| // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef TOOLS_GN_SCOPE_H_ | |
| #define TOOLS_GN_SCOPE_H_ | |
| #include <map> | |
| #include <memory> | |
| #include <ranges> | |
| #include <set> | |
| #include <string> | |
| #include <string_view> | |
| #include <unordered_map> | |
| #include <utility> | |
| #include <vector> | |
| #include "base/memory/ref_counted.h" | |
| #include "gn/err.h" | |
| #include "gn/location.h" | |
| #include "gn/pattern.h" | |
| #include "gn/source_dir.h" | |
| #include "gn/source_file.h" | |
| #include "gn/value.h" | |
| class Item; | |
| class ParseNode; | |
| class Settings; | |
| class Template; | |
| // Scope for the script execution. | |
| // | |
| // Scopes are nested. Writing goes into the toplevel scope, reading checks | |
| // values recursively down the stack until a match is found or there are no | |
| // more containing scopes. | |
| // | |
| // A containing scope can be const or non-const. The const containing scope is | |
| // used primarily to refer to the master build config which is shared across | |
| // many invocations. A const containing scope, however, prevents us from | |
| // marking variables "used" which prevents us from issuing errors on unused | |
| // variables. So you should use a non-const containing scope whenever possible. | |
| class Scope { | |
| public: | |
| using KeyValueMap = std::map<std::string_view, Value>; | |
| // Holds an owning list of Items. | |
| using ItemVector = std::vector<std::unique_ptr<Item>>; | |
| // A flag to indicate whether a function should recurse into nested scopes, | |
| // or only operate on the current scope. | |
| enum SearchNested { SEARCH_NESTED, SEARCH_CURRENT }; | |
| // Allows code to provide values for built-in variables. This class will | |
| // automatically register itself on construction and deregister itself on | |
| // destruction. | |
| class ProgrammaticProvider { | |
| public: | |
| explicit ProgrammaticProvider(Scope* scope) : scope_(scope) { | |
| scope_->AddProvider(this); | |
| } | |
| virtual ~ProgrammaticProvider(); | |
| // Returns a non-null value if the given value can be programmatically | |
| // generated, or NULL if there is none. | |
| virtual const Value* GetProgrammaticValue(std::string_view ident) = 0; | |
| protected: | |
| Scope* scope_; | |
| }; | |
| // Options for configuring scope merges. | |
| struct MergeOptions { | |
| MergeOptions(); | |
| ~MergeOptions(); | |
| // When set, all existing avlues in the destination scope will be | |
| // overwritten. | |
| // | |
| // When false, it will be an error to merge a variable into another scope | |
| // where a variable with the same name is already set. The exception is | |
| // if both of the variables have the same value (which happens if you | |
| // somehow multiply import the same file, for example). This case will be | |
| // ignored since there is nothing getting lost. | |
| bool clobber_existing; | |
| // When true, private variables (names beginning with an underscore) will | |
| // be copied to the destination scope. When false, private values will be | |
| // skipped. | |
| bool skip_private_vars; | |
| // When set, values copied to the destination scope will be marked as used | |
| // so won't trigger an unused variable warning. You want this when doing an | |
| // import, for example, or files that don't need a variable from the .gni | |
| // file will throw an error. | |
| bool mark_dest_used; | |
| // When set, those variables are not merged. | |
| std::set<std::string> excluded_values; | |
| }; | |
| // Details about a Scope's creation as a template invocation | |
| struct TemplateInvocationEntry { | |
| // Produce a printable string that describes the template invocation: | |
| // | |
| // 'template_name("target_name") //some/BUILD.gn:<line>' | |
| // | |
| // The target name is only the string that's passed to the template as the | |
| // name, it's not a complete GN label. | |
| std::string Describe() const; | |
| std::string template_name; | |
| std::string target_name; | |
| Location location; | |
| }; | |
| // Creates an empty toplevel scope. | |
| explicit Scope(const Settings* settings); | |
| // Creates a dependent scope. | |
| explicit Scope(Scope* parent); | |
| explicit Scope(const Scope* parent); | |
| ~Scope(); | |
| const Settings* settings() const { return settings_; } | |
| // See the const_/mutable_containing_ var declarations below. Yes, it's a | |
| // bit weird that we can have a const pointer to the "mutable" one. | |
| Scope* mutable_containing() { return mutable_containing_; } | |
| const Scope* mutable_containing() const { return mutable_containing_; } | |
| const Scope* const_containing() const { return const_containing_; } | |
| const Scope* containing() const { | |
| return mutable_containing_ ? mutable_containing_ : const_containing_; | |
| } | |
| // Clears any references to containing scopes. This scope will now be | |
| // self-sufficient. | |
| void DetachFromContaining(); | |
| // Returns true if the scope has any values set. This does not check other | |
| // things that may be set like templates or defaults. | |
| // | |
| // Currently this does not search nested scopes and this will assert if you | |
| // want to search nested scopes. The enum is passed so the callers are | |
| // unambiguous about nested scope handling. This can be added if needed. | |
| bool HasValues(SearchNested search_nested) const; | |
| // Returns NULL if there's no such value. | |
| // | |
| // counts_as_used should be set if the variable is being read in a way that | |
| // should count for unused variable checking. | |
| // | |
| // found_in_scope is set to the scope that contains the definition of the | |
| // ident. If the value was provided programmatically (like host_cpu), | |
| // found_in_scope will be set to null. | |
| const Value* GetValue(std::string_view ident, bool counts_as_used); | |
| const Value* GetValue(std::string_view ident) const; | |
| const Value* GetValueWithScope(std::string_view ident, | |
| const Scope** found_in_scope) const; | |
| const Value* GetValueWithScope(std::string_view ident, | |
| bool counts_as_used, | |
| const Scope** found_in_scope); | |
| // Returns the requested value as a mutable one if possible. If the value | |
| // is not found in a mutable scope, then returns null. Note that the value | |
| // could still exist in a const scope, so GetValue() could still return | |
| // non-null in this case. | |
| // | |
| // Say you have a local scope that then refers to the const root scope from | |
| // the master build config. You can't change the values from the master | |
| // build config (it's read-only so it can be read from multiple threads | |
| // without locking). Read-only operations would work on values from the root | |
| // scope, but write operations would only work on values in the derived | |
| // scope(s). | |
| // | |
| // Be careful when calling this. It's not normally correct to modify values, | |
| // but you should instead do a new Set each time. | |
| // | |
| // Consider this code: | |
| // a = 5 | |
| // { | |
| // a = 6 | |
| // } | |
| // The 6 should get set on the nested scope rather than modify the value | |
| // in the outer one. | |
| Value* GetMutableValue(std::string_view ident, | |
| SearchNested search_mode, | |
| bool counts_as_used); | |
| // Returns the std::string_view used to identify the value. This string piece | |
| // will have the same contents as "ident" passed in, but may point to a | |
| // different underlying buffer. This is useful because this std::string_view | |
| // is static and won't be deleted for the life of the program, so it can be | |
| // used as keys in places that may outlive a temporary. It will return an | |
| // empty string for programmatic and nonexistent values. | |
| std::string_view GetStorageKey(std::string_view ident) const; | |
| // The set_node indicates the statement that caused the set, for displaying | |
| // errors later. Returns a pointer to the value in the current scope (a copy | |
| // is made for storage). | |
| Value* SetValue(std::string_view ident, Value v, const ParseNode* set_node); | |
| // Removes the value with the given identifier if it exists on the current | |
| // scope. This does not search recursive scopes. Does nothing if not found. | |
| void RemoveIdentifier(std::string_view ident); | |
| // Removes from this scope all identifiers and templates that are considered | |
| // private. | |
| void RemovePrivateIdentifiers(); | |
| // Templates associated with this scope. A template can only be set once, so | |
| // AddTemplate will fail and return false if a rule with that name already | |
| // exists. GetTemplate returns NULL if the rule doesn't exist, and it will | |
| // check all containing scoped rescursively. | |
| bool AddTemplate(const std::string& name, const Template* templ); | |
| const Template* GetTemplate(const std::string& name) const; | |
| // Marks the given identifier as (un)used in the current scope. | |
| void MarkUsed(std::string_view ident); | |
| void MarkAllUsed(); | |
| void MarkAllUsed(const std::set<std::string>& excluded_values); | |
| void MarkUnused(std::string_view ident); | |
| // Checks to see if the scope has a var set that hasn't been used. This is | |
| // called before replacing the var with a different one. It does not check | |
| // containing scopes. | |
| // | |
| // If the identifier is present but hasnn't been used, return true. | |
| bool IsSetButUnused(std::string_view ident) const; | |
| // Checks the scope to see if any values were set but not used, and fills in | |
| // the error and returns false if they were. | |
| bool CheckForUnusedVars(Err* err) const; | |
| // Returns all values set in the current scope, without going to the parent | |
| // scopes. | |
| void GetCurrentScopeValues(KeyValueMap* output) const; | |
| // Returns all values set in the current scope as a lazy view of | |
| // std::pair<std::string_view, const Value*>. | |
| auto GetCurrentScopeValues() const { | |
| return values_ | std::views::transform([](const auto& pair) { | |
| return std::make_pair(pair.first, &pair.second.value); | |
| }); | |
| } | |
| // Returns true if the values in the current scope are the same as all | |
| // values in the given scope, without going to the parent scopes. Returns | |
| // false if not. | |
| bool CheckCurrentScopeValuesEqual(const Scope* other) const; | |
| // Copies this scope's values into the destination. Values from the | |
| // containing scope(s) (normally shadowed into the current one) will not be | |
| // copied, neither will the reference to the containing scope (this is why | |
| // it's "non-recursive"). | |
| // | |
| // This is used in different contexts. When generating the error, the given | |
| // parse node will be blamed, and the given desc will be used to describe | |
| // the operation that doesn't support doing this. For example, desc_for_err | |
| // would be "import" when doing an import, and the error string would say | |
| // something like "The import contains...". | |
| bool NonRecursiveMergeTo(Scope* dest, | |
| const MergeOptions& options, | |
| const ParseNode* node_for_err, | |
| const char* desc_for_err, | |
| Err* err) const; | |
| // Constructs a scope that is a copy of the current one. Nested scopes will | |
| // be collapsed until we reach a const containing scope. Private values will | |
| // be included. The resulting closure will reference the const containing | |
| // scope as its containing scope (since we assume the const scope won't | |
| // change, we don't have to copy its values). | |
| std::unique_ptr<Scope> MakeClosure() const; | |
| // Makes an empty scope with the given name. Overwrites any existing one. | |
| Scope* MakeTargetDefaults(const std::string& target_type); | |
| // Gets the scope associated with the given target name, or null if it hasn't | |
| // been set. | |
| const Scope* GetTargetDefaults(const std::string& target_type) const; | |
| // Indicates if we're currently processing the build configuration file. | |
| // This is true when processing the config file for any toolchain. | |
| // | |
| // To set or clear the flag, it must currently be in the opposite state in | |
| // the current scope. Note that querying the state of the flag recursively | |
| // checks all containing scopes until it reaches the top or finds the flag | |
| // set. | |
| void SetProcessingBuildConfig(); | |
| void ClearProcessingBuildConfig(); | |
| bool IsProcessingBuildConfig() const; | |
| // Indicates if we're currently processing an import file. | |
| // | |
| // See SetProcessingBaseConfig for how flags work. | |
| void SetProcessingImport(); | |
| void ClearProcessingImport(); | |
| bool IsProcessingImport() const; | |
| // The source directory associated with this scope. This will check embedded | |
| // scopes until it finds a nonempty source directory. This will default to | |
| // an empty dir if no containing scope has a source dir set. | |
| const SourceDir& GetSourceDir() const; | |
| void set_source_dir(const SourceDir& d) { source_dir_ = d; } | |
| // Set of files that may affect the execution of this scope. Note that this | |
| // set is constructed conservatively, meaning that every file that can | |
| // potentially affect this scope is included, but not necessarily every change | |
| // to these files will affect this scope. | |
| void AddBuildDependencyFile(const SourceFile& build_dependency_file); | |
| void AddBuildDependencyFiles(const SourceFileSet& build_dependency_files); | |
| // Collect all dependency files from this scope (and parent ones). | |
| SourceFileSet CollectBuildDependencyFiles() const; | |
| // The item collector is where Items (Targets, Configs, etc.) go that have | |
| // been defined. If a scope can generate items, this non-owning pointer will | |
| // point to the storage for such items. The creator of this scope will be | |
| // responsible for setting up the collector and then dealing with the | |
| // collected items once execution of the context is complete. | |
| // | |
| // The items in a scope are collected as we go and then dispatched at the end | |
| // of execution of a scope so that we can query the previously-generated | |
| // targets (like getting the outputs). | |
| // | |
| // This can be null if the current scope can not generate items (like for | |
| // imports and such). | |
| // | |
| // When retrieving the collector, the non-const scopes are recursively | |
| // queried. The collector is not copied for closures, etc. | |
| void set_item_collector(ItemVector* collector) { | |
| item_collector_ = collector; | |
| } | |
| ItemVector* GetItemCollector(); | |
| // Properties are opaque pointers that code can use to set state on a Scope | |
| // that it can retrieve later. | |
| // | |
| // The key should be a pointer to some use-case-specific object (to avoid | |
| // collisions, otherwise it doesn't matter). Memory management is up to the | |
| // setter. Setting the value to NULL will delete the property. | |
| // | |
| // Getting a property recursively searches all scopes, and the optional | |
| // |found_on_scope| variable will be filled with the actual scope containing | |
| // the key (if the pointer is non-NULL). | |
| void SetProperty(const void* key, void* value); | |
| void* GetProperty(const void* key, const Scope** found_on_scope) const; | |
| // Track template invocations for printing or debugging. | |
| void SetTemplateInvocationEntry(std::string template_name, | |
| std::string target_name, | |
| Location location); | |
| // Return a vector containing the current stack of template invocations that | |
| // lead up to this scope. | |
| std::vector<TemplateInvocationEntry> GetTemplateInvocationEntries() const; | |
| private: | |
| friend class ProgrammaticProvider; | |
| struct Record { | |
| Record() : used(false) {} | |
| explicit Record(const Value& v) : used(false), value(v) {} | |
| bool used; // Set to true when the variable is used. | |
| Value value; | |
| }; | |
| using RecordMap = std::unordered_map<std::string_view, Record>; | |
| void AddProvider(ProgrammaticProvider* p); | |
| void RemoveProvider(ProgrammaticProvider* p); | |
| // Returns true if the two RecordMaps contain the same values (the origins | |
| // of the values may be different). | |
| static bool RecordMapValuesEqual(const RecordMap& a, const RecordMap& b); | |
| // Walk up the containing scopes and any "invoker" Value scopes to gather any | |
| // previous template invocations. | |
| void AppendTemplateInvocationEntries( | |
| std::vector<TemplateInvocationEntry>* out) const; | |
| // Walk up the containing scopes to find a TemplateInvocationEntry. | |
| const TemplateInvocationEntry* FindTemplateInvocationEntry() const; | |
| // Scopes can have no containing scope (both null), a mutable containing | |
| // scope, or a const containing scope. The reason is that when we're doing | |
| // a new target, we want to refer to the base_config scope which will be read | |
| // by multiple threads at the same time, so we REALLY want it to be const. | |
| // When you just do a nested {}, however, we sometimes want to be able to | |
| // change things (especially marking unused vars). | |
| const Scope* const_containing_; | |
| Scope* mutable_containing_; | |
| const Settings* settings_; | |
| // Bits set for different modes. See the flag definitions in the .cc file | |
| // for more. | |
| unsigned mode_flags_; | |
| RecordMap values_; | |
| // If this is a template scope, track the template invocation. | |
| std::unique_ptr<TemplateInvocationEntry> template_invocation_entry_; | |
| // Note that this can't use string pieces since the names are constructed from | |
| // Values which might be deallocated before this goes out of scope. | |
| using NamedScopeMap = std::unordered_map<std::string, std::unique_ptr<Scope>>; | |
| NamedScopeMap target_defaults_; | |
| // Owning pointers, must be deleted. | |
| using TemplateMap = std::map<std::string, scoped_refptr<const Template>>; | |
| TemplateMap templates_; | |
| ItemVector* item_collector_; | |
| // Opaque pointers. See SetProperty() above. | |
| using PropertyMap = std::map<const void*, void*>; | |
| PropertyMap properties_; | |
| using ProviderSet = std::set<ProgrammaticProvider*>; | |
| ProviderSet programmatic_providers_; | |
| SourceDir source_dir_; | |
| // MOTE: build dependency files defined in this scope, not including | |
| // parent ones. | |
| SourceFileSet build_dependency_files_; | |
| Scope(const Scope&) = delete; | |
| Scope& operator=(const Scope&) = delete; | |
| }; | |
| #endif // TOOLS_GN_SCOPE_H_ |