blob: 9e7e8920f6579378ad0d51159a45235dece5195b [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/task_scheduler/scheduler_worker_pool_impl.h"
#include <stddef.h>
#include <algorithm>
#include <utility>
#include "base/atomicops.h"
#include "base/auto_reset.h"
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/compiler_specific.h"
#include "base/location.h"
#include "base/memory/ptr_util.h"
#include "base/sequence_token.h"
#include "base/strings/string_util.h"
#include "base/strings/stringprintf.h"
#include "base/task_scheduler/scheduler_worker_pool_params.h"
#include "base/task_scheduler/task_tracker.h"
#include "base/task_scheduler/task_traits.h"
#include "base/threading/platform_thread.h"
#include "base/threading/scoped_blocking_call.h"
#include "base/threading/thread_checker.h"
#include "base/threading/thread_restrictions.h"
#if defined(OS_WIN)
#include "base/win/scoped_com_initializer.h"
#include "base/win/scoped_windows_thread_environment.h"
#include "base/win/windows_version.h"
#endif // defined(OS_WIN)
namespace base {
namespace internal {
constexpr TimeDelta SchedulerWorkerPoolImpl::kBlockedWorkersPollPeriod;
namespace {
constexpr size_t kMaxNumberOfWorkers = 256;
// Only used in DCHECKs.
bool ContainsWorker(const std::vector<scoped_refptr<SchedulerWorker>>& workers,
const SchedulerWorker* worker) {
auto it = std::find_if(workers.begin(), workers.end(),
[worker](const scoped_refptr<SchedulerWorker>& i) {
return i.get() == worker;
});
return it != workers.end();
}
} // namespace
class SchedulerWorkerPoolImpl::SchedulerWorkerDelegateImpl
: public SchedulerWorker::Delegate,
public BlockingObserver {
public:
// |outer| owns the worker for which this delegate is constructed.
SchedulerWorkerDelegateImpl(TrackedRef<SchedulerWorkerPoolImpl> outer);
~SchedulerWorkerDelegateImpl() override;
// SchedulerWorker::Delegate:
void OnCanScheduleSequence(scoped_refptr<Sequence> sequence) override;
SchedulerWorker::ThreadLabel GetThreadLabel() const override;
void OnMainEntry(const SchedulerWorker* worker) override;
scoped_refptr<Sequence> GetWork(SchedulerWorker* worker) override;
void DidRunTask() override;
void ReEnqueueSequence(scoped_refptr<Sequence> sequence) override;
TimeDelta GetSleepTimeout() override;
void OnMainExit(SchedulerWorker* worker) override;
// Sets |is_on_idle_workers_stack_| to be true and DCHECKS that |worker|
// is indeed on the idle workers stack.
void SetIsOnIdleWorkersStackLockRequired(SchedulerWorker* worker);
// Sets |is_on_idle_workers_stack_| to be false and DCHECKS that |worker|
// isn't on the idle workers stack.
void UnSetIsOnIdleWorkersStackLockRequired(SchedulerWorker* worker);
// DCHECKs that |worker| is on the idle workers stack and
// |is_on_idle_workers_stack_| is true.
#if DCHECK_IS_ON()
void AssertIsOnIdleWorkersStackLockRequired(SchedulerWorker* worker) const;
#else
void AssertIsOnIdleWorkersStackLockRequired(SchedulerWorker* worker) const {}
#endif
// BlockingObserver:
void BlockingStarted(BlockingType blocking_type) override;
void BlockingTypeUpgraded() override;
void BlockingEnded() override;
void MayBlockEntered();
void WillBlockEntered();
// Returns true iff this worker has been within a MAY_BLOCK ScopedBlockingCall
// for more than |outer_->MayBlockThreshold()|. The worker capacity must be
// incremented if this returns true.
bool MustIncrementWorkerCapacityLockRequired();
private:
// Returns true if |worker| is allowed to cleanup and remove itself from the
// pool. Called from GetWork() when no work is available.
bool CanCleanupLockRequired(const SchedulerWorker* worker) const;
// Calls cleanup on |worker| and removes it from the pool. Called from
// GetWork() when no work is available and CanCleanupLockRequired() returns
// true.
void CleanupLockRequired(SchedulerWorker* worker);
// Called in GetWork() when a worker becomes idle.
void OnWorkerBecomesIdleLockRequired(SchedulerWorker* worker);
const TrackedRef<SchedulerWorkerPoolImpl> outer_;
// Time of the last detach.
TimeTicks last_detach_time_;
// Number of tasks executed since the last time the
// TaskScheduler.NumTasksBetweenWaits histogram was recorded.
size_t num_tasks_since_last_wait_ = 0;
// Number of tasks executed since the last time the
// TaskScheduler.NumTasksBeforeDetach histogram was recorded.
size_t num_tasks_since_last_detach_ = 0;
// Whether the worker holding this delegate is on the idle worker's stack.
// Access synchronized by |outer_->lock_|.
bool is_on_idle_workers_stack_ = true;
// Whether |outer_->worker_capacity_| was incremented due to a
// ScopedBlockingCall on the thread. Access synchronized by |outer_->lock_|.
bool incremented_worker_capacity_since_blocked_ = false;
// Time when MayBlockScopeEntered() was last called. Reset when
// BlockingScopeExited() is called. Access synchronized by |outer_->lock_|.
TimeTicks may_block_start_time_;
// Whether this worker is currently running a task (i.e. GetWork() has
// returned a non-empty sequence and DidRunTask() hasn't been called yet).
bool is_running_task_ = false;
// Verifies that specific calls are always made from the worker thread.
THREAD_CHECKER(worker_thread_checker_);
DISALLOW_COPY_AND_ASSIGN(SchedulerWorkerDelegateImpl);
};
SchedulerWorkerPoolImpl::SchedulerWorkerPoolImpl(
StringPiece histogram_label,
StringPiece pool_label,
ThreadPriority priority_hint,
TrackedRef<TaskTracker> task_tracker,
DelayedTaskManager* delayed_task_manager)
: SchedulerWorkerPool(std::move(task_tracker), delayed_task_manager),
pool_label_(pool_label.as_string()),
priority_hint_(priority_hint),
lock_(shared_priority_queue_.container_lock()),
idle_workers_stack_cv_for_testing_(lock_.CreateConditionVariable()),
tracked_ref_factory_(this) {
DCHECK(!histogram_label.empty());
DCHECK(!pool_label_.empty());
}
void SchedulerWorkerPoolImpl::Start(
const SchedulerWorkerPoolParams& params,
scoped_refptr<TaskRunner> service_thread_task_runner,
SchedulerWorkerObserver* scheduler_worker_observer,
WorkerEnvironment worker_environment) {
AutoSchedulerLock auto_lock(lock_);
DCHECK(workers_.empty());
worker_capacity_ = params.max_threads();
initial_worker_capacity_ = worker_capacity_;
DCHECK_LE(initial_worker_capacity_, kMaxNumberOfWorkers);
suggested_reclaim_time_ = params.suggested_reclaim_time();
backward_compatibility_ = params.backward_compatibility();
worker_environment_ = worker_environment;
service_thread_task_runner_ = std::move(service_thread_task_runner);
DCHECK(!scheduler_worker_observer_);
scheduler_worker_observer_ = scheduler_worker_observer;
// The initial number of workers is |num_wake_ups_before_start_| + 1 to try to
// keep one at least one standby thread at all times (capacity permitting).
const int num_initial_workers = std::min(num_wake_ups_before_start_ + 1,
static_cast<int>(worker_capacity_));
workers_.reserve(num_initial_workers);
for (int index = 0; index < num_initial_workers; ++index) {
SchedulerWorker* worker =
CreateRegisterAndStartSchedulerWorkerLockRequired();
// CHECK that the first worker can be started (assume that failure means
// that threads can't be created on this machine).
CHECK(worker || index > 0);
if (worker) {
SchedulerWorkerDelegateImpl* delegate =
static_cast<SchedulerWorkerDelegateImpl*>(worker->delegate());
if (index < num_wake_ups_before_start_) {
delegate->UnSetIsOnIdleWorkersStackLockRequired(worker);
worker->WakeUp();
} else {
idle_workers_stack_.Push(worker);
delegate->AssertIsOnIdleWorkersStackLockRequired(worker);
}
}
}
}
SchedulerWorkerPoolImpl::~SchedulerWorkerPoolImpl() {
// SchedulerWorkerPool should only ever be deleted:
// 1) In tests, after JoinForTesting().
// 2) In production, iff initialization failed.
// In both cases |workers_| should be empty.
DCHECK(workers_.empty());
}
void SchedulerWorkerPoolImpl::OnCanScheduleSequence(
scoped_refptr<Sequence> sequence) {
const auto sequence_sort_key = sequence->GetSortKey();
shared_priority_queue_.BeginTransaction()->Push(std::move(sequence),
sequence_sort_key);
WakeUpOneWorker();
}
int SchedulerWorkerPoolImpl::GetMaxConcurrentNonBlockedTasksDeprecated() const {
#if DCHECK_IS_ON()
AutoSchedulerLock auto_lock(lock_);
DCHECK_NE(initial_worker_capacity_, 0U)
<< "GetMaxConcurrentTasksDeprecated() should only be called after the "
<< "worker pool has started.";
#endif
return initial_worker_capacity_;
}
void SchedulerWorkerPoolImpl::WaitForWorkersIdleForTesting(size_t n) {
AutoSchedulerLock auto_lock(lock_);
DCHECK_EQ(0U, num_workers_cleaned_up_for_testing_)
<< "Workers detached prior to waiting for a specific number of idle "
"workers. Doing the wait under such conditions is flaky.";
WaitForWorkersIdleLockRequiredForTesting(n);
}
void SchedulerWorkerPoolImpl::WaitForAllWorkersIdleForTesting() {
AutoSchedulerLock auto_lock(lock_);
WaitForWorkersIdleLockRequiredForTesting(workers_.size());
}
void SchedulerWorkerPoolImpl::WaitForWorkersCleanedUpForTesting(size_t n) {
AutoSchedulerLock auto_lock(lock_);
DCHECK_EQ(0U, num_workers_cleaned_up_for_testing_)
<< "Called WaitForWorkersCleanedUpForTesting() after some workers had "
"already cleaned up on their own.";
DCHECK(!num_workers_cleaned_up_for_testing_cv_)
<< "Called WaitForWorkersCleanedUpForTesting() multiple times in the "
"same test.";
num_workers_cleaned_up_for_testing_cv_ = lock_.CreateConditionVariable();
while (num_workers_cleaned_up_for_testing_ < n)
num_workers_cleaned_up_for_testing_cv_->Wait();
}
void SchedulerWorkerPoolImpl::JoinForTesting() {
#if DCHECK_IS_ON()
join_for_testing_started_.Set();
#endif
decltype(workers_) workers_copy;
{
AutoSchedulerLock auto_lock(lock_);
DCHECK_GT(workers_.size(), size_t(0)) << "Joined an unstarted worker pool.";
// Ensure SchedulerWorkers in |workers_| do not attempt to cleanup while
// being joined.
worker_cleanup_disallowed_for_testing_ = true;
// Make a copy of the SchedulerWorkers so that we can call
// SchedulerWorker::JoinForTesting() without holding |lock_| since
// SchedulerWorkers may need to access |workers_|.
workers_copy = workers_;
}
for (const auto& worker : workers_copy)
worker->JoinForTesting();
AutoSchedulerLock auto_lock(lock_);
DCHECK(workers_ == workers_copy);
// Release |workers_| to clear their TrackedRef against |this|.
workers_.clear();
}
size_t SchedulerWorkerPoolImpl::NumberOfWorkersForTesting() const {
AutoSchedulerLock auto_lock(lock_);
return workers_.size();
}
size_t SchedulerWorkerPoolImpl::GetWorkerCapacityForTesting() const {
AutoSchedulerLock auto_lock(lock_);
return worker_capacity_;
}
size_t SchedulerWorkerPoolImpl::NumberOfIdleWorkersForTesting() const {
AutoSchedulerLock auto_lock(lock_);
return idle_workers_stack_.Size();
}
void SchedulerWorkerPoolImpl::MaximizeMayBlockThresholdForTesting() {
maximum_blocked_threshold_for_testing_.Set();
}
SchedulerWorkerPoolImpl::SchedulerWorkerDelegateImpl::
SchedulerWorkerDelegateImpl(TrackedRef<SchedulerWorkerPoolImpl> outer)
: outer_(std::move(outer)) {
// Bound in OnMainEntry().
DETACH_FROM_THREAD(worker_thread_checker_);
}
// OnMainExit() handles the thread-affine cleanup; SchedulerWorkerDelegateImpl
// can thereafter safely be deleted from any thread.
SchedulerWorkerPoolImpl::SchedulerWorkerDelegateImpl::
~SchedulerWorkerDelegateImpl() = default;
void SchedulerWorkerPoolImpl::SchedulerWorkerDelegateImpl::
OnCanScheduleSequence(scoped_refptr<Sequence> sequence) {
outer_->OnCanScheduleSequence(std::move(sequence));
}
SchedulerWorker::ThreadLabel
SchedulerWorkerPoolImpl::SchedulerWorkerDelegateImpl::GetThreadLabel() const {
return SchedulerWorker::ThreadLabel::POOLED;
}
void SchedulerWorkerPoolImpl::SchedulerWorkerDelegateImpl::OnMainEntry(
const SchedulerWorker* worker) {
DCHECK_CALLED_ON_VALID_THREAD(worker_thread_checker_);
{
#if DCHECK_IS_ON()
AutoSchedulerLock auto_lock(outer_->lock_);
DCHECK(ContainsWorker(outer_->workers_, worker));
#endif
}
DCHECK_EQ(num_tasks_since_last_wait_, 0U);
PlatformThread::SetName(
StringPrintf("TaskScheduler%sWorker", outer_->pool_label_.c_str()));
outer_->BindToCurrentThread();
SetBlockingObserverForCurrentThread(this);
}
scoped_refptr<Sequence>
SchedulerWorkerPoolImpl::SchedulerWorkerDelegateImpl::GetWork(
SchedulerWorker* worker) {
DCHECK_CALLED_ON_VALID_THREAD(worker_thread_checker_);
DCHECK(!is_running_task_);
{
AutoSchedulerLock auto_lock(outer_->lock_);
DCHECK(ContainsWorker(outer_->workers_, worker));
// Calling GetWork() when |is_on_idle_workers_stack_| is true indicates
// that we must've reached GetWork() because of the WaitableEvent timing
// out. In which case, we return no work and possibly cleanup the worker.
DCHECK_EQ(is_on_idle_workers_stack_,
outer_->idle_workers_stack_.Contains(worker));
if (is_on_idle_workers_stack_) {
if (CanCleanupLockRequired(worker))
CleanupLockRequired(worker);
return nullptr;
}
// Excess workers should not get work, until they are no longer excess (i.e.
// worker capacity increases or another worker cleans up). This ensures that
// if we have excess workers in the pool, they get a chance to no longer be
// excess before being cleaned up.
if (outer_->NumberOfExcessWorkersLockRequired() >
outer_->idle_workers_stack_.Size()) {
OnWorkerBecomesIdleLockRequired(worker);
return nullptr;
}
}
scoped_refptr<Sequence> sequence;
{
std::unique_ptr<PriorityQueue::Transaction> shared_transaction(
outer_->shared_priority_queue_.BeginTransaction());
if (shared_transaction->IsEmpty()) {
// |shared_transaction| is kept alive while |worker| is added to
// |idle_workers_stack_| to avoid this race:
// 1. This thread creates a Transaction, finds |shared_priority_queue_|
// empty and ends the Transaction.
// 2. Other thread creates a Transaction, inserts a Sequence into
// |shared_priority_queue_| and ends the Transaction. This can't happen
// if the Transaction of step 1 is still active because because there
// can only be one active Transaction per PriorityQueue at a time.
// 3. Other thread calls WakeUpOneWorker(). No thread is woken up because
// |idle_workers_stack_| is empty.
// 4. This thread adds itself to |idle_workers_stack_| and goes to sleep.
// No thread runs the Sequence inserted in step 2.
AutoSchedulerLock auto_lock(outer_->lock_);
OnWorkerBecomesIdleLockRequired(worker);
return nullptr;
}
sequence = shared_transaction->PopSequence();
}
DCHECK(sequence);
#if DCHECK_IS_ON()
{
AutoSchedulerLock auto_lock(outer_->lock_);
DCHECK(!outer_->idle_workers_stack_.Contains(worker));
}
#endif
is_running_task_ = true;
return sequence;
}
void SchedulerWorkerPoolImpl::SchedulerWorkerDelegateImpl::DidRunTask() {
DCHECK_CALLED_ON_VALID_THREAD(worker_thread_checker_);
DCHECK(may_block_start_time_.is_null());
DCHECK(!incremented_worker_capacity_since_blocked_);
DCHECK(is_running_task_);
is_running_task_ = false;
++num_tasks_since_last_wait_;
++num_tasks_since_last_detach_;
}
void SchedulerWorkerPoolImpl::SchedulerWorkerDelegateImpl::
ReEnqueueSequence(scoped_refptr<Sequence> sequence) {
DCHECK_CALLED_ON_VALID_THREAD(worker_thread_checker_);
const SequenceSortKey sequence_sort_key = sequence->GetSortKey();
outer_->shared_priority_queue_.BeginTransaction()->Push(std::move(sequence),
sequence_sort_key);
// This worker will soon call GetWork(). Therefore, there is no need to wake
// up a worker to run the sequence that was just inserted into
// |outer_->shared_priority_queue_|.
}
TimeDelta SchedulerWorkerPoolImpl::SchedulerWorkerDelegateImpl::
GetSleepTimeout() {
DCHECK_CALLED_ON_VALID_THREAD(worker_thread_checker_);
return outer_->suggested_reclaim_time_;
}
bool SchedulerWorkerPoolImpl::SchedulerWorkerDelegateImpl::
CanCleanupLockRequired(const SchedulerWorker* worker) const {
DCHECK_CALLED_ON_VALID_THREAD(worker_thread_checker_);
return worker != outer_->PeekAtIdleWorkersStackLockRequired() &&
LIKELY(!outer_->worker_cleanup_disallowed_for_testing_);
}
void SchedulerWorkerPoolImpl::SchedulerWorkerDelegateImpl::CleanupLockRequired(
SchedulerWorker* worker) {
DCHECK_CALLED_ON_VALID_THREAD(worker_thread_checker_);
outer_->lock_.AssertAcquired();
outer_->cleanup_timestamps_.push(TimeTicks::Now());
worker->Cleanup();
outer_->RemoveFromIdleWorkersStackLockRequired(worker);
// Remove the worker from |workers_|.
auto worker_iter =
std::find(outer_->workers_.begin(), outer_->workers_.end(), worker);
DCHECK(worker_iter != outer_->workers_.end());
outer_->workers_.erase(worker_iter);
++outer_->num_workers_cleaned_up_for_testing_;
if (outer_->num_workers_cleaned_up_for_testing_cv_)
outer_->num_workers_cleaned_up_for_testing_cv_->Signal();
}
void SchedulerWorkerPoolImpl::SchedulerWorkerDelegateImpl::
OnWorkerBecomesIdleLockRequired(SchedulerWorker* worker) {
DCHECK_CALLED_ON_VALID_THREAD(worker_thread_checker_);
outer_->lock_.AssertAcquired();
// Record the TaskScheduler.NumTasksBetweenWaits histogram. After GetWork()
// returns nullptr, the SchedulerWorker will perform a wait on its
// WaitableEvent, so we record how many tasks were ran since the last wait
// here.
num_tasks_since_last_wait_ = 0;
outer_->AddToIdleWorkersStackLockRequired(worker);
SetIsOnIdleWorkersStackLockRequired(worker);
}
void SchedulerWorkerPoolImpl::SchedulerWorkerDelegateImpl::OnMainExit(
SchedulerWorker* worker) {
DCHECK_CALLED_ON_VALID_THREAD(worker_thread_checker_);
#if DCHECK_IS_ON()
{
bool shutdown_complete = outer_->task_tracker_->IsShutdownComplete();
AutoSchedulerLock auto_lock(outer_->lock_);
// |worker| should already have been removed from the idle workers stack and
// |workers_| by the time the thread is about to exit. (except in the cases
// where the pool is no longer going to be used - in which case, it's fine
// for there to be invalid workers in the pool.
if (!shutdown_complete && !outer_->join_for_testing_started_.IsSet()) {
DCHECK(!outer_->idle_workers_stack_.Contains(worker));
DCHECK(!ContainsWorker(outer_->workers_, worker));
}
}
#endif
}
void SchedulerWorkerPoolImpl::SchedulerWorkerDelegateImpl::
SetIsOnIdleWorkersStackLockRequired(SchedulerWorker* worker) {
outer_->lock_.AssertAcquired();
DCHECK(!is_on_idle_workers_stack_);
DCHECK(outer_->idle_workers_stack_.Contains(worker));
is_on_idle_workers_stack_ = true;
}
void SchedulerWorkerPoolImpl::SchedulerWorkerDelegateImpl::
UnSetIsOnIdleWorkersStackLockRequired(SchedulerWorker* worker) {
outer_->lock_.AssertAcquired();
DCHECK(is_on_idle_workers_stack_);
DCHECK(!outer_->idle_workers_stack_.Contains(worker));
is_on_idle_workers_stack_ = false;
}
#if DCHECK_IS_ON()
void SchedulerWorkerPoolImpl::SchedulerWorkerDelegateImpl::
AssertIsOnIdleWorkersStackLockRequired(SchedulerWorker* worker) const {
outer_->lock_.AssertAcquired();
DCHECK(is_on_idle_workers_stack_);
DCHECK(outer_->idle_workers_stack_.Contains(worker));
}
#endif
void SchedulerWorkerPoolImpl::SchedulerWorkerDelegateImpl::BlockingStarted(
BlockingType blocking_type) {
DCHECK_CALLED_ON_VALID_THREAD(worker_thread_checker_);
// Blocking calls made outside of tasks should not influence the capacity
// count as no task is running.
if (!is_running_task_)
return;
switch (blocking_type) {
case BlockingType::MAY_BLOCK:
MayBlockEntered();
break;
case BlockingType::WILL_BLOCK:
WillBlockEntered();
break;
}
}
void SchedulerWorkerPoolImpl::SchedulerWorkerDelegateImpl::
BlockingTypeUpgraded() {
DCHECK_CALLED_ON_VALID_THREAD(worker_thread_checker_);
{
AutoSchedulerLock auto_lock(outer_->lock_);
// Don't do anything if a MAY_BLOCK ScopedBlockingCall instantiated in the
// same scope already caused the worker capacity to be incremented.
if (incremented_worker_capacity_since_blocked_)
return;
// Cancel the effect of a MAY_BLOCK ScopedBlockingCall instantiated in the
// same scope.
if (!may_block_start_time_.is_null()) {
may_block_start_time_ = TimeTicks();
--outer_->num_pending_may_block_workers_;
}
}
WillBlockEntered();
}
void SchedulerWorkerPoolImpl::SchedulerWorkerDelegateImpl::BlockingEnded() {
DCHECK_CALLED_ON_VALID_THREAD(worker_thread_checker_);
// Ignore blocking calls made outside of tasks.
if (!is_running_task_)
return;
AutoSchedulerLock auto_lock(outer_->lock_);
if (incremented_worker_capacity_since_blocked_) {
outer_->DecrementWorkerCapacityLockRequired();
} else {
DCHECK(!may_block_start_time_.is_null());
--outer_->num_pending_may_block_workers_;
}
incremented_worker_capacity_since_blocked_ = false;
may_block_start_time_ = TimeTicks();
}
void SchedulerWorkerPoolImpl::SchedulerWorkerDelegateImpl::MayBlockEntered() {
DCHECK_CALLED_ON_VALID_THREAD(worker_thread_checker_);
{
AutoSchedulerLock auto_lock(outer_->lock_);
DCHECK(!incremented_worker_capacity_since_blocked_);
DCHECK(may_block_start_time_.is_null());
may_block_start_time_ = TimeTicks::Now();
++outer_->num_pending_may_block_workers_;
}
outer_->PostAdjustWorkerCapacityTaskIfNeeded();
}
void SchedulerWorkerPoolImpl::SchedulerWorkerDelegateImpl::WillBlockEntered() {
DCHECK_CALLED_ON_VALID_THREAD(worker_thread_checker_);
bool wake_up_allowed = false;
{
std::unique_ptr<PriorityQueue::Transaction> shared_transaction(
outer_->shared_priority_queue_.BeginTransaction());
AutoSchedulerLock auto_lock(outer_->lock_);
DCHECK(!incremented_worker_capacity_since_blocked_);
DCHECK(may_block_start_time_.is_null());
incremented_worker_capacity_since_blocked_ = true;
outer_->IncrementWorkerCapacityLockRequired();
// If the number of workers was less than the old worker capacity, PostTask
// would've handled creating extra workers during WakeUpOneWorker.
// Therefore, we don't need to do anything here.
if (outer_->workers_.size() < outer_->worker_capacity_ - 1)
return;
if (shared_transaction->IsEmpty()) {
outer_->MaintainAtLeastOneIdleWorkerLockRequired();
} else {
// TODO(crbug.com/757897): We may create extra workers in this case:
// |workers.size()| was equal to the old |worker_capacity_|, we had
// multiple ScopedBlockingCalls in parallel and we had work on the PQ.
wake_up_allowed = outer_->WakeUpOneWorkerLockRequired();
// |wake_up_allowed| is true when the pool is started, and a WILL_BLOCK
// scope cannot be entered before the pool starts.
DCHECK(wake_up_allowed);
}
}
// TODO(crbug.com/813857): This can be better handled in the PostTask()
// codepath. We really only should do this if there are tasks pending.
if (wake_up_allowed)
outer_->PostAdjustWorkerCapacityTaskIfNeeded();
}
bool SchedulerWorkerPoolImpl::SchedulerWorkerDelegateImpl::
MustIncrementWorkerCapacityLockRequired() {
outer_->lock_.AssertAcquired();
if (!incremented_worker_capacity_since_blocked_ &&
!may_block_start_time_.is_null() &&
TimeTicks::Now() - may_block_start_time_ >= outer_->MayBlockThreshold()) {
incremented_worker_capacity_since_blocked_ = true;
// Reset |may_block_start_time_| so that BlockingScopeExited() knows that it
// doesn't have to decrement |outer_->num_pending_may_block_workers_|.
may_block_start_time_ = TimeTicks();
--outer_->num_pending_may_block_workers_;
return true;
}
return false;
}
void SchedulerWorkerPoolImpl::WaitForWorkersIdleLockRequiredForTesting(
size_t n) {
lock_.AssertAcquired();
// Make sure workers do not cleanup while watching the idle count.
AutoReset<bool> ban_cleanups(&worker_cleanup_disallowed_for_testing_, true);
while (idle_workers_stack_.Size() < n)
idle_workers_stack_cv_for_testing_->Wait();
}
bool SchedulerWorkerPoolImpl::WakeUpOneWorkerLockRequired() {
lock_.AssertAcquired();
if (workers_.empty()) {
++num_wake_ups_before_start_;
return false;
}
// Ensure that there is one worker that can run tasks on top of the idle
// stack, capacity permitting.
MaintainAtLeastOneIdleWorkerLockRequired();
// If the worker on top of the idle stack can run tasks, wake it up.
if (NumberOfExcessWorkersLockRequired() < idle_workers_stack_.Size()) {
SchedulerWorker* worker = idle_workers_stack_.Pop();
if (worker) {
SchedulerWorkerDelegateImpl* delegate =
static_cast<SchedulerWorkerDelegateImpl*>(worker->delegate());
delegate->UnSetIsOnIdleWorkersStackLockRequired(worker);
worker->WakeUp();
}
}
// Ensure that there is one worker that can run tasks on top of the idle
// stack, capacity permitting.
MaintainAtLeastOneIdleWorkerLockRequired();
return true;
}
void SchedulerWorkerPoolImpl::WakeUpOneWorker() {
bool wake_up_allowed;
{
AutoSchedulerLock auto_lock(lock_);
wake_up_allowed = WakeUpOneWorkerLockRequired();
}
if (wake_up_allowed)
PostAdjustWorkerCapacityTaskIfNeeded();
}
void SchedulerWorkerPoolImpl::MaintainAtLeastOneIdleWorkerLockRequired() {
lock_.AssertAcquired();
if (workers_.size() == kMaxNumberOfWorkers)
return;
DCHECK_LT(workers_.size(), kMaxNumberOfWorkers);
if (idle_workers_stack_.IsEmpty() && workers_.size() < worker_capacity_) {
SchedulerWorker* new_worker =
CreateRegisterAndStartSchedulerWorkerLockRequired();
if (new_worker)
idle_workers_stack_.Push(new_worker);
}
}
void SchedulerWorkerPoolImpl::AddToIdleWorkersStackLockRequired(
SchedulerWorker* worker) {
lock_.AssertAcquired();
DCHECK(!idle_workers_stack_.Contains(worker));
idle_workers_stack_.Push(worker);
DCHECK_LE(idle_workers_stack_.Size(), workers_.size());
idle_workers_stack_cv_for_testing_->Broadcast();
}
const SchedulerWorker*
SchedulerWorkerPoolImpl::PeekAtIdleWorkersStackLockRequired() const {
lock_.AssertAcquired();
return idle_workers_stack_.Peek();
}
void SchedulerWorkerPoolImpl::RemoveFromIdleWorkersStackLockRequired(
SchedulerWorker* worker) {
lock_.AssertAcquired();
idle_workers_stack_.Remove(worker);
}
SchedulerWorker*
SchedulerWorkerPoolImpl::CreateRegisterAndStartSchedulerWorkerLockRequired() {
lock_.AssertAcquired();
DCHECK_LT(workers_.size(), worker_capacity_);
DCHECK_LT(workers_.size(), kMaxNumberOfWorkers);
// SchedulerWorker needs |lock_| as a predecessor for its thread lock
// because in WakeUpOneWorker, |lock_| is first acquired and then
// the thread lock is acquired when WakeUp is called on the worker.
scoped_refptr<SchedulerWorker> worker = MakeRefCounted<SchedulerWorker>(
priority_hint_,
std::make_unique<SchedulerWorkerDelegateImpl>(
tracked_ref_factory_.GetTrackedRef()),
task_tracker_, &lock_, backward_compatibility_);
if (!worker->Start(scheduler_worker_observer_))
return nullptr;
workers_.push_back(worker);
DCHECK_LE(workers_.size(), worker_capacity_);
if (!cleanup_timestamps_.empty()) {
cleanup_timestamps_.pop();
}
return worker.get();
}
size_t SchedulerWorkerPoolImpl::NumberOfExcessWorkersLockRequired() const {
lock_.AssertAcquired();
return std::max<int>(0, workers_.size() - worker_capacity_);
}
void SchedulerWorkerPoolImpl::AdjustWorkerCapacity() {
DCHECK(service_thread_task_runner_->RunsTasksInCurrentSequence());
std::unique_ptr<PriorityQueue::Transaction> shared_transaction(
shared_priority_queue_.BeginTransaction());
AutoSchedulerLock auto_lock(lock_);
const size_t original_worker_capacity = worker_capacity_;
// Increment worker capacity for each worker that has been within a MAY_BLOCK
// ScopedBlockingCall for more than MayBlockThreshold().
for (scoped_refptr<SchedulerWorker> worker : workers_) {
// The delegates of workers inside a SchedulerWorkerPoolImpl should be
// SchedulerWorkerDelegateImpls.
SchedulerWorkerDelegateImpl* delegate =
static_cast<SchedulerWorkerDelegateImpl*>(worker->delegate());
if (delegate->MustIncrementWorkerCapacityLockRequired())
IncrementWorkerCapacityLockRequired();
}
// Wake up a worker per pending sequence, capacity permitting.
const size_t num_pending_sequences = shared_transaction->Size();
const size_t num_wake_ups_needed = std::min(
worker_capacity_ - original_worker_capacity, num_pending_sequences);
for (size_t i = 0; i < num_wake_ups_needed; ++i) {
// No need to call PostAdjustWorkerCapacityTaskIfNeeded() as the caller will
// take care of that for us.
WakeUpOneWorkerLockRequired();
}
MaintainAtLeastOneIdleWorkerLockRequired();
}
TimeDelta SchedulerWorkerPoolImpl::MayBlockThreshold() const {
if (maximum_blocked_threshold_for_testing_.IsSet())
return TimeDelta::Max();
// This value was set unscientifically based on intuition and may be adjusted
// in the future. This value is smaller than |kBlockedWorkersPollPeriod|
// because we hope than when multiple workers block around the same time, a
// single AdjustWorkerCapacity() call will perform all the necessary capacity
// adjustments.
return TimeDelta::FromMilliseconds(10);
}
void SchedulerWorkerPoolImpl::PostAdjustWorkerCapacityTaskIfNeeded() {
{
AutoSchedulerLock auto_lock(lock_);
if (polling_worker_capacity_ ||
!ShouldPeriodicallyAdjustWorkerCapacityLockRequired()) {
return;
}
polling_worker_capacity_ = true;
}
service_thread_task_runner_->PostDelayedTask(
FROM_HERE,
BindOnce(&SchedulerWorkerPoolImpl::AdjustWorkerCapacityTaskFunction,
Unretained(this)),
kBlockedWorkersPollPeriod);
}
void SchedulerWorkerPoolImpl::AdjustWorkerCapacityTaskFunction() {
DCHECK(service_thread_task_runner_->RunsTasksInCurrentSequence());
AdjustWorkerCapacity();
{
AutoSchedulerLock auto_lock(lock_);
DCHECK(polling_worker_capacity_);
if (!ShouldPeriodicallyAdjustWorkerCapacityLockRequired()) {
polling_worker_capacity_ = false;
return;
}
}
service_thread_task_runner_->PostDelayedTask(
FROM_HERE,
BindOnce(&SchedulerWorkerPoolImpl::AdjustWorkerCapacityTaskFunction,
Unretained(this)),
kBlockedWorkersPollPeriod);
}
bool SchedulerWorkerPoolImpl::
ShouldPeriodicallyAdjustWorkerCapacityLockRequired() {
lock_.AssertAcquired();
// AdjustWorkerCapacity() must be periodically called when (1) there are no
// idle workers that can do work (2) there are workers that are within the
// scope of a MAY_BLOCK ScopedBlockingCall but haven't cause a capacity
// increment yet.
//
// - When (1) is false: A newly posted task will run on one of the idle
// workers that are allowed to do work. There is no hurry to increase
// capacity.
// - When (2) is false: AdjustWorkerCapacity() would be a no-op.
const int idle_workers_that_can_do_work =
idle_workers_stack_.Size() - NumberOfExcessWorkersLockRequired();
return idle_workers_that_can_do_work <= 0 &&
num_pending_may_block_workers_ > 0;
}
void SchedulerWorkerPoolImpl::DecrementWorkerCapacityLockRequired() {
lock_.AssertAcquired();
--worker_capacity_;
}
void SchedulerWorkerPoolImpl::IncrementWorkerCapacityLockRequired() {
lock_.AssertAcquired();
++worker_capacity_;
}
} // namespace internal
} // namespace base