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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef TOOLS_GN_XCODE_WRITER_H_
#define TOOLS_GN_XCODE_WRITER_H_
#include <iosfwd>
#include <map>
#include <memory>
#include <string>
#include <vector>
#include "base/macros.h"
class Builder;
class BuildSettings;
class Err;
class Target;
using PBXAttributes = std::map<std::string, std::string>;
class PBXProject;
class XcodeWriter {
public:
enum TargetOsType {
WRITER_TARGET_OS_IOS,
WRITER_TARGET_OS_MACOS,
};
// Writes Xcode workspace and project files.
//
// |workspace_name| is the optional name of the workspace file name ("all"
// is used if not specified). |root_target_name| is the name of the main
// target corresponding to building "All" (for example "gn_all" in Chromium).
// |ninja_extra_args| are additional arguments to pass to ninja invocation
// (can be used to increase limit of concurrent processes when using goma).
// |dir_filters_string| is optional semicolon-separated list of label patterns
// used to limit the set of generated projects. Only matching targets will be
// included to the workspace. On failure will populate |err| and return false.
static bool RunAndWriteFiles(const std::string& workspace_name,
const std::string& root_target_name,
const std::string& ninja_extra_args,
const std::string& dir_filters_string,
const BuildSettings* build_settings,
const Builder& builder,
Err* err);
private:
XcodeWriter(const std::string& name);
~XcodeWriter();
// Filters the list of targets to only return the targets with artifacts
// usable from Xcode (mostly application bundles). On failure populate |err|
// and return false.
static bool FilterTargets(const BuildSettings* build_settings,
const std::vector<const Target*>& all_targets,
const std::string& dir_filters_string,
std::vector<const Target*>* targets,
Err* err);
// Generate the "products.xcodeproj" project that reference all products
// (i.e. targets that have a build artefact usable from Xcode, mostly
// application bundles).
void CreateProductsProject(const std::vector<const Target*>& targets,
const std::vector<const Target*>& all_targets,
const PBXAttributes& attributes,
const std::string& source_path,
const std::string& config_name,
const std::string& root_target,
const std::string& ninja_extra_args,
const BuildSettings* build_settings,
TargetOsType target_os);
bool WriteFiles(const BuildSettings* build_settings, Err* err);
bool WriteProjectFile(const BuildSettings* build_settings,
PBXProject* project,
Err* err);
void WriteWorkspaceContent(std::ostream& out);
void WriteProjectContent(std::ostream& out, PBXProject* project);
std::string name_;
std::vector<std::unique_ptr<PBXProject>> projects_;
DISALLOW_COPY_AND_ASSIGN(XcodeWriter);
};
#endif // TOOLS_GN_XCODE_WRITER_H_