| # How GN handles cross-compiling | |
| ## As a GN user | |
| GN has robust support for doing cross compiles and building things for | |
| multiple architectures in a single build (e.g., to build some things to | |
| run locally and some things to run on an embedded device). In fact, | |
| there is no limit on the number of different architectures you can build | |
| at once; the Chromium build uses at least four in some configurations. | |
| To start, GN has the concepts of a _host_ and a _target_. The host is | |
| the platform that the build is run on, and the target is the platform | |
| where the code will actually run (This is different from | |
| [autotools](http://www.gnu.org/software/automake/manual/html_node/Cross_002dCompilation.html)' | |
| terminology, but uses the more common terminology for cross | |
| compiling). | |
| (Confusingly, GN also refers to each build artifact -- an executable, | |
| library, etc. -- as a target. On this page, we will use "target" only to | |
| refer to the system you want to run your code on, and use "rule" or some | |
| other synonym to refer to a specific build artifact). | |
| When GN starts up, the `host_os` and `host_cpu` variables are set | |
| automatically to match the operating system (they can be overridden in | |
| args files, which can be useful in weird corner cases). The user can | |
| specify that they want to do a cross-compile by setting either or both | |
| of `target_os` and `target_cpu`; if they are not set, the build config | |
| files will usually set them to the host's values, though the Chromium | |
| build will set target\_cpu to "arm" if target\_os is set to "android"). | |
| So, for example, running on an x64 Linux machine: | |
| ``` | |
| gn gen out/Default | |
| ``` | |
| is equivalent to: | |
| ``` | |
| gn gen out/Default --args='target_os="linux" target_cpu="x64"' | |
| ``` | |
| To do an 32-bit ARM Android cross-compile, do: | |
| ``` | |
| gn gen out/Default --args='target_os="android"' | |
| ``` | |
| (We don't have to specify target\_cpu because of the conditionals | |
| mentioned above). | |
| And, to do a 64-bit MIPS Chrome OS cross-compile: | |
| ``` | |
| gn gen out/Default --args='target_os="chromeos" target_cpu="mips64el"' | |
| ``` | |
| ## As a BUILD.gn author | |
| If you are editing build files outside of the //build directory (i.e., | |
| not directly working on toolchains, compiler configs, etc.), generally | |
| you only need to worry about a few things: | |
| The `current_toolchain`, `current_cpu`, and `current_os` variables | |
| reflect the settings that are **currently** in effect in a given rule. | |
| The `is_linux`, `is_win` etc. variables are updated to reflect the | |
| current settings, and changes to `cflags`, `ldflags` and so forth also | |
| only apply to the current toolchain and the current thing being built. | |
| You can also refer to the `target_cpu` and `target_os` variables. This | |
| is useful if you need to do something different on the host depending on | |
| which target\_arch is requested; the values are constant across all | |
| toolchains. You can do similar things for the `host_cpu` and `host_os` | |
| variables, but should generally never need to. | |
| For the default toolchain, `target_cpu` and `current_cpu` are the same. For a | |
| secondary toolchain, `current_cpu` is set based on the toolchain definition | |
| and `target_cpu` remains the same. When writing rules, **`current_cpu` should | |
| be used rather than `target_cpu` most of the time**. | |
| By default, dependencies listed in the `deps` variable of a rule use the | |
| same (currently active) toolchain. You may specify a different toolchain | |
| using the `foo(bar)` label notation as described in [the label section | |
| of the reference doc](reference.md#Toolchains). | |
| Here's an example of when to use `target_cpu` vs `current_cpu`: | |
| ``` | |
| declare_args() { | |
| # Applies only to toolchains targeting target_cpu. | |
| sysroot = "" | |
| } | |
| config("my_config") { | |
| # Uses current_cpu because compile flags are toolchain-dependent. | |
| if (current_cpu == "arm") { | |
| defines = [ "CPU_IS_32_BIT" ] | |
| } else { | |
| defines = [ "CPU_IS_64_BIT" ] | |
| } | |
| # Compares current_cpu with target_cpu to see whether current_toolchain | |
| # has the same architecture as target_toolchain. | |
| if (sysroot != "" && current_cpu == target_cpu) { | |
| cflags = [ | |
| "-isysroot", | |
| sysroot, | |
| ] | |
| } | |
| } | |
| ``` | |
| ## As a //build/config or //build/toolchain author | |
| The `default_toolchain` is declared in the `BUILDCONFIG.gn` file (in Google | |
| projects this normally is in the `//build/config` directory). Usually the | |
| `default_toolchain` should be the toolchain for the `target_os` and | |
| `target_cpu`. The `current_toolchain` reflects the toolchain that is currently | |
| in effect for a rule. | |
| Be sure you understand the differences between `host_cpu`, `target_cpu`, | |
| `current_cpu`, and `toolchain_cpu` (and the os equivalents). The first | |
| two are set as described above. You are responsible for making sure that | |
| `current_cpu` is set appropriately in your toolchain definitions; if you | |
| are using the stock templates like `gcc_toolchain` and `msvc_toolchain`, | |
| that means you are responsible for making sure that `toolchain_cpu` and | |
| `toolchain_os` are set as appropriate in the template invocations. |