| // Copyright 2014 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef TOOLS_GN_LABEL_PATTERN_H_ | |
| #define TOOLS_GN_LABEL_PATTERN_H_ | |
| #include "base/strings/string_piece.h" | |
| #include "tools/gn/label.h" | |
| #include "tools/gn/source_dir.h" | |
| class Err; | |
| class Value; | |
| extern const char kLabelPattern_Help[]; | |
| // A label pattern is a simple pattern that matches labels. It is used for | |
| // specifying visibility and other times when multiple targets need to be | |
| // referenced. | |
| class LabelPattern { | |
| public: | |
| enum Type { | |
| MATCH = 1, // Exact match for a given target. | |
| DIRECTORY, // Only targets in the file in the given directory. | |
| RECURSIVE_DIRECTORY // The given directory and any subdir. | |
| // (also indicates "public" when dir is empty). | |
| }; | |
| LabelPattern(); | |
| LabelPattern(Type type, | |
| const SourceDir& dir, | |
| const base::StringPiece& name, | |
| const Label& toolchain_label); | |
| LabelPattern(const LabelPattern& other); | |
| ~LabelPattern(); | |
| // Converts the given input string to a pattern. This does special stuff | |
| // to treat the pattern as a label. Sets the error on failure. | |
| static LabelPattern GetPattern(const SourceDir& current_dir, | |
| const Value& value, | |
| Err* err); | |
| // Returns true if the given input string might match more than one thing. | |
| static bool HasWildcard(const std::string& str); | |
| // Returns true if this pattern matches the given label. | |
| bool Matches(const Label& label) const; | |
| // Returns true if any of the patterns in the vector match the label. | |
| static bool VectorMatches(const std::vector<LabelPattern>& patterns, | |
| const Label& label); | |
| // Returns a string representation of this pattern. | |
| std::string Describe() const; | |
| Type type() const { return type_; } | |
| const SourceDir& dir() const { return dir_; } | |
| const std::string& name() const { return name_; } | |
| const Label& toolchain() const { return toolchain_; } | |
| void set_toolchain(const Label& tc) { toolchain_ = tc; } | |
| private: | |
| // If nonempty, specifies the toolchain to use. If empty, this will match | |
| // all toolchains. This is independent of the match type. | |
| Label toolchain_; | |
| Type type_; | |
| // Used when type_ == PRIVATE and PRIVATE_RECURSIVE. This specifies the | |
| // directory that to which the pattern is private to. | |
| SourceDir dir_; | |
| // Empty name means match everything. Otherwise the name must match | |
| // exactly. | |
| std::string name_; | |
| }; | |
| #endif // TOOLS_GN_LABEL_PATTERN_H_ |