| // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef TOOLS_GN_SETTINGS_H_ | |
| #define TOOLS_GN_SETTINGS_H_ | |
| #include "base/files/file_path.h" | |
| #include "gn/import_manager.h" | |
| #include "gn/output_file.h" | |
| #include "gn/scope.h" | |
| #include "gn/source_dir.h" | |
| #include "gn/toolchain.h" | |
| class BuildSettings; | |
| // Holds the settings for one toolchain invocation. There will be one | |
| // Settings object for each toolchain type, each referring to the same | |
| // BuildSettings object for shared stuff. | |
| // | |
| // The Settings object is const once it is constructed, which allows us to | |
| // use it from multiple threads during target generation without locking (which | |
| // is important, because it gets used a lot). | |
| // | |
| // The Toolchain object holds the set of stuff that is set by the toolchain | |
| // declaration, which obviously needs to be set later when we actually parse | |
| // the file with the toolchain declaration in it. | |
| class Settings { | |
| public: | |
| // Constructs a toolchain settings. | |
| // | |
| // The output_subdir_name is the name we should use for the subdirectory in | |
| // the build output directory for this toolchain's outputs. The default | |
| // toolchain would use an empty string (it goes in the root build dir). | |
| // Otherwise, it must end in a slash. | |
| Settings(const BuildSettings* build_settings, | |
| const std::string& output_subdir_name); | |
| const BuildSettings* build_settings() const { return build_settings_; } | |
| // The actual Toolchain object pointer is not available on the settings | |
| // object because it might not be resolved yet. Code running after the | |
| // load is complete can ask the Builder for the Toolchain corresponding to | |
| // this label. | |
| const Label& toolchain_label() const { return toolchain_label_; } | |
| void set_toolchain_label(const Label& l) { toolchain_label_ = l; } | |
| const Label& default_toolchain_label() const { | |
| return default_toolchain_label_; | |
| } | |
| void set_default_toolchain_label(const Label& default_label) { | |
| default_toolchain_label_ = default_label; | |
| } | |
| // Indicates if this corresponds to the default toolchain. | |
| bool is_default() const { | |
| return toolchain_label_ == default_toolchain_label_; | |
| } | |
| const OutputFile& toolchain_output_subdir() const { | |
| return toolchain_output_subdir_; | |
| } | |
| const SourceDir& toolchain_output_dir() const { | |
| return toolchain_output_dir_; | |
| } | |
| // Directory for generated files. | |
| const SourceDir& toolchain_gen_dir() const { return toolchain_gen_dir_; } | |
| // The import manager caches the result of executing imported files in the | |
| // context of a given settings object. | |
| // | |
| // See the ItemTree getter in GlobalSettings for why this doesn't return a | |
| // const pointer. | |
| ImportManager& import_manager() const { return import_manager_; } | |
| const Scope* base_config() const { return &base_config_; } | |
| Scope* base_config() { return &base_config_; } | |
| // Set to true when every target we encounter should be generated. False | |
| // means that only targets that have a dependency from (directly or | |
| // indirectly) some magic root node are actually generated. See the comments | |
| // on ItemTree for more. | |
| bool greedy_target_generation() const { return greedy_target_generation_; } | |
| void set_greedy_target_generation(bool gtg) { | |
| greedy_target_generation_ = gtg; | |
| } | |
| // Returns true if any Label in the list provided is not in the default | |
| // toolchain, and therefore any error message that involves this list of | |
| // Labels should print the toolchain for each Label. | |
| bool ShouldShowToolchain(std::initializer_list<const Label*> labels) const; | |
| private: | |
| const BuildSettings* build_settings_; | |
| Label toolchain_label_; | |
| Label default_toolchain_label_; | |
| mutable ImportManager import_manager_; | |
| // The subdirectory inside the build output for this toolchain. For the | |
| // default toolchain, this will be empty (since the default toolchain's | |
| // output directory is the same as the build directory). When nonempty, this | |
| // is guaranteed to end in a slash. | |
| OutputFile toolchain_output_subdir_; | |
| // Full source file path to the toolchain output directory. | |
| SourceDir toolchain_output_dir_; | |
| SourceDir toolchain_gen_dir_; | |
| Scope base_config_; | |
| bool greedy_target_generation_ = false; | |
| Settings(const Settings&) = delete; | |
| Settings& operator=(const Settings&) = delete; | |
| }; | |
| #endif // TOOLS_GN_SETTINGS_H_ |