| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_FILES_SCOPED_TEMP_DIR_H_ |
| #define BASE_FILES_SCOPED_TEMP_DIR_H_ |
| |
| // An object representing a temporary / scratch directory that should be |
| // cleaned up (recursively) when this object goes out of scope. Since deletion |
| // occurs during the destructor, no further error handling is possible if the |
| // directory fails to be deleted. As a result, deletion is not guaranteed by |
| // this class. (However note that, whenever possible, by default |
| // CreateUniqueTempDir creates the directory in a location that is |
| // automatically cleaned up on reboot, or at other appropriate times.) |
| // |
| // Multiple calls to the methods which establish a temporary directory |
| // (CreateUniqueTempDir, CreateUniqueTempDirUnderPath, and Set) must have |
| // intervening calls to Delete or Take, or the calls will fail. |
| |
| #include "base/files/file_path.h" |
| |
| namespace base { |
| |
| class ScopedTempDir { |
| public: |
| // No directory is owned/created initially. |
| ScopedTempDir(); |
| |
| // Recursively delete path. |
| ~ScopedTempDir(); |
| |
| // Creates a unique directory in TempPath, and takes ownership of it. |
| // See file_util::CreateNewTemporaryDirectory. |
| [[nodiscard]] bool CreateUniqueTempDir(); |
| |
| // Creates a unique directory under a given path, and takes ownership of it. |
| [[nodiscard]] bool CreateUniqueTempDirUnderPath(const FilePath& path); |
| |
| // Takes ownership of directory at |path|, creating it if necessary. |
| // Don't call multiple times unless Take() has been called first. |
| [[nodiscard]] bool Set(const FilePath& path); |
| |
| // Deletes the temporary directory wrapped by this object. |
| [[nodiscard]] bool Delete(); |
| |
| // Caller takes ownership of the temporary directory so it won't be destroyed |
| // when this object goes out of scope. |
| FilePath Take(); |
| |
| // Returns the path to the created directory. Call one of the |
| // CreateUniqueTempDir* methods before getting the path. |
| const FilePath& GetPath() const; |
| |
| // Returns true if path_ is non-empty and exists. |
| bool IsValid() const; |
| |
| // Returns the prefix used for temp directory names generated by |
| // ScopedTempDirs. |
| static const FilePath::CharType* GetTempDirPrefix(); |
| |
| private: |
| FilePath path_; |
| |
| ScopedTempDir(const ScopedTempDir&) = delete; |
| ScopedTempDir& operator=(const ScopedTempDir&) = delete; |
| }; |
| |
| } // namespace base |
| |
| #endif // BASE_FILES_SCOPED_TEMP_DIR_H_ |