| // Copyright 2014 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef BASE_MAC_SCOPED_TYPEREF_H_ | |
| #define BASE_MAC_SCOPED_TYPEREF_H_ | |
| #include "base/compiler_specific.h" | |
| #include "base/logging.h" | |
| #include "base/memory/scoped_policy.h" | |
| namespace base { | |
| // ScopedTypeRef<> is patterned after std::unique_ptr<>, but maintains ownership | |
| // of a reference to any type that is maintained by Retain and Release methods. | |
| // | |
| // The Traits structure must provide the Retain and Release methods for type T. | |
| // A default ScopedTypeRefTraits is used but not defined, and should be defined | |
| // for each type to use this interface. For example, an appropriate definition | |
| // of ScopedTypeRefTraits for CGLContextObj would be: | |
| // | |
| // template<> | |
| // struct ScopedTypeRefTraits<CGLContextObj> { | |
| // static CGLContextObj InvalidValue() { return nullptr; } | |
| // static CGLContextObj Retain(CGLContextObj object) { | |
| // CGLContextRetain(object); | |
| // return object; | |
| // } | |
| // static void Release(CGLContextObj object) { CGLContextRelease(object); } | |
| // }; | |
| // | |
| // For the many types that have pass-by-pointer create functions, the function | |
| // InitializeInto() is provided to allow direct initialization and assumption | |
| // of ownership of the object. For example, continuing to use the above | |
| // CGLContextObj specialization: | |
| // | |
| // base::ScopedTypeRef<CGLContextObj> context; | |
| // CGLCreateContext(pixel_format, share_group, context.InitializeInto()); | |
| // | |
| // For initialization with an existing object, the caller may specify whether | |
| // the ScopedTypeRef<> being initialized is assuming the caller's existing | |
| // ownership of the object (and should not call Retain in initialization) or if | |
| // it should not assume this ownership and must create its own (by calling | |
| // Retain in initialization). This behavior is based on the |policy| parameter, | |
| // with |ASSUME| for the former and |RETAIN| for the latter. The default policy | |
| // is to |ASSUME|. | |
| template <typename T> | |
| struct ScopedTypeRefTraits; | |
| template <typename T, typename Traits = ScopedTypeRefTraits<T>> | |
| class ScopedTypeRef { | |
| public: | |
| typedef T element_type; | |
| explicit constexpr ScopedTypeRef( | |
| __unsafe_unretained T object = Traits::InvalidValue(), | |
| base::scoped_policy::OwnershipPolicy policy = base::scoped_policy::ASSUME) | |
| : object_(object) { | |
| if (object_ && policy == base::scoped_policy::RETAIN) | |
| object_ = Traits::Retain(object_); | |
| } | |
| ScopedTypeRef(const ScopedTypeRef<T, Traits>& that) : object_(that.object_) { | |
| if (object_) | |
| object_ = Traits::Retain(object_); | |
| } | |
| // This allows passing an object to a function that takes its superclass. | |
| template <typename R, typename RTraits> | |
| explicit ScopedTypeRef(const ScopedTypeRef<R, RTraits>& that_as_subclass) | |
| : object_(that_as_subclass.get()) { | |
| if (object_) | |
| object_ = Traits::Retain(object_); | |
| } | |
| ScopedTypeRef(ScopedTypeRef<T, Traits>&& that) : object_(that.object_) { | |
| that.object_ = Traits::InvalidValue(); | |
| } | |
| ~ScopedTypeRef() { | |
| if (object_) | |
| Traits::Release(object_); | |
| } | |
| ScopedTypeRef& operator=(const ScopedTypeRef<T, Traits>& that) { | |
| reset(that.get(), base::scoped_policy::RETAIN); | |
| return *this; | |
| } | |
| // This is to be used only to take ownership of objects that are created | |
| // by pass-by-pointer create functions. To enforce this, require that the | |
| // object be reset to NULL before this may be used. | |
| T* InitializeInto() WARN_UNUSED_RESULT { | |
| DCHECK(!object_); | |
| return &object_; | |
| } | |
| void reset(__unsafe_unretained T object = Traits::InvalidValue(), | |
| base::scoped_policy::OwnershipPolicy policy = | |
| base::scoped_policy::ASSUME) { | |
| if (object && policy == base::scoped_policy::RETAIN) | |
| object = Traits::Retain(object); | |
| if (object_) | |
| Traits::Release(object_); | |
| object_ = object; | |
| } | |
| bool operator==(__unsafe_unretained T that) const { return object_ == that; } | |
| bool operator!=(__unsafe_unretained T that) const { return object_ != that; } | |
| operator T() const __attribute((ns_returns_not_retained)) { return object_; } | |
| T get() const __attribute((ns_returns_not_retained)) { return object_; } | |
| void swap(ScopedTypeRef& that) { | |
| __unsafe_unretained T temp = that.object_; | |
| that.object_ = object_; | |
| object_ = temp; | |
| } | |
| // ScopedTypeRef<>::release() is like std::unique_ptr<>::release. It is NOT | |
| // a wrapper for Release(). To force a ScopedTypeRef<> object to call | |
| // Release(), use ScopedTypeRef<>::reset(). | |
| T release() __attribute((ns_returns_not_retained)) WARN_UNUSED_RESULT { | |
| __unsafe_unretained T temp = object_; | |
| object_ = Traits::InvalidValue(); | |
| return temp; | |
| } | |
| private: | |
| __unsafe_unretained T object_; | |
| }; | |
| } // namespace base | |
| #endif // BASE_MAC_SCOPED_TYPEREF_H_ |