| // Copyright 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/process/process.h" |
| |
| #include <errno.h> |
| #include <signal.h> |
| #include <stdint.h> |
| #include <sys/resource.h> |
| #include <sys/wait.h> |
| |
| #include "base/files/scoped_file.h" |
| #include "base/logging.h" |
| #include "base/posix/eintr_wrapper.h" |
| #include "base/process/kill.h" |
| #include "base/threading/thread_restrictions.h" |
| #include "build_config.h" |
| |
| #if defined(OS_MACOSX) |
| #include <sys/event.h> |
| #endif |
| |
| namespace { |
| |
| #if !defined(OS_NACL_NONSFI) |
| |
| bool WaitpidWithTimeout(base::ProcessHandle handle, |
| int* status, |
| base::TimeDelta wait) { |
| // This POSIX version of this function only guarantees that we wait no less |
| // than |wait| for the process to exit. The child process may |
| // exit sometime before the timeout has ended but we may still block for up |
| // to 256 milliseconds after the fact. |
| // |
| // waitpid() has no direct support on POSIX for specifying a timeout, you can |
| // either ask it to block indefinitely or return immediately (WNOHANG). |
| // When a child process terminates a SIGCHLD signal is sent to the parent. |
| // Catching this signal would involve installing a signal handler which may |
| // affect other parts of the application and would be difficult to debug. |
| // |
| // Our strategy is to call waitpid() once up front to check if the process |
| // has already exited, otherwise to loop for |wait|, sleeping for |
| // at most 256 milliseconds each time using usleep() and then calling |
| // waitpid(). The amount of time we sleep starts out at 1 milliseconds, and |
| // we double it every 4 sleep cycles. |
| // |
| // usleep() is speced to exit if a signal is received for which a handler |
| // has been installed. This means that when a SIGCHLD is sent, it will exit |
| // depending on behavior external to this function. |
| // |
| // This function is used primarily for unit tests, if we want to use it in |
| // the application itself it would probably be best to examine other routes. |
| |
| if (wait == base::TimeDelta::Max()) { |
| return HANDLE_EINTR(waitpid(handle, status, 0)) > 0; |
| } |
| |
| pid_t ret_pid = HANDLE_EINTR(waitpid(handle, status, WNOHANG)); |
| static const int64_t kMaxSleepInMicroseconds = 1 << 18; // ~256 milliseconds. |
| int64_t max_sleep_time_usecs = 1 << 10; // ~1 milliseconds. |
| int64_t double_sleep_time = 0; |
| |
| // If the process hasn't exited yet, then sleep and try again. |
| base::TimeTicks wakeup_time = base::TimeTicks::Now() + wait; |
| while (ret_pid == 0) { |
| base::TimeTicks now = base::TimeTicks::Now(); |
| if (now > wakeup_time) |
| break; |
| // Guaranteed to be non-negative! |
| int64_t sleep_time_usecs = (wakeup_time - now).InMicroseconds(); |
| // Sleep for a bit while we wait for the process to finish. |
| if (sleep_time_usecs > max_sleep_time_usecs) |
| sleep_time_usecs = max_sleep_time_usecs; |
| |
| // usleep() will return 0 and set errno to EINTR on receipt of a signal |
| // such as SIGCHLD. |
| usleep(sleep_time_usecs); |
| ret_pid = HANDLE_EINTR(waitpid(handle, status, WNOHANG)); |
| |
| if ((max_sleep_time_usecs < kMaxSleepInMicroseconds) && |
| (double_sleep_time++ % 4 == 0)) { |
| max_sleep_time_usecs *= 2; |
| } |
| } |
| |
| return ret_pid > 0; |
| } |
| |
| #if defined(OS_MACOSX) |
| // Using kqueue on Mac so that we can wait on non-child processes. |
| // We can't use kqueues on child processes because we need to reap |
| // our own children using wait. |
| bool WaitForSingleNonChildProcess(base::ProcessHandle handle, |
| base::TimeDelta wait) { |
| DCHECK_GT(handle, 0); |
| |
| base::ScopedFD kq(kqueue()); |
| if (!kq.is_valid()) { |
| DPLOG(ERROR) << "kqueue"; |
| return false; |
| } |
| |
| struct kevent change = {0}; |
| EV_SET(&change, handle, EVFILT_PROC, EV_ADD, NOTE_EXIT, 0, NULL); |
| int result = HANDLE_EINTR(kevent(kq.get(), &change, 1, NULL, 0, NULL)); |
| if (result == -1) { |
| if (errno == ESRCH) { |
| // If the process wasn't found, it must be dead. |
| return true; |
| } |
| |
| DPLOG(ERROR) << "kevent (setup " << handle << ")"; |
| return false; |
| } |
| |
| // Keep track of the elapsed time to be able to restart kevent if it's |
| // interrupted. |
| bool wait_forever = (wait == base::TimeDelta::Max()); |
| base::TimeDelta remaining_delta; |
| base::TimeTicks deadline; |
| if (!wait_forever) { |
| remaining_delta = wait; |
| deadline = base::TimeTicks::Now() + remaining_delta; |
| } |
| |
| result = -1; |
| struct kevent event = {0}; |
| |
| do { |
| struct timespec remaining_timespec; |
| struct timespec* remaining_timespec_ptr; |
| if (wait_forever) { |
| remaining_timespec_ptr = NULL; |
| } else { |
| remaining_timespec = remaining_delta.ToTimeSpec(); |
| remaining_timespec_ptr = &remaining_timespec; |
| } |
| |
| result = kevent(kq.get(), NULL, 0, &event, 1, remaining_timespec_ptr); |
| |
| if (result == -1 && errno == EINTR) { |
| if (!wait_forever) { |
| remaining_delta = deadline - base::TimeTicks::Now(); |
| } |
| result = 0; |
| } else { |
| break; |
| } |
| } while (wait_forever || remaining_delta > base::TimeDelta()); |
| |
| if (result < 0) { |
| DPLOG(ERROR) << "kevent (wait " << handle << ")"; |
| return false; |
| } else if (result > 1) { |
| DLOG(ERROR) << "kevent (wait " << handle << "): unexpected result " |
| << result; |
| return false; |
| } else if (result == 0) { |
| // Timed out. |
| return false; |
| } |
| |
| DCHECK_EQ(result, 1); |
| |
| if (event.filter != EVFILT_PROC || |
| (event.fflags & NOTE_EXIT) == 0 || |
| event.ident != static_cast<uintptr_t>(handle)) { |
| DLOG(ERROR) << "kevent (wait " << handle |
| << "): unexpected event: filter=" << event.filter |
| << ", fflags=" << event.fflags |
| << ", ident=" << event.ident; |
| return false; |
| } |
| |
| return true; |
| } |
| #endif // OS_MACOSX |
| |
| bool WaitForExitWithTimeoutImpl(base::ProcessHandle handle, |
| int* exit_code, |
| base::TimeDelta timeout) { |
| const base::ProcessHandle our_pid = base::GetCurrentProcessHandle(); |
| if (handle == our_pid) { |
| // We won't be able to wait for ourselves to exit. |
| return false; |
| } |
| |
| const base::ProcessHandle parent_pid = base::GetParentProcessId(handle); |
| const bool exited = (parent_pid < 0); |
| |
| if (!exited && parent_pid != our_pid) { |
| #if defined(OS_MACOSX) |
| // On Mac we can wait on non child processes. |
| return WaitForSingleNonChildProcess(handle, timeout); |
| #else |
| // Currently on Linux we can't handle non child processes. |
| NOTIMPLEMENTED(); |
| #endif // OS_MACOSX |
| } |
| |
| int status; |
| if (!WaitpidWithTimeout(handle, &status, timeout)) { |
| // If multiple threads wait on the same |handle| then one wait will succeed |
| // and the other will fail with errno set to ECHILD. |
| return exited || (errno == ECHILD); |
| } |
| if (WIFSIGNALED(status)) { |
| if (exit_code) |
| *exit_code = -1; |
| return true; |
| } |
| if (WIFEXITED(status)) { |
| if (exit_code) |
| *exit_code = WEXITSTATUS(status); |
| return true; |
| } |
| return exited; |
| } |
| #endif // !defined(OS_NACL_NONSFI) |
| |
| } // namespace |
| |
| namespace base { |
| |
| Process::Process(ProcessHandle handle) : process_(handle) { |
| } |
| |
| Process::~Process() = default; |
| |
| Process::Process(Process&& other) : process_(other.process_) { |
| other.Close(); |
| } |
| |
| Process& Process::operator=(Process&& other) { |
| process_ = other.process_; |
| other.Close(); |
| return *this; |
| } |
| |
| // static |
| Process Process::Current() { |
| return Process(GetCurrentProcessHandle()); |
| } |
| |
| // static |
| Process Process::Open(ProcessId pid) { |
| if (pid == GetCurrentProcId()) |
| return Current(); |
| |
| // On POSIX process handles are the same as PIDs. |
| return Process(pid); |
| } |
| |
| // static |
| Process Process::OpenWithExtraPrivileges(ProcessId pid) { |
| // On POSIX there are no privileges to set. |
| return Open(pid); |
| } |
| |
| // static |
| Process Process::DeprecatedGetProcessFromHandle(ProcessHandle handle) { |
| DCHECK_NE(handle, GetCurrentProcessHandle()); |
| return Process(handle); |
| } |
| |
| #if !defined(OS_LINUX) && !defined(OS_MACOSX) && !defined(OS_AIX) |
| // static |
| bool Process::CanBackgroundProcesses() { |
| return false; |
| } |
| #endif // !defined(OS_LINUX) && !defined(OS_MACOSX) && !defined(OS_AIX) |
| |
| // static |
| void Process::TerminateCurrentProcessImmediately(int exit_code) { |
| _exit(exit_code); |
| } |
| |
| bool Process::IsValid() const { |
| return process_ != kNullProcessHandle; |
| } |
| |
| ProcessHandle Process::Handle() const { |
| return process_; |
| } |
| |
| Process Process::Duplicate() const { |
| if (is_current()) |
| return Current(); |
| |
| return Process(process_); |
| } |
| |
| ProcessId Process::Pid() const { |
| DCHECK(IsValid()); |
| return GetProcId(process_); |
| } |
| |
| bool Process::is_current() const { |
| return process_ == GetCurrentProcessHandle(); |
| } |
| |
| void Process::Close() { |
| process_ = kNullProcessHandle; |
| // if the process wasn't terminated (so we waited) or the state |
| // wasn't already collected w/ a wait from process_utils, we're gonna |
| // end up w/ a zombie when it does finally exit. |
| } |
| |
| #if !defined(OS_NACL_NONSFI) |
| bool Process::Terminate(int exit_code, bool wait) const { |
| // exit_code isn't supportable. |
| DCHECK(IsValid()); |
| CHECK_GT(process_, 0); |
| |
| bool did_terminate = kill(process_, SIGTERM) == 0; |
| |
| if (wait && did_terminate) { |
| if (WaitForExitWithTimeout(TimeDelta::FromSeconds(60), nullptr)) |
| return true; |
| did_terminate = kill(process_, SIGKILL) == 0; |
| if (did_terminate) |
| return WaitForExit(nullptr); |
| } |
| |
| if (!did_terminate) |
| DPLOG(ERROR) << "Unable to terminate process " << process_; |
| |
| return did_terminate; |
| } |
| #endif // !defined(OS_NACL_NONSFI) |
| |
| bool Process::WaitForExit(int* exit_code) const { |
| return WaitForExitWithTimeout(TimeDelta::Max(), exit_code); |
| } |
| |
| bool Process::WaitForExitWithTimeout(TimeDelta timeout, int* exit_code) const { |
| if (!timeout.is_zero()) |
| internal::AssertBaseSyncPrimitivesAllowed(); |
| |
| int local_exit_code; |
| bool exited = WaitForExitWithTimeoutImpl(Handle(), &local_exit_code, timeout); |
| if (exited) { |
| Exited(local_exit_code); |
| if (exit_code) |
| *exit_code = local_exit_code; |
| } |
| return exited; |
| } |
| |
| void Process::Exited(int exit_code) const {} |
| |
| #if !defined(OS_LINUX) && !defined(OS_MACOSX) && !defined(OS_AIX) |
| bool Process::IsProcessBackgrounded() const { |
| // See SetProcessBackgrounded(). |
| DCHECK(IsValid()); |
| return false; |
| } |
| |
| bool Process::SetProcessBackgrounded(bool value) { |
| // Not implemented for POSIX systems other than Linux and Mac. With POSIX, if |
| // we were to lower the process priority we wouldn't be able to raise it back |
| // to its initial priority. |
| NOTIMPLEMENTED(); |
| return false; |
| } |
| #endif // !defined(OS_LINUX) && !defined(OS_MACOSX) && !defined(OS_AIX) |
| |
| int Process::GetPriority() const { |
| DCHECK(IsValid()); |
| return getpriority(PRIO_PROCESS, process_); |
| } |
| |
| } // namespace base |