|  | // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef TOOLS_GN_SETTINGS_H_ | 
|  | #define TOOLS_GN_SETTINGS_H_ | 
|  |  | 
|  | #include "base/files/file_path.h" | 
|  | #include "base/macros.h" | 
|  | #include "tools/gn/build_settings.h" | 
|  | #include "tools/gn/import_manager.h" | 
|  | #include "tools/gn/output_file.h" | 
|  | #include "tools/gn/scope.h" | 
|  | #include "tools/gn/source_dir.h" | 
|  | #include "tools/gn/toolchain.h" | 
|  |  | 
|  | // Holds the settings for one toolchain invocation. There will be one | 
|  | // Settings object for each toolchain type, each referring to the same | 
|  | // BuildSettings object for shared stuff. | 
|  | // | 
|  | // The Settings object is const once it is constructed, which allows us to | 
|  | // use it from multiple threads during target generation without locking (which | 
|  | // is important, because it gets used a lot). | 
|  | // | 
|  | // The Toolchain object holds the set of stuff that is set by the toolchain | 
|  | // declaration, which obviously needs to be set later when we actually parse | 
|  | // the file with the toolchain declaration in it. | 
|  | class Settings { | 
|  | public: | 
|  | // Constructs a toolchain settings. | 
|  | // | 
|  | // The output_subdir_name is the name we should use for the subdirectory in | 
|  | // the build output directory for this toolchain's outputs. The default | 
|  | // toolchain would use an empty string (it goes in the root build dir). | 
|  | // Otherwise, it must end in a slash. | 
|  | Settings(const BuildSettings* build_settings, | 
|  | const std::string& output_subdir_name); | 
|  | ~Settings(); | 
|  |  | 
|  | const BuildSettings* build_settings() const { return build_settings_; } | 
|  |  | 
|  | // The actual Toolchain object pointer is not available on the settings | 
|  | // object because it might not be resolved yet. Code running after the | 
|  | // load is complete can ask the Builder for the Toolchain corresponding to | 
|  | // this label. | 
|  | const Label& toolchain_label() const { return toolchain_label_; } | 
|  | void set_toolchain_label(const Label& l) { toolchain_label_ = l; } | 
|  |  | 
|  | const Label& default_toolchain_label() const { | 
|  | return default_toolchain_label_; | 
|  | } | 
|  | void set_default_toolchain_label(const Label& default_label) { | 
|  | default_toolchain_label_ = default_label; | 
|  | } | 
|  |  | 
|  | // Indicates if this corresponds to the default toolchain. | 
|  | bool is_default() const { | 
|  | return toolchain_label_ == default_toolchain_label_; | 
|  | } | 
|  |  | 
|  | const OutputFile& toolchain_output_subdir() const { | 
|  | return toolchain_output_subdir_; | 
|  | } | 
|  | const SourceDir& toolchain_output_dir() const { | 
|  | return toolchain_output_dir_; | 
|  | } | 
|  |  | 
|  | // Directory for generated files. | 
|  | const SourceDir& toolchain_gen_dir() const { | 
|  | return toolchain_gen_dir_; | 
|  | } | 
|  |  | 
|  | // The import manager caches the result of executing imported files in the | 
|  | // context of a given settings object. | 
|  | // | 
|  | // See the ItemTree getter in GlobalSettings for why this doesn't return a | 
|  | // const pointer. | 
|  | ImportManager& import_manager() const { return import_manager_; } | 
|  |  | 
|  | const Scope* base_config() const { return &base_config_; } | 
|  | Scope* base_config() { return &base_config_; } | 
|  |  | 
|  | // Set to true when every target we encounter should be generated. False | 
|  | // means that only targets that have a dependency from (directly or | 
|  | // indirectly) some magic root node are actually generated. See the comments | 
|  | // on ItemTree for more. | 
|  | bool greedy_target_generation() const { | 
|  | return greedy_target_generation_; | 
|  | } | 
|  | void set_greedy_target_generation(bool gtg) { | 
|  | greedy_target_generation_ = gtg; | 
|  | } | 
|  |  | 
|  | private: | 
|  | const BuildSettings* build_settings_; | 
|  |  | 
|  | Label toolchain_label_; | 
|  | Label default_toolchain_label_; | 
|  |  | 
|  | mutable ImportManager import_manager_; | 
|  |  | 
|  | // The subdirectory inside the build output for this toolchain. For the | 
|  | // default toolchain, this will be empty (since the deafult toolchain's | 
|  | // output directory is the same as the build directory). When nonempty, this | 
|  | // is guaranteed to end in a slash. | 
|  | OutputFile toolchain_output_subdir_; | 
|  |  | 
|  | // Full source file path to the toolchain output directory. | 
|  | SourceDir toolchain_output_dir_; | 
|  |  | 
|  | SourceDir toolchain_gen_dir_; | 
|  |  | 
|  | Scope base_config_; | 
|  |  | 
|  | bool greedy_target_generation_; | 
|  |  | 
|  | DISALLOW_COPY_AND_ASSIGN(Settings); | 
|  | }; | 
|  |  | 
|  | #endif  // TOOLS_GN_SETTINGS_H_ |