| // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef TOOLS_GN_SETTINGS_H_ | 
 | #define TOOLS_GN_SETTINGS_H_ | 
 |  | 
 | #include "base/files/file_path.h" | 
 | #include "gn/import_manager.h" | 
 | #include "gn/output_file.h" | 
 | #include "gn/scope.h" | 
 | #include "gn/source_dir.h" | 
 | #include "gn/toolchain.h" | 
 |  | 
 | class BuildSettings; | 
 |  | 
 | // Holds the settings for one toolchain invocation. There will be one | 
 | // Settings object for each toolchain type, each referring to the same | 
 | // BuildSettings object for shared stuff. | 
 | // | 
 | // The Settings object is const once it is constructed, which allows us to | 
 | // use it from multiple threads during target generation without locking (which | 
 | // is important, because it gets used a lot). | 
 | // | 
 | // The Toolchain object holds the set of stuff that is set by the toolchain | 
 | // declaration, which obviously needs to be set later when we actually parse | 
 | // the file with the toolchain declaration in it. | 
 | class Settings { | 
 |  public: | 
 |   // Constructs a toolchain settings. | 
 |   // | 
 |   // The output_subdir_name is the name we should use for the subdirectory in | 
 |   // the build output directory for this toolchain's outputs. The default | 
 |   // toolchain would use an empty string (it goes in the root build dir). | 
 |   // Otherwise, it must end in a slash. | 
 |   Settings(const BuildSettings* build_settings, | 
 |            const std::string& output_subdir_name); | 
 |  | 
 |   const BuildSettings* build_settings() const { return build_settings_; } | 
 |  | 
 |   // The actual Toolchain object pointer is not available on the settings | 
 |   // object because it might not be resolved yet. Code running after the | 
 |   // load is complete can ask the Builder for the Toolchain corresponding to | 
 |   // this label. | 
 |   const Label& toolchain_label() const { return toolchain_label_; } | 
 |   void set_toolchain_label(const Label& l) { toolchain_label_ = l; } | 
 |  | 
 |   const Label& default_toolchain_label() const { | 
 |     return default_toolchain_label_; | 
 |   } | 
 |   void set_default_toolchain_label(const Label& default_label) { | 
 |     default_toolchain_label_ = default_label; | 
 |   } | 
 |  | 
 |   // Indicates if this corresponds to the default toolchain. | 
 |   bool is_default() const { | 
 |     return toolchain_label_ == default_toolchain_label_; | 
 |   } | 
 |  | 
 |   const OutputFile& toolchain_output_subdir() const { | 
 |     return toolchain_output_subdir_; | 
 |   } | 
 |   const SourceDir& toolchain_output_dir() const { | 
 |     return toolchain_output_dir_; | 
 |   } | 
 |  | 
 |   // Directory for generated files. | 
 |   const SourceDir& toolchain_gen_dir() const { return toolchain_gen_dir_; } | 
 |  | 
 |   // The import manager caches the result of executing imported files in the | 
 |   // context of a given settings object. | 
 |   // | 
 |   // See the ItemTree getter in GlobalSettings for why this doesn't return a | 
 |   // const pointer. | 
 |   ImportManager& import_manager() const { return import_manager_; } | 
 |  | 
 |   const Scope* base_config() const { return &base_config_; } | 
 |   Scope* base_config() { return &base_config_; } | 
 |  | 
 |   // Set to true when every target we encounter should be generated. False | 
 |   // means that only targets that have a dependency from (directly or | 
 |   // indirectly) some magic root node are actually generated. See the comments | 
 |   // on ItemTree for more. | 
 |   bool greedy_target_generation() const { return greedy_target_generation_; } | 
 |   void set_greedy_target_generation(bool gtg) { | 
 |     greedy_target_generation_ = gtg; | 
 |   } | 
 |  | 
 |  private: | 
 |   const BuildSettings* build_settings_; | 
 |  | 
 |   Label toolchain_label_; | 
 |   Label default_toolchain_label_; | 
 |  | 
 |   mutable ImportManager import_manager_; | 
 |  | 
 |   // The subdirectory inside the build output for this toolchain. For the | 
 |   // default toolchain, this will be empty (since the default toolchain's | 
 |   // output directory is the same as the build directory). When nonempty, this | 
 |   // is guaranteed to end in a slash. | 
 |   OutputFile toolchain_output_subdir_; | 
 |  | 
 |   // Full source file path to the toolchain output directory. | 
 |   SourceDir toolchain_output_dir_; | 
 |  | 
 |   SourceDir toolchain_gen_dir_; | 
 |  | 
 |   Scope base_config_; | 
 |  | 
 |   bool greedy_target_generation_ = false; | 
 |  | 
 |   Settings(const Settings&) = delete; | 
 |   Settings& operator=(const Settings&) = delete; | 
 | }; | 
 |  | 
 | #endif  // TOOLS_GN_SETTINGS_H_ |