| // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "gn/config.h" | |
| #include "gn/err.h" | |
| #include "gn/input_file_manager.h" | |
| #include "gn/scheduler.h" | |
| Config::Config(const Settings* settings, | |
| const Label& label, | |
| const SourceFileSet& build_dependency_files) | |
| : Item(settings, label, build_dependency_files) {} | |
| Config::~Config() = default; | |
| Config* Config::AsConfig() { | |
| return this; | |
| } | |
| const Config* Config::AsConfig() const { | |
| return this; | |
| } | |
| bool Config::OnResolved(Err* err) { | |
| DCHECK(!resolved_); | |
| resolved_ = true; | |
| if (!configs_.empty()) { | |
| // Subconfigs, flatten. | |
| // | |
| // Implementation note for the future: Flattening these here means we | |
| // lose the ability to de-dupe subconfigs. If a subconfig is listed as | |
| // a separate config or a subconfig that also applies to the target, the | |
| // subconfig's flags will be duplicated. | |
| // | |
| // If we want to be able to de-dupe these, here's one idea. As a config is | |
| // resolved, inline any sub-sub configs so the configs_ vector is a flat | |
| // list, much the same way that libs and lib_dirs are pushed through | |
| // targets. Do the same for Target.configs_ when a target is resolved. This | |
| // will naturally de-dupe and also prevents recursive config walking to | |
| // compute every possible flag, although it will expand the configs list on | |
| // a target nontrivially (depending on build configuration). | |
| composite_values_ = own_values_; | |
| for (const auto& pair : configs_) | |
| composite_values_.AppendValues(pair.ptr->resolved_values()); | |
| } | |
| return true; | |
| } |