| // Copyright 2018 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef TOOLS_GN_METADATA_H_ | 
 | #define TOOLS_GN_METADATA_H_ | 
 |  | 
 | #include <memory> | 
 |  | 
 | #include "tools/gn/build_settings.h" | 
 | #include "tools/gn/scope.h" | 
 | #include "tools/gn/source_dir.h" | 
 |  | 
 | // Metadata about a particular target. | 
 | // | 
 | // Metadata is a collection of keys and values relating to a particular target. | 
 | // Generally, these keys will include three categories of strings: ordinary | 
 | // strings, filenames intended to be rebased according to their particular | 
 | // source directory, and target labels intended to be used as barriers to the | 
 | // walk. Verfication of these categories occurs at walk time, not creation | 
 | // time (since it is not clear until the walk which values are intended for | 
 | // which purpose). | 
 | // | 
 | // Represented as a scope in the expression language, here it is reduced to just | 
 | // the KeyValueMap (since it doesn't need the logical overhead of a full scope). | 
 | // Values must be lists of strings, as the walking collection logic contatenates | 
 | // their values across targets. | 
 | class Metadata { | 
 |  public: | 
 |   using Contents = Scope::KeyValueMap; | 
 |  | 
 |   // Members must be set explicitly. | 
 |   Metadata() = default; | 
 |  | 
 |   const ParseNode* origin() const { return origin_; } | 
 |   void set_origin(const ParseNode* origin) { origin_ = origin; } | 
 |  | 
 |   // The contents of this metadata varaiable. | 
 |   const Contents& contents() const { return contents_; } | 
 |   Contents& contents() { return contents_; } | 
 |   void set_contents(Contents&& contents) { contents_.swap(contents); } | 
 |  | 
 |   // The relative source directory to use when rebasing. | 
 |   const SourceDir& source_dir() const { return source_dir_; } | 
 |   SourceDir& source_dir() { return source_dir_; } | 
 |   void set_source_dir(const SourceDir& d) { source_dir_ = d; } | 
 |  | 
 |   // Collect the specified metadata from this instance. | 
 |   // | 
 |   // Calling this will populate `next_walk_keys` with the values of targets to | 
 |   // be walked next (with the empty string "" indicating that the target should | 
 |   // walk all of its deps and data_deps). | 
 |   bool WalkStep(const BuildSettings* settings, | 
 |                 const std::vector<std::string>& keys_to_extract, | 
 |                 const std::vector<std::string>& keys_to_walk, | 
 |                 const SourceDir& rebase_dir, | 
 |                 std::vector<Value>* next_walk_keys, | 
 |                 std::vector<Value>* result, | 
 |                 Err* err) const; | 
 |  | 
 |  private: | 
 |   const ParseNode* origin_; | 
 |   Contents contents_; | 
 |   SourceDir source_dir_; | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(Metadata); | 
 | }; | 
 |  | 
 | #endif  // TOOLS_GN_METADATA_H_ |