| // Copyright 2018 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "util/sys_info.h" |
| |
| #include "base/logging.h" |
| #include "util/build_config.h" |
| |
| #if defined(OS_POSIX) |
| #include <sys/utsname.h> |
| #include <unistd.h> |
| #endif |
| |
| #if defined(OS_WIN) |
| #include <windows.h> |
| #endif |
| |
| std::string OperatingSystemArchitecture() { |
| #if defined(OS_POSIX) |
| struct utsname info; |
| if (uname(&info) < 0) { |
| NOTREACHED(); |
| return std::string(); |
| } |
| std::string arch(info.machine); |
| if (arch == "i386" || arch == "i486" || arch == "i586" || arch == "i686") { |
| arch = "x86"; |
| } else if (arch == "amd64") { |
| arch = "x86_64"; |
| } else if (std::string(info.sysname) == "AIX") { |
| arch = "ppc64"; |
| } |
| return arch; |
| #elif defined(OS_WIN) |
| SYSTEM_INFO system_info = {}; |
| ::GetNativeSystemInfo(&system_info); |
| switch (system_info.wProcessorArchitecture) { |
| case PROCESSOR_ARCHITECTURE_INTEL: |
| return "x86"; |
| case PROCESSOR_ARCHITECTURE_AMD64: |
| return "x86_64"; |
| case PROCESSOR_ARCHITECTURE_IA64: |
| return "ia64"; |
| } |
| return std::string(); |
| #else |
| #error |
| #endif |
| } |
| |
| int NumberOfProcessors() { |
| #if defined(OS_POSIX) |
| // sysconf returns the number of "logical" (not "physical") processors on both |
| // Mac and Linux. So we get the number of max available "logical" processors. |
| // |
| // Note that the number of "currently online" processors may be fewer than the |
| // returned value of NumberOfProcessors(). On some platforms, the kernel may |
| // make some processors offline intermittently, to save power when system |
| // loading is low. |
| // |
| // One common use case that needs to know the processor count is to create |
| // optimal number of threads for optimization. It should make plan according |
| // to the number of "max available" processors instead of "currently online" |
| // ones. The kernel should be smart enough to make all processors online when |
| // it has sufficient number of threads waiting to run. |
| long res = sysconf(_SC_NPROCESSORS_CONF); |
| if (res == -1) { |
| NOTREACHED(); |
| return 1; |
| } |
| |
| return static_cast<int>(res); |
| #elif defined(OS_WIN) |
| SYSTEM_INFO system_info = {}; |
| ::GetNativeSystemInfo(&system_info); |
| return system_info.dwNumberOfProcessors; |
| #else |
| #error |
| #endif |
| } |