| // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "tools/gn/config.h" |
| |
| #include "tools/gn/err.h" |
| #include "tools/gn/input_file_manager.h" |
| #include "tools/gn/scheduler.h" |
| |
| Config::Config(const Settings* settings, |
| const Label& label, |
| const std::set<SourceFile>& build_dependency_files) |
| : Item(settings, label, build_dependency_files), resolved_(false) {} |
| |
| Config::~Config() = default; |
| |
| Config* Config::AsConfig() { |
| return this; |
| } |
| |
| const Config* Config::AsConfig() const { |
| return this; |
| } |
| |
| bool Config::OnResolved(Err* err) { |
| DCHECK(!resolved_); |
| resolved_ = true; |
| |
| if (!configs_.empty()) { |
| // Subconfigs, flatten. |
| // |
| // Implementation note for the future: Flattening these here means we |
| // lose the ability to de-dupe subconfigs. If a subconfig is listed as |
| // a separate config or a subconfig that also applies to the target, the |
| // subconfig's flags will be duplicated. |
| // |
| // If we want to be able to de-dupe these, here's one idea. As a config is |
| // resolved, inline any sub-sub configs so the configs_ vector is a flat |
| // list, much the same way that libs and lib_dirs are pushed through |
| // targets. Do the same for Target.configs_ when a target is resolved. This |
| // will naturally de-dupe and also prevents recursive config walking to |
| // compute every possible flag, although it will expand the configs list on |
| // a target nontrivially (depending on build configuration). |
| composite_values_ = own_values_; |
| for (const auto& pair : configs_) |
| composite_values_.AppendValues(pair.ptr->resolved_values()); |
| } |
| return true; |
| } |