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// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef TOOLS_GN_CONFIG_VALUES_H_
#define TOOLS_GN_CONFIG_VALUES_H_
#include <string>
#include <vector>
#include "base/macros.h"
#include "tools/gn/lib_file.h"
#include "tools/gn/source_dir.h"
#include "tools/gn/source_file.h"
// Holds the values (include_dirs, defines, compiler flags, etc.) for a given
// config or target.
class ConfigValues {
public:
ConfigValues();
~ConfigValues();
// Appends the values from the given config to this one.
void AppendValues(const ConfigValues& append);
#define STRING_VALUES_ACCESSOR(name) \
const std::vector<std::string>& name() const { return name##_; } \
std::vector<std::string>& name() { return name##_; }
#define DIR_VALUES_ACCESSOR(name) \
const std::vector<SourceDir>& name() const { return name##_; } \
std::vector<SourceDir>& name() { return name##_; }
// =================================================================
// IMPORTANT: If you add a new one, be sure to update AppendValues()
// and command_desc.cc.
// =================================================================
STRING_VALUES_ACCESSOR(arflags)
STRING_VALUES_ACCESSOR(asmflags)
STRING_VALUES_ACCESSOR(cflags)
STRING_VALUES_ACCESSOR(cflags_c)
STRING_VALUES_ACCESSOR(cflags_cc)
STRING_VALUES_ACCESSOR(cflags_objc)
STRING_VALUES_ACCESSOR(cflags_objcc)
STRING_VALUES_ACCESSOR(defines)
DIR_VALUES_ACCESSOR(include_dirs)
STRING_VALUES_ACCESSOR(ldflags)
DIR_VALUES_ACCESSOR(lib_dirs)
STRING_VALUES_ACCESSOR(rustflags)
STRING_VALUES_ACCESSOR(rustenv)
// =================================================================
// IMPORTANT: If you add a new one, be sure to update AppendValues()
// and command_desc.cc.
// =================================================================
#undef STRING_VALUES_ACCESSOR
#undef DIR_VALUES_ACCESSOR
const std::vector<SourceFile>& inputs() const { return inputs_; }
std::vector<SourceFile>& inputs() { return inputs_; }
const std::vector<LibFile>& libs() const { return libs_; }
std::vector<LibFile>& libs() { return libs_; }
bool has_precompiled_headers() const {
return !precompiled_header_.empty() || !precompiled_source_.is_null();
}
const std::string& precompiled_header() const { return precompiled_header_; }
void set_precompiled_header(const std::string& f) { precompiled_header_ = f; }
const SourceFile& precompiled_source() const { return precompiled_source_; }
void set_precompiled_source(const SourceFile& f) { precompiled_source_ = f; }
private:
std::vector<std::string> arflags_;
std::vector<std::string> asmflags_;
std::vector<std::string> cflags_;
std::vector<std::string> cflags_c_;
std::vector<std::string> cflags_cc_;
std::vector<std::string> cflags_objc_;
std::vector<std::string> cflags_objcc_;
std::vector<std::string> defines_;
std::vector<SourceDir> include_dirs_;
std::vector<SourceFile> inputs_;
std::vector<std::string> ldflags_;
std::vector<SourceDir> lib_dirs_;
std::vector<LibFile> libs_;
std::vector<std::string> rustflags_;
std::vector<std::string> rustenv_;
// If you add a new one, be sure to update AppendValues().
std::string precompiled_header_;
SourceFile precompiled_source_;
};
#endif // TOOLS_GN_CONFIG_VALUES_H_