| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef TOOLS_GN_HEADER_CHECKER_H_ |
| #define TOOLS_GN_HEADER_CHECKER_H_ |
| |
| #include <array> |
| #include <atomic> |
| #include <condition_variable> |
| #include <functional> |
| #include <map> |
| #include <mutex> |
| #include <set> |
| #include <shared_mutex> |
| #include <string_view> |
| #include <unordered_map> |
| #include <vector> |
| |
| #include "base/atomic_ref_count.h" |
| #include "base/gtest_prod_util.h" |
| #include "base/memory/ref_counted.h" |
| #include "gn/c_include_iterator.h" |
| #include "gn/err.h" |
| #include "gn/hash_table_base.h" |
| #include "gn/source_dir.h" |
| |
| class BuildSettings; |
| class InputFile; |
| class SourceFile; |
| class Target; |
| class WorkerPool; |
| |
| namespace base { |
| class FilePath; |
| } |
| |
| class HeaderChecker : public base::RefCountedThreadSafe<HeaderChecker> { |
| public: |
| // Represents a dependency chain. |
| struct ChainLink { |
| ChainLink() : target(nullptr), is_public(false) {} |
| ChainLink(const Target* t, bool p) : target(t), is_public(p) {} |
| |
| const Target* target; |
| |
| // True when the dependency on this target is public. |
| bool is_public; |
| |
| // Used for testing. |
| bool operator==(const ChainLink& other) const { |
| return target == other.target && is_public == other.is_public; |
| } |
| }; |
| using Chain = std::vector<ChainLink>; |
| |
| // check_generated, if true, will also check generated |
| // files. Something that can only be done after running a build that |
| // has generated them. |
| HeaderChecker(const BuildSettings* build_settings, |
| const std::vector<const Target*>& targets, |
| bool check_generated, |
| bool check_system); |
| |
| // Runs the check. The targets in to_check will be checked. |
| // |
| // This assumes that the current thread already has a message loop. On |
| // error, fills the given vector with the errors and returns false. Returns |
| // true on success. |
| // |
| // force_check, if true, will override targets opting out of header checking |
| // with "check_includes = false" and will check them anyway. |
| bool Run(const std::vector<const Target*>& to_check, |
| bool force_check, |
| std::vector<Err>* errors); |
| |
| private: |
| friend class base::RefCountedThreadSafe<HeaderChecker>; |
| FRIEND_TEST_ALL_PREFIXES(HeaderCheckerTest, IsDependencyOf); |
| FRIEND_TEST_ALL_PREFIXES(HeaderCheckerTest, CheckInclude); |
| FRIEND_TEST_ALL_PREFIXES(HeaderCheckerTest, PublicFirst); |
| FRIEND_TEST_ALL_PREFIXES(HeaderCheckerTest, CheckIncludeAllowCircular); |
| FRIEND_TEST_ALL_PREFIXES(HeaderCheckerTest, CheckIncludeSwiftModule); |
| FRIEND_TEST_ALL_PREFIXES(HeaderCheckerTest, SourceFileForInclude); |
| FRIEND_TEST_ALL_PREFIXES(HeaderCheckerTest, |
| SourceFileForInclude_FileNotFound); |
| FRIEND_TEST_ALL_PREFIXES(HeaderCheckerTest, Friend); |
| |
| ~HeaderChecker(); |
| |
| // Header checking structures ------------------------------------------------ |
| |
| // Data for BreadcrumbNode. |
| // |
| // This class is a trivial type so it can be used in HashTableBase. |
| // To implement IsDependencyOf(from_target, to_target), a BFS starting from an |
| // arbitrary `from_target` is performed, and a BreadCrumbTable is used to |
| // record during the walk, that a given `|target|` is a dependency of |
| // `|src_target|`, with `|is_public|` indicating the type of dependency. |
| // |
| // This table only records the first (src_target->target) dependency during |
| // the BFS, since only the shortest dependency path is interesting. This also |
| // means that if a target is the dependency of two distinct parents at the |
| // same level, only the first parent will be recorded in the table. Consider |
| // the following graph: |
| // |
| // ``` |
| // A |
| // / \ |
| // B C |
| // \ / |
| // D |
| // ``` |
| // |
| // The BFS will visit nodes in order: A, B, C and D, but will record only the |
| // (D, B) edge, not the (D, C) one, even if B->D is private and C->D is |
| // public. |
| // |
| // This information is later used to reconstruct the dependency chain when |
| // `to_target` is found by the walk. |
| struct BreadcrumbNode { |
| const Target* target; |
| const Target* src_target; |
| bool is_public; |
| |
| bool is_null() const { return !target; } |
| static bool is_tombstone() { return false; } |
| bool is_valid() const { return !is_null(); } |
| size_t hash_value() const { return std::hash<const Target*>()(target); } |
| }; |
| |
| struct BreadcrumbTable : public HashTableBase<BreadcrumbNode> { |
| using Base = HashTableBase<BreadcrumbNode>; |
| using Node = Base::Node; |
| |
| // Since we only insert, we don't need to return success/failure. |
| // We can also assume that key uniqueness is checked before insertion if |
| // necessary, or that we simply overwrite (though BFS usually checks |
| // existence first). |
| // |
| // In IsDependencyOf, we use the return value checking if it was already |
| // there. So we need an Insert that returns whether it was new. |
| bool Insert(const Target* target, |
| const Target* src_target, |
| bool is_public) { |
| size_t hash = std::hash<const Target*>()(target); |
| Node* node = NodeLookup( |
| hash, [target](const Node* n) { return n->target == target; }); |
| |
| if (node->is_valid()) |
| return false; |
| |
| node->target = target; |
| node->src_target = src_target; |
| node->is_public = is_public; |
| UpdateAfterInsert(false); |
| return true; |
| } |
| |
| // Returns the ChainLink for the given target, or a null-target ChainLink if |
| // not found. The returned link.target, if not nullptr, is a dependent of |
| // the input target that was found during the BFS walk, with dependency |
| // type link.is_public. |
| ChainLink GetLink(const Target* target) const { |
| size_t hash = std::hash<const Target*>()(target); |
| const Node* node = NodeLookup( |
| hash, [target](const Node* n) { return n->target == target; }); |
| |
| if (node->is_valid()) |
| return ChainLink(node->src_target, node->is_public); |
| return ChainLink(); |
| } |
| }; |
| |
| // Store the shortest-dependency-path information for all BFS walks starting |
| // from a given `search_from` target. |
| // |
| // `permitted_breadcrumbs` corresponds to public dependencies only. |
| // `any_breadcrumbs` corresponds to all dependencies. |
| // |
| // Each walk type needs only to be performed once, which is recorded by the |
| // corresponding completion flag. |
| class ReachabilityCache { |
| public: |
| ReachabilityCache(const Target* source) : source_target_(source) {} |
| ReachabilityCache(const ReachabilityCache&) = delete; |
| ReachabilityCache& operator=(const ReachabilityCache&) = delete; |
| |
| // Returns true if the given `search_for` target is reachable from |
| // `source_target_`. |
| // |
| // If found, the vector given in `chain` will be filled with the reverse |
| // dependency chain from the destination target to the source target. |
| // |
| // If `permitted` is true, only permitted (public) dependency paths are |
| // searched. |
| bool SearchForDependencyTo(const Target* search_for, |
| bool permitted, |
| Chain* chain); |
| |
| // Conducts a breadth-first search through the dependency graph to find a |
| // shortest chain from source_target_. |
| void PerformDependencyWalk(bool permitted); |
| |
| const Target* source_target() const { return source_target_; } |
| |
| private: |
| // Reconstructs the shortest dependency chain to the given target if it was |
| // found during a previous walk of the given type. Returns true on success. |
| bool SearchBreadcrumbs(const Target* search_for, |
| bool permitted, |
| Chain* chain) const; |
| |
| const Target* source_target_; |
| |
| mutable std::shared_mutex lock_; |
| // Breadcrumbs for the shortest permitted path. |
| BreadcrumbTable permitted_breadcrumbs_; |
| // Breadcrumbs for the shortest path of any type. |
| BreadcrumbTable any_breadcrumbs_; |
| |
| std::atomic<bool> permitted_complete_ = false; |
| std::atomic<bool> any_complete_ = false; |
| }; |
| |
| struct TargetInfo { |
| TargetInfo() : target(nullptr), is_public(false), is_generated(false) {} |
| TargetInfo(const Target* t, bool is_pub, bool is_gen) |
| : target(t), is_public(is_pub), is_generated(is_gen) {} |
| |
| const Target* target; |
| |
| // True if the file is public in the given target. |
| bool is_public; |
| |
| // True if this file is generated and won't actually exist on disk. |
| bool is_generated; |
| }; |
| |
| using TargetVector = std::vector<TargetInfo>; |
| using FileMap = std::map<SourceFile, TargetVector>; |
| using PathExistsCallback = std::function<bool(const base::FilePath& path)>; |
| |
| // Backend for Run() that takes the list of files to check. The errors_ list |
| // will be populate on failure. |
| void RunCheckOverFiles(const FileMap& files, |
| bool force_check, |
| WorkerPool* pool); |
| |
| void DoWork(const std::vector<const Target*>& targets, |
| const SourceFile& file); |
| |
| // Adds the sources and public files from the given target to the given map. |
| static void AddTargetToFileMap(const Target* target, FileMap* dest); |
| |
| // Returns true if the given file is in the output directory. |
| bool IsFileInOuputDir(const SourceFile& file) const; |
| |
| // Resolves the contents of an include to a SourceFile. |
| SourceFile SourceFileForInclude(const IncludeStringWithLocation& include, |
| const std::vector<SourceDir>& include_dirs, |
| const InputFile& source_file, |
| Err* err) const; |
| |
| // targets is a list of targets using the source file. They will be used in |
| // error messages. |
| bool CheckFile(const std::vector<const Target*>& targets, |
| const SourceFile& file, |
| std::vector<Err>* errors) const; |
| |
| // Checks that the given file in the given target can include the |
| // given include file. If disallowed, adds the error or errors to |
| // the errors array. The range indicates the location of the |
| // include in the file for error reporting. |
| void CheckInclude(ReachabilityCache& from_target_cache, |
| const InputFile& source_file, |
| const SourceFile& include_file, |
| const LocationRange& range, |
| std::vector<Err>* errors) const; |
| |
| // Returns true if the given search_for target is a dependency of |
| // the target associated with the given cache. |
| // |
| // If found, the vector given in "chain" will be filled with the reverse |
| // dependency chain from the dest target (chain[0] = search_for) to the src |
| // target (chain[chain.size() - 1] = search_from). |
| // |
| // Chains with permitted dependencies will be considered first. If a |
| // permitted match is found, *is_permitted will be set to true. A chain with |
| // indirect, non-public dependencies will only be considered if there are no |
| // public or direct chains. In this case, *is_permitted will be false. |
| // |
| // A permitted dependency is a sequence of public dependencies. The first |
| // one may be private, since a direct dependency always allows headers to be |
| // included. |
| bool IsDependencyOf(const Target* search_for, |
| ReachabilityCache& from_target_cache, |
| Chain* chain, |
| bool* is_permitted) const; |
| |
| // Makes a very descriptive error message for when an include is disallowed |
| // from a given from_target, with a missing dependency to one of the given |
| // targets. |
| static Err MakeUnreachableError(const InputFile& source_file, |
| const LocationRange& range, |
| const Target* from_target, |
| const TargetVector& targets); |
| |
| // Non-locked variables ------------------------------------------------------ |
| // |
| // These are initialized during construction (which happens on one thread) |
| // and are not modified after, so any thread can read these without locking. |
| |
| const BuildSettings* build_settings_; |
| |
| bool check_generated_; |
| |
| bool check_system_; |
| |
| // Maps source files to targets it appears in (usually just one target). |
| FileMap file_map_; |
| |
| // Number of tasks posted by RunCheckOverFiles() that haven't completed their |
| // execution. |
| base::AtomicRefCount task_count_; |
| |
| static constexpr size_t kNumShards = 64; |
| struct DependencyCacheShard { |
| mutable std::shared_mutex lock; |
| std::unordered_map<const Target*, std::unique_ptr<ReachabilityCache>> cache; |
| }; |
| |
| // Locked variables ---------------------------------------------------------- |
| // |
| // These are mutable during runtime and require locking. |
| |
| mutable std::mutex errors_lock_; |
| |
| std::vector<Err> errors_; |
| |
| mutable std::array<DependencyCacheShard, kNumShards> dependency_cache_; |
| |
| // Returns the cache for the given target, creating it if it doesn't exist. |
| ReachabilityCache& GetReachabilityCacheForTarget(const Target* target) const; |
| |
| // Separate lock for task count synchronization since std::condition_variable |
| // only works with std::unique_lock<std::mutex>. |
| std::mutex task_count_lock_; |
| |
| // Signaled when |task_count_| becomes zero. |
| std::condition_variable task_count_cv_; |
| |
| HeaderChecker(const HeaderChecker&) = delete; |
| HeaderChecker& operator=(const HeaderChecker&) = delete; |
| }; |
| |
| #endif // TOOLS_GN_HEADER_CHECKER_H_ |