|  | // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #include "tools/gn/variables.h" | 
|  |  | 
|  | #include "tools/gn/rust_variables.h" | 
|  |  | 
|  | namespace variables { | 
|  |  | 
|  | // Built-in variables ---------------------------------------------------------- | 
|  |  | 
|  | const char kHostCpu[] = "host_cpu"; | 
|  | const char kHostCpu_HelpShort[] = | 
|  | "host_cpu: [string] The processor architecture that GN is running on."; | 
|  | const char kHostCpu_Help[] = | 
|  | R"(host_cpu: The processor architecture that GN is running on. | 
|  |  | 
|  | This is value is exposed so that cross-compile toolchains can access the host | 
|  | architecture when needed. | 
|  |  | 
|  | The value should generally be considered read-only, but it can be overriden | 
|  | in order to handle unusual cases where there might be multiple plausible | 
|  | values for the host architecture (e.g., if you can do either 32-bit or 64-bit | 
|  | builds). The value is not used internally by GN for any purpose. | 
|  |  | 
|  | Some possible values | 
|  |  | 
|  | - "x64" | 
|  | - "x86" | 
|  | )"; | 
|  |  | 
|  | const char kHostOs[] = "host_os"; | 
|  | const char kHostOs_HelpShort[] = | 
|  | "host_os: [string] The operating system that GN is running on."; | 
|  | const char kHostOs_Help[] = | 
|  | R"(host_os: [string] The operating system that GN is running on. | 
|  |  | 
|  | This value is exposed so that cross-compiles can access the host build | 
|  | system's settings. | 
|  |  | 
|  | This value should generally be treated as read-only. It, however, is not used | 
|  | internally by GN for any purpose. | 
|  |  | 
|  | Some possible values | 
|  |  | 
|  | - "linux" | 
|  | - "mac" | 
|  | - "win" | 
|  | )"; | 
|  |  | 
|  | const char kInvoker[] = "invoker"; | 
|  | const char kInvoker_HelpShort[] = | 
|  | "invoker: [string] The invoking scope inside a template."; | 
|  | const char kInvoker_Help[] = | 
|  | R"(invoker: [string] The invoking scope inside a template. | 
|  |  | 
|  | Inside a template invocation, this variable refers to the scope of the | 
|  | invoker of the template. Outside of template invocations, this variable is | 
|  | undefined. | 
|  |  | 
|  | All of the variables defined inside the template invocation are accessible as | 
|  | members of the "invoker" scope. This is the way that templates read values | 
|  | set by the callers. | 
|  |  | 
|  | This is often used with "defined" to see if a value is set on the invoking | 
|  | scope. | 
|  |  | 
|  | See "gn help template" for more examples. | 
|  |  | 
|  | Example | 
|  |  | 
|  | template("my_template") { | 
|  | print(invoker.sources)       # Prints [ "a.cc", "b.cc" ] | 
|  | print(defined(invoker.foo))  # Prints false. | 
|  | print(defined(invoker.bar))  # Prints true. | 
|  | } | 
|  |  | 
|  | my_template("doom_melon") { | 
|  | sources = [ "a.cc", "b.cc" ] | 
|  | bar = 123 | 
|  | } | 
|  | )"; | 
|  |  | 
|  | const char kTargetCpu[] = "target_cpu"; | 
|  | const char kTargetCpu_HelpShort[] = | 
|  | "target_cpu: [string] The desired cpu architecture for the build."; | 
|  | const char kTargetCpu_Help[] = | 
|  | R"(target_cpu: The desired cpu architecture for the build. | 
|  |  | 
|  | This value should be used to indicate the desired architecture for the | 
|  | primary objects of the build. It will match the cpu architecture of the | 
|  | default toolchain, but not necessarily the current toolchain. | 
|  |  | 
|  | In many cases, this is the same as "host_cpu", but in the case of | 
|  | cross-compiles, this can be set to something different. This value is | 
|  | different from "current_cpu" in that it does not change based on the current | 
|  | toolchain. When writing rules, "current_cpu" should be used rather than | 
|  | "target_cpu" most of the time. | 
|  |  | 
|  | This value is not used internally by GN for any purpose, so it may be set to | 
|  | whatever value is needed for the build. GN defaults this value to the empty | 
|  | string ("") and the configuration files should set it to an appropriate value | 
|  | (e.g., setting it to the value of "host_cpu") if it is not overridden on the | 
|  | command line or in the args.gn file. | 
|  |  | 
|  | Possible values | 
|  |  | 
|  | - "x86" | 
|  | - "x64" | 
|  | - "arm" | 
|  | - "arm64" | 
|  | - "mipsel" | 
|  | )"; | 
|  |  | 
|  | const char kTargetName[] = "target_name"; | 
|  | const char kTargetName_HelpShort[] = | 
|  | "target_name: [string] The name of the current target."; | 
|  | const char kTargetName_Help[] = | 
|  | R"(target_name: [string] The name of the current target. | 
|  |  | 
|  | Inside a target or template invocation, this variable refers to the name | 
|  | given to the target or template invocation. Outside of these, this variable | 
|  | is undefined. | 
|  |  | 
|  | This is most often used in template definitions to name targets defined in | 
|  | the template based on the name of the invocation. This is necessary both to | 
|  | ensure generated targets have unique names and to generate a target with the | 
|  | exact name of the invocation that other targets can depend on. | 
|  |  | 
|  | Be aware that this value will always reflect the innermost scope. So when | 
|  | defining a target inside a template, target_name will refer to the target | 
|  | rather than the template invocation. To get the name of the template | 
|  | invocation in this case, you should save target_name to a temporary variable | 
|  | outside of any target definitions. | 
|  |  | 
|  | See "gn help template" for more examples. | 
|  |  | 
|  | Example | 
|  |  | 
|  | executable("doom_melon") { | 
|  | print(target_name)    # Prints "doom_melon". | 
|  | } | 
|  |  | 
|  | template("my_template") { | 
|  | print(target_name)    # Prints "space_ray" when invoked below. | 
|  |  | 
|  | executable(target_name + "_impl") { | 
|  | print(target_name)  # Prints "space_ray_impl". | 
|  | } | 
|  | } | 
|  |  | 
|  | my_template("space_ray") { | 
|  | } | 
|  | )"; | 
|  |  | 
|  | const char kTargetOs[] = "target_os"; | 
|  | const char kTargetOs_HelpShort[] = | 
|  | "target_os: [string] The desired operating system for the build."; | 
|  | const char kTargetOs_Help[] = | 
|  | R"(target_os: The desired operating system for the build. | 
|  |  | 
|  | This value should be used to indicate the desired operating system for the | 
|  | primary object(s) of the build. It will match the OS of the default | 
|  | toolchain. | 
|  |  | 
|  | In many cases, this is the same as "host_os", but in the case of | 
|  | cross-compiles, it may be different. This variable differs from "current_os" | 
|  | in that it can be referenced from inside any toolchain and will always return | 
|  | the initial value. | 
|  |  | 
|  | This should be set to the most specific value possible. So, "android" or | 
|  | "chromeos" should be used instead of "linux" where applicable, even though | 
|  | Android and ChromeOS are both Linux variants. This can mean that one needs to | 
|  | write | 
|  |  | 
|  | if (target_os == "android" || target_os == "linux") { | 
|  | # ... | 
|  | } | 
|  |  | 
|  | and so forth. | 
|  |  | 
|  | This value is not used internally by GN for any purpose, so it may be set to | 
|  | whatever value is needed for the build. GN defaults this value to the empty | 
|  | string ("") and the configuration files should set it to an appropriate value | 
|  | (e.g., setting it to the value of "host_os") if it is not set via the command | 
|  | line or in the args.gn file. | 
|  |  | 
|  | Possible values | 
|  |  | 
|  | - "android" | 
|  | - "chromeos" | 
|  | - "ios" | 
|  | - "linux" | 
|  | - "nacl" | 
|  | - "mac" | 
|  | - "win" | 
|  | )"; | 
|  |  | 
|  | const char kCurrentCpu[] = "current_cpu"; | 
|  | const char kCurrentCpu_HelpShort[] = | 
|  | "current_cpu: [string] The processor architecture of the current " | 
|  | "toolchain."; | 
|  | const char kCurrentCpu_Help[] = | 
|  | R"(current_cpu: The processor architecture of the current toolchain. | 
|  |  | 
|  | The build configuration usually sets this value based on the value of | 
|  | "host_cpu" (see "gn help host_cpu") and then threads this through the | 
|  | toolchain definitions to ensure that it always reflects the appropriate | 
|  | value. | 
|  |  | 
|  | This value is not used internally by GN for any purpose. It is set to the | 
|  | empty string ("") by default but is declared so that it can be overridden on | 
|  | the command line if so desired. | 
|  |  | 
|  | See "gn help target_cpu" for a list of common values returned.)"; | 
|  |  | 
|  | const char kCurrentOs[] = "current_os"; | 
|  | const char kCurrentOs_HelpShort[] = | 
|  | "current_os: [string] The operating system of the current toolchain."; | 
|  | const char kCurrentOs_Help[] = | 
|  | R"(current_os: The operating system of the current toolchain. | 
|  |  | 
|  | The build configuration usually sets this value based on the value of | 
|  | "target_os" (see "gn help target_os"), and then threads this through the | 
|  | toolchain definitions to ensure that it always reflects the appropriate | 
|  | value. | 
|  |  | 
|  | This value is not used internally by GN for any purpose. It is set to the | 
|  | empty string ("") by default but is declared so that it can be overridden on | 
|  | the command line if so desired. | 
|  |  | 
|  | See "gn help target_os" for a list of common values returned. | 
|  | )"; | 
|  |  | 
|  | const char kCurrentToolchain[] = "current_toolchain"; | 
|  | const char kCurrentToolchain_HelpShort[] = | 
|  | "current_toolchain: [string] Label of the current toolchain."; | 
|  | const char kCurrentToolchain_Help[] = | 
|  | R"(current_toolchain: Label of the current toolchain. | 
|  |  | 
|  | A fully-qualified label representing the current toolchain. You can use this | 
|  | to make toolchain-related decisions in the build. See also | 
|  | "default_toolchain". | 
|  |  | 
|  | Example | 
|  |  | 
|  | if (current_toolchain == "//build:64_bit_toolchain") { | 
|  | executable("output_thats_64_bit_only") { | 
|  | ... | 
|  | )"; | 
|  |  | 
|  | const char kDefaultToolchain[] = "default_toolchain"; | 
|  | const char kDefaultToolchain_HelpShort[] = | 
|  | "default_toolchain: [string] Label of the default toolchain."; | 
|  | const char kDefaultToolchain_Help[] = | 
|  | R"(default_toolchain: [string] Label of the default toolchain. | 
|  |  | 
|  | A fully-qualified label representing the default toolchain, which may not | 
|  | necessarily be the current one (see "current_toolchain"). | 
|  | )"; | 
|  |  | 
|  | const char kPythonPath[] = "python_path"; | 
|  | const char kPythonPath_HelpShort[] = | 
|  | "python_path: [string] Absolute path of Python."; | 
|  | const char kPythonPath_Help[] = | 
|  | R"(python_path: Absolute path of Python. | 
|  |  | 
|  | Normally used in toolchain definitions if running some command requires | 
|  | Python. You will normally not need this when invoking scripts since GN | 
|  | automatically finds it for you. | 
|  | )"; | 
|  |  | 
|  | const char kRootBuildDir[] = "root_build_dir"; | 
|  | const char kRootBuildDir_HelpShort[] = | 
|  | "root_build_dir: [string] Directory where build commands are run."; | 
|  | const char kRootBuildDir_Help[] = | 
|  | R"(root_build_dir: [string] Directory where build commands are run. | 
|  |  | 
|  | This is the root build output directory which will be the current directory | 
|  | when executing all compilers and scripts. | 
|  |  | 
|  | Most often this is used with rebase_path (see "gn help rebase_path") to | 
|  | convert arguments to be relative to a script's current directory. | 
|  | )"; | 
|  |  | 
|  | const char kRootGenDir[] = "root_gen_dir"; | 
|  | const char kRootGenDir_HelpShort[] = | 
|  | "root_gen_dir: [string] Directory for the toolchain's generated files."; | 
|  | const char kRootGenDir_Help[] = | 
|  | R"(root_gen_dir: Directory for the toolchain's generated files. | 
|  |  | 
|  | Absolute path to the root of the generated output directory tree for the | 
|  | current toolchain. An example would be "//out/Debug/gen" for the default | 
|  | toolchain, or "//out/Debug/arm/gen" for the "arm" toolchain. | 
|  |  | 
|  | This is primarily useful for setting up include paths for generated files. If | 
|  | you are passing this to a script, you will want to pass it through | 
|  | rebase_path() (see "gn help rebase_path") to convert it to be relative to the | 
|  | build directory. | 
|  |  | 
|  | See also "target_gen_dir" which is usually a better location for generated | 
|  | files. It will be inside the root generated dir. | 
|  | )"; | 
|  |  | 
|  | const char kRootOutDir[] = "root_out_dir"; | 
|  | const char kRootOutDir_HelpShort[] = | 
|  | "root_out_dir: [string] Root directory for toolchain output files."; | 
|  | const char kRootOutDir_Help[] = | 
|  | R"(root_out_dir: [string] Root directory for toolchain output files. | 
|  |  | 
|  | Absolute path to the root of the output directory tree for the current | 
|  | toolchain. It will not have a trailing slash. | 
|  |  | 
|  | For the default toolchain this will be the same as the root_build_dir. An | 
|  | example would be "//out/Debug" for the default toolchain, or | 
|  | "//out/Debug/arm" for the "arm" toolchain. | 
|  |  | 
|  | This is primarily useful for setting up script calls. If you are passing this | 
|  | to a script, you will want to pass it through rebase_path() (see "gn help | 
|  | rebase_path") to convert it to be relative to the build directory. | 
|  |  | 
|  | See also "target_out_dir" which is usually a better location for output | 
|  | files. It will be inside the root output dir. | 
|  |  | 
|  | Example | 
|  |  | 
|  | action("myscript") { | 
|  | # Pass the output dir to the script. | 
|  | args = [ "-o", rebase_path(root_out_dir, root_build_dir) ] | 
|  | } | 
|  | )"; | 
|  |  | 
|  | const char kTargetGenDir[] = "target_gen_dir"; | 
|  | const char kTargetGenDir_HelpShort[] = | 
|  | "target_gen_dir: [string] Directory for a target's generated files."; | 
|  | const char kTargetGenDir_Help[] = | 
|  | R"(target_gen_dir: Directory for a target's generated files. | 
|  |  | 
|  | Absolute path to the target's generated file directory. This will be the | 
|  | "root_gen_dir" followed by the relative path to the current build file. If | 
|  | your file is in "//tools/doom_melon" then target_gen_dir would be | 
|  | "//out/Debug/gen/tools/doom_melon". It will not have a trailing slash. | 
|  |  | 
|  | This is primarily useful for setting up include paths for generated files. If | 
|  | you are passing this to a script, you will want to pass it through | 
|  | rebase_path() (see "gn help rebase_path") to convert it to be relative to the | 
|  | build directory. | 
|  |  | 
|  | See also "gn help root_gen_dir". | 
|  |  | 
|  | Example | 
|  |  | 
|  | action("myscript") { | 
|  | # Pass the generated output dir to the script. | 
|  | args = [ "-o", rebase_path(target_gen_dir, root_build_dir) ]" | 
|  | } | 
|  | )"; | 
|  |  | 
|  | const char kTargetOutDir[] = "target_out_dir"; | 
|  | const char kTargetOutDir_HelpShort[] = | 
|  | "target_out_dir: [string] Directory for target output files."; | 
|  | const char kTargetOutDir_Help[] = | 
|  | R"(target_out_dir: [string] Directory for target output files. | 
|  |  | 
|  | Absolute path to the target's generated file directory. If your current | 
|  | target is in "//tools/doom_melon" then this value might be | 
|  | "//out/Debug/obj/tools/doom_melon". It will not have a trailing slash. | 
|  |  | 
|  | This is primarily useful for setting up arguments for calling scripts. If you | 
|  | are passing this to a script, you will want to pass it through rebase_path() | 
|  | (see "gn help rebase_path") to convert it to be relative to the build | 
|  | directory. | 
|  |  | 
|  | See also "gn help root_out_dir". | 
|  |  | 
|  | Example | 
|  |  | 
|  | action("myscript") { | 
|  | # Pass the output dir to the script. | 
|  | args = [ "-o", rebase_path(target_out_dir, root_build_dir) ]" | 
|  | } | 
|  | )"; | 
|  |  | 
|  | // Target variables ------------------------------------------------------------ | 
|  |  | 
|  | #define COMMON_ORDERING_HELP                                                 \ | 
|  | "\n"                                                                       \ | 
|  | "Ordering of flags and values\n"                                           \ | 
|  | "\n"                                                                       \ | 
|  | "  1. Those set on the current target (not in a config).\n"                \ | 
|  | "  2. Those set on the \"configs\" on the target in order that the\n"      \ | 
|  | "     configs appear in the list.\n"                                       \ | 
|  | "  3. Those set on the \"all_dependent_configs\" on the target in order\n" \ | 
|  | "     that the configs appear in the list.\n"                              \ | 
|  | "  4. Those set on the \"public_configs\" on the target in order that\n"   \ | 
|  | "     those configs appear in the list.\n"                                 \ | 
|  | "  5. all_dependent_configs pulled from dependencies, in the order of\n"   \ | 
|  | "     the \"deps\" list. This is done recursively. If a config appears\n"  \ | 
|  | "     more than once, only the first occurence will be used.\n"            \ | 
|  | "  6. public_configs pulled from dependencies, in the order of the\n"      \ | 
|  | "     \"deps\" list. If a dependency is public, they will be applied\n"    \ | 
|  | "     recursively.\n" | 
|  |  | 
|  | const char kAllDependentConfigs[] = "all_dependent_configs"; | 
|  | const char kAllDependentConfigs_HelpShort[] = | 
|  | "all_dependent_configs: [label list] Configs to be forced on dependents."; | 
|  | const char kAllDependentConfigs_Help[] = | 
|  | R"(all_dependent_configs: Configs to be forced on dependents. | 
|  |  | 
|  | A list of config labels. | 
|  |  | 
|  | All targets depending on this one, and recursively, all targets depending on | 
|  | those, will have the configs listed in this variable added to them. These | 
|  | configs will also apply to the current target. | 
|  |  | 
|  | This addition happens in a second phase once a target and all of its | 
|  | dependencies have been resolved. Therefore, a target will not see these | 
|  | force-added configs in their "configs" variable while the script is running, | 
|  | and they can not be removed. As a result, this capability should generally | 
|  | only be used to add defines and include directories necessary to compile a | 
|  | target's headers. | 
|  |  | 
|  | See also "public_configs". | 
|  | )" COMMON_ORDERING_HELP; | 
|  |  | 
|  | const char kAllowCircularIncludesFrom[] = "allow_circular_includes_from"; | 
|  | const char kAllowCircularIncludesFrom_HelpShort[] = | 
|  | "allow_circular_includes_from: [label list] Permit includes from deps."; | 
|  | const char kAllowCircularIncludesFrom_Help[] = | 
|  | R"(allow_circular_includes_from: Permit includes from deps. | 
|  |  | 
|  | A list of target labels. Must be a subset of the target's "deps". These | 
|  | targets will be permitted to include headers from the current target despite | 
|  | the dependency going in the opposite direction. | 
|  |  | 
|  | When you use this, both targets must be included in a final binary for it to | 
|  | link. To keep linker errors from happening, it is good practice to have all | 
|  | external dependencies depend only on one of the two targets, and to set the | 
|  | visibility on the other to enforce this. Thus the targets will always be | 
|  | linked together in any output. | 
|  |  | 
|  | Details | 
|  |  | 
|  | Normally, for a file in target A to include a file from target B, A must list | 
|  | B as a dependency. This invariant is enforced by the "gn check" command (and | 
|  | the --check flag to "gn gen" -- see "gn help check"). | 
|  |  | 
|  | Sometimes, two targets might be the same unit for linking purposes (two | 
|  | source sets or static libraries that would always be linked together in a | 
|  | final executable or shared library) and they each include headers from the | 
|  | other: you want A to be able to include B's headers, and B to include A's | 
|  | headers. This is not an ideal situation but is sometimes unavoidable. | 
|  |  | 
|  | This list, if specified, lists which of the dependencies of the current | 
|  | target can include header files from the current target. That is, if A | 
|  | depends on B, B can only include headers from A if it is in A's | 
|  | allow_circular_includes_from list. Normally includes must follow the | 
|  | direction of dependencies, this flag allows them to go in the opposite | 
|  | direction. | 
|  |  | 
|  | Danger | 
|  |  | 
|  | In the above example, A's headers are likely to include headers from A's | 
|  | dependencies. Those dependencies may have public_configs that apply flags, | 
|  | defines, and include paths that make those headers work properly. | 
|  |  | 
|  | With allow_circular_includes_from, B can include A's headers, and | 
|  | transitively from A's dependencies, without having the dependencies that | 
|  | would bring in the public_configs those headers need. The result may be | 
|  | errors or inconsistent builds. | 
|  |  | 
|  | So when you use allow_circular_includes_from, make sure that any compiler | 
|  | settings, flags, and include directories are the same between both targets | 
|  | (consider putting such things in a shared config they can both reference). | 
|  | Make sure the dependencies are also the same (you might consider a group to | 
|  | collect such dependencies they both depend on). | 
|  |  | 
|  | Example | 
|  |  | 
|  | source_set("a") { | 
|  | deps = [ ":b", ":a_b_shared_deps" ] | 
|  | allow_circular_includes_from = [ ":b" ] | 
|  | ... | 
|  | } | 
|  |  | 
|  | source_set("b") { | 
|  | deps = [ ":a_b_shared_deps" ] | 
|  | # Sources here can include headers from a despite lack of deps. | 
|  | ... | 
|  | } | 
|  |  | 
|  | group("a_b_shared_deps") { | 
|  | public_deps = [ ":c" ] | 
|  | } | 
|  | )"; | 
|  |  | 
|  | const char kArflags[] = "arflags"; | 
|  | const char kArflags_HelpShort[] = | 
|  | "arflags: [string list] Arguments passed to static_library archiver."; | 
|  | const char kArflags_Help[] = | 
|  | R"(arflags: Arguments passed to static_library archiver. | 
|  |  | 
|  | A list of flags passed to the archive/lib command that creates static | 
|  | libraries. | 
|  |  | 
|  | arflags are NOT pushed to dependents, so applying arflags to source sets or | 
|  | any other target type will be a no-op. As with ldflags, you could put the | 
|  | arflags in a config and set that as a public or "all dependent" config, but | 
|  | that will likely not be what you want. If you have a chain of static | 
|  | libraries dependent on each other, this can cause the flags to propagate up | 
|  | to other static libraries. Due to the nature of how arflags are typically | 
|  | used, you will normally want to apply them directly on static_library targets | 
|  | themselves. | 
|  | )" COMMON_ORDERING_HELP; | 
|  |  | 
|  | const char kArgs[] = "args"; | 
|  | const char kArgs_HelpShort[] = | 
|  | "args: [string list] Arguments passed to an action."; | 
|  | const char kArgs_Help[] = | 
|  | R"(args: (target variable) Arguments passed to an action. | 
|  |  | 
|  | For action and action_foreach targets, args is the list of arguments to pass | 
|  | to the script. Typically you would use source expansion (see "gn help | 
|  | source_expansion") to insert the source file names. | 
|  |  | 
|  | See also "gn help action" and "gn help action_foreach". | 
|  | )"; | 
|  |  | 
|  | const char kAssertNoDeps[] = "assert_no_deps"; | 
|  | const char kAssertNoDeps_HelpShort[] = | 
|  | "assert_no_deps: [label pattern list] Ensure no deps on these targets."; | 
|  | const char kAssertNoDeps_Help[] = | 
|  | R"(assert_no_deps: Ensure no deps on these targets. | 
|  |  | 
|  | A list of label patterns. | 
|  |  | 
|  | This list is a list of patterns that must not match any of the transitive | 
|  | dependencies of the target. These include all public, private, and data | 
|  | dependencies, and cross shared library boundaries. This allows you to express | 
|  | that undesirable code isn't accidentally added to downstream dependencies in | 
|  | a way that might otherwise be difficult to notice. | 
|  |  | 
|  | Checking does not cross executable boundaries. If a target depends on an | 
|  | executable, it's assumed that the executable is a tool that is producing part | 
|  | of the build rather than something that is linked and distributed. This | 
|  | allows assert_no_deps to express what is distributed in the final target | 
|  | rather than depend on the internal build steps (which may include | 
|  | non-distributable code). | 
|  |  | 
|  | See "gn help label_pattern" for the format of the entries in the list. These | 
|  | patterns allow blacklisting individual targets or whole directory | 
|  | hierarchies. | 
|  |  | 
|  | Sometimes it is desirable to enforce that many targets have no dependencies | 
|  | on a target or set of targets. One efficient way to express this is to create | 
|  | a group with the assert_no_deps rule on it, and make that group depend on all | 
|  | targets you want to apply that assertion to. | 
|  |  | 
|  | Example | 
|  |  | 
|  | executable("doom_melon") { | 
|  | deps = [ "//foo:bar" ] | 
|  | ... | 
|  | assert_no_deps = [ | 
|  | "//evil/*",  # Don't link any code from the evil directory. | 
|  | "//foo:test_support",  # This target is also disallowed. | 
|  | ] | 
|  | } | 
|  | )"; | 
|  |  | 
|  | const char kBundleRootDir[] = "bundle_root_dir"; | 
|  | const char kBundleRootDir_HelpShort[] = | 
|  | "bundle_root_dir: Expansion of {{bundle_root_dir}} in create_bundle."; | 
|  | const char kBundleRootDir_Help[] = | 
|  | R"(bundle_root_dir: Expansion of {{bundle_root_dir}} in create_bundle. | 
|  |  | 
|  | A string corresponding to a path in root_build_dir. | 
|  |  | 
|  | This string is used by the "create_bundle" target to expand the | 
|  | {{bundle_root_dir}} of the "bundle_data" target it depends on. This must | 
|  | correspond to a path under root_build_dir. | 
|  |  | 
|  | Example | 
|  |  | 
|  | bundle_data("info_plist") { | 
|  | sources = [ "Info.plist" ] | 
|  | outputs = [ "{{bundle_contents_dir}}/Info.plist" ] | 
|  | } | 
|  |  | 
|  | create_bundle("doom_melon.app") { | 
|  | deps = [ ":info_plist" ] | 
|  | bundle_root_dir = "${root_build_dir}/doom_melon.app" | 
|  | bundle_contents_dir = "${bundle_root_dir}/Contents" | 
|  | bundle_resources_dir = "${bundle_contents_dir}/Resources" | 
|  | bundle_executable_dir = "${bundle_contents_dir}/MacOS" | 
|  | } | 
|  | )"; | 
|  |  | 
|  | const char kBundleContentsDir[] = "bundle_contents_dir"; | 
|  | const char kBundleContentsDir_HelpShort[] = | 
|  | "bundle_contents_dir: " | 
|  | "Expansion of {{bundle_contents_dir}} in create_bundle."; | 
|  | const char kBundleContentsDir_Help[] = | 
|  | R"(bundle_contents_dir: Expansion of {{bundle_contents_dir}} in | 
|  | create_bundle. | 
|  |  | 
|  | A string corresponding to a path in $root_build_dir. | 
|  |  | 
|  | This string is used by the "create_bundle" target to expand the | 
|  | {{bundle_contents_dir}} of the "bundle_data" target it depends on. This must | 
|  | correspond to a path under "bundle_root_dir". | 
|  |  | 
|  | See "gn help bundle_root_dir" for examples. | 
|  | )"; | 
|  |  | 
|  | const char kBundleResourcesDir[] = "bundle_resources_dir"; | 
|  | const char kBundleResourcesDir_HelpShort[] = | 
|  | "bundle_resources_dir: " | 
|  | "Expansion of {{bundle_resources_dir}} in create_bundle."; | 
|  | const char kBundleResourcesDir_Help[] = | 
|  | R"(bundle_resources_dir | 
|  |  | 
|  | bundle_resources_dir: Expansion of {{bundle_resources_dir}} in | 
|  | create_bundle. | 
|  |  | 
|  | A string corresponding to a path in $root_build_dir. | 
|  |  | 
|  | This string is used by the "create_bundle" target to expand the | 
|  | {{bundle_resources_dir}} of the "bundle_data" target it depends on. This must | 
|  | correspond to a path under "bundle_root_dir". | 
|  |  | 
|  | See "gn help bundle_root_dir" for examples. | 
|  | )"; | 
|  |  | 
|  | const char kBundleDepsFilter[] = "bundle_deps_filter"; | 
|  | const char kBundleDepsFilter_HelpShort[] = | 
|  | "bundle_deps_filter: [label list] A list of labels that are filtered out."; | 
|  | const char kBundleDepsFilter_Help[] = | 
|  | R"(bundle_deps_filter: [label list] A list of labels that are filtered out. | 
|  |  | 
|  | A list of target labels. | 
|  |  | 
|  | This list contains target label patterns that should be filtered out when | 
|  | creating the bundle. Any target matching one of those label will be removed | 
|  | from the dependencies of the create_bundle target. | 
|  |  | 
|  | This is mostly useful when creating application extension bundle as the | 
|  | application extension has access to runtime resources from the application | 
|  | bundle and thus do not require a second copy. | 
|  |  | 
|  | See "gn help create_bundle" for more information. | 
|  |  | 
|  | Example | 
|  |  | 
|  | create_bundle("today_extension") { | 
|  | deps = [ | 
|  | "//base" | 
|  | ] | 
|  | bundle_root_dir = "$root_out_dir/today_extension.appex" | 
|  | bundle_deps_filter = [ | 
|  | # The extension uses //base but does not use any function calling into | 
|  | # third_party/icu and thus does not need the icudtl.dat file. | 
|  | "//third_party/icu:icudata", | 
|  | ] | 
|  | } | 
|  | )"; | 
|  |  | 
|  | const char kBundleExecutableDir[] = "bundle_executable_dir"; | 
|  | const char kBundleExecutableDir_HelpShort[] = | 
|  | "bundle_executable_dir: " | 
|  | "Expansion of {{bundle_executable_dir}} in create_bundle"; | 
|  | const char kBundleExecutableDir_Help[] = | 
|  | R"(bundle_executable_dir | 
|  |  | 
|  | bundle_executable_dir: Expansion of {{bundle_executable_dir}} in | 
|  | create_bundle. | 
|  |  | 
|  | A string corresponding to a path in $root_build_dir. | 
|  |  | 
|  | This string is used by the "create_bundle" target to expand the | 
|  | {{bundle_executable_dir}} of the "bundle_data" target it depends on. This | 
|  | must correspond to a path under "bundle_root_dir". | 
|  |  | 
|  | See "gn help bundle_root_dir" for examples. | 
|  | )"; | 
|  |  | 
|  | const char kCflags[] = "cflags"; | 
|  | const char kCflags_HelpShort[] = | 
|  | "cflags: [string list] Flags passed to all C compiler variants."; | 
|  | const char kCommonCflagsHelp[] = | 
|  | R"(cflags*: Flags passed to the C compiler. | 
|  |  | 
|  | A list of strings. | 
|  |  | 
|  | "cflags" are passed to all invocations of the C, C++, Objective C, and | 
|  | Objective C++ compilers. | 
|  |  | 
|  | To target one of these variants individually, use "cflags_c", "cflags_cc", | 
|  | "cflags_objc", and "cflags_objcc", respectively. These variant-specific | 
|  | versions of cflags* will be appended on the compiler command line after | 
|  | "cflags". | 
|  |  | 
|  | See also "asmflags" for flags for assembly-language files. | 
|  | )" COMMON_ORDERING_HELP; | 
|  | const char* kCflags_Help = kCommonCflagsHelp; | 
|  |  | 
|  | const char kAsmflags[] = "asmflags"; | 
|  | const char kAsmflags_HelpShort[] = | 
|  | "asmflags: [string list] Flags passed to the assembler."; | 
|  | const char* kAsmflags_Help = | 
|  | R"(asmflags: Flags passed to the assembler. | 
|  |  | 
|  | A list of strings. | 
|  |  | 
|  | "asmflags" are passed to any invocation of a tool that takes an .asm or .S | 
|  | file as input. | 
|  | )" COMMON_ORDERING_HELP; | 
|  |  | 
|  | const char kCflagsC[] = "cflags_c"; | 
|  | const char kCflagsC_HelpShort[] = | 
|  | "cflags_c: [string list] Flags passed to the C compiler."; | 
|  | const char* kCflagsC_Help = kCommonCflagsHelp; | 
|  |  | 
|  | const char kCflagsCC[] = "cflags_cc"; | 
|  | const char kCflagsCC_HelpShort[] = | 
|  | "cflags_cc: [string list] Flags passed to the C++ compiler."; | 
|  | const char* kCflagsCC_Help = kCommonCflagsHelp; | 
|  |  | 
|  | const char kCflagsObjC[] = "cflags_objc"; | 
|  | const char kCflagsObjC_HelpShort[] = | 
|  | "cflags_objc: [string list] Flags passed to the Objective C compiler."; | 
|  | const char* kCflagsObjC_Help = kCommonCflagsHelp; | 
|  |  | 
|  | const char kCflagsObjCC[] = "cflags_objcc"; | 
|  | const char kCflagsObjCC_HelpShort[] = | 
|  | "cflags_objcc: [string list] Flags passed to the Objective C++ compiler."; | 
|  | const char* kCflagsObjCC_Help = kCommonCflagsHelp; | 
|  |  | 
|  | const char kCheckIncludes[] = "check_includes"; | 
|  | const char kCheckIncludes_HelpShort[] = | 
|  | "check_includes: [boolean] Controls whether a target's files are checked."; | 
|  | const char kCheckIncludes_Help[] = | 
|  | R"(check_includes: [boolean] Controls whether a target's files are checked. | 
|  |  | 
|  | When true (the default), the "gn check" command (as well as "gn gen" with the | 
|  | --check flag) will check this target's sources and headers for proper | 
|  | dependencies. | 
|  |  | 
|  | When false, the files in this target will be skipped by default. This does | 
|  | not affect other targets that depend on the current target, it just skips | 
|  | checking the includes of the current target's files. | 
|  |  | 
|  | If there are a few conditionally included headers that trip up checking, you | 
|  | can exclude headers individually by annotating them with "nogncheck" (see "gn | 
|  | help nogncheck"). | 
|  |  | 
|  | The topic "gn help check" has general information on how checking works and | 
|  | advice on how to pass a check in problematic cases. | 
|  |  | 
|  | Example | 
|  |  | 
|  | source_set("busted_includes") { | 
|  | # This target's includes are messed up, exclude it from checking. | 
|  | check_includes = false | 
|  | ... | 
|  | } | 
|  | )"; | 
|  |  | 
|  | const char kCodeSigningArgs[] = "code_signing_args"; | 
|  | const char kCodeSigningArgs_HelpShort[] = | 
|  | "code_signing_args: [string list] Arguments passed to code signing script."; | 
|  | const char kCodeSigningArgs_Help[] = | 
|  | R"(code_signing_args: [string list] Arguments passed to code signing script. | 
|  |  | 
|  | For create_bundle targets, code_signing_args is the list of arguments to pass | 
|  | to the code signing script. Typically you would use source expansion (see "gn | 
|  | help source_expansion") to insert the source file names. | 
|  |  | 
|  | See also "gn help create_bundle". | 
|  | )"; | 
|  |  | 
|  | const char kCodeSigningScript[] = "code_signing_script"; | 
|  | const char kCodeSigningScript_HelpShort[] = | 
|  | "code_signing_script: [file name] Script for code signing."; | 
|  | const char kCodeSigningScript_Help[] = | 
|  | R"(code_signing_script: [file name] Script for code signing." | 
|  |  | 
|  | An absolute or buildfile-relative file name of a Python script to run for a | 
|  | create_bundle target to perform code signing step. | 
|  |  | 
|  | See also "gn help create_bundle". | 
|  | )"; | 
|  |  | 
|  | const char kCodeSigningSources[] = "code_signing_sources"; | 
|  | const char kCodeSigningSources_HelpShort[] = | 
|  | "code_signing_sources: [file list] Sources for code signing step."; | 
|  | const char kCodeSigningSources_Help[] = | 
|  | R"(code_signing_sources: [file list] Sources for code signing step. | 
|  |  | 
|  | A list of files used as input for code signing script step of a create_bundle | 
|  | target. Non-absolute paths will be resolved relative to the current build | 
|  | file. | 
|  |  | 
|  | See also "gn help create_bundle". | 
|  | )"; | 
|  |  | 
|  | const char kCodeSigningOutputs[] = "code_signing_outputs"; | 
|  | const char kCodeSigningOutputs_HelpShort[] = | 
|  | "code_signing_outputs: [file list] Output files for code signing step."; | 
|  | const char kCodeSigningOutputs_Help[] = | 
|  | R"(code_signing_outputs: [file list] Output files for code signing step. | 
|  |  | 
|  | Outputs from the code signing step of a create_bundle target. Must refer to | 
|  | files in the build directory. | 
|  |  | 
|  | See also "gn help create_bundle". | 
|  | )"; | 
|  |  | 
|  | const char kCompleteStaticLib[] = "complete_static_lib"; | 
|  | const char kCompleteStaticLib_HelpShort[] = | 
|  | "complete_static_lib: [boolean] Links all deps into a static library."; | 
|  | const char kCompleteStaticLib_Help[] = | 
|  | R"(complete_static_lib: [boolean] Links all deps into a static library. | 
|  |  | 
|  | A static library normally doesn't include code from dependencies, but instead | 
|  | forwards the static libraries and source sets in its deps up the dependency | 
|  | chain until a linkable target (an executable or shared library) is reached. | 
|  | The final linkable target only links each static library once, even if it | 
|  | appears more than once in its dependency graph. | 
|  |  | 
|  | In some cases the static library might be the final desired output. For | 
|  | example, you may be producing a static library for distribution to third | 
|  | parties. In this case, the static library should include code for all | 
|  | dependencies in one complete package. However, complete static libraries | 
|  | themselves are never linked into other complete static libraries. All | 
|  | complete static libraries are for distribution and linking them in would | 
|  | cause code duplication in this case. If the static library is not for | 
|  | distribution, it should not be complete. | 
|  |  | 
|  | GN treats non-complete static libraries as source sets when they are linked | 
|  | into complete static libraries. This is done because some tools like AR do | 
|  | not handle dependent static libraries properly. This makes it easier to write | 
|  | "alink" rules. | 
|  |  | 
|  | In rare cases it makes sense to list a header in more than one target if it | 
|  | could be considered conceptually a member of both. libraries. | 
|  |  | 
|  | Example | 
|  |  | 
|  | static_library("foo") { | 
|  | complete_static_lib = true | 
|  | deps = [ "bar" ] | 
|  | } | 
|  | )"; | 
|  |  | 
|  | const char kConfigs[] = "configs"; | 
|  | const char kConfigs_HelpShort[] = | 
|  | "configs: [label list] Configs applying to this target or config."; | 
|  | const char kConfigs_Help[] = | 
|  | R"(configs: Configs applying to this target or config. | 
|  |  | 
|  | A list of config labels. | 
|  |  | 
|  | Configs on a target | 
|  |  | 
|  | When used on a target, the include_dirs, defines, etc. in each config are | 
|  | appended in the order they appear to the compile command for each file in the | 
|  | target. They will appear after the include_dirs, defines, etc. that the | 
|  | target sets directly. | 
|  |  | 
|  | Since configs apply after the values set on a target, directly setting a | 
|  | compiler flag will prepend it to the command line. If you want to append a | 
|  | flag instead, you can put that flag in a one-off config and append that | 
|  | config to the target's configs list. | 
|  |  | 
|  | The build configuration script will generally set up the default configs | 
|  | applying to a given target type (see "set_defaults"). When a target is being | 
|  | defined, it can add to or remove from this list. | 
|  |  | 
|  | Configs on a config | 
|  |  | 
|  | It is possible to create composite configs by specifying configs on a config. | 
|  | One might do this to forward values, or to factor out blocks of settings from | 
|  | very large configs into more manageable named chunks. | 
|  |  | 
|  | In this case, the composite config is expanded to be the concatenation of its | 
|  | own values, and in order, the values from its sub-configs *before* anything | 
|  | else happens. This has some ramifications: | 
|  |  | 
|  | - A target has no visibility into a config's sub-configs. Target code only | 
|  | sees the name of the composite config. It can't remove sub-configs or opt | 
|  | in to only parts of it. The composite config may not even be defined | 
|  | before the target is. | 
|  |  | 
|  | - You can get duplication of values if a config is listed twice, say, on a | 
|  | target and in a sub-config that also applies. In other cases, the configs | 
|  | applying to a target are de-duped. It's expected that if a config is | 
|  | listed as a sub-config that it is only used in that context. (Note that | 
|  | it's possible to fix this and de-dupe, but it's not normally relevant and | 
|  | complicates the implementation.) | 
|  | )" COMMON_ORDERING_HELP | 
|  | R"( | 
|  | Example | 
|  |  | 
|  | # Configs on a target. | 
|  | source_set("foo") { | 
|  | # Don't use the default RTTI config that BUILDCONFIG applied to us. | 
|  | configs -= [ "//build:no_rtti" ] | 
|  |  | 
|  | # Add some of our own settings. | 
|  | configs += [ ":mysettings" ] | 
|  | } | 
|  |  | 
|  | # Create a default_optimization config that forwards to one of a set of more | 
|  | # specialized configs depending on build flags. This pattern is useful | 
|  | # because it allows a target to opt in to either a default set, or a more | 
|  | # specific set, while avoid duplicating the settings in two places. | 
|  | config("super_optimization") { | 
|  | cflags = [ ... ] | 
|  | } | 
|  | config("default_optimization") { | 
|  | if (optimize_everything) { | 
|  | configs = [ ":super_optimization" ] | 
|  | } else { | 
|  | configs = [ ":no_optimization" ] | 
|  | } | 
|  | } | 
|  | )"; | 
|  |  | 
|  | const char kData[] = "data"; | 
|  | const char kData_HelpShort[] = | 
|  | "data: [file list] Runtime data file dependencies."; | 
|  | const char kData_Help[] = | 
|  | R"(data: Runtime data file dependencies. | 
|  |  | 
|  | Lists files or directories required to run the given target. These are | 
|  | typically data files or directories of data files. The paths are interpreted | 
|  | as being relative to the current build file. Since these are runtime | 
|  | dependencies, they do not affect which targets are built or when. To declare | 
|  | input files to a script, use "inputs". | 
|  |  | 
|  | Appearing in the "data" section does not imply any special handling such as | 
|  | copying them to the output directory. This is just used for declaring runtime | 
|  | dependencies. Runtime dependencies can be queried using the "runtime_deps" | 
|  | category of "gn desc" or written during build generation via | 
|  | "--runtime-deps-list-file". | 
|  |  | 
|  | GN doesn't require data files to exist at build-time. So actions that produce | 
|  | files that are in turn runtime dependencies can list those generated files | 
|  | both in the "outputs" list as well as the "data" list. | 
|  |  | 
|  | By convention, directories are listed with a trailing slash: | 
|  | data = [ "test/data/" ] | 
|  | However, no verification is done on these so GN doesn't enforce this. The | 
|  | paths are just rebased and passed along when requested. | 
|  |  | 
|  | Note: On iOS and macOS, create_bundle targets will not be recursed into when | 
|  | gathering data. See "gn help create_bundle" for details. | 
|  |  | 
|  | See "gn help runtime_deps" for how these are used. | 
|  | )"; | 
|  |  | 
|  | const char kDataDeps[] = "data_deps"; | 
|  | const char kDataDeps_HelpShort[] = | 
|  | "data_deps: [label list] Non-linked dependencies."; | 
|  | const char kDataDeps_Help[] = | 
|  | R"(data_deps: Non-linked dependencies. | 
|  |  | 
|  | A list of target labels. | 
|  |  | 
|  | Specifies dependencies of a target that are not actually linked into the | 
|  | current target. Such dependencies will be built and will be available at | 
|  | runtime. | 
|  |  | 
|  | This is normally used for things like plugins or helper programs that a | 
|  | target needs at runtime. | 
|  |  | 
|  | Note: On iOS and macOS, create_bundle targets will not be recursed into when | 
|  | gathering data_deps. See "gn help create_bundle" for details. | 
|  |  | 
|  | See also "gn help deps" and "gn help data". | 
|  |  | 
|  | Example | 
|  |  | 
|  | executable("foo") { | 
|  | deps = [ "//base" ] | 
|  | data_deps = [ "//plugins:my_runtime_plugin" ] | 
|  | } | 
|  | )"; | 
|  |  | 
|  | const char kDataKeys[] = "data_keys"; | 
|  | const char kDataKeys_HelpShort[] = | 
|  | "data_keys: [string list] Keys from which to collect metadata."; | 
|  | const char kDataKeys_Help[] = | 
|  | R"(data_keys: Keys from which to collect metadata. | 
|  |  | 
|  | These keys are used to identify metadata to collect. If a walked target | 
|  | defines this key in its metadata, its value will be appended to the resulting | 
|  | collection. | 
|  |  | 
|  | See "gn help generated_file". | 
|  | )"; | 
|  |  | 
|  | const char kDefines[] = "defines"; | 
|  | const char kDefines_HelpShort[] = | 
|  | "defines: [string list] C preprocessor defines."; | 
|  | const char kDefines_Help[] = | 
|  | R"(defines: C preprocessor defines. | 
|  |  | 
|  | A list of strings | 
|  |  | 
|  | These strings will be passed to the C/C++ compiler as #defines. The strings | 
|  | may or may not include an "=" to assign a value. | 
|  | )" COMMON_ORDERING_HELP | 
|  | R"( | 
|  | Example | 
|  |  | 
|  | defines = [ "AWESOME_FEATURE", "LOG_LEVEL=3" ] | 
|  | )"; | 
|  |  | 
|  | const char kDepfile[] = "depfile"; | 
|  | const char kDepfile_HelpShort[] = | 
|  | "depfile: [string] File name for input dependencies for actions."; | 
|  | const char kDepfile_Help[] = | 
|  | R"(depfile: [string] File name for input dependencies for actions. | 
|  |  | 
|  | If nonempty, this string specifies that the current action or action_foreach | 
|  | target will generate the given ".d" file containing the dependencies of the | 
|  | input. Empty or unset means that the script doesn't generate the files. | 
|  |  | 
|  | A depfile should be used only when a target depends on files that are not | 
|  | already specified by a target's inputs and sources. Likewise, depfiles should | 
|  | specify only those dependencies not already included in sources or inputs. | 
|  |  | 
|  | The .d file should go in the target output directory. If you have more than | 
|  | one source file that the script is being run over, you can use the output | 
|  | file expansions described in "gn help action_foreach" to name the .d file | 
|  | according to the input." | 
|  |  | 
|  | The format is that of a Makefile and all paths must be relative to the root | 
|  | build directory. Only one output may be listed and it must match the first | 
|  | output of the action. | 
|  |  | 
|  | Although depfiles are created by an action, they should not be listed in the | 
|  | action's "outputs" unless another target will use the file as an input. | 
|  |  | 
|  | Example | 
|  |  | 
|  | action_foreach("myscript_target") { | 
|  | script = "myscript.py" | 
|  | sources = [ ... ] | 
|  |  | 
|  | # Locate the depfile in the output directory named like the | 
|  | # inputs but with a ".d" appended. | 
|  | depfile = "$relative_target_output_dir/{{source_name}}.d" | 
|  |  | 
|  | # Say our script uses "-o <d file>" to indicate the depfile. | 
|  | args = [ "{{source}}", "-o", depfile ] | 
|  | } | 
|  | )"; | 
|  |  | 
|  | const char kDeps[] = "deps"; | 
|  | const char kDeps_HelpShort[] = | 
|  | "deps: [label list] Private linked dependencies."; | 
|  | const char kDeps_Help[] = | 
|  | R"(deps: Private linked dependencies. | 
|  |  | 
|  | A list of target labels. | 
|  |  | 
|  | Specifies private dependencies of a target. Private dependencies are | 
|  | propagated up the dependency tree and linked to dependent targets, but do not | 
|  | grant the ability to include headers from the dependency. Public configs are | 
|  | not forwarded. | 
|  |  | 
|  | Details of dependency propagation | 
|  |  | 
|  | Source sets, shared libraries, and non-complete static libraries will be | 
|  | propagated up the dependency tree across groups, non-complete static | 
|  | libraries and source sets. | 
|  |  | 
|  | Executables, shared libraries, and complete static libraries will link all | 
|  | propagated targets and stop propagation. Actions and copy steps also stop | 
|  | propagation, allowing them to take a library as an input but not force | 
|  | dependents to link to it. | 
|  |  | 
|  | Propagation of all_dependent_configs and public_configs happens independently | 
|  | of target type. all_dependent_configs are always propagated across all types | 
|  | of targets, and public_configs are always propagated across public deps of | 
|  | all types of targets. | 
|  |  | 
|  | Data dependencies are propagated differently. See "gn help data_deps" and | 
|  | "gn help runtime_deps". | 
|  |  | 
|  | See also "public_deps". | 
|  | )"; | 
|  |  | 
|  | const char kFriend[] = "friend"; | 
|  | const char kFriend_HelpShort[] = | 
|  | "friend: [label pattern list] Allow targets to include private headers."; | 
|  | const char kFriend_Help[] = | 
|  | R"(friend: Allow targets to include private headers. | 
|  |  | 
|  | A list of label patterns (see "gn help label_pattern") that allow dependent | 
|  | targets to include private headers. Applies to all binary targets. | 
|  |  | 
|  | Normally if a target lists headers in the "public" list (see "gn help | 
|  | public"), other headers are implicitly marked as private. Private headers | 
|  | can not be included by other targets, even with a public dependency path. | 
|  | The "gn check" function performs this validation. | 
|  |  | 
|  | A friend declaration allows one or more targets to include private headers. | 
|  | This is useful for things like unit tests that are closely associated with a | 
|  | target and require internal knowledge without opening up all headers to be | 
|  | included by all dependents. | 
|  |  | 
|  | A friend target does not allow that target to include headers when no | 
|  | dependency exists. A public dependency path must still exist between two | 
|  | targets to include any headers from a destination target. The friend | 
|  | annotation merely allows the use of headers that would otherwise be | 
|  | prohibited because they are private. | 
|  |  | 
|  | The friend annotation is matched only against the target containing the file | 
|  | with the include directive. Friend annotations are not propagated across | 
|  | public or private dependencies. Friend annotations do not affect visibility. | 
|  |  | 
|  | Example | 
|  |  | 
|  | static_library("lib") { | 
|  | # This target can include our private headers. | 
|  | friend = [ ":unit_tests" ] | 
|  |  | 
|  | public = [ | 
|  | "public_api.h",  # Normal public API for dependent targets. | 
|  | ] | 
|  |  | 
|  | # Private API and sources. | 
|  | sources = [ | 
|  | "a_source_file.cc", | 
|  |  | 
|  | # Normal targets that depend on this one won't be able to include this | 
|  | # because this target defines a list of "public" headers. Without the | 
|  | # "public" list, all headers are implicitly public. | 
|  | "private_api.h", | 
|  | ] | 
|  | } | 
|  |  | 
|  | executable("unit_tests") { | 
|  | sources = [ | 
|  | # This can include "private_api.h" from the :lib target because it | 
|  | # depends on that target and because of the friend annotation. | 
|  | "my_test.cc", | 
|  | ] | 
|  |  | 
|  | deps = [ | 
|  | ":lib",  # Required for the include to be allowed. | 
|  | ] | 
|  | } | 
|  | )"; | 
|  |  | 
|  | const char kIncludeDirs[] = "include_dirs"; | 
|  | const char kIncludeDirs_HelpShort[] = | 
|  | "include_dirs: [directory list] Additional include directories."; | 
|  | const char kIncludeDirs_Help[] = | 
|  | R"(include_dirs: Additional include directories. | 
|  |  | 
|  | A list of source directories. | 
|  |  | 
|  | The directories in this list will be added to the include path for the files | 
|  | in the affected target. | 
|  | )" COMMON_ORDERING_HELP | 
|  | R"( | 
|  | Example | 
|  |  | 
|  | include_dirs = [ "src/include", "//third_party/foo" ] | 
|  | )"; | 
|  |  | 
|  | const char kInputs[] = "inputs"; | 
|  | const char kInputs_HelpShort[] = | 
|  | "inputs: [file list] Additional compile-time dependencies."; | 
|  | const char kInputs_Help[] = | 
|  | R"(inputs: Additional compile-time dependencies. | 
|  |  | 
|  | Inputs are compile-time dependencies of the current target. This means that | 
|  | all inputs must be available before compiling any of the sources or executing | 
|  | any actions. | 
|  |  | 
|  | Inputs are typically only used for action and action_foreach targets. | 
|  |  | 
|  | Inputs for actions | 
|  |  | 
|  | For action and action_foreach targets, inputs should be the inputs to script | 
|  | that don't vary. These should be all .py files that the script uses via | 
|  | imports (the main script itself will be an implicit dependency of the action | 
|  | so need not be listed). | 
|  |  | 
|  | For action targets, inputs and sources are treated the same, but from a style | 
|  | perspective, it's recommended to follow the same rule as action_foreach and | 
|  | put helper files in the inputs, and the data used by the script (if any) in | 
|  | sources. | 
|  |  | 
|  | Note that another way to declare input dependencies from an action is to have | 
|  | the action write a depfile (see "gn help depfile"). This allows the script to | 
|  | dynamically write input dependencies, that might not be known until actually | 
|  | executing the script. This is more efficient than doing processing while | 
|  | running GN to determine the inputs, and is easier to keep in-sync than | 
|  | hardcoding the list. | 
|  |  | 
|  | Script input gotchas | 
|  |  | 
|  | It may be tempting to write a script that enumerates all files in a directory | 
|  | as inputs. Don't do this! Even if you specify all the files in the inputs or | 
|  | sources in the GN target (or worse, enumerate the files in an exec_script | 
|  | call when running GN, which will be slow), the dependencies will be broken. | 
|  |  | 
|  | The problem happens if a file is ever removed because the inputs are not | 
|  | listed on the command line to the script. Because the script hasn't changed | 
|  | and all inputs are up to date, the script will not re-run and you will get a | 
|  | stale build. Instead, either list all inputs on the command line to the | 
|  | script, or if there are many, create a separate list file that the script | 
|  | reads. As long as this file is listed in the inputs, the build will detect | 
|  | when it has changed in any way and the action will re-run. | 
|  |  | 
|  | Inputs for binary targets | 
|  |  | 
|  | Any input dependencies will be resolved before compiling any sources or | 
|  | linking the target. Normally, all actions that a target depends on will be run | 
|  | before any files in a target are compiled. So if you depend on generated | 
|  | headers, you do not typically need to list them in the inputs section. | 
|  |  | 
|  | Inputs for binary targets will be treated as implicit dependencies, meaning | 
|  | that changes in any of the inputs will force all sources in the target to be | 
|  | recompiled. If an input only applies to a subset of source files, you may | 
|  | want to split those into a separate target to avoid unnecessary recompiles. | 
|  |  | 
|  | Example | 
|  |  | 
|  | action("myscript") { | 
|  | script = "domything.py" | 
|  | inputs = [ "input.data" ] | 
|  | } | 
|  | )"; | 
|  |  | 
|  | const char kLdflags[] = "ldflags"; | 
|  | const char kLdflags_HelpShort[] = | 
|  | "ldflags: [string list] Flags passed to the linker."; | 
|  | const char kLdflags_Help[] = | 
|  | R"(ldflags: Flags passed to the linker. | 
|  |  | 
|  | A list of strings. | 
|  |  | 
|  | These flags are passed on the command-line to the linker and generally | 
|  | specify various linking options. Most targets will not need these and will | 
|  | use "libs" and "lib_dirs" instead. | 
|  |  | 
|  | ldflags are NOT pushed to dependents, so applying ldflags to source sets or | 
|  | static libraries will be a no-op. If you want to apply ldflags to dependent | 
|  | targets, put them in a config and set it in the all_dependent_configs or | 
|  | public_configs. | 
|  | )" COMMON_ORDERING_HELP; | 
|  |  | 
|  | #define COMMON_LIB_INHERITANCE_HELP                                          \ | 
|  | "\n"                                                                       \ | 
|  | "  libs and lib_dirs work differently than other flags in two respects.\n" \ | 
|  | "  First, then are inherited across static library boundaries until a\n"   \ | 
|  | "  shared library or executable target is reached. Second, they are\n"     \ | 
|  | "  uniquified so each one is only passed once (the first instance of it\n" \ | 
|  | "  will be the one used).\n" | 
|  |  | 
|  | #define LIBS_AND_LIB_DIRS_ORDERING_HELP                                  \ | 
|  | "\n"                                                                   \ | 
|  | "  For \"libs\" and \"lib_dirs\" only, the values propagated from\n"   \ | 
|  | "  dependencies (as described above) are applied last assuming they\n" \ | 
|  | "  are not already in the list.\n" | 
|  |  | 
|  | const char kLibDirs[] = "lib_dirs"; | 
|  | const char kLibDirs_HelpShort[] = | 
|  | "lib_dirs: [directory list] Additional library directories."; | 
|  | const char kLibDirs_Help[] = | 
|  | R"(lib_dirs: Additional library directories. | 
|  |  | 
|  | A list of directories. | 
|  |  | 
|  | Specifies additional directories passed to the linker for searching for the | 
|  | required libraries. If an item is not an absolute path, it will be treated as | 
|  | being relative to the current build file. | 
|  | )" COMMON_LIB_INHERITANCE_HELP COMMON_ORDERING_HELP | 
|  | LIBS_AND_LIB_DIRS_ORDERING_HELP | 
|  | R"( | 
|  | Example | 
|  |  | 
|  | lib_dirs = [ "/usr/lib/foo", "lib/doom_melon" ] | 
|  | )"; | 
|  |  | 
|  | const char kLibs[] = "libs"; | 
|  | const char kLibs_HelpShort[] = | 
|  | "libs: [string list] Additional libraries to link."; | 
|  | const char kLibs_Help[] = | 
|  | R"(libs: Additional libraries to link. | 
|  |  | 
|  | A list of library names or library paths. | 
|  |  | 
|  | These libraries will be linked into the final binary (executable or shared | 
|  | library) containing the current target. | 
|  | )" COMMON_LIB_INHERITANCE_HELP | 
|  | R"( | 
|  | Types of libs | 
|  |  | 
|  | There are several different things that can be expressed in libs: | 
|  |  | 
|  | File paths | 
|  | Values containing '/' will be treated as references to files in the | 
|  | checkout. They will be rebased to be relative to the build directory and | 
|  | specified in the "libs" for linker tools. This facility should be used | 
|  | for libraries that are checked in to the version control. For libraries | 
|  | that are generated by the build, use normal GN deps to link them. | 
|  |  | 
|  | System libraries | 
|  | Values not containing '/' will be treated as system library names. These | 
|  | will be passed unmodified to the linker and prefixed with the | 
|  | "lib_switch" attribute of the linker tool. Generally you would set the | 
|  | "lib_dirs" so the given library is found. Your BUILD.gn file should not | 
|  | specify the switch (like "-l"): this will be encoded in the "lib_switch" | 
|  | of the tool. | 
|  |  | 
|  | Apple frameworks | 
|  | System libraries ending in ".framework" will be special-cased: the switch | 
|  | "-framework" will be prepended instead of the lib_switch, and the | 
|  | ".framework" suffix will be trimmed. This is to support the way Mac links | 
|  | framework dependencies. | 
|  | )" COMMON_ORDERING_HELP LIBS_AND_LIB_DIRS_ORDERING_HELP | 
|  | R"( | 
|  | Examples | 
|  |  | 
|  | On Windows: | 
|  | libs = [ "ctl3d.lib" ] | 
|  |  | 
|  | On Linux: | 
|  | libs = [ "ld" ] | 
|  | )"; | 
|  |  | 
|  | const char kMetadata[] = "metadata"; | 
|  | const char kMetadata_HelpShort[] = "metadata: [scope] Metadata of this target."; | 
|  | const char kMetadata_Help[] = | 
|  | R"(metadata: Metadata of this target. | 
|  |  | 
|  | Metadata is a collection of keys and values relating to a particular target. | 
|  | Values must be lists, allowing for sane and predictable collection behavior. | 
|  | Generally, these keys will include three types of lists: lists of ordinary | 
|  | strings, lists of filenames intended to be rebased according to their | 
|  | particular source directory, and lists of target labels intended to be used | 
|  | as barriers to the walk. Verfication of these categories occurs at walk time, | 
|  | not creation time (since it is not clear until the walk which values are | 
|  | intended for which purpose). | 
|  |  | 
|  | Example | 
|  |  | 
|  | group("doom_melon") { | 
|  | metadata = { | 
|  | # These keys are not built in to GN but are interpreted when consuming | 
|  | # metadata. | 
|  | my_barrier = [] | 
|  | my_files = [ "a.txt", "b.txt" ] | 
|  | } | 
|  | } | 
|  | )"; | 
|  |  | 
|  | const char kOutputExtension[] = "output_extension"; | 
|  | const char kOutputExtension_HelpShort[] = | 
|  | "output_extension: [string] Value to use for the output's file extension."; | 
|  | const char kOutputExtension_Help[] = | 
|  | R"(output_extension: Value to use for the output's file extension. | 
|  |  | 
|  | Normally the file extension for a target is based on the target type and the | 
|  | operating system, but in rare cases you will need to override the name (for | 
|  | example to use "libfreetype.so.6" instead of libfreetype.so on Linux). | 
|  |  | 
|  | This value should not include a leading dot. If undefined, the default | 
|  | specified on the tool will be used. If set to the empty string, no output | 
|  | extension will be used. | 
|  |  | 
|  | The output_extension will be used to set the "{{output_extension}}" expansion | 
|  | which the linker tool will generally use to specify the output file name. See | 
|  | "gn help tool". | 
|  |  | 
|  | Example | 
|  |  | 
|  | shared_library("freetype") { | 
|  | if (is_linux) { | 
|  | # Call the output "libfreetype.so.6" | 
|  | output_extension = "so.6" | 
|  | } | 
|  | ... | 
|  | } | 
|  |  | 
|  | # On Windows, generate a "mysettings.cpl" control panel applet. Control panel | 
|  | # applets are actually special shared libraries. | 
|  | if (is_win) { | 
|  | shared_library("mysettings") { | 
|  | output_extension = "cpl" | 
|  | ... | 
|  | } | 
|  | } | 
|  | )"; | 
|  |  | 
|  | const char kOutputDir[] = "output_dir"; | 
|  | const char kOutputDir_HelpShort[] = | 
|  | "output_dir: [directory] Directory to put output file in."; | 
|  | const char kOutputDir_Help[] = | 
|  | R"(output_dir: [directory] Directory to put output file in. | 
|  |  | 
|  | For library and executable targets, overrides the directory for the final | 
|  | output. This must be in the root_build_dir or a child thereof. | 
|  |  | 
|  | This should generally be in the root_out_dir or a subdirectory thereof (the | 
|  | root_out_dir will be the same as the root_build_dir for the default | 
|  | toolchain, and will be a subdirectory for other toolchains). Not putting the | 
|  | output in a subdirectory of root_out_dir can result in collisions between | 
|  | different toolchains, so you will need to take steps to ensure that your | 
|  | target is only present in one toolchain. | 
|  |  | 
|  | Normally the toolchain specifies the output directory for libraries and | 
|  | executables (see "gn help tool"). You will have to consult that for the | 
|  | default location. The default location will be used if output_dir is | 
|  | undefined or empty. | 
|  |  | 
|  | Example | 
|  |  | 
|  | shared_library("doom_melon") { | 
|  | output_dir = "$root_out_dir/plugin_libs" | 
|  | ... | 
|  | } | 
|  | )"; | 
|  |  | 
|  | const char kOutputName[] = "output_name"; | 
|  | const char kOutputName_HelpShort[] = | 
|  | "output_name: [string] Name for the output file other than the default."; | 
|  | const char kOutputName_Help[] = | 
|  | R"(output_name: Define a name for the output file other than the default. | 
|  |  | 
|  | Normally the output name of a target will be based on the target name, so the | 
|  | target "//foo/bar:bar_unittests" will generate an output file such as | 
|  | "bar_unittests.exe" (using Windows as an example). | 
|  |  | 
|  | Sometimes you will want an alternate name to avoid collisions or if the | 
|  | internal name isn't appropriate for public distribution. | 
|  |  | 
|  | The output name should have no extension or prefixes, these will be added | 
|  | using the default system rules. For example, on Linux an output name of "foo" | 
|  | will produce a shared library "libfoo.so". There is no way to override the | 
|  | output prefix of a linker tool on a per- target basis. If you need more | 
|  | flexibility, create a copy target to produce the file you want. | 
|  |  | 
|  | This variable is valid for all binary output target types. | 
|  |  | 
|  | Example | 
|  |  | 
|  | static_library("doom_melon") { | 
|  | output_name = "fluffy_bunny" | 
|  | } | 
|  | )"; | 
|  |  | 
|  | const char kOutputPrefixOverride[] = "output_prefix_override"; | 
|  | const char kOutputPrefixOverride_HelpShort[] = | 
|  | "output_prefix_override: [boolean] Don't use prefix for output name."; | 
|  | const char kOutputPrefixOverride_Help[] = | 
|  | R"(output_prefix_override: Don't use prefix for output name. | 
|  |  | 
|  | A boolean that overrides the output prefix for a target. Defaults to false. | 
|  |  | 
|  | Some systems use prefixes for the names of the final target output file. The | 
|  | normal example is "libfoo.so" on Linux for a target named "foo". | 
|  |  | 
|  | The output prefix for a given target type is specified on the linker tool | 
|  | (see "gn help tool"). Sometimes this prefix is undesired. | 
|  |  | 
|  | See also "gn help output_extension". | 
|  |  | 
|  | Example | 
|  |  | 
|  | shared_library("doom_melon") { | 
|  | # Normally this will produce "libdoom_melon.so" on Linux. Setting this flag | 
|  | # will produce "doom_melon.so". | 
|  | output_prefix_override = true | 
|  | ... | 
|  | } | 
|  | )"; | 
|  |  | 
|  | const char kPartialInfoPlist[] = "partial_info_plist"; | 
|  | const char kPartialInfoPlist_HelpShort[] = | 
|  | "partial_info_plist: [filename] Path plist from asset catalog compiler."; | 
|  | const char kPartialInfoPlist_Help[] = | 
|  | R"(partial_info_plist: [filename] Path plist from asset catalog compiler. | 
|  |  | 
|  | Valid for create_bundle target, corresponds to the path for the partial | 
|  | Info.plist created by the asset catalog compiler that needs to be merged | 
|  | with the application Info.plist (usually done by the code signing script). | 
|  |  | 
|  | The file will be generated regardless of whether the asset compiler has | 
|  | been invoked or not. See "gn help create_bundle". | 
|  | )"; | 
|  |  | 
|  | const char kOutputs[] = "outputs"; | 
|  | const char kOutputs_HelpShort[] = | 
|  | "outputs: [file list] Output files for actions and copy targets."; | 
|  | const char kOutputs_Help[] = | 
|  | R"(outputs: Output files for actions and copy targets. | 
|  |  | 
|  | Outputs is valid for "copy", "action", and "action_foreach" target types and | 
|  | indicates the resulting files. Outputs must always refer to files in the | 
|  | build directory. | 
|  |  | 
|  | copy | 
|  | Copy targets should have exactly one entry in the outputs list. If there is | 
|  | exactly one source, this can be a literal file name or a source expansion. | 
|  | If there is more than one source, this must contain a source expansion to | 
|  | map a single input name to a single output name. See "gn help copy". | 
|  |  | 
|  | action_foreach | 
|  | Action_foreach targets must always use source expansions to map input files | 
|  | to output files. There can be more than one output, which means that each | 
|  | invocation of the script will produce a set of files (presumably based on | 
|  | the name of the input file). See "gn help action_foreach". | 
|  |  | 
|  | action | 
|  | Action targets (excluding action_foreach) must list literal output file(s) | 
|  | with no source expansions. See "gn help action". | 
|  | )"; | 
|  |  | 
|  | const char kPool[] = "pool"; | 
|  | const char kPool_HelpShort[] = | 
|  | "pool: [string] Label of the pool used by the action."; | 
|  | const char kPool_Help[] = | 
|  | R"(pool: Label of the pool used by the action. | 
|  |  | 
|  | A fully-qualified label representing the pool that will be used for the | 
|  | action. Pools are defined using the pool() {...} declaration. | 
|  |  | 
|  | Example | 
|  |  | 
|  | action("action") { | 
|  | pool = "//build:custom_pool" | 
|  | ... | 
|  | } | 
|  | )"; | 
|  |  | 
|  | const char kPrecompiledHeader[] = "precompiled_header"; | 
|  | const char kPrecompiledHeader_HelpShort[] = | 
|  | "precompiled_header: [string] Header file to precompile."; | 
|  | const char kPrecompiledHeader_Help[] = | 
|  | R"(precompiled_header: [string] Header file to precompile. | 
|  |  | 
|  | Precompiled headers will be used when a target specifies this value, or a | 
|  | config applying to this target specifies this value. In addition, the tool | 
|  | corresponding to the source files must also specify precompiled headers (see | 
|  | "gn help tool"). The tool will also specify what type of precompiled headers | 
|  | to use, by setting precompiled_header_type to either "gcc" or "msvc". | 
|  |  | 
|  | The precompiled header/source variables can be specified on a target or a | 
|  | config, but must be the same for all configs applying to a given target since | 
|  | a target can only have one precompiled header. | 
|  |  | 
|  | If you use both C and C++ sources, the precompiled header and source file | 
|  | will be compiled once per language. You will want to make sure to wrap C++ | 
|  | includes in __cplusplus #ifdefs so the file will compile in C mode. | 
|  |  | 
|  | GCC precompiled headers | 
|  |  | 
|  | When using GCC-style precompiled headers, "precompiled_source" contains the | 
|  | path of a .h file that is precompiled and then included by all source files | 
|  | in targets that set "precompiled_source". | 
|  |  | 
|  | The value of "precompiled_header" is not used with GCC-style precompiled | 
|  | headers. | 
|  |  | 
|  | MSVC precompiled headers | 
|  |  | 
|  | When using MSVC-style precompiled headers, the "precompiled_header" value is | 
|  | a string corresponding to the header. This is NOT a path to a file that GN | 
|  | recognises, but rather the exact string that appears in quotes after | 
|  | an #include line in source code. The compiler will match this string against | 
|  | includes or forced includes (/FI). | 
|  |  | 
|  | MSVC also requires a source file to compile the header with. This must be | 
|  | specified by the "precompiled_source" value. In contrast to the header value, | 
|  | this IS a GN-style file name, and tells GN which source file to compile to | 
|  | make the .pch file used for subsequent compiles. | 
|  |  | 
|  | For example, if the toolchain specifies MSVC headers: | 
|  |  | 
|  | toolchain("vc_x64") { | 
|  | ... | 
|  | tool("cxx") { | 
|  | precompiled_header_type = "msvc" | 
|  | ... | 
|  |  | 
|  | You might make a config like this: | 
|  |  | 
|  | config("use_precompiled_headers") { | 
|  | precompiled_header = "build/precompile.h" | 
|  | precompiled_source = "//build/precompile.cc" | 
|  |  | 
|  | # Either your source files should #include "build/precompile.h" | 
|  | # first, or you can do this to force-include the header. | 
|  | cflags = [ "/FI$precompiled_header" ] | 
|  | } | 
|  |  | 
|  | And then define a target that uses the config: | 
|  |  | 
|  | executable("doom_melon") { | 
|  | configs += [ ":use_precompiled_headers" ] | 
|  | ... | 
|  | )"; | 
|  |  | 
|  | const char kPrecompiledHeaderType[] = "precompiled_header_type"; | 
|  | const char kPrecompiledHeaderType_HelpShort[] = | 
|  | "precompiled_header_type: [string] \"gcc\" or \"msvc\"."; | 
|  | const char kPrecompiledHeaderType_Help[] = | 
|  | R"(precompiled_header_type: [string] "gcc" or "msvc". | 
|  |  | 
|  | See "gn help precompiled_header". | 
|  | )"; | 
|  |  | 
|  | const char kPrecompiledSource[] = "precompiled_source"; | 
|  | const char kPrecompiledSource_HelpShort[] = | 
|  | "precompiled_source: [file name] Source file to precompile."; | 
|  | const char kPrecompiledSource_Help[] = | 
|  | R"(precompiled_source: [file name] Source file to precompile. | 
|  |  | 
|  | The source file that goes along with the precompiled_header when using | 
|  | "msvc"-style precompiled headers. It will be implicitly added to the sources | 
|  | of the target. See "gn help precompiled_header". | 
|  | )"; | 
|  |  | 
|  | const char kProductType[] = "product_type"; | 
|  | const char kProductType_HelpShort[] = | 
|  | "product_type: [string] Product type for Xcode projects."; | 
|  | const char kProductType_Help[] = | 
|  | R"(product_type: Product type for Xcode projects. | 
|  |  | 
|  | Correspond to the type of the product of a create_bundle target. Only | 
|  | meaningful to Xcode (used as part of the Xcode project generation). | 
|  |  | 
|  | When generating Xcode project files, only create_bundle target with a | 
|  | non-empty product_type will have a corresponding target in Xcode project. | 
|  | )"; | 
|  |  | 
|  | const char kPublic[] = "public"; | 
|  | const char kPublic_HelpShort[] = | 
|  | "public: [file list] Declare public header files for a target."; | 
|  | const char kPublic_Help[] = | 
|  | R"(public: Declare public header files for a target. | 
|  |  | 
|  | A list of files that other targets can include. These permissions are checked | 
|  | via the "check" command (see "gn help check"). | 
|  |  | 
|  | If no public files are declared, other targets (assuming they have visibility | 
|  | to depend on this target) can include any file in the sources list. If this | 
|  | variable is defined on a target, dependent targets may only include files on | 
|  | this whitelist unless that target is marked as a friend (see "gn help | 
|  | friend"). | 
|  |  | 
|  | Header file permissions are also subject to visibility. A target must be | 
|  | visible to another target to include any files from it at all and the public | 
|  | headers indicate which subset of those files are permitted. See "gn help | 
|  | visibility" for more. | 
|  |  | 
|  | Public files are inherited through the dependency tree. So if there is a | 
|  | dependency A -> B -> C, then A can include C's public headers. However, the | 
|  | same is NOT true of visibility, so unless A is in C's visibility list, the | 
|  | include will be rejected. | 
|  |  | 
|  | GN only knows about files declared in the "sources" and "public" sections of | 
|  | targets. If a file is included that is not known to the build, it will be | 
|  | allowed. | 
|  |  | 
|  | It is common for test targets to need to include private headers for their | 
|  | associated code. In this case, list the test target in the "friend" list of | 
|  | the target that owns the private header to allow the inclusion. See | 
|  | "gn help friend" for more. | 
|  |  | 
|  | When a binary target has no explicit or implicit public headers (a "public" | 
|  | list is defined but is empty), GN assumes that the target can not propagate | 
|  | any compile-time dependencies up the dependency tree. In this case, the build | 
|  | can be parallelized more efficiently. | 
|  | Say there are dependencies: | 
|  | A (shared library) -> B (shared library) -> C (action). | 
|  | Normally C must complete before any source files in A can compile (because | 
|  | there might be generated includes). But when B explicitly declares no public | 
|  | headers, C can execute in parallel with A's compile steps. C must still be | 
|  | complete before any dependents link. | 
|  |  | 
|  | Examples | 
|  |  | 
|  | These exact files are public: | 
|  | public = [ "foo.h", "bar.h" ] | 
|  |  | 
|  | No files are public (no targets may include headers from this one): | 
|  | # This allows starting compilation in dependent targets earlier. | 
|  | public = [] | 
|  | )"; | 
|  |  | 
|  | const char kPublicConfigs[] = "public_configs"; | 
|  | const char kPublicConfigs_HelpShort[] = | 
|  | "public_configs: [label list] Configs applied to dependents."; | 
|  | const char kPublicConfigs_Help[] = | 
|  | R"(public_configs: Configs to be applied on dependents. | 
|  |  | 
|  | A list of config labels. | 
|  |  | 
|  | Targets directly depending on this one will have the configs listed in this | 
|  | variable added to them. These configs will also apply to the current target. | 
|  | Generally, public configs are used to apply defines and include directories | 
|  | necessary to compile this target's header files. | 
|  |  | 
|  | See also "gn help all_dependent_configs". | 
|  |  | 
|  | Propagation of public configs | 
|  |  | 
|  | Public configs are applied to all targets that depend directly on this one. | 
|  | These dependant targets can further push this target's public configs | 
|  | higher in the dependency tree by depending on it via public_deps (see "gn | 
|  | help public_deps"). | 
|  |  | 
|  | static_library("toplevel") { | 
|  | # This target will get "my_config" applied to it. However, since this | 
|  | # target uses "deps" and not "public_deps", targets that depend on this | 
|  | # one won't get it. | 
|  | deps = [ ":intermediate" ] | 
|  | } | 
|  |  | 
|  | static_library("intermediate") { | 
|  | # Depending on "lower" in any way will apply "my_config" to this target. | 
|  | # Additionall, since this target depends on "lower" via public_deps, | 
|  | # targets that depend on this one will also get "my_config". | 
|  | public_deps = [ ":lower" ] | 
|  | } | 
|  |  | 
|  | static_library("lower") { | 
|  | # This will get applied to all targets that depend on this one. | 
|  | public_configs = [ ":my_config" ] | 
|  | } | 
|  |  | 
|  | Public config propagation happens in a second phase once a target and all of | 
|  | its dependencies have been resolved. Therefore, a target will not see these | 
|  | force-added configs in their "configs" variable while the script is running, | 
|  | and they can not be removed. As a result, this capability should generally | 
|  | only be used to add defines and include directories rather than setting | 
|  | complicated flags that some targets may not want. | 
|  |  | 
|  | Public configs may or may not be propagated across toolchain boundaries | 
|  | depending on the value of the propagates_configs flag (see "gn help | 
|  | toolchain") on the toolchain of the target declaring the public_config. | 
|  |  | 
|  | Avoiding applying public configs to this target | 
|  |  | 
|  | If you want the config to apply to targets that depend on this one, but NOT | 
|  | this one, define an extra layer of indirection using a group: | 
|  |  | 
|  | # External targets depend on this group. | 
|  | group("my_target") { | 
|  | # Config to apply to all targets that depend on this one. | 
|  | public_configs = [ ":external_settings" ] | 
|  | deps = [ ":internal_target" ] | 
|  | } | 
|  |  | 
|  | # Internal target to actually compile the sources. | 
|  | static_library("internal_target") { | 
|  | # Force all external targets to depend on the group instead of directly | 
|  | # on this so the "external_settings" config will get applied. | 
|  | visibility = [ ":my_target" ] | 
|  | ... | 
|  | } | 
|  |  | 
|  | )" COMMON_ORDERING_HELP; | 
|  |  | 
|  | const char kPublicDeps[] = "public_deps"; | 
|  | const char kPublicDeps_HelpShort[] = | 
|  | "public_deps: [label list] Declare public dependencies."; | 
|  | const char kPublicDeps_Help[] = | 
|  | R"(public_deps: Declare public dependencies. | 
|  |  | 
|  | Public dependencies are like private dependencies (see "gn help deps") but | 
|  | additionally express that the current target exposes the listed deps as part | 
|  | of its public API. | 
|  |  | 
|  | This has several ramifications: | 
|  |  | 
|  | - public_configs that are part of the dependency are forwarded to direct | 
|  | dependents. | 
|  |  | 
|  | - Public headers in the dependency are usable by dependents (includes do | 
|  | not require a direct dependency or visibility). | 
|  |  | 
|  | - If the current target is a shared library, other shared libraries that it | 
|  | publicly depends on (directly or indirectly) are propagated up the | 
|  | dependency tree to dependents for linking. | 
|  |  | 
|  | See also "gn help public_configs". | 
|  |  | 
|  | Discussion | 
|  |  | 
|  | Say you have three targets: A -> B -> C. C's visibility may allow B to depend | 
|  | on it but not A. Normally, this would prevent A from including any headers | 
|  | from C, and C's public_configs would apply only to B. | 
|  |  | 
|  | If B lists C in its public_deps instead of regular deps, A will now inherit | 
|  | C's public_configs and the ability to include C's public headers. | 
|  |  | 
|  | Generally if you are writing a target B and you include C's headers as part | 
|  | of B's public headers, or targets depending on B should consider B and C to | 
|  | be part of a unit, you should use public_deps instead of deps. | 
|  |  | 
|  | Example | 
|  |  | 
|  | # This target can include files from "c" but not from | 
|  | # "super_secret_implementation_details". | 
|  | executable("a") { | 
|  | deps = [ ":b" ] | 
|  | } | 
|  |  | 
|  | shared_library("b") { | 
|  | deps = [ ":super_secret_implementation_details" ] | 
|  | public_deps = [ ":c" ] | 
|  | } | 
|  | )"; | 
|  |  | 
|  | const char kRebase[] = "rebase"; | 
|  | const char kRebase_HelpShort[] = | 
|  | "rebase: [boolean] Rebase collected metadata as files."; | 
|  | const char kRebase_Help[] = | 
|  | R"(rebase: Rebase collected metadata as files. | 
|  |  | 
|  | A boolean that triggers a rebase of collected metadata strings based on their | 
|  | declared file. Defaults to false. | 
|  |  | 
|  | Metadata generally declares files as strings relative to the local build file. | 
|  | However, this data is often used in other contexts, and so setting this flag | 
|  | will force the metadata collection to be rebased according to the local build | 
|  | file's location and thus allow the filename to be used anywhere. | 
|  |  | 
|  | Setting this flag will raise an error if any target's specified metadata is | 
|  | not a string value. | 
|  |  | 
|  | See also "gn help generated_file". | 
|  | )"; | 
|  |  | 
|  | const char kResponseFileContents[] = "response_file_contents"; | 
|  | const char kResponseFileContents_HelpShort[] = | 
|  | "response_file_contents: [string list] Contents of .rsp file for actions."; | 
|  | const char kResponseFileContents_Help[] = | 
|  | R"*(response_file_contents: Contents of a response file for actions. | 
|  |  | 
|  | Sometimes the arguments passed to a script can be too long for the system's | 
|  | command-line capabilities. This is especially the case on Windows where the | 
|  | maximum command-line length is less than 8K. A response file allows you to | 
|  | pass an unlimited amount of data to a script in a temporary file for an | 
|  | action or action_foreach target. | 
|  |  | 
|  | If the response_file_contents variable is defined and non-empty, the list | 
|  | will be treated as script args (including possibly substitution patterns) | 
|  | that will be written to a temporary file at build time. The name of the | 
|  | temporary file will be substituted for "{{response_file_name}}" in the script | 
|  | args. | 
|  |  | 
|  | The response file contents will always be quoted and escaped according to | 
|  | Unix shell rules. To parse the response file, the Python script should use | 
|  | "shlex.split(file_contents)". | 
|  |  | 
|  | Example | 
|  |  | 
|  | action("process_lots_of_files") { | 
|  | script = "process.py", | 
|  | inputs = [ ... huge list of files ... ] | 
|  |  | 
|  | # Write all the inputs to a response file for the script. Also, | 
|  | # make the paths relative to the script working directory. | 
|  | response_file_contents = rebase_path(inputs, root_build_dir) | 
|  |  | 
|  | # The script expects the name of the response file in --file-list. | 
|  | args = [ | 
|  | "--enable-foo", | 
|  | "--file-list={{response_file_name}}", | 
|  | ] | 
|  | } | 
|  | )*"; | 
|  |  | 
|  | const char kScript[] = "script"; | 
|  | const char kScript_HelpShort[] = "script: [file name] Script file for actions."; | 
|  | const char kScript_Help[] = | 
|  | R"(script: Script file for actions. | 
|  |  | 
|  | An absolute or buildfile-relative file name of a Python script to run for a | 
|  | action and action_foreach targets (see "gn help action" and "gn help | 
|  | action_foreach"). | 
|  | )"; | 
|  |  | 
|  | const char kSources[] = "sources"; | 
|  | const char kSources_HelpShort[] = | 
|  | "sources: [file list] Source files for a target."; | 
|  | const char kSources_Help[] = | 
|  | R"(sources: Source files for a target | 
|  |  | 
|  | A list of files. Non-absolute paths will be resolved relative to the current | 
|  | build file. | 
|  |  | 
|  | Sources for binary targets | 
|  |  | 
|  | For binary targets (source sets, executables, and libraries), the known file | 
|  | types will be compiled with the associated tools. Unknown file types and | 
|  | headers will be skipped. However, you should still list all C/C+ header files | 
|  | so GN knows about the existence of those files for the purposes of include | 
|  | checking. | 
|  |  | 
|  | As a special case, a file ending in ".def" will be treated as a Windows | 
|  | module definition file. It will be appended to the link line with a | 
|  | preceding "/DEF:" string. There must be at most one .def file in a target | 
|  | and they do not cross dependency boundaries (so specifying a .def file in a | 
|  | static library or source set will have no effect on the executable or shared | 
|  | library they're linked into). | 
|  |  | 
|  | For Rust targets that do not specify a crate_root, then the crate_root will | 
|  | look for a lib.rs file (or main.rs for executable) or a single file in | 
|  | sources, if sources contains only one file. | 
|  |  | 
|  | Sources for non-binary targets | 
|  |  | 
|  | action_foreach | 
|  | The sources are the set of files that the script will be executed over. The | 
|  | script will run once per file. | 
|  |  | 
|  | action | 
|  | The sources will be treated the same as inputs. See "gn help inputs" for | 
|  | more information and usage advice. | 
|  |  | 
|  | copy | 
|  | The source are the source files to copy. | 
|  | )"; | 
|  |  | 
|  | const char kXcodeTestApplicationName[] = "xcode_test_application_name"; | 
|  | const char kXcodeTestApplicationName_HelpShort[] = | 
|  | "xcode_test_application_name: [string] Name for Xcode test target."; | 
|  | const char kXcodeTestApplicationName_Help[] = | 
|  | R"(xcode_test_application_name: Name for Xcode test target. | 
|  |  | 
|  | Each unit and ui test target must have a test application target, and this | 
|  | value is used to specify the relationship. Only meaningful to Xcode (used as | 
|  | part of the Xcode project generation). | 
|  |  | 
|  | See "gn help create_bundle" for more information. | 
|  |  | 
|  | Example | 
|  |  | 
|  | create_bundle("chrome_xctest") { | 
|  | test_application_name = "chrome" | 
|  | ... | 
|  | } | 
|  | )"; | 
|  |  | 
|  | const char kTestonly[] = "testonly"; | 
|  | const char kTestonly_HelpShort[] = | 
|  | "testonly: [boolean] Declares a target must only be used for testing."; | 
|  | const char kTestonly_Help[] = | 
|  | R"(testonly: Declares a target must only be used for testing. | 
|  |  | 
|  | Boolean. Defaults to false. | 
|  |  | 
|  | When a target is marked "testonly = true", it must only be depended on by | 
|  | other test-only targets. Otherwise, GN will issue an error that the | 
|  | depenedency is not allowed. | 
|  |  | 
|  | This feature is intended to prevent accidentally shipping test code in a | 
|  | final product. | 
|  |  | 
|  | Example | 
|  |  | 
|  | source_set("test_support") { | 
|  | testonly = true | 
|  | ... | 
|  | } | 
|  | )"; | 
|  |  | 
|  | const char kVisibility[] = "visibility"; | 
|  | const char kVisibility_HelpShort[] = | 
|  | "visibility: [label list] A list of labels that can depend on a target."; | 
|  | const char kVisibility_Help[] = | 
|  | R"(visibility: A list of labels that can depend on a target. | 
|  |  | 
|  | A list of labels and label patterns that define which targets can depend on | 
|  | the current one. These permissions are checked via the "check" command (see | 
|  | "gn help check"). | 
|  |  | 
|  | If visibility is not defined, it defaults to public ("*"). | 
|  |  | 
|  | If visibility is defined, only the targets with labels that match it can | 
|  | depend on the current target. The empty list means no targets can depend on | 
|  | the current target. | 
|  |  | 
|  | Tip: Often you will want the same visibility for all targets in a BUILD file. | 
|  | In this case you can just put the definition at the top, outside of any | 
|  | target, and the targets will inherit that scope and see the definition. | 
|  |  | 
|  | Patterns | 
|  |  | 
|  | See "gn help label_pattern" for more details on what types of patterns are | 
|  | supported. If a toolchain is specified, only targets in that toolchain will | 
|  | be matched. If a toolchain is not specified on a pattern, targets in all | 
|  | toolchains will be matched. | 
|  |  | 
|  | Examples | 
|  |  | 
|  | Only targets in the current buildfile ("private"): | 
|  | visibility = [ ":*" ] | 
|  |  | 
|  | No targets (used for targets that should be leaf nodes): | 
|  | visibility = [] | 
|  |  | 
|  | Any target ("public", the default): | 
|  | visibility = [ "*" ] | 
|  |  | 
|  | All targets in the current directory and any subdirectory: | 
|  | visibility = [ "./*" ] | 
|  |  | 
|  | Any target in "//bar/BUILD.gn": | 
|  | visibility = [ "//bar:*" ] | 
|  |  | 
|  | Any target in "//bar/" or any subdirectory thereof: | 
|  | visibility = [ "//bar/*" ] | 
|  |  | 
|  | Just these specific targets: | 
|  | visibility = [ ":mything", "//foo:something_else" ] | 
|  |  | 
|  | Any target in the current directory and any subdirectory thereof, plus | 
|  | any targets in "//bar/" and any subdirectory thereof. | 
|  | visibility = [ "./*", "//bar/*" ] | 
|  | )"; | 
|  |  | 
|  | const char kWalkKeys[] = "walk_keys"; | 
|  | const char kWalkKeys_HelpShort[] = | 
|  | "walk_keys: [string list] Key(s) for managing the metadata collection " | 
|  | "walk."; | 
|  | const char kWalkKeys_Help[] = | 
|  | R"(walk_keys: Key(s) for managing the metadata collection walk. | 
|  |  | 
|  | Defaults to []. | 
|  |  | 
|  | These keys are used to control the next step in a collection walk, acting as | 
|  | barriers. If a specified key is defined in a target's metadata, the walk will | 
|  | use the targets listed in that value to determine which targets are walked. | 
|  |  | 
|  | If no walk_keys are specified for a generated_file target (i.e. "[]"), the | 
|  | walk will touch all deps and data_deps of the specified target recursively. | 
|  |  | 
|  | See "gn help generated_file". | 
|  | )"; | 
|  |  | 
|  | const char kWriteValueContents[] = "contents"; | 
|  | const char kWriteValueContents_HelpShort[] = | 
|  | "contents: Contents to write to file."; | 
|  | const char kWriteValueContents_Help[] = | 
|  | R"(contents: Contents to write to file. | 
|  |  | 
|  | The contents of the file for a generated_file target. | 
|  | See "gn help generated_file". | 
|  | )"; | 
|  |  | 
|  | const char kWriteOutputConversion[] = "output_conversion"; | 
|  | const char kWriteOutputConversion_HelpShort[] = | 
|  | "output_conversion: Data format for generated_file targets."; | 
|  | const char kWriteOutputConversion_Help[] = | 
|  | R"("output_conversion: Data format for generated_file targets. | 
|  |  | 
|  | Controls how the "contents" of a generated_file target is formatted. | 
|  | See "gn help io_conversion". | 
|  | )"; | 
|  |  | 
|  | const char kWriteRuntimeDeps[] = "write_runtime_deps"; | 
|  | const char kWriteRuntimeDeps_HelpShort[] = | 
|  | "write_runtime_deps: Writes the target's runtime_deps to the given path."; | 
|  | const char kWriteRuntimeDeps_Help[] = | 
|  | R"(write_runtime_deps: Writes the target's runtime_deps to the given path. | 
|  |  | 
|  | Does not synchronously write the file, but rather schedules it to be written | 
|  | at the end of generation. | 
|  |  | 
|  | If the file exists and the contents are identical to that being written, the | 
|  | file will not be updated. This will prevent unnecessary rebuilds of targets | 
|  | that depend on this file. | 
|  |  | 
|  | Path must be within the output directory. | 
|  |  | 
|  | See "gn help runtime_deps" for how the runtime dependencies are computed. | 
|  |  | 
|  | The format of this file will list one file per line with no escaping. The | 
|  | files will be relative to the root_build_dir. The first line of the file will | 
|  | be the main output file of the target itself. The file contents will be the | 
|  | same as requesting the runtime deps be written on the command line (see "gn | 
|  | help --runtime-deps-list-file"). | 
|  | )"; | 
|  |  | 
|  | const char kXcodeExtraAttributes[] = "xcode_extra_attributes"; | 
|  | const char kXcodeExtraAttributes_HelpShort[] = | 
|  | "xcode_extra_attributes: [scope] Extra attributes for Xcode projects."; | 
|  | const char kXcodeExtraAttributes_Help[] = | 
|  | R"(xcode_extra_attributes: [scope] Extra attributes for Xcode projects. | 
|  |  | 
|  | The value defined in this scope will be copied to the EXTRA_ATTRIBUTES | 
|  | property of the generated Xcode project. They are only meaningful when | 
|  | generating with --ide=xcode. | 
|  |  | 
|  | See "gn help create_bundle" for more information. | 
|  | )"; | 
|  |  | 
|  | // ----------------------------------------------------------------------------- | 
|  |  | 
|  | VariableInfo::VariableInfo() : help_short(""), help("") {} | 
|  |  | 
|  | VariableInfo::VariableInfo(const char* in_help_short, const char* in_help) | 
|  | : help_short(in_help_short), help(in_help) {} | 
|  |  | 
|  | #define INSERT_VARIABLE(var) \ | 
|  | info_map[k##var] = VariableInfo(k##var##_HelpShort, k##var##_Help); | 
|  |  | 
|  | const VariableInfoMap& GetBuiltinVariables() { | 
|  | static VariableInfoMap info_map; | 
|  | if (info_map.empty()) { | 
|  | INSERT_VARIABLE(CurrentCpu) | 
|  | INSERT_VARIABLE(CurrentOs) | 
|  | INSERT_VARIABLE(CurrentToolchain) | 
|  | INSERT_VARIABLE(DefaultToolchain) | 
|  | INSERT_VARIABLE(HostCpu) | 
|  | INSERT_VARIABLE(HostOs) | 
|  | INSERT_VARIABLE(Invoker) | 
|  | INSERT_VARIABLE(PythonPath) | 
|  | INSERT_VARIABLE(RootBuildDir) | 
|  | INSERT_VARIABLE(RootGenDir) | 
|  | INSERT_VARIABLE(RootOutDir) | 
|  | INSERT_VARIABLE(TargetCpu) | 
|  | INSERT_VARIABLE(TargetOs) | 
|  | INSERT_VARIABLE(TargetGenDir) | 
|  | INSERT_VARIABLE(TargetName) | 
|  | INSERT_VARIABLE(TargetOutDir) | 
|  | } | 
|  | return info_map; | 
|  | } | 
|  |  | 
|  | const VariableInfoMap& GetTargetVariables() { | 
|  | static VariableInfoMap info_map; | 
|  | if (info_map.empty()) { | 
|  | INSERT_VARIABLE(AllDependentConfigs) | 
|  | INSERT_VARIABLE(AllowCircularIncludesFrom) | 
|  | INSERT_VARIABLE(Arflags) | 
|  | INSERT_VARIABLE(Args) | 
|  | INSERT_VARIABLE(Asmflags) | 
|  | INSERT_VARIABLE(AssertNoDeps) | 
|  | INSERT_VARIABLE(BundleRootDir) | 
|  | INSERT_VARIABLE(BundleContentsDir) | 
|  | INSERT_VARIABLE(BundleResourcesDir) | 
|  | INSERT_VARIABLE(BundleDepsFilter) | 
|  | INSERT_VARIABLE(BundleExecutableDir) | 
|  | INSERT_VARIABLE(Cflags) | 
|  | INSERT_VARIABLE(CflagsC) | 
|  | INSERT_VARIABLE(CflagsCC) | 
|  | INSERT_VARIABLE(CflagsObjC) | 
|  | INSERT_VARIABLE(CflagsObjCC) | 
|  | INSERT_VARIABLE(CheckIncludes) | 
|  | INSERT_VARIABLE(CodeSigningArgs) | 
|  | INSERT_VARIABLE(CodeSigningScript) | 
|  | INSERT_VARIABLE(CodeSigningSources) | 
|  | INSERT_VARIABLE(CodeSigningOutputs) | 
|  | INSERT_VARIABLE(CompleteStaticLib) | 
|  | INSERT_VARIABLE(Configs) | 
|  | INSERT_VARIABLE(Data) | 
|  | INSERT_VARIABLE(DataDeps) | 
|  | INSERT_VARIABLE(DataKeys) | 
|  | INSERT_VARIABLE(Defines) | 
|  | INSERT_VARIABLE(Depfile) | 
|  | INSERT_VARIABLE(Deps) | 
|  | INSERT_VARIABLE(Friend) | 
|  | INSERT_VARIABLE(IncludeDirs) | 
|  | INSERT_VARIABLE(Inputs) | 
|  | INSERT_VARIABLE(Ldflags) | 
|  | INSERT_VARIABLE(Libs) | 
|  | INSERT_VARIABLE(LibDirs) | 
|  | INSERT_VARIABLE(Metadata) | 
|  | INSERT_VARIABLE(OutputDir) | 
|  | INSERT_VARIABLE(OutputExtension) | 
|  | INSERT_VARIABLE(OutputName) | 
|  | INSERT_VARIABLE(OutputPrefixOverride) | 
|  | INSERT_VARIABLE(Outputs) | 
|  | INSERT_VARIABLE(PartialInfoPlist) | 
|  | INSERT_VARIABLE(Pool) | 
|  | INSERT_VARIABLE(PrecompiledHeader) | 
|  | INSERT_VARIABLE(PrecompiledHeaderType) | 
|  | INSERT_VARIABLE(PrecompiledSource) | 
|  | INSERT_VARIABLE(ProductType) | 
|  | INSERT_VARIABLE(Public) | 
|  | INSERT_VARIABLE(PublicConfigs) | 
|  | INSERT_VARIABLE(PublicDeps) | 
|  | INSERT_VARIABLE(Rebase) | 
|  | INSERT_VARIABLE(ResponseFileContents) | 
|  | INSERT_VARIABLE(Script) | 
|  | INSERT_VARIABLE(Sources) | 
|  | INSERT_VARIABLE(XcodeTestApplicationName) | 
|  | INSERT_VARIABLE(Testonly) | 
|  | INSERT_VARIABLE(Visibility) | 
|  | INSERT_VARIABLE(WalkKeys) | 
|  | INSERT_VARIABLE(WriteOutputConversion) | 
|  | INSERT_VARIABLE(WriteValueContents) | 
|  | INSERT_VARIABLE(WriteRuntimeDeps) | 
|  | INSERT_VARIABLE(XcodeExtraAttributes) | 
|  | InsertRustVariables(&info_map); | 
|  | } | 
|  | return info_map; | 
|  | } | 
|  |  | 
|  | #undef INSERT_VARIABLE | 
|  |  | 
|  | }  // namespace variables |