| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 | // | 
 | // !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! DEPRECATED !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! | 
 | // Please don't introduce new instances of LazyInstance<T>. Use a function-local | 
 | // static of type base::NoDestructor<T> instead: | 
 | // | 
 | // Factory& Factory::GetInstance() { | 
 | //   static base::NoDestructor<Factory> instance; | 
 | //   return *instance; | 
 | // } | 
 | // !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! | 
 | // | 
 | // The LazyInstance<Type, Traits> class manages a single instance of Type, | 
 | // which will be lazily created on the first time it's accessed.  This class is | 
 | // useful for places you would normally use a function-level static, but you | 
 | // need to have guaranteed thread-safety.  The Type constructor will only ever | 
 | // be called once, even if two threads are racing to create the object.  Get() | 
 | // and Pointer() will always return the same, completely initialized instance. | 
 | // When the instance is constructed it is registered with AtExitManager.  The | 
 | // destructor will be called on program exit. | 
 | // | 
 | // LazyInstance is completely thread safe, assuming that you create it safely. | 
 | // The class was designed to be POD initialized, so it shouldn't require a | 
 | // static constructor.  It really only makes sense to declare a LazyInstance as | 
 | // a global variable using the LAZY_INSTANCE_INITIALIZER initializer. | 
 | // | 
 | // LazyInstance is similar to Singleton, except it does not have the singleton | 
 | // property.  You can have multiple LazyInstance's of the same type, and each | 
 | // will manage a unique instance.  It also preallocates the space for Type, as | 
 | // to avoid allocating the Type instance on the heap.  This may help with the | 
 | // performance of creating the instance, and reducing heap fragmentation.  This | 
 | // requires that Type be a complete type so we can determine the size. | 
 | // | 
 | // Example usage: | 
 | //   static LazyInstance<MyClass>::Leaky inst = LAZY_INSTANCE_INITIALIZER; | 
 | //   void SomeMethod() { | 
 | //     inst.Get().SomeMethod();  // MyClass::SomeMethod() | 
 | // | 
 | //     MyClass* ptr = inst.Pointer(); | 
 | //     ptr->DoDoDo();  // MyClass::DoDoDo | 
 | //   } | 
 |  | 
 | #ifndef BASE_LAZY_INSTANCE_H_ | 
 | #define BASE_LAZY_INSTANCE_H_ | 
 |  | 
 | #include <new>  // For placement new. | 
 |  | 
 | #include "base/atomicops.h" | 
 | #include "base/debug/leak_annotations.h" | 
 | #include "base/lazy_instance_helpers.h" | 
 | #include "base/logging.h" | 
 | #include "base/threading/thread_restrictions.h" | 
 |  | 
 | // LazyInstance uses its own struct initializer-list style static | 
 | // initialization, which does not require a constructor. | 
 | #define LAZY_INSTANCE_INITIALIZER {0} | 
 |  | 
 | namespace base { | 
 |  | 
 | template <typename Type> | 
 | struct LazyInstanceTraitsBase { | 
 |   static Type* New(void* instance) { | 
 |     DCHECK_EQ(reinterpret_cast<uintptr_t>(instance) & (alignof(Type) - 1), 0u); | 
 |     // Use placement new to initialize our instance in our preallocated space. | 
 |     // The parenthesis is very important here to force POD type initialization. | 
 |     return new (instance) Type(); | 
 |   } | 
 |  | 
 |   static void CallDestructor(Type* instance) { | 
 |     // Explicitly call the destructor. | 
 |     instance->~Type(); | 
 |   } | 
 | }; | 
 |  | 
 | // We pull out some of the functionality into non-templated functions, so we | 
 | // can implement the more complicated pieces out of line in the .cc file. | 
 | namespace internal { | 
 |  | 
 | // This traits class causes destruction the contained Type at process exit via | 
 | // AtExitManager. This is probably generally not what you want. Instead, prefer | 
 | // Leaky below. | 
 | template <typename Type> | 
 | struct DestructorAtExitLazyInstanceTraits { | 
 |   static const bool kRegisterOnExit = true; | 
 | #if DCHECK_IS_ON() | 
 |   static const bool kAllowedToAccessOnNonjoinableThread = false; | 
 | #endif | 
 |  | 
 |   static Type* New(void* instance) { | 
 |     return LazyInstanceTraitsBase<Type>::New(instance); | 
 |   } | 
 |  | 
 |   static void Delete(Type* instance) { | 
 |     LazyInstanceTraitsBase<Type>::CallDestructor(instance); | 
 |   } | 
 | }; | 
 |  | 
 | // Use LazyInstance<T>::Leaky for a less-verbose call-site typedef; e.g.: | 
 | // base::LazyInstance<T>::Leaky my_leaky_lazy_instance; | 
 | // instead of: | 
 | // base::LazyInstance<T, base::internal::LeakyLazyInstanceTraits<T> > | 
 | // my_leaky_lazy_instance; | 
 | // (especially when T is MyLongTypeNameImplClientHolderFactory). | 
 | // Only use this internal::-qualified verbose form to extend this traits class | 
 | // (depending on its implementation details). | 
 | template <typename Type> | 
 | struct LeakyLazyInstanceTraits { | 
 |   static const bool kRegisterOnExit = false; | 
 | #if DCHECK_IS_ON() | 
 |   static const bool kAllowedToAccessOnNonjoinableThread = true; | 
 | #endif | 
 |  | 
 |   static Type* New(void* instance) { | 
 |     ANNOTATE_SCOPED_MEMORY_LEAK; | 
 |     return LazyInstanceTraitsBase<Type>::New(instance); | 
 |   } | 
 |   static void Delete(Type* instance) { | 
 |   } | 
 | }; | 
 |  | 
 | template <typename Type> | 
 | struct ErrorMustSelectLazyOrDestructorAtExitForLazyInstance {}; | 
 |  | 
 | }  // namespace internal | 
 |  | 
 | template < | 
 |     typename Type, | 
 |     typename Traits = | 
 |         internal::ErrorMustSelectLazyOrDestructorAtExitForLazyInstance<Type>> | 
 | class LazyInstance { | 
 |  public: | 
 |   // Do not define a destructor, as doing so makes LazyInstance a | 
 |   // non-POD-struct. We don't want that because then a static initializer will | 
 |   // be created to register the (empty) destructor with atexit() under MSVC, for | 
 |   // example. We handle destruction of the contained Type class explicitly via | 
 |   // the OnExit member function, where needed. | 
 |   // ~LazyInstance() {} | 
 |  | 
 |   // Convenience typedef to avoid having to repeat Type for leaky lazy | 
 |   // instances. | 
 |   typedef LazyInstance<Type, internal::LeakyLazyInstanceTraits<Type>> Leaky; | 
 |   typedef LazyInstance<Type, internal::DestructorAtExitLazyInstanceTraits<Type>> | 
 |       DestructorAtExit; | 
 |  | 
 |   Type& Get() { | 
 |     return *Pointer(); | 
 |   } | 
 |  | 
 |   Type* Pointer() { | 
 | #if DCHECK_IS_ON() | 
 |     if (!Traits::kAllowedToAccessOnNonjoinableThread) | 
 |       ThreadRestrictions::AssertSingletonAllowed(); | 
 | #endif | 
 |  | 
 |     return subtle::GetOrCreateLazyPointer( | 
 |         &private_instance_, &Traits::New, private_buf_, | 
 |         Traits::kRegisterOnExit ? OnExit : nullptr, this); | 
 |   } | 
 |  | 
 |   // Returns true if the lazy instance has been created.  Unlike Get() and | 
 |   // Pointer(), calling IsCreated() will not instantiate the object of Type. | 
 |   bool IsCreated() { | 
 |     // Return true (i.e. "created") if |private_instance_| is either being | 
 |     // created right now (i.e. |private_instance_| has value of | 
 |     // internal::kLazyInstanceStateCreating) or was already created (i.e. | 
 |     // |private_instance_| has any other non-zero value). | 
 |     return 0 != subtle::NoBarrier_Load(&private_instance_); | 
 |   } | 
 |  | 
 |   // MSVC gives a warning that the alignment expands the size of the | 
 |   // LazyInstance struct to make the size a multiple of the alignment. This | 
 |   // is expected in this case. | 
 | #if defined(OS_WIN) | 
 | #pragma warning(push) | 
 | #pragma warning(disable: 4324) | 
 | #endif | 
 |  | 
 |   // Effectively private: member data is only public to allow the linker to | 
 |   // statically initialize it and to maintain a POD class. DO NOT USE FROM | 
 |   // OUTSIDE THIS CLASS. | 
 |   subtle::AtomicWord private_instance_; | 
 |  | 
 |   // Preallocated space for the Type instance. | 
 |   alignas(Type) char private_buf_[sizeof(Type)]; | 
 |  | 
 | #if defined(OS_WIN) | 
 | #pragma warning(pop) | 
 | #endif | 
 |  | 
 |  private: | 
 |   Type* instance() { | 
 |     return reinterpret_cast<Type*>(subtle::NoBarrier_Load(&private_instance_)); | 
 |   } | 
 |  | 
 |   // Adapter function for use with AtExit.  This should be called single | 
 |   // threaded, so don't synchronize across threads. | 
 |   // Calling OnExit while the instance is in use by other threads is a mistake. | 
 |   static void OnExit(void* lazy_instance) { | 
 |     LazyInstance<Type, Traits>* me = | 
 |         reinterpret_cast<LazyInstance<Type, Traits>*>(lazy_instance); | 
 |     Traits::Delete(me->instance()); | 
 |     subtle::NoBarrier_Store(&me->private_instance_, 0); | 
 |   } | 
 | }; | 
 |  | 
 | }  // namespace base | 
 |  | 
 | #endif  // BASE_LAZY_INSTANCE_H_ |