| // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include <algorithm> | |
| #include <memory> | |
| #include "gn/builder.h" | |
| #include "gn/config.h" | |
| #include "gn/loader.h" | |
| #include "gn/target.h" | |
| #include "gn/test_with_scheduler.h" | |
| #include "gn/test_with_scope.h" | |
| #include "gn/toolchain.h" | |
| #include "util/test/test.h" | |
| namespace gn_builder_unittest { | |
| class MockLoader : public Loader { | |
| public: | |
| MockLoader() = default; | |
| // Loader implementation: | |
| void Load(const SourceFile& file, | |
| const LocationRange& origin, | |
| const Label& toolchain_name) override { | |
| files_.push_back(file); | |
| } | |
| void ToolchainLoaded(const Toolchain* toolchain) override {} | |
| Label GetDefaultToolchain() const override { return Label(); } | |
| const Settings* GetToolchainSettings(const Label& label) const override { | |
| return nullptr; | |
| } | |
| SourceFile BuildFileForLabel(const Label& label) const override { | |
| return SourceFile(label.dir().value() + "BUILD.gn"); | |
| } | |
| bool HasLoadedNone() const { return files_.empty(); } | |
| // Returns true if one/two loads have been requested and they match the given | |
| // file(s). This will clear the records so it will be empty for the next call. | |
| bool HasLoadedOne(const SourceFile& file) { | |
| if (files_.size() != 1u) { | |
| files_.clear(); | |
| return false; | |
| } | |
| bool match = (files_[0] == file); | |
| files_.clear(); | |
| return match; | |
| } | |
| bool HasLoadedTwo(const SourceFile& a, const SourceFile& b) { | |
| if (files_.size() != 2u) { | |
| files_.clear(); | |
| return false; | |
| } | |
| bool match = ((files_[0] == a && files_[1] == b) || | |
| (files_[0] == b && files_[1] == a)); | |
| files_.clear(); | |
| return match; | |
| } | |
| bool HasLoadedOnce(const SourceFile& f) { | |
| return count(files_.begin(), files_.end(), f) == 1; | |
| } | |
| private: | |
| ~MockLoader() override = default; | |
| std::vector<SourceFile> files_; | |
| }; | |
| class BuilderTest : public TestWithScheduler { | |
| public: | |
| BuilderTest() | |
| : loader_(new MockLoader), | |
| builder_(loader_.get()), | |
| settings_(&build_settings_, std::string()), | |
| scope_(&settings_) { | |
| build_settings_.SetBuildDir(SourceDir("//out/")); | |
| settings_.set_toolchain_label(Label(SourceDir("//tc/"), "default")); | |
| settings_.set_default_toolchain_label(settings_.toolchain_label()); | |
| } | |
| Toolchain* DefineToolchain() { | |
| Toolchain* tc = new Toolchain(&settings_, settings_.toolchain_label()); | |
| TestWithScope::SetupToolchain(tc); | |
| builder_.ItemDefined(std::unique_ptr<Item>(tc)); | |
| return tc; | |
| } | |
| protected: | |
| scoped_refptr<MockLoader> loader_; | |
| Builder builder_; | |
| BuildSettings build_settings_; | |
| Settings settings_; | |
| Scope scope_; | |
| }; | |
| TEST_F(BuilderTest, BasicDeps) { | |
| SourceDir toolchain_dir = settings_.toolchain_label().dir(); | |
| std::string toolchain_name = settings_.toolchain_label().name(); | |
| // Construct a dependency chain: A -> B -> C. Define A first with a | |
| // forward-reference to B, then C, then B to test the different orders that | |
| // the dependencies are hooked up. | |
| Label a_label(SourceDir("//a/"), "a", toolchain_dir, toolchain_name); | |
| Label b_label(SourceDir("//b/"), "b", toolchain_dir, toolchain_name); | |
| Label c_label(SourceDir("//c/"), "c", toolchain_dir, toolchain_name); | |
| // The builder will take ownership of the pointers. | |
| Target* a = new Target(&settings_, a_label); | |
| a->public_deps().push_back(LabelTargetPair(b_label)); | |
| a->set_output_type(Target::EXECUTABLE); | |
| builder_.ItemDefined(std::unique_ptr<Item>(a)); | |
| // Should have requested that B and the toolchain is loaded. | |
| EXPECT_TRUE(loader_->HasLoadedTwo(SourceFile("//tc/BUILD.gn"), | |
| SourceFile("//b/BUILD.gn"))); | |
| // Define the toolchain. | |
| DefineToolchain(); | |
| BuilderRecord* toolchain_record = | |
| builder_.GetRecord(settings_.toolchain_label()); | |
| ASSERT_TRUE(toolchain_record); | |
| EXPECT_EQ(BuilderRecord::ITEM_TOOLCHAIN, toolchain_record->type()); | |
| // A should be unresolved with an item | |
| BuilderRecord* a_record = builder_.GetRecord(a_label); | |
| EXPECT_TRUE(a_record->item()); | |
| EXPECT_TRUE(a_record->is_defined()); | |
| EXPECT_FALSE(a_record->is_resolved()); | |
| EXPECT_FALSE(a_record->can_resolve()); | |
| // B should be unresolved, have no item, and no deps. | |
| BuilderRecord* b_record = builder_.GetRecord(b_label); | |
| EXPECT_FALSE(b_record->item()); | |
| EXPECT_FALSE(b_record->is_defined()); | |
| EXPECT_FALSE(b_record->is_resolved()); | |
| EXPECT_FALSE(b_record->can_resolve()); | |
| EXPECT_TRUE(b_record->all_deps().empty()); | |
| // A should have two deps: B and the toolchain. Only B should be unresolved. | |
| EXPECT_EQ(2u, a_record->all_deps().size()); | |
| EXPECT_TRUE(a_record->all_deps().contains(toolchain_record)); | |
| EXPECT_TRUE(a_record->all_deps().contains(b_record)); | |
| std::vector<const BuilderRecord*> a_unresolved = | |
| a_record->GetSortedUnresolvedDeps(); | |
| EXPECT_EQ(1u, a_unresolved.size()); | |
| EXPECT_EQ(a_unresolved[0], b_record); | |
| // B should be marked as having A waiting on it. | |
| EXPECT_EQ(1u, b_record->waiting_on_resolution().size()); | |
| EXPECT_TRUE(b_record->waiting_on_resolution().contains(a_record)); | |
| // Add the C target. | |
| Target* c = new Target(&settings_, c_label); | |
| c->set_output_type(Target::STATIC_LIBRARY); | |
| c->visibility().SetPublic(); | |
| builder_.ItemDefined(std::unique_ptr<Item>(c)); | |
| // C only depends on the already-loaded toolchain so we shouldn't have | |
| // requested anything else. | |
| EXPECT_TRUE(loader_->HasLoadedNone()); | |
| // Add the B target. | |
| Target* b = new Target(&settings_, b_label); | |
| a->public_deps().push_back(LabelTargetPair(c_label)); | |
| b->set_output_type(Target::SHARED_LIBRARY); | |
| b->visibility().SetPublic(); | |
| builder_.ItemDefined(std::unique_ptr<Item>(b)); | |
| scheduler().Run(); | |
| // B depends only on the already-loaded C and toolchain so we shouldn't have | |
| // requested anything else. | |
| EXPECT_TRUE(loader_->HasLoadedNone()); | |
| // All targets should now be resolved. | |
| BuilderRecord* c_record = builder_.GetRecord(c_label); | |
| EXPECT_TRUE(a_record->is_resolved()); | |
| EXPECT_TRUE(b_record->is_resolved()); | |
| EXPECT_TRUE(c_record->is_resolved()); | |
| EXPECT_TRUE(a_record->GetSortedUnresolvedDeps().empty()); | |
| EXPECT_TRUE(b_record->GetSortedUnresolvedDeps().empty()); | |
| EXPECT_TRUE(c_record->GetSortedUnresolvedDeps().empty()); | |
| EXPECT_TRUE(a_record->waiting_on_resolution().empty()); | |
| EXPECT_TRUE(b_record->waiting_on_resolution().empty()); | |
| EXPECT_TRUE(c_record->waiting_on_resolution().empty()); | |
| } | |
| TEST_F(BuilderTest, SortedUnresolvedDeps) { | |
| SourceDir toolchain_dir = settings_.toolchain_label().dir(); | |
| std::string toolchain_name = settings_.toolchain_label().name(); | |
| // Construct a dependency graph with: | |
| // A -> B | |
| // A -> D | |
| // A -> C | |
| // | |
| // Ensure that the unresolved list of A is always [B, C, D] | |
| // | |
| Label a_label(SourceDir("//a/"), "a", toolchain_dir, toolchain_name); | |
| Label b_label(SourceDir("//b/"), "b", toolchain_dir, toolchain_name); | |
| Label c_label(SourceDir("//c/"), "c", toolchain_dir, toolchain_name); | |
| Label d_label(SourceDir("//d/"), "d", toolchain_dir, toolchain_name); | |
| BuilderRecord* a_record = builder_.GetOrCreateRecordForTesting(a_label); | |
| BuilderRecord* b_record = builder_.GetOrCreateRecordForTesting(b_label); | |
| BuilderRecord* c_record = builder_.GetOrCreateRecordForTesting(c_label); | |
| BuilderRecord* d_record = builder_.GetOrCreateRecordForTesting(d_label); | |
| // Set A's state to Defined as this is required by AddDep() to know | |
| // which kind of update to perform internally. Don't provide an Item | |
| // though, as this test doesn't need it. | |
| a_record->SetDefined(nullptr); | |
| a_record->AddDep(b_record); | |
| a_record->AddDep(d_record); | |
| a_record->AddDep(c_record); | |
| std::vector<const BuilderRecord*> a_unresolved = | |
| a_record->GetSortedUnresolvedDeps(); | |
| EXPECT_EQ(3u, a_unresolved.size()) << a_unresolved.size(); | |
| EXPECT_EQ(b_record, a_unresolved[0]); | |
| EXPECT_EQ(c_record, a_unresolved[1]); | |
| EXPECT_EQ(d_record, a_unresolved[2]); | |
| } | |
| // Tests that the "should generate" flag is set and propagated properly. | |
| TEST_F(BuilderTest, ShouldGenerate) { | |
| DefineToolchain(); | |
| // Define a secondary toolchain. | |
| Settings settings2(&build_settings_, "secondary/"); | |
| Label toolchain_label2(SourceDir("//tc/"), "secondary"); | |
| settings2.set_toolchain_label(toolchain_label2); | |
| Toolchain* tc2 = new Toolchain(&settings2, toolchain_label2); | |
| TestWithScope::SetupToolchain(tc2); | |
| builder_.ItemDefined(std::unique_ptr<Item>(tc2)); | |
| // Construct a dependency chain: A -> B. A is in the default toolchain, B | |
| // is not. | |
| Label a_label(SourceDir("//foo/"), "a", settings_.toolchain_label().dir(), | |
| "a"); | |
| Label b_label(SourceDir("//foo/"), "b", toolchain_label2.dir(), | |
| toolchain_label2.name()); | |
| // First define B. | |
| Target* b = new Target(&settings2, b_label); | |
| b->visibility().SetPublic(); | |
| b->set_output_type(Target::EXECUTABLE); | |
| builder_.ItemDefined(std::unique_ptr<Item>(b)); | |
| // B should not be marked generated by default. | |
| BuilderRecord* b_record = builder_.GetRecord(b_label); | |
| EXPECT_FALSE(b_record->should_generate()); | |
| // Define A with a dependency on B. | |
| Target* a = new Target(&settings_, a_label); | |
| a->public_deps().push_back(LabelTargetPair(b_label)); | |
| a->set_output_type(Target::EXECUTABLE); | |
| builder_.ItemDefined(std::unique_ptr<Item>(a)); | |
| scheduler().Run(); | |
| // A should have the generate bit set since it's in the default toolchain. | |
| BuilderRecord* a_record = builder_.GetRecord(a_label); | |
| EXPECT_TRUE(a_record->should_generate()); | |
| // It should have gotten pushed to B. | |
| EXPECT_TRUE(b_record->should_generate()); | |
| } | |
| // Test that "gen_deps" forces targets to be generated. | |
| TEST_F(BuilderTest, GenDeps) { | |
| DefineToolchain(); | |
| // Define another toolchain | |
| Settings settings2(&build_settings_, "alternate/"); | |
| Label alt_tc(SourceDir("//tc/"), "alternate"); | |
| settings2.set_toolchain_label(alt_tc); | |
| Toolchain* tc2 = new Toolchain(&settings2, alt_tc); | |
| TestWithScope::SetupToolchain(tc2); | |
| builder_.ItemDefined(std::unique_ptr<Item>(tc2)); | |
| // Construct the dependency chain A -> B -gen-> C -gen-> D where A is the only | |
| // target in the default toolchain. This should cause all 4 targets to be | |
| // generated. | |
| Label a_label(SourceDir("//a/"), "a", settings_.toolchain_label().dir(), | |
| settings_.toolchain_label().name()); | |
| Label b_label(SourceDir("//b/"), "b", alt_tc.dir(), alt_tc.name()); | |
| Label c_label(SourceDir("//c/"), "c", alt_tc.dir(), alt_tc.name()); | |
| Label d_label(SourceDir("//d/"), "d", alt_tc.dir(), alt_tc.name()); | |
| Target* c = new Target(&settings2, c_label); | |
| c->set_output_type(Target::EXECUTABLE); | |
| c->gen_deps().push_back(LabelTargetPair(d_label)); | |
| builder_.ItemDefined(std::unique_ptr<Item>(c)); | |
| Target* b = new Target(&settings2, b_label); | |
| b->set_output_type(Target::EXECUTABLE); | |
| b->visibility().SetPublic(); // Allow 'a' to depend on 'b' | |
| b->gen_deps().push_back(LabelTargetPair(c_label)); | |
| builder_.ItemDefined(std::unique_ptr<Item>(b)); | |
| Target* a = new Target(&settings_, a_label); | |
| a->set_output_type(Target::EXECUTABLE); | |
| a->private_deps().push_back(LabelTargetPair(b_label)); | |
| builder_.ItemDefined(std::unique_ptr<Item>(a)); | |
| // At this point, "should generate" should have propogated to C which should | |
| // request for D to be loaded | |
| EXPECT_TRUE(loader_->HasLoadedOnce(SourceFile("//d/BUILD.gn"))); | |
| Target* d = new Target(&settings2, d_label); | |
| d->set_output_type(Target::EXECUTABLE); | |
| builder_.ItemDefined(std::unique_ptr<Item>(d)); | |
| scheduler().Run(); | |
| BuilderRecord* a_record = builder_.GetRecord(a_label); | |
| BuilderRecord* b_record = builder_.GetRecord(b_label); | |
| BuilderRecord* c_record = builder_.GetRecord(c_label); | |
| BuilderRecord* d_record = builder_.GetRecord(d_label); | |
| EXPECT_TRUE(a_record->should_generate()); | |
| EXPECT_TRUE(b_record->should_generate()); | |
| EXPECT_TRUE(c_record->should_generate()); | |
| EXPECT_TRUE(d_record->should_generate()); | |
| } | |
| // Test that circular dependencies between gen_deps and deps are allowed | |
| TEST_F(BuilderTest, GenDepsCircle) { | |
| DefineToolchain(); | |
| Settings settings2(&build_settings_, "alternate/"); | |
| Label alt_tc(SourceDir("//tc/"), "alternate"); | |
| settings2.set_toolchain_label(alt_tc); | |
| Toolchain* tc2 = new Toolchain(&settings2, alt_tc); | |
| TestWithScope::SetupToolchain(tc2); | |
| builder_.ItemDefined(std::unique_ptr<Item>(tc2)); | |
| // A is in the default toolchain and lists B as a gen_dep | |
| // B is in an alternate toolchain and lists A as a normal dep | |
| Label a_label(SourceDir("//a/"), "a", settings_.toolchain_label().dir(), | |
| settings_.toolchain_label().name()); | |
| Label b_label(SourceDir("//b/"), "b", alt_tc.dir(), alt_tc.name()); | |
| Target* a = new Target(&settings_, a_label); | |
| a->gen_deps().push_back(LabelTargetPair(b_label)); | |
| a->set_output_type(Target::EXECUTABLE); | |
| a->visibility().SetPublic(); // Allow 'b' to depend on 'a' | |
| builder_.ItemDefined(std::unique_ptr<Item>(a)); | |
| Target* b = new Target(&settings2, b_label); | |
| b->private_deps().push_back(LabelTargetPair(a_label)); | |
| b->set_output_type(Target::EXECUTABLE); | |
| builder_.ItemDefined(std::unique_ptr<Item>(b)); | |
| scheduler().Run(); | |
| Err err; | |
| EXPECT_TRUE(builder_.CheckForBadItems(&err)); | |
| BuilderRecord* b_record = builder_.GetRecord(b_label); | |
| EXPECT_TRUE(b_record->should_generate()); | |
| } | |
| // Tests that configs applied to a config get loaded (bug 536844). | |
| TEST_F(BuilderTest, ConfigLoad) { | |
| SourceDir toolchain_dir = settings_.toolchain_label().dir(); | |
| std::string toolchain_name = settings_.toolchain_label().name(); | |
| // Construct a dependency chain: A -> B -> C. Define A first with a | |
| // forward-reference to B, then C, then B to test the different orders that | |
| // the dependencies are hooked up. | |
| Label a_label(SourceDir("//a/"), "a", toolchain_dir, toolchain_name); | |
| Label b_label(SourceDir("//b/"), "b", toolchain_dir, toolchain_name); | |
| Label c_label(SourceDir("//c/"), "c", toolchain_dir, toolchain_name); | |
| // The builder will take ownership of the pointers. | |
| Config* a = new Config(&settings_, a_label); | |
| a->configs().push_back(LabelConfigPair(b_label)); | |
| builder_.ItemDefined(std::unique_ptr<Item>(a)); | |
| // Should have requested that B is loaded. | |
| EXPECT_TRUE(loader_->HasLoadedOne(SourceFile("//b/BUILD.gn"))); | |
| } | |
| // Tests that "validations" dependencies behave correctly: | |
| // 1. They trigger the loading of the validated target's build file (simulating | |
| // cross-directory deps). | |
| // 2. The validator waits for the validation target to be DEFINED, not RESOLVED. | |
| // 3. This allows cycles (A validates B, B depends on A) to resolve without | |
| // error. | |
| TEST_F(BuilderTest, Validations) { | |
| DefineToolchain(); | |
| SourceDir toolchain_dir = settings_.toolchain_label().dir(); | |
| std::string toolchain_name = settings_.toolchain_label().name(); | |
| Label a_label(SourceDir("//a/"), "a", toolchain_dir, toolchain_name); | |
| Label b_label(SourceDir("//b/"), "b", toolchain_dir, toolchain_name); | |
| // Define A with validatation B. | |
| auto a = std::make_unique<Target>(&settings_, a_label); | |
| Target* a_ptr = a.get(); | |
| a_ptr->set_output_type(Target::ACTION); | |
| a_ptr->visibility().SetPublic(); | |
| a_ptr->validations().push_back(LabelTargetPair(b_label)); | |
| builder_.ItemDefined(std::move(a)); | |
| // Should have requested that B is loaded. | |
| EXPECT_TRUE(loader_->HasLoadedOne(SourceFile("//b/BUILD.gn"))); | |
| // A should NOT be resolved yet (waiting for B definition). | |
| BuilderRecord* a_record = builder_.GetRecord(a_label); | |
| EXPECT_TRUE(a_record); | |
| EXPECT_FALSE(a_record->is_resolved()); | |
| // Define B. B depends on A. | |
| auto b = std::make_unique<Target>(&settings_, b_label); | |
| Target* b_ptr = b.get(); | |
| b_ptr->set_output_type(Target::ACTION); | |
| b_ptr->visibility().SetPublic(); | |
| b_ptr->private_deps().push_back(LabelTargetPair(a_label)); | |
| builder_.ItemDefined(std::move(b)); | |
| scheduler().Run(); | |
| // Now both should be resolved. | |
| EXPECT_TRUE(a_record->is_resolved()); | |
| BuilderRecord* b_record = builder_.GetRecord(b_label); | |
| EXPECT_TRUE(b_record->is_resolved()); | |
| // There should be no cycle. | |
| Err err; | |
| EXPECT_TRUE(builder_.CheckForBadItems(&err)); | |
| EXPECT_FALSE(err.has_error()) << "CheckForBadItems error: " << err.message(); | |
| // A should have B in its validations. | |
| ASSERT_EQ(1u, a_ptr->validations().size()); | |
| EXPECT_EQ(b_ptr, a_ptr->validations()[0].ptr); | |
| } | |
| // Tests that validation dependencies block finalization until resolved. | |
| TEST_F(BuilderTest, ValidationsBlockWriting) { | |
| DefineToolchain(); | |
| SourceDir toolchain_dir = settings_.toolchain_label().dir(); | |
| std::string toolchain_name = settings_.toolchain_label().name(); | |
| Label a_label(SourceDir("//a/"), "a", toolchain_dir, toolchain_name); | |
| Label b_label(SourceDir("//b/"), "b", toolchain_dir, toolchain_name); | |
| Label c_label(SourceDir("//c/"), "c", toolchain_dir, toolchain_name); | |
| // Define A. A lists B in validations. | |
| auto a = std::make_unique<Target>(&settings_, a_label); | |
| a->set_output_type(Target::ACTION); | |
| a->validations().push_back(LabelTargetPair(b_label)); | |
| a->visibility().SetPublic(); | |
| builder_.ItemDefined(std::move(a)); | |
| // Define B. B depends on C. | |
| auto b = std::make_unique<Target>(&settings_, b_label); | |
| b->set_output_type(Target::ACTION); | |
| b->private_deps().push_back(LabelTargetPair(c_label)); | |
| b->visibility().SetPublic(); | |
| builder_.ItemDefined(std::move(b)); | |
| // C is unresolved (waiting on definition). | |
| // B is unresolved (waiting on C). | |
| // A should be RESOLVED (because B is defined, and validations only wait on | |
| // definition for resolution). BUT A should not be FINALIZED because B | |
| // is not resolved. | |
| BuilderRecord* a_record = builder_.GetRecord(a_label); | |
| BuilderRecord* b_record = builder_.GetRecord(b_label); | |
| BuilderRecord* c_record = builder_.GetRecord(c_label); | |
| scheduler().Run(); | |
| EXPECT_FALSE(c_record->is_resolved()); | |
| EXPECT_FALSE(b_record->is_resolved()); | |
| EXPECT_TRUE(a_record->is_resolved()); | |
| EXPECT_FALSE(a_record->is_finalized()); | |
| // Check that B knows A is waiting on it for writing. | |
| EXPECT_TRUE(b_record->waiting_on_validation_resolution().contains(a_record)); | |
| } | |
| // Tests that a target can validate a target that depends on it. | |
| // A -> validations -> B | |
| // B -> deps -> A | |
| TEST_F(BuilderTest, ValidationsWithCycle) { | |
| DefineToolchain(); | |
| SourceDir toolchain_dir = settings_.toolchain_label().dir(); | |
| std::string toolchain_name = settings_.toolchain_label().name(); | |
| Label a_label(SourceDir("//a/"), "a", toolchain_dir, toolchain_name); | |
| Label b_label(SourceDir("//b/"), "b", toolchain_dir, toolchain_name); | |
| // Define A. A lists B in validations. | |
| auto a = std::make_unique<Target>(&settings_, a_label); | |
| a->set_output_type(Target::ACTION); | |
| a->validations().push_back(LabelTargetPair(b_label)); | |
| a->visibility().SetPublic(); | |
| builder_.ItemDefined(std::move(a)); | |
| // Define B. B depends on A. | |
| auto b = std::make_unique<Target>(&settings_, b_label); | |
| b->set_output_type(Target::ACTION); | |
| b->private_deps().push_back(LabelTargetPair(a_label)); | |
| b->visibility().SetPublic(); | |
| builder_.ItemDefined(std::move(b)); | |
| BuilderRecord* a_record = builder_.GetRecord(a_label); | |
| BuilderRecord* b_record = builder_.GetRecord(b_label); | |
| scheduler().Run(); | |
| // Both should be resolved. | |
| EXPECT_TRUE(a_record->is_resolved()); | |
| EXPECT_TRUE(b_record->is_resolved()); | |
| // There should be no errors (cycle detection passed). | |
| Err err; | |
| EXPECT_TRUE(builder_.CheckForBadItems(&err)); | |
| EXPECT_SUCCESS(err); | |
| } | |
| // Tests that if a validation resolves, the target does NOT write if it | |
| // is still waiting on other dependencies to resolve. | |
| // A -> deps -> B | |
| // A -> validations -> C | |
| // Sequence: C finalizes. A should NOT be finalized. B resolves. A is finalized. | |
| TEST_F(BuilderTest, ValidationsPrematureWrite) { | |
| DefineToolchain(); | |
| SourceDir toolchain_dir = settings_.toolchain_label().dir(); | |
| std::string toolchain_name = settings_.toolchain_label().name(); | |
| Label a_label(SourceDir("//a/"), "a", toolchain_dir, toolchain_name); | |
| Label b_label(SourceDir("//b/"), "b", toolchain_dir, toolchain_name); | |
| Label c_label(SourceDir("//c/"), "c", toolchain_dir, toolchain_name); | |
| // Track written targets. | |
| std::vector<const BuilderRecord*> written; | |
| builder_.set_resolved_and_generated_callback( | |
| [&written](const BuilderRecord* record) { written.push_back(record); }); | |
| // Define A. A depends on B and has validation C. | |
| auto a = std::make_unique<Target>(&settings_, a_label); | |
| a->set_output_type(Target::ACTION); | |
| a->private_deps().push_back(LabelTargetPair(b_label)); | |
| a->validations().push_back(LabelTargetPair(c_label)); | |
| a->visibility().SetPublic(); | |
| builder_.ItemDefined(std::move(a)); | |
| // Define C. C is standalone. | |
| auto c = std::make_unique<Target>(&settings_, c_label); | |
| c->set_output_type(Target::ACTION); | |
| c->visibility().SetPublic(); | |
| builder_.ItemDefined(std::move(c)); | |
| // C should resolve then finalize. A is waiting on B. | |
| scheduler().Run(); | |
| BuilderRecord* a_record = builder_.GetRecord(a_label); | |
| BuilderRecord* c_record = builder_.GetRecord(c_label); | |
| EXPECT_TRUE(c_record->is_resolved()); | |
| EXPECT_TRUE(c_record->is_finalized()); | |
| EXPECT_FALSE(a_record->is_resolved()); | |
| // Only C should be written. | |
| ASSERT_EQ(1u, written.size()); | |
| EXPECT_EQ(c_record, written[0]); | |
| EXPECT_TRUE(c_record->is_finalized()); | |
| EXPECT_FALSE(a_record->is_finalized()); | |
| // Define B. | |
| auto b = std::make_unique<Target>(&settings_, b_label); | |
| b->set_output_type(Target::ACTION); | |
| b->visibility().SetPublic(); | |
| builder_.ItemDefined(std::move(b)); | |
| BuilderRecord* b_record = builder_.GetRecord(b_label); | |
| scheduler().Run(); | |
| EXPECT_TRUE(a_record->is_resolved()); | |
| EXPECT_TRUE(a_record->is_finalized()); | |
| // Order should be C, B, A. | |
| ASSERT_EQ(3u, written.size()); | |
| EXPECT_EQ(c_record, written[0]); | |
| EXPECT_EQ(b_record, written[1]); | |
| EXPECT_EQ(a_record, written[2]); | |
| } | |
| // Tests that RecursiveSetShouldGenerate does not trigger a write callback | |
| // if the target is waiting on validations (can_write() is false). | |
| TEST_F(BuilderTest, RecursiveShouldGenerateWithValidations) { | |
| DefineToolchain(); | |
| SourceDir toolchain_dir = settings_.toolchain_label().dir(); | |
| std::string toolchain_name = settings_.toolchain_label().name(); | |
| // Set root patterns to something that doesn't match A, B, etc. | |
| // This ensures they are not generated by default. | |
| std::vector<LabelPattern> dummy_patterns; | |
| dummy_patterns.push_back( | |
| LabelPattern(LabelPattern::MATCH, SourceDir("//c/"), "c", Label())); | |
| build_settings_.SetRootPatterns(std::move(dummy_patterns)); | |
| Label a_label(SourceDir("//a/"), "a", toolchain_dir, toolchain_name); | |
| Label b_label(SourceDir("//b/"), "b", toolchain_dir, toolchain_name); | |
| Label c_label(SourceDir("//c/"), "c", toolchain_dir, toolchain_name); | |
| Label e_label(SourceDir("//e/"), "e", toolchain_dir, toolchain_name); | |
| // Track written targets. | |
| std::vector<const BuilderRecord*> written; | |
| builder_.set_resolved_and_generated_callback( | |
| [&written](const BuilderRecord* record) { written.push_back(record); }); | |
| // Define A with validation B. | |
| auto a = std::make_unique<Target>(&settings_, a_label); | |
| a->set_output_type(Target::GROUP); | |
| a->validations().push_back(LabelTargetPair(b_label)); | |
| a->visibility().SetPublic(); | |
| builder_.ItemDefined(std::move(a)); | |
| BuilderRecord* a_record = builder_.GetRecord(a_label); | |
| // Define B with dependency E delay resolution. | |
| auto b = std::make_unique<Target>(&settings_, b_label); | |
| b->set_output_type(Target::ACTION); | |
| b->private_deps().push_back(LabelTargetPair(e_label)); | |
| b->visibility().SetPublic(); | |
| builder_.ItemDefined(std::move(b)); | |
| BuilderRecord* b_record = builder_.GetRecord(b_label); | |
| // A resolves (validations don't block resolution) but does not finalize. | |
| // B waits for E. | |
| scheduler().Run(); | |
| EXPECT_TRUE(a_record->is_resolved()); | |
| EXPECT_FALSE(a_record->is_finalized()); | |
| EXPECT_FALSE(a_record->should_generate()); | |
| EXPECT_FALSE(b_record->is_resolved()); | |
| EXPECT_TRUE(written.empty()); | |
| // Define C depending on A. | |
| // C will generate because root pattern matches. | |
| auto c = std::make_unique<Target>(&settings_, c_label); | |
| c->set_output_type(Target::GROUP); | |
| c->public_deps().push_back(LabelTargetPair(a_label)); | |
| c->visibility().SetPublic(); | |
| builder_.ItemDefined(std::move(c)); | |
| BuilderRecord* c_record = builder_.GetRecord(c_label); | |
| scheduler().Run(); | |
| EXPECT_TRUE(c_record->should_generate()); | |
| EXPECT_TRUE(a_record->should_generate()); | |
| // C cannot be written because A is not finalized. | |
| EXPECT_TRUE(c_record->is_resolved()); | |
| EXPECT_FALSE(c_record->is_finalized()); | |
| // Nothing could be written for now. | |
| EXPECT_EQ(written.size(), 0u); | |
| // Define E to cause B to resolve and write A. | |
| auto e = std::make_unique<Target>(&settings_, e_label); | |
| e->set_output_type(Target::ACTION); | |
| e->visibility().SetPublic(); | |
| builder_.ItemDefined(std::move(e)); | |
| BuilderRecord* e_record = builder_.GetRecord(e_label); | |
| scheduler().Run(); | |
| // Due to the way the Builder is implemented, here's what happens: | |
| // | |
| // E is resolved | |
| // E is finalized (written) | |
| // E notifies B | |
| // B is resolved | |
| // B is finalized (written) | |
| // B notifies A | |
| // A is finalized (written) | |
| // A notifies C | |
| // C is finalized (written) | |
| ASSERT_EQ(written.size(), 4u); | |
| EXPECT_EQ(written[0], e_record); | |
| EXPECT_EQ(written[1], b_record); | |
| EXPECT_EQ(written[2], a_record); | |
| EXPECT_EQ(written[3], c_record); | |
| } | |
| } // namespace gn_builder_unittest |