| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_MEMORY_REF_COUNTED_H_ |
| #define BASE_MEMORY_REF_COUNTED_H_ |
| |
| #include <stddef.h> |
| |
| #include <utility> |
| |
| #include "base/atomic_ref_count.h" |
| #include "base/compiler_specific.h" |
| #include "base/logging.h" |
| #include "base/macros.h" |
| #include "base/memory/scoped_refptr.h" |
| #include "util/build_config.h" |
| |
| namespace base { |
| namespace subtle { |
| |
| class RefCountedBase { |
| public: |
| bool HasOneRef() const { return ref_count_ == 1; } |
| |
| protected: |
| explicit RefCountedBase(StartRefCountFromZeroTag) {} |
| |
| explicit RefCountedBase(StartRefCountFromOneTag) : ref_count_(1) {} |
| |
| ~RefCountedBase() {} |
| |
| void AddRef() const { AddRefImpl(); } |
| |
| // Returns true if the object should self-delete. |
| bool Release() const { |
| --ref_count_; |
| |
| // TODO(maruel): Add back once it doesn't assert 500 times/sec. |
| // Current thread books the critical section "AddRelease" |
| // without release it. |
| // DFAKE_SCOPED_LOCK_THREAD_LOCKED(add_release_); |
| |
| return ref_count_ == 0; |
| } |
| |
| // Returns true if it is safe to read or write the object, from a thread |
| // safety standpoint. Should be DCHECK'd from the methods of RefCounted |
| // classes if there is a danger of objects being shared across threads. |
| // |
| // This produces fewer false positives than adding a separate SequenceChecker |
| // into the subclass, because it automatically detaches from the sequence when |
| // the reference count is 1 (and never fails if there is only one reference). |
| // |
| // This means unlike a separate SequenceChecker, it will permit a singly |
| // referenced object to be passed between threads (not holding a reference on |
| // the sending thread), but will trap if the sending thread holds onto a |
| // reference, or if the object is accessed from multiple threads |
| // simultaneously. |
| bool IsOnValidSequence() const { return true; } |
| |
| private: |
| template <typename U> |
| friend scoped_refptr<U> base::AdoptRef(U*); |
| |
| void Adopted() const {} |
| |
| #if defined(ARCH_CPU_64_BIT) |
| void AddRefImpl() const; |
| #else |
| void AddRefImpl() const { ++ref_count_; } |
| #endif |
| |
| mutable uint32_t ref_count_ = 0; |
| |
| DISALLOW_COPY_AND_ASSIGN(RefCountedBase); |
| }; |
| |
| class RefCountedThreadSafeBase { |
| public: |
| bool HasOneRef() const; |
| |
| protected: |
| explicit constexpr RefCountedThreadSafeBase(StartRefCountFromZeroTag) {} |
| explicit constexpr RefCountedThreadSafeBase(StartRefCountFromOneTag) |
| : ref_count_(1) {} |
| |
| ~RefCountedThreadSafeBase() = default; |
| |
| // Release and AddRef are suitable for inlining on X86 because they generate |
| // very small code sequences. On other platforms (ARM), it causes a size |
| // regression and is probably not worth it. |
| #if defined(ARCH_CPU_X86_FAMILY) |
| // Returns true if the object should self-delete. |
| bool Release() const { return ReleaseImpl(); } |
| void AddRef() const { AddRefImpl(); } |
| #else |
| // Returns true if the object should self-delete. |
| bool Release() const; |
| void AddRef() const; |
| #endif |
| |
| private: |
| template <typename U> |
| friend scoped_refptr<U> base::AdoptRef(U*); |
| |
| void Adopted() const {} |
| |
| ALWAYS_INLINE void AddRefImpl() const { ref_count_.Increment(); } |
| |
| ALWAYS_INLINE bool ReleaseImpl() const { |
| if (!ref_count_.Decrement()) { |
| return true; |
| } |
| return false; |
| } |
| |
| mutable AtomicRefCount ref_count_{0}; |
| |
| DISALLOW_COPY_AND_ASSIGN(RefCountedThreadSafeBase); |
| }; |
| |
| } // namespace subtle |
| |
| // ScopedAllowCrossThreadRefCountAccess disables the check documented on |
| // RefCounted below for rare pre-existing use cases where thread-safety was |
| // guaranteed through other means (e.g. explicit sequencing of calls across |
| // execution sequences when bouncing between threads in order). New callers |
| // should refrain from using this (callsites handling thread-safety through |
| // locks should use RefCountedThreadSafe per the overhead of its atomics being |
| // negligible compared to locks anyways and callsites doing explicit sequencing |
| // should properly std::move() the ref to avoid hitting this check). |
| // TODO(tzik): Cleanup existing use cases and remove |
| // ScopedAllowCrossThreadRefCountAccess. |
| class ScopedAllowCrossThreadRefCountAccess final { |
| public: |
| ScopedAllowCrossThreadRefCountAccess() {} |
| ~ScopedAllowCrossThreadRefCountAccess() {} |
| }; |
| |
| // |
| // A base class for reference counted classes. Otherwise, known as a cheap |
| // knock-off of WebKit's RefCounted<T> class. To use this, just extend your |
| // class from it like so: |
| // |
| // class MyFoo : public base::RefCounted<MyFoo> { |
| // ... |
| // private: |
| // friend class base::RefCounted<MyFoo>; |
| // ~MyFoo(); |
| // }; |
| // |
| // You should always make your destructor non-public, to avoid any code deleting |
| // the object accidentally while there are references to it. |
| // |
| // |
| // The ref count manipulation to RefCounted is NOT thread safe and has DCHECKs |
| // to trap unsafe cross thread usage. A subclass instance of RefCounted can be |
| // passed to another execution sequence only when its ref count is 1. If the ref |
| // count is more than 1, the RefCounted class verifies the ref updates are made |
| // on the same execution sequence as the previous ones. The subclass can also |
| // manually call IsOnValidSequence to trap other non-thread-safe accesses; see |
| // the documentation for that method. |
| // |
| // |
| // The reference count starts from zero by default, and we intended to migrate |
| // to start-from-one ref count. Put REQUIRE_ADOPTION_FOR_REFCOUNTED_TYPE() to |
| // the ref counted class to opt-in. |
| // |
| // If an object has start-from-one ref count, the first scoped_refptr need to be |
| // created by base::AdoptRef() or base::MakeRefCounted(). We can use |
| // base::MakeRefCounted() to create create both type of ref counted object. |
| // |
| // The motivations to use start-from-one ref count are: |
| // - Start-from-one ref count doesn't need the ref count increment for the |
| // first reference. |
| // - It can detect an invalid object acquisition for a being-deleted object |
| // that has zero ref count. That tends to happen on custom deleter that |
| // delays the deletion. |
| // TODO(tzik): Implement invalid acquisition detection. |
| // - Behavior parity to Blink's WTF::RefCounted, whose count starts from one. |
| // And start-from-one ref count is a step to merge WTF::RefCounted into |
| // base::RefCounted. |
| // |
| #define REQUIRE_ADOPTION_FOR_REFCOUNTED_TYPE() \ |
| static constexpr ::base::subtle::StartRefCountFromOneTag \ |
| kRefCountPreference = ::base::subtle::kStartRefCountFromOneTag |
| |
| template <class T, typename Traits> |
| class RefCounted; |
| |
| template <typename T> |
| struct DefaultRefCountedTraits { |
| static void Destruct(const T* x) { |
| RefCounted<T, DefaultRefCountedTraits>::DeleteInternal(x); |
| } |
| }; |
| |
| template <class T, typename Traits = DefaultRefCountedTraits<T>> |
| class RefCounted : public subtle::RefCountedBase { |
| public: |
| static constexpr subtle::StartRefCountFromZeroTag kRefCountPreference = |
| subtle::kStartRefCountFromZeroTag; |
| |
| RefCounted() : subtle::RefCountedBase(T::kRefCountPreference) {} |
| |
| void AddRef() const { subtle::RefCountedBase::AddRef(); } |
| |
| void Release() const { |
| if (subtle::RefCountedBase::Release()) { |
| // Prune the code paths which the static analyzer may take to simulate |
| // object destruction. Use-after-free errors aren't possible given the |
| // lifetime guarantees of the refcounting system. |
| ANALYZER_SKIP_THIS_PATH(); |
| |
| Traits::Destruct(static_cast<const T*>(this)); |
| } |
| } |
| |
| protected: |
| ~RefCounted() = default; |
| |
| private: |
| friend struct DefaultRefCountedTraits<T>; |
| template <typename U> |
| static void DeleteInternal(const U* x) { |
| delete x; |
| } |
| |
| DISALLOW_COPY_AND_ASSIGN(RefCounted); |
| }; |
| |
| // Forward declaration. |
| template <class T, typename Traits> |
| class RefCountedThreadSafe; |
| |
| // Default traits for RefCountedThreadSafe<T>. Deletes the object when its ref |
| // count reaches 0. Overload to delete it on a different thread etc. |
| template <typename T> |
| struct DefaultRefCountedThreadSafeTraits { |
| static void Destruct(const T* x) { |
| // Delete through RefCountedThreadSafe to make child classes only need to be |
| // friend with RefCountedThreadSafe instead of this struct, which is an |
| // implementation detail. |
| RefCountedThreadSafe<T, DefaultRefCountedThreadSafeTraits>::DeleteInternal( |
| x); |
| } |
| }; |
| |
| // |
| // A thread-safe variant of RefCounted<T> |
| // |
| // class MyFoo : public base::RefCountedThreadSafe<MyFoo> { |
| // ... |
| // }; |
| // |
| // If you're using the default trait, then you should add compile time |
| // asserts that no one else is deleting your object. i.e. |
| // private: |
| // friend class base::RefCountedThreadSafe<MyFoo>; |
| // ~MyFoo(); |
| // |
| // We can use REQUIRE_ADOPTION_FOR_REFCOUNTED_TYPE() with RefCountedThreadSafe |
| // too. See the comment above the RefCounted definition for details. |
| template <class T, typename Traits = DefaultRefCountedThreadSafeTraits<T>> |
| class RefCountedThreadSafe : public subtle::RefCountedThreadSafeBase { |
| public: |
| static constexpr subtle::StartRefCountFromZeroTag kRefCountPreference = |
| subtle::kStartRefCountFromZeroTag; |
| |
| explicit RefCountedThreadSafe() |
| : subtle::RefCountedThreadSafeBase(T::kRefCountPreference) {} |
| |
| void AddRef() const { subtle::RefCountedThreadSafeBase::AddRef(); } |
| |
| void Release() const { |
| if (subtle::RefCountedThreadSafeBase::Release()) { |
| ANALYZER_SKIP_THIS_PATH(); |
| Traits::Destruct(static_cast<const T*>(this)); |
| } |
| } |
| |
| protected: |
| ~RefCountedThreadSafe() = default; |
| |
| private: |
| friend struct DefaultRefCountedThreadSafeTraits<T>; |
| template <typename U> |
| static void DeleteInternal(const U* x) { |
| delete x; |
| } |
| |
| DISALLOW_COPY_AND_ASSIGN(RefCountedThreadSafe); |
| }; |
| |
| // |
| // A thread-safe wrapper for some piece of data so we can place other |
| // things in scoped_refptrs<>. |
| // |
| template <typename T> |
| class RefCountedData |
| : public base::RefCountedThreadSafe<base::RefCountedData<T>> { |
| public: |
| RefCountedData() : data() {} |
| RefCountedData(const T& in_value) : data(in_value) {} |
| RefCountedData(T&& in_value) : data(std::move(in_value)) {} |
| |
| T data; |
| |
| private: |
| friend class base::RefCountedThreadSafe<base::RefCountedData<T>>; |
| ~RefCountedData() = default; |
| }; |
| |
| } // namespace base |
| |
| #endif // BASE_MEMORY_REF_COUNTED_H_ |