| // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef BASE_MAC_SCOPED_NSAUTORELEASE_POOL_H_ | 
 | #define BASE_MAC_SCOPED_NSAUTORELEASE_POOL_H_ | 
 |  | 
 | #include "base/base_export.h" | 
 | #include "base/macros.h" | 
 |  | 
 | #if defined(__OBJC__) | 
 | @class NSAutoreleasePool; | 
 | #else  // __OBJC__ | 
 | class NSAutoreleasePool; | 
 | #endif  // __OBJC__ | 
 |  | 
 | namespace base { | 
 | namespace mac { | 
 |  | 
 | // ScopedNSAutoreleasePool allocates an NSAutoreleasePool when instantiated and | 
 | // sends it a -drain message when destroyed.  This allows an autorelease pool to | 
 | // be maintained in ordinary C++ code without bringing in any direct Objective-C | 
 | // dependency. | 
 |  | 
 | class BASE_EXPORT ScopedNSAutoreleasePool { | 
 |  public: | 
 |   ScopedNSAutoreleasePool(); | 
 |   ~ScopedNSAutoreleasePool(); | 
 |  | 
 |   // Clear out the pool in case its position on the stack causes it to be | 
 |   // alive for long periods of time (such as the entire length of the app). | 
 |   // Only use then when you're certain the items currently in the pool are | 
 |   // no longer needed. | 
 |   void Recycle(); | 
 |  private: | 
 |   NSAutoreleasePool* autorelease_pool_; | 
 |  | 
 |  private: | 
 |   DISALLOW_COPY_AND_ASSIGN(ScopedNSAutoreleasePool); | 
 | }; | 
 |  | 
 | }  // namespace mac | 
 | }  // namespace base | 
 |  | 
 | #endif  // BASE_MAC_SCOPED_NSAUTORELEASE_POOL_H_ |