dep->is_finalized()) {
// Finalization of the current record is blocked until the
// dependency is finalized.
if (dep->waiting_on_finalization_.add(this)) {
unfinalized_count_++;
DEBUG_BUILDER_RECORD_LOG("-- AddDep waiting_on_finalization %s -> %s\n",
dep->ToDebugString().c_str(),
this->ToDebugString().c_str());
}
}
}
void BuilderRecord::AddGenDep(BuilderRecord* dep) {
DCHECK(state_ == STATE_DEFINED);
all_deps_.insert(dep);
}
void BuilderRecord::AddValidationDep(BuilderRecord* dep) {
DCHECK(state_ == STATE_DEFINED);
// Validation dependencies are treated differently than normal dependencies:
// 1. They are added to all_deps_ for graph traversal (should_generate
// propagation) and error checking.
// 2. They block resolution ONLY if they are undefined (!item). This allows
// cycles (A is validated by B, B depends on A) to resolve.
// 3. They block writing if they are unresolved. This prevents race conditions
// where we might write the ninja file before the validation output path
// is computed.
all_deps_.add(dep);
if (!dep->is_defined()) {
// The record cannot be resolved yet if any of its validation dependencies
// is not defined.
if (dep->waiting_on_validation_definition_.add(this)) {
unresolved_count_++;
DEBUG_BUILDER_RECORD_LOG(
"-- AddValidationDep waiting_on_validation_definition %s -> %s\n",
dep->ToDebugString().c_str(), this->ToDebugString().c_str());
}
}
if (!dep->is_resolved()) {
// This record cannot be finalized if any of its validation deps is not
// resolved.
if (dep->waiting_on_validation_resolution_.add(this)) {
unfinalized_count_++;
DEBUG_BUILDER_RECORD_LOG(
"-- AddValidationDep waiting_on_validation_resolution %s -> %s\n",
dep->ToDebugString().c_str(), this->ToDebugString().c_str());
}
}
}
bool BuilderRecord::OnDefinedValidationDep(const BuilderRecord* dep) {
DCHECK(all_deps_.contains(const_cast<BuilderRecord*>(dep)));
DCHECK(unresolved_count_ > 0);
bool result = (--unresolved_count_ == 0);
DEBUG_BUILDER_RECORD_LOG("-- OnDefinedValidationDep %s -> %s result=%d\n",
dep->ToDebugString().c_str(),
this->ToDebugString().c_str(), result);
return result;
}
void BuilderRecord::SetResolved() {
DCHECK(can_resolve());
state_ = STATE_RESOLVED;
}
bool BuilderRecord::OnResolvedDep(const BuilderRecord* dep) {
DCHECK(all_deps_.contains(const_cast<BuilderRecord*>(dep)));
DCHECK(unresolved_count_ > 0);
bool result = (--unresolved_count_ == 0);
DEBUG_BUILDER_RECORD_LOG("-- OnResolvedDep %s -> %s result=%d\n",
dep->ToDebugString().c_str(),
this->ToDebugString().c_str(), result);
return result;
}
bool BuilderRecord::OnResolvedValidationDep(const BuilderRecord* dep) {
DCHECK(all_deps_.contains(const_cast<BuilderRecord*>(dep)));
DCHECK(unfinalized_count_ > 0);
bool result = (--unfinalized_count_ == 0);
DEBUG_BUILDER_RECORD_LOG("-- OnResolvedValidationDep %s -> %s result=%d\n",
dep->ToDebugString().c_str(),
this->ToDebugString().c_str(), result);
return result;
}
void BuilderRecord::SetFinalized() {
DCHECK(can_finalize());
state_ = STATE_FINALIZED;
}
bool BuilderRecord::OnFinalizedDep(const BuilderRecord* dep) {
DCHECK(all_deps_.contains(const_cast<BuilderRecord*>(dep)));
DCHECK(unfinalized_count_ > 0);
bool result = (--unfinalized_count_ == 0);
DEBUG_BUILDER_RECORD_LOG("-- OnFinalizedDep %s -> %s result=%d\n",
dep->ToDebugString().c_str(),
this->ToDebugString().c_str(), result);
return result;
}
std::vector<const BuilderRecord*> BuilderRecord::GetSortedUnresolvedDeps()
const {
std::vector<const BuilderRecord*> result;
for (auto it = all_deps_.begin(); it.valid(); ++it) {
BuilderRecord* dep = *it;
if (dep->waiting_on_resolution_.contains(
const_cast<BuilderRecord*>(this)) ||
dep->waiting_on_validation_definition_.contains(
const_cast<BuilderRecord*>(this)))
result.push_back(dep);
}
std::sort(result.begin(), result.end(), LabelCompare);
return result;
}
#if DEBUG_BUILDER_RECORD
std::string BuilderRecord::ToDebugString() const {
std::string result = label_.GetUserVisibleName(false);
result += " (";
switch (state_) {
case STATE_INIT:
result += "INIT";
break;
case STATE_DEFINED:
result += "DEFINED";
break;
case STATE_RESOLVED:
result += "RESOLVED";
break;
case STATE_FINALIZED:
result += "FINALIZED";
break;
default:
result += "UNKNOWN";
break;
}
result += " unresolved=" + std::to_string(unresolved_count_);
result += " unfinalized=" + std::to_string(unfinalized_count_);
if (should_generate_)
result += " generated";
result += ")";
return result;
}
#endif // DEBUG_BUILDER_RECORD