|  | # GN Quick Start guide | 
|  |  | 
|  | [TOC] | 
|  |  | 
|  | ## Running GN | 
|  |  | 
|  | You just run `gn` from the command line. For large projects, GN is versioned | 
|  | and distributed with the source checkout. | 
|  |  | 
|  | * For Chromium and Chromium-based projects, there is a script in | 
|  | `depot_tools`, which is presumably in your PATH, with this name. The script | 
|  | will find the binary in the source tree containing the current directory and | 
|  | run it. | 
|  |  | 
|  | * For Fuchsia in-tree development, run `fx gn ...` which will find the right | 
|  | GN binary and run it with the given arguments. | 
|  |  | 
|  | * For other projects, see your project's documentation. | 
|  |  | 
|  | ## Setting up a build | 
|  |  | 
|  | Unlike some other build systems, with GN you set up your own build directories | 
|  | with the settings you want. This lets you maintain as many different builds in | 
|  | parallel as you need. | 
|  |  | 
|  | Once you set up a build directory, the Ninja files will be automatically | 
|  | regenerated if they're out of date when you build in that directory so you | 
|  | should not have to re-run GN. | 
|  |  | 
|  | To make a build directory: | 
|  |  | 
|  | ``` | 
|  | gn gen out/my_build | 
|  | ``` | 
|  |  | 
|  | ## Passing build arguments | 
|  |  | 
|  | Set build arguments on your build directory by running: | 
|  |  | 
|  | ``` | 
|  | gn args out/my_build | 
|  | ``` | 
|  |  | 
|  | This will bring up an editor. Type build args into that file like this: | 
|  |  | 
|  | ``` | 
|  | is_component_build = true | 
|  | is_debug = false | 
|  | ``` | 
|  |  | 
|  | The available variables will depend on your build (this example is from | 
|  | Chromium). You can see the list of available arguments and their default values | 
|  | by typing | 
|  |  | 
|  | ``` | 
|  | gn args --list out/my_build | 
|  | ``` | 
|  |  | 
|  | on the command line. Note that you have to specify the build directory | 
|  | for this command because the available arguments can change according | 
|  | to the build. | 
|  |  | 
|  | Chrome developers can also read the [Chrome-specific build | 
|  | configuration](http://www.chromium.org/developers/gn-build-configuration) | 
|  | instructions for more information. | 
|  |  | 
|  | ## Cross-compiling to a target OS or architecture | 
|  |  | 
|  | Run `gn args out/Default` (substituting your build directory as needed) and | 
|  | add one or more of the following lines for common cross-compiling options. | 
|  |  | 
|  | ``` | 
|  | target_os = "chromeos" | 
|  | target_os = "android" | 
|  |  | 
|  | target_cpu = "arm" | 
|  | target_cpu = "x86" | 
|  | target_cpu = "x64" | 
|  | ``` | 
|  |  | 
|  | See [GN cross compiles](cross_compiles.md) for more info. | 
|  |  | 
|  | ## Step-by-step | 
|  |  | 
|  | ### Adding a build file | 
|  |  | 
|  | Go to the directory `examples/simple_build`. This is the root of a minimal GN | 
|  | repository. | 
|  |  | 
|  | In that directory there is a `tutorial` directory. There is already a | 
|  | `tutorial.cc` file that's not hooked up to the build. Create a new `BUILD.gn` | 
|  | file in that directory for our new target. | 
|  |  | 
|  | ``` | 
|  | executable("tutorial") { | 
|  | sources = [ | 
|  | "tutorial.cc", | 
|  | ] | 
|  | } | 
|  | ``` | 
|  |  | 
|  | Now we just need to tell the build about this new target. Open the `BUILD.gn` | 
|  | file in the parent (`simple_build`) directory. GN starts by loading this root | 
|  | file, and then loads all dependencies ourward from here, so we just need to add | 
|  | a reference to our new target from this file. | 
|  |  | 
|  | You could add our new target as a dependency from one of the existing targets in | 
|  | the `simple_build/BUILD.gn` file, but it usually doesn't make a lot of sense to | 
|  | have an executable as a depdency of another executable (they can't be linked). | 
|  | So let's make a "tools" group. In GN, a "group" is just a collection of | 
|  | dependencies that's not complied or linked: | 
|  |  | 
|  | ``` | 
|  | group("tools") { | 
|  | deps = [ | 
|  | # This will expand to the name "//tutorial:tutorial" which is the full name | 
|  | # of our new target. Run "gn help labels" for more. | 
|  | "//tutorial", | 
|  | ] | 
|  | } | 
|  | ``` | 
|  |  | 
|  | ### Testing your addition | 
|  |  | 
|  | From the command line in the `simple_build` directory: | 
|  |  | 
|  | ``` | 
|  | gn gen out | 
|  | ninja -C out tutorial | 
|  | out/tutorial | 
|  | ``` | 
|  |  | 
|  | You should see "Hello, world." output to the console. | 
|  |  | 
|  | Side note: GN encourages target names for static libraries that aren't globally | 
|  | unique. To build one of these, you can pass the label with its path (but no leading | 
|  | "//") to ninja: | 
|  |  | 
|  | ``` | 
|  | ninja -C out some/path/to/target:my_target | 
|  | ``` | 
|  |  | 
|  | ### Declaring dependencies | 
|  |  | 
|  | Let's look at the targets defined in | 
|  | [examples/simple_build/BUILD.gn](../examples/simple_build/BUILD.gn). There is a | 
|  | static library that defines one function, `GetStaticText()`: | 
|  |  | 
|  | ``` | 
|  | static_library("hello_static") { | 
|  | sources = [ | 
|  | "hello_static.cc", | 
|  | "hello_static.h", | 
|  | ] | 
|  | } | 
|  | ``` | 
|  |  | 
|  | There is also a shared library that defines one function `GetSharedText()`: | 
|  |  | 
|  | ``` | 
|  | shared_library("hello_shared") { | 
|  | sources = [ | 
|  | "hello_shared.cc", | 
|  | "hello_shared.h", | 
|  | ] | 
|  |  | 
|  | defines = [ "HELLO_SHARED_IMPLEMENTATION" ] | 
|  | } | 
|  | ``` | 
|  |  | 
|  | This also illustrates how to set preprocessor defines for a target. To set more | 
|  | than one or to assign values, use this form: | 
|  |  | 
|  | ``` | 
|  | defines = [ | 
|  | "HELLO_SHARED_IMPLEMENTATION", | 
|  | "ENABLE_DOOM_MELON=0", | 
|  | ] | 
|  | ``` | 
|  |  | 
|  | Now let's look at the executable that depends on these two libraries: | 
|  |  | 
|  | ``` | 
|  | executable("hello") { | 
|  | sources = [ | 
|  | "hello.cc", | 
|  | ] | 
|  |  | 
|  | deps = [ | 
|  | ":hello_shared", | 
|  | ":hello_static", | 
|  | ] | 
|  | } | 
|  | ``` | 
|  |  | 
|  | This executable includes one source file and depends on the previous | 
|  | two libraries. Labels starting with a colon refer to a target with that name in | 
|  | the current BUILD.gn file. | 
|  |  | 
|  | ### Test the binary | 
|  |  | 
|  | From the command line in the `simple_build` directory: | 
|  |  | 
|  | ``` | 
|  | ninja -C out hello | 
|  | out/hello | 
|  | ``` | 
|  |  | 
|  | Note that you **didn't** need to re-run GN. GN will automatically rebuild | 
|  | the ninja files when any build file has changed. You know this happens | 
|  | when ninja prints `[1/1] Regenerating ninja files` at the beginning of | 
|  | execution. | 
|  |  | 
|  | ### Putting settings in a config | 
|  |  | 
|  | Users of a library often need compiler flags, defines, and include directories | 
|  | applied to them. To do this, put all such settings into a "config" which is a | 
|  | named collection of settings (but not sources or dependencies): | 
|  |  | 
|  | ``` | 
|  | config("my_lib_config") { | 
|  | defines = [ "ENABLE_DOOM_MELON" ] | 
|  | include_dirs = [ "//third_party/something" ] | 
|  | } | 
|  | ``` | 
|  |  | 
|  | To apply a config's settings to a target, add it to the `configs` list: | 
|  |  | 
|  | ``` | 
|  | static_library("hello_shared") { | 
|  | ... | 
|  | # Note "+=" here is usually required, see "default configs" below. | 
|  | configs += [ | 
|  | ":my_lib_config", | 
|  | ] | 
|  | } | 
|  | ``` | 
|  |  | 
|  | A config can be applied to all targets that depend on the current one by putting | 
|  | its label in the `public_configs` list: | 
|  |  | 
|  | ``` | 
|  | static_library("hello_shared") { | 
|  | ... | 
|  | public_configs = [ | 
|  | ":my_lib_config", | 
|  | ] | 
|  | } | 
|  | ``` | 
|  |  | 
|  | The `public_configs` also applies to the current target, so there's no need to | 
|  | list a config in both places. | 
|  |  | 
|  | ### Default configs | 
|  |  | 
|  | The build configuration will set up some settings that apply to every target by | 
|  | default. These will normally be set as a default list of configs. You can see | 
|  | this using the "print" command which is useful for debugging: | 
|  |  | 
|  | ``` | 
|  | executable("hello") { | 
|  | print(configs) | 
|  | } | 
|  | ``` | 
|  |  | 
|  | Running GN will print something like: | 
|  |  | 
|  | ``` | 
|  | $ gn gen out | 
|  | ["//build:compiler_defaults", "//build:executable_ldconfig"] | 
|  | Done. Made 5 targets from 5 files in 9ms | 
|  | ``` | 
|  |  | 
|  | Targets can modify this list to change their defaults. For example, the build | 
|  | setup might turn off exceptions by default by adding a `no_exceptions` config, | 
|  | but a target might re-enable them by replacing it with a different one: | 
|  |  | 
|  | ``` | 
|  | executable("hello") { | 
|  | ... | 
|  | configs -= [ "//build:no_exceptions" ]  # Remove global default. | 
|  | configs += [ "//build:exceptions" ]  # Replace with a different one. | 
|  | } | 
|  | ``` | 
|  |  | 
|  | Our print command from above could also be expressed using string interpolation. | 
|  | This is a way to convert values to strings. It uses the symbol "$" to refer to a | 
|  | variable: | 
|  |  | 
|  | ``` | 
|  | print("The configs for the target $target_name are $configs") | 
|  | ``` | 
|  |  | 
|  | ## Add a new build argument | 
|  |  | 
|  | You declare which arguments you accept and specify default values via | 
|  | `declare_args`. | 
|  |  | 
|  | ``` | 
|  | declare_args() { | 
|  | enable_teleporter = true | 
|  | enable_doom_melon = false | 
|  | } | 
|  | ``` | 
|  |  | 
|  | See `gn help buildargs` for an overview of how this works. | 
|  | See `gn help declare_args` for specifics on declaring them. | 
|  |  | 
|  | It is an error to declare a given argument more than once in a given scope, so | 
|  | care should be used in scoping and naming arguments. | 
|  |  | 
|  | ## Don't know what's going on? | 
|  |  | 
|  | You can run GN in verbose mode to see lots of messages about what it's | 
|  | doing. Use `-v` for this. | 
|  |  | 
|  | ### The "desc" command | 
|  |  | 
|  | You can run `gn desc <build_dir> <targetname>` to get information about | 
|  | a given target: | 
|  |  | 
|  | ``` | 
|  | gn desc out/Default //foo/bar:say_hello | 
|  | ``` | 
|  |  | 
|  | will print out lots of exciting information. You can also print just one | 
|  | section. Lets say you wanted to know where your `TWO_PEOPLE` define | 
|  | came from on the `say_hello` target: | 
|  |  | 
|  | ``` | 
|  | > gn desc out/Default //foo/bar:say_hello defines --blame | 
|  | ...lots of other stuff omitted... | 
|  | From //foo/bar:hello_config | 
|  | (Added by //foo/bar/BUILD.gn:12) | 
|  | TWO_PEOPLE | 
|  | ``` | 
|  |  | 
|  | Another particularly interesting variation: | 
|  |  | 
|  | ``` | 
|  | gn desc out/Default //base:base_i18n deps --tree | 
|  | ``` | 
|  |  | 
|  | See `gn help desc` for more. |