| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "tools/gn/visual_studio_writer.h" |
| |
| #include <algorithm> |
| #include <iterator> |
| #include <map> |
| #include <memory> |
| #include <set> |
| #include <string> |
| |
| #include "base/containers/queue.h" |
| #include "base/logging.h" |
| #include "base/strings/string_util.h" |
| #include "base/strings/utf_string_conversions.h" |
| #include "tools/gn/builder.h" |
| #include "tools/gn/commands.h" |
| #include "tools/gn/config.h" |
| #include "tools/gn/config_values_extractors.h" |
| #include "tools/gn/deps_iterator.h" |
| #include "tools/gn/filesystem_utils.h" |
| #include "tools/gn/label_pattern.h" |
| #include "tools/gn/parse_tree.h" |
| #include "tools/gn/path_output.h" |
| #include "tools/gn/standard_out.h" |
| #include "tools/gn/target.h" |
| #include "tools/gn/variables.h" |
| #include "tools/gn/visual_studio_utils.h" |
| #include "tools/gn/xml_element_writer.h" |
| |
| #if defined(OS_WIN) |
| #include "base/win/registry.h" |
| #endif |
| |
| namespace { |
| |
| struct SemicolonSeparatedWriter { |
| void operator()(const std::string& value, std::ostream& out) const { |
| out << XmlEscape(value) + ';'; |
| } |
| }; |
| |
| struct IncludeDirWriter { |
| explicit IncludeDirWriter(PathOutput& path_output) |
| : path_output_(path_output) {} |
| ~IncludeDirWriter() = default; |
| |
| void operator()(const SourceDir& dir, std::ostream& out) const { |
| path_output_.WriteDir(out, dir, PathOutput::DIR_NO_LAST_SLASH); |
| out << ";"; |
| } |
| |
| PathOutput& path_output_; |
| }; |
| |
| struct SourceFileWriter { |
| SourceFileWriter(PathOutput& path_output, const SourceFile& source_file) |
| : path_output_(path_output), source_file_(source_file) {} |
| ~SourceFileWriter() = default; |
| |
| void operator()(std::ostream& out) const { |
| path_output_.WriteFile(out, source_file_); |
| } |
| |
| PathOutput& path_output_; |
| const SourceFile& source_file_; |
| }; |
| |
| const char kToolsetVersionVs2013[] = "v120"; // Visual Studio 2013 |
| const char kToolsetVersionVs2015[] = "v140"; // Visual Studio 2015 |
| const char kToolsetVersionVs2017[] = "v141"; // Visual Studio 2017 |
| const char kToolsetVersionVs2019[] = "v142"; // Visual Studio 2019 |
| const char kProjectVersionVs2013[] = "12.0"; // Visual Studio 2013 |
| const char kProjectVersionVs2015[] = "14.0"; // Visual Studio 2015 |
| const char kProjectVersionVs2017[] = "15.0"; // Visual Studio 2017 |
| const char kProjectVersionVs2019[] = "16.0"; // Visual Studio 2019 |
| const char kVersionStringVs2013[] = "Visual Studio 2013"; // Visual Studio 2013 |
| const char kVersionStringVs2015[] = "Visual Studio 2015"; // Visual Studio 2015 |
| const char kVersionStringVs2017[] = "Visual Studio 2017"; // Visual Studio 2017 |
| const char kVersionStringVs2019[] = "Visual Studio 2019"; // Visual Studio 2019 |
| const char kWindowsKitsVersion[] = "10"; // Windows 10 SDK |
| const char kWindowsKitsDefaultVersion[] = "10.0.17134.0"; // Windows 10 SDK |
| |
| const char kGuidTypeProject[] = "{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}"; |
| const char kGuidTypeFolder[] = "{2150E333-8FDC-42A3-9474-1A3956D46DE8}"; |
| const char kGuidSeedProject[] = "project"; |
| const char kGuidSeedFolder[] = "folder"; |
| const char kGuidSeedFilter[] = "filter"; |
| |
| const char kConfigurationName[] = "GN"; |
| |
| const char kCharSetUnicode[] = "_UNICODE"; |
| const char kCharSetMultiByte[] = "_MBCS"; |
| |
| std::string GetWindowsKitsIncludeDirs(const std::string& win_kit) { |
| std::string kits_path; |
| |
| #if defined(OS_WIN) |
| const base::char16* const subkeys[] = { |
| L"SOFTWARE\\Microsoft\\Windows Kits\\Installed Roots", |
| L"SOFTWARE\\Wow6432Node\\Microsoft\\Windows Kits\\Installed Roots"}; |
| |
| base::string16 value_name = |
| base::ASCIIToUTF16("KitsRoot") + base::ASCIIToUTF16(kWindowsKitsVersion); |
| |
| for (const base::char16* subkey : subkeys) { |
| base::win::RegKey key(HKEY_LOCAL_MACHINE, subkey, KEY_READ); |
| base::string16 value; |
| if (key.ReadValue(value_name.c_str(), &value) == ERROR_SUCCESS) { |
| kits_path = base::UTF16ToUTF8(value); |
| break; |
| } |
| } |
| #endif // OS_WIN |
| |
| if (kits_path.empty()) { |
| kits_path = std::string("C:\\Program Files (x86)\\Windows Kits\\") + |
| kWindowsKitsVersion + "\\"; |
| } |
| |
| const std::string kit_prefix = kits_path + "Include\\" + win_kit + "\\"; |
| return kit_prefix + "shared;" + kit_prefix + "um;" + kit_prefix + "winrt;"; |
| } |
| |
| std::string GetConfigurationType(const Target* target, Err* err) { |
| switch (target->output_type()) { |
| case Target::EXECUTABLE: |
| return "Application"; |
| case Target::SHARED_LIBRARY: |
| case Target::LOADABLE_MODULE: |
| return "DynamicLibrary"; |
| case Target::STATIC_LIBRARY: |
| case Target::SOURCE_SET: |
| return "StaticLibrary"; |
| case Target::GROUP: |
| return "Utility"; |
| |
| default: |
| *err = Err(Location(), |
| "Visual Studio doesn't support '" + target->label().name() + |
| "' target output type: " + |
| Target::GetStringForOutputType(target->output_type())); |
| return std::string(); |
| } |
| } |
| |
| void ParseCompilerOptions(const std::vector<std::string>& cflags, |
| CompilerOptions* options) { |
| for (const std::string& flag : cflags) |
| ParseCompilerOption(flag, options); |
| } |
| |
| void ParseCompilerOptions(const Target* target, CompilerOptions* options) { |
| for (ConfigValuesIterator iter(target); !iter.done(); iter.Next()) { |
| ParseCompilerOptions(iter.cur().cflags(), options); |
| ParseCompilerOptions(iter.cur().cflags_c(), options); |
| ParseCompilerOptions(iter.cur().cflags_cc(), options); |
| } |
| } |
| |
| void ParseLinkerOptions(const std::vector<std::string>& ldflags, |
| LinkerOptions* options) { |
| for (const std::string& flag : ldflags) |
| ParseLinkerOption(flag, options); |
| } |
| |
| void ParseLinkerOptions(const Target* target, LinkerOptions* options) { |
| for (ConfigValuesIterator iter(target); !iter.done(); iter.Next()) { |
| ParseLinkerOptions(iter.cur().ldflags(), options); |
| } |
| } |
| |
| // Returns a string piece pointing into the input string identifying the parent |
| // directory path, excluding the last slash. Note that the input pointer must |
| // outlive the output. |
| base::StringPiece FindParentDir(const std::string* path) { |
| DCHECK(path && !path->empty()); |
| for (int i = static_cast<int>(path->size()) - 2; i >= 0; --i) { |
| if (IsSlash((*path)[i])) |
| return base::StringPiece(path->data(), i); |
| } |
| return base::StringPiece(); |
| } |
| |
| bool FilterTargets(const BuildSettings* build_settings, |
| const Builder& builder, |
| const std::string& filters, |
| bool no_deps, |
| std::vector<const Target*>* targets, |
| Err* err) { |
| if (filters.empty()) { |
| *targets = builder.GetAllResolvedTargets(); |
| return true; |
| } |
| |
| std::vector<LabelPattern> patterns; |
| if (!commands::FilterPatternsFromString(build_settings, filters, &patterns, |
| err)) |
| return false; |
| |
| commands::FilterTargetsByPatterns(builder.GetAllResolvedTargets(), patterns, |
| targets); |
| |
| if (no_deps) |
| return true; |
| |
| std::set<Label> labels; |
| base::queue<const Target*> to_process; |
| for (const Target* target : *targets) { |
| labels.insert(target->label()); |
| to_process.push(target); |
| } |
| |
| while (!to_process.empty()) { |
| const Target* target = to_process.front(); |
| to_process.pop(); |
| for (const auto& pair : target->GetDeps(Target::DEPS_ALL)) { |
| if (labels.find(pair.label) == labels.end()) { |
| targets->push_back(pair.ptr); |
| to_process.push(pair.ptr); |
| labels.insert(pair.label); |
| } |
| } |
| } |
| |
| return true; |
| } |
| |
| bool UnicodeTarget(const Target* target) { |
| for (ConfigValuesIterator it(target); !it.done(); it.Next()) { |
| for (const std::string& define : it.cur().defines()) { |
| if (define == kCharSetUnicode) |
| return true; |
| if (define == kCharSetMultiByte) |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| } // namespace |
| |
| VisualStudioWriter::SolutionEntry::SolutionEntry(const std::string& _name, |
| const std::string& _path, |
| const std::string& _guid) |
| : name(_name), path(_path), guid(_guid), parent_folder(nullptr) {} |
| |
| VisualStudioWriter::SolutionEntry::~SolutionEntry() = default; |
| |
| VisualStudioWriter::SolutionProject::SolutionProject( |
| const std::string& _name, |
| const std::string& _path, |
| const std::string& _guid, |
| const std::string& _label_dir_path, |
| const std::string& _config_platform) |
| : SolutionEntry(_name, _path, _guid), |
| label_dir_path(_label_dir_path), |
| config_platform(_config_platform) { |
| // Make sure all paths use the same drive letter case. This is especially |
| // important when searching for the common path prefix. |
| label_dir_path[0] = base::ToUpperASCII(label_dir_path[0]); |
| } |
| |
| VisualStudioWriter::SolutionProject::~SolutionProject() = default; |
| |
| VisualStudioWriter::SourceFileCompileTypePair::SourceFileCompileTypePair( |
| const SourceFile* _file, |
| const char* _compile_type) |
| : file(_file), compile_type(_compile_type) {} |
| |
| VisualStudioWriter::SourceFileCompileTypePair::~SourceFileCompileTypePair() = |
| default; |
| |
| VisualStudioWriter::VisualStudioWriter(const BuildSettings* build_settings, |
| const char* config_platform, |
| Version version, |
| const std::string& win_kit) |
| : build_settings_(build_settings), |
| config_platform_(config_platform), |
| ninja_path_output_(build_settings->build_dir(), |
| build_settings->root_path_utf8(), |
| EscapingMode::ESCAPE_NINJA_COMMAND), |
| windows_sdk_version_(win_kit) { |
| DCHECK(!win_kit.empty()); |
| |
| switch (version) { |
| case Version::Vs2013: |
| project_version_ = kProjectVersionVs2013; |
| toolset_version_ = kToolsetVersionVs2013; |
| version_string_ = kVersionStringVs2013; |
| break; |
| case Version::Vs2015: |
| project_version_ = kProjectVersionVs2015; |
| toolset_version_ = kToolsetVersionVs2015; |
| version_string_ = kVersionStringVs2015; |
| break; |
| case Version::Vs2017: |
| project_version_ = kProjectVersionVs2017; |
| toolset_version_ = kToolsetVersionVs2017; |
| version_string_ = kVersionStringVs2017; |
| break; |
| case Version::Vs2019: |
| project_version_ = kProjectVersionVs2019; |
| toolset_version_ = kToolsetVersionVs2019; |
| version_string_ = kVersionStringVs2019; |
| break; |
| default: |
| NOTREACHED() << "Not a valid Visual Studio Version: " << version; |
| } |
| |
| windows_kits_include_dirs_ = GetWindowsKitsIncludeDirs(win_kit); |
| } |
| |
| VisualStudioWriter::~VisualStudioWriter() = default; |
| |
| // static |
| bool VisualStudioWriter::RunAndWriteFiles(const BuildSettings* build_settings, |
| const Builder& builder, |
| Version version, |
| const std::string& sln_name, |
| const std::string& filters, |
| const std::string& win_sdk, |
| const std::string& ninja_extra_args, |
| bool no_deps, |
| Err* err) { |
| std::vector<const Target*> targets; |
| if (!FilterTargets(build_settings, builder, filters, no_deps, &targets, err)) |
| return false; |
| |
| std::string win_kit = kWindowsKitsDefaultVersion; |
| if (!win_sdk.empty()) |
| win_kit = win_sdk; |
| |
| const char* config_platform = "Win32"; |
| |
| // Assume the "target_cpu" variable does not change between different |
| // toolchains. |
| if (!targets.empty()) { |
| const Scope* scope = targets.front()->settings()->base_config(); |
| const Value* target_cpu_value = scope->GetValue(variables::kTargetCpu); |
| if (target_cpu_value != nullptr && |
| target_cpu_value->string_value() == "x64") |
| config_platform = "x64"; |
| } |
| |
| VisualStudioWriter writer(build_settings, config_platform, version, win_kit); |
| writer.projects_.reserve(targets.size()); |
| writer.folders_.reserve(targets.size()); |
| |
| for (const Target* target : targets) { |
| // Skip actions and bundle targets. |
| if (target->output_type() == Target::COPY_FILES || |
| target->output_type() == Target::ACTION || |
| target->output_type() == Target::ACTION_FOREACH || |
| target->output_type() == Target::BUNDLE_DATA) { |
| continue; |
| } |
| |
| if (!writer.WriteProjectFiles(target, ninja_extra_args, err)) |
| return false; |
| } |
| |
| if (writer.projects_.empty()) { |
| *err = Err(Location(), "No Visual Studio projects generated."); |
| return false; |
| } |
| |
| // Sort projects so they appear always in the same order in solution file. |
| // Otherwise solution file is rewritten and reloaded by Visual Studio. |
| std::sort(writer.projects_.begin(), writer.projects_.end(), |
| [](const std::unique_ptr<SolutionProject>& a, |
| const std::unique_ptr<SolutionProject>& b) { |
| return a->path < b->path; |
| }); |
| |
| writer.ResolveSolutionFolders(); |
| return writer.WriteSolutionFile(sln_name, err); |
| } |
| |
| bool VisualStudioWriter::WriteProjectFiles(const Target* target, |
| const std::string& ninja_extra_args, |
| Err* err) { |
| std::string project_name = target->label().name(); |
| const char* project_config_platform = config_platform_; |
| if (!target->settings()->is_default()) { |
| project_name += "_" + target->toolchain()->label().name(); |
| const Value* value = |
| target->settings()->base_config()->GetValue(variables::kCurrentCpu); |
| if (value != nullptr && value->string_value() == "x64") |
| project_config_platform = "x64"; |
| else |
| project_config_platform = "Win32"; |
| } |
| |
| SourceFile target_file = |
| GetBuildDirForTargetAsSourceDir(target, BuildDirType::OBJ) |
| .ResolveRelativeFile(Value(nullptr, project_name + ".vcxproj"), err); |
| if (target_file.is_null()) |
| return false; |
| |
| base::FilePath vcxproj_path = build_settings_->GetFullPath(target_file); |
| std::string vcxproj_path_str = FilePathToUTF8(vcxproj_path); |
| |
| projects_.push_back(std::make_unique<SolutionProject>( |
| project_name, vcxproj_path_str, |
| MakeGuid(vcxproj_path_str, kGuidSeedProject), |
| FilePathToUTF8(build_settings_->GetFullPath(target->label().dir())), |
| project_config_platform)); |
| |
| std::stringstream vcxproj_string_out; |
| SourceFileCompileTypePairs source_types; |
| if (!WriteProjectFileContents(vcxproj_string_out, *projects_.back(), target, |
| ninja_extra_args, &source_types, err)) { |
| projects_.pop_back(); |
| return false; |
| } |
| |
| // Only write the content to the file if it's different. That is |
| // both a performance optimization and more importantly, prevents |
| // Visual Studio from reloading the projects. |
| if (!WriteFileIfChanged(vcxproj_path, vcxproj_string_out.str(), err)) |
| return false; |
| |
| base::FilePath filters_path = UTF8ToFilePath(vcxproj_path_str + ".filters"); |
| std::stringstream filters_string_out; |
| WriteFiltersFileContents(filters_string_out, target, source_types); |
| return WriteFileIfChanged(filters_path, filters_string_out.str(), err); |
| } |
| |
| bool VisualStudioWriter::WriteProjectFileContents( |
| std::ostream& out, |
| const SolutionProject& solution_project, |
| const Target* target, |
| const std::string& ninja_extra_args, |
| SourceFileCompileTypePairs* source_types, |
| Err* err) { |
| PathOutput path_output( |
| GetBuildDirForTargetAsSourceDir(target, BuildDirType::OBJ), |
| build_settings_->root_path_utf8(), EscapingMode::ESCAPE_NONE); |
| |
| out << "<?xml version=\"1.0\" encoding=\"utf-8\"?>" << std::endl; |
| XmlElementWriter project( |
| out, "Project", |
| XmlAttributes("DefaultTargets", "Build") |
| .add("ToolsVersion", project_version_) |
| .add("xmlns", "http://schemas.microsoft.com/developer/msbuild/2003")); |
| |
| { |
| std::unique_ptr<XmlElementWriter> configurations = project.SubElement( |
| "ItemGroup", XmlAttributes("Label", "ProjectConfigurations")); |
| std::unique_ptr<XmlElementWriter> project_config = |
| configurations->SubElement( |
| "ProjectConfiguration", |
| XmlAttributes("Include", std::string(kConfigurationName) + '|' + |
| solution_project.config_platform)); |
| project_config->SubElement("Configuration")->Text(kConfigurationName); |
| project_config->SubElement("Platform") |
| ->Text(solution_project.config_platform); |
| } |
| |
| { |
| std::unique_ptr<XmlElementWriter> globals = |
| project.SubElement("PropertyGroup", XmlAttributes("Label", "Globals")); |
| globals->SubElement("ProjectGuid")->Text(solution_project.guid); |
| globals->SubElement("Keyword")->Text("Win32Proj"); |
| globals->SubElement("RootNamespace")->Text(target->label().name()); |
| globals->SubElement("IgnoreWarnCompileDuplicatedFilename")->Text("true"); |
| globals->SubElement("PreferredToolArchitecture")->Text("x64"); |
| globals->SubElement("WindowsTargetPlatformVersion") |
| ->Text(windows_sdk_version_); |
| } |
| |
| project.SubElement( |
| "Import", XmlAttributes("Project", |
| "$(VCTargetsPath)\\Microsoft.Cpp.Default.props")); |
| |
| { |
| std::unique_ptr<XmlElementWriter> configuration = project.SubElement( |
| "PropertyGroup", XmlAttributes("Label", "Configuration")); |
| bool unicode_target = UnicodeTarget(target); |
| configuration->SubElement("CharacterSet") |
| ->Text(unicode_target ? "Unicode" : "MultiByte"); |
| std::string configuration_type = GetConfigurationType(target, err); |
| if (configuration_type.empty()) |
| return false; |
| configuration->SubElement("ConfigurationType")->Text(configuration_type); |
| } |
| |
| { |
| std::unique_ptr<XmlElementWriter> locals = |
| project.SubElement("PropertyGroup", XmlAttributes("Label", "Locals")); |
| locals->SubElement("PlatformToolset")->Text(toolset_version_); |
| } |
| |
| project.SubElement( |
| "Import", |
| XmlAttributes("Project", "$(VCTargetsPath)\\Microsoft.Cpp.props")); |
| project.SubElement( |
| "Import", |
| XmlAttributes("Project", |
| "$(VCTargetsPath)\\BuildCustomizations\\masm.props")); |
| project.SubElement("ImportGroup", |
| XmlAttributes("Label", "ExtensionSettings")); |
| |
| { |
| std::unique_ptr<XmlElementWriter> property_sheets = project.SubElement( |
| "ImportGroup", XmlAttributes("Label", "PropertySheets")); |
| property_sheets->SubElement( |
| "Import", |
| XmlAttributes( |
| "Condition", |
| "exists('$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props')") |
| .add("Label", "LocalAppDataPlatform") |
| .add("Project", |
| "$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props")); |
| } |
| |
| project.SubElement("PropertyGroup", XmlAttributes("Label", "UserMacros")); |
| |
| std::string ninja_target = GetNinjaTarget(target); |
| |
| { |
| std::unique_ptr<XmlElementWriter> properties = |
| project.SubElement("PropertyGroup"); |
| properties->SubElement("OutDir")->Text("$(SolutionDir)"); |
| properties->SubElement("TargetName")->Text("$(ProjectName)"); |
| if (target->output_type() != Target::GROUP) { |
| properties->SubElement("TargetPath")->Text("$(OutDir)\\" + ninja_target); |
| } |
| } |
| |
| { |
| std::unique_ptr<XmlElementWriter> item_definitions = |
| project.SubElement("ItemDefinitionGroup"); |
| { |
| std::unique_ptr<XmlElementWriter> cl_compile = |
| item_definitions->SubElement("ClCompile"); |
| { |
| std::unique_ptr<XmlElementWriter> include_dirs = |
| cl_compile->SubElement("AdditionalIncludeDirectories"); |
| RecursiveTargetConfigToStream<SourceDir>( |
| target, &ConfigValues::include_dirs, IncludeDirWriter(path_output), |
| include_dirs->StartContent(false)); |
| include_dirs->Text(windows_kits_include_dirs_ + |
| "$(VSInstallDir)\\VC\\atlmfc\\include;" + |
| "%(AdditionalIncludeDirectories)"); |
| } |
| CompilerOptions options; |
| ParseCompilerOptions(target, &options); |
| if (!options.additional_options.empty()) { |
| cl_compile->SubElement("AdditionalOptions") |
| ->Text(options.additional_options + "%(AdditionalOptions)"); |
| } |
| if (!options.buffer_security_check.empty()) { |
| cl_compile->SubElement("BufferSecurityCheck") |
| ->Text(options.buffer_security_check); |
| } |
| cl_compile->SubElement("CompileAsWinRT")->Text("false"); |
| cl_compile->SubElement("DebugInformationFormat")->Text("ProgramDatabase"); |
| if (!options.disable_specific_warnings.empty()) { |
| cl_compile->SubElement("DisableSpecificWarnings") |
| ->Text(options.disable_specific_warnings + |
| "%(DisableSpecificWarnings)"); |
| } |
| cl_compile->SubElement("ExceptionHandling")->Text("false"); |
| if (!options.forced_include_files.empty()) { |
| cl_compile->SubElement("ForcedIncludeFiles") |
| ->Text(options.forced_include_files); |
| } |
| cl_compile->SubElement("MinimalRebuild")->Text("false"); |
| if (!options.optimization.empty()) |
| cl_compile->SubElement("Optimization")->Text(options.optimization); |
| cl_compile->SubElement("PrecompiledHeader")->Text("NotUsing"); |
| { |
| std::unique_ptr<XmlElementWriter> preprocessor_definitions = |
| cl_compile->SubElement("PreprocessorDefinitions"); |
| RecursiveTargetConfigToStream<std::string>( |
| target, &ConfigValues::defines, SemicolonSeparatedWriter(), |
| preprocessor_definitions->StartContent(false)); |
| preprocessor_definitions->Text("%(PreprocessorDefinitions)"); |
| } |
| if (!options.runtime_library.empty()) |
| cl_compile->SubElement("RuntimeLibrary")->Text(options.runtime_library); |
| if (!options.treat_warning_as_error.empty()) { |
| cl_compile->SubElement("TreatWarningAsError") |
| ->Text(options.treat_warning_as_error); |
| } |
| if (!options.warning_level.empty()) |
| cl_compile->SubElement("WarningLevel")->Text(options.warning_level); |
| } |
| |
| std::unique_ptr<XmlElementWriter> link = |
| item_definitions->SubElement("Link"); |
| { |
| LinkerOptions options; |
| ParseLinkerOptions(target, &options); |
| if (!options.subsystem.empty()) |
| link->SubElement("SubSystem")->Text(options.subsystem); |
| } |
| |
| // We don't include resource compilation and other link options as ninja |
| // files are used to generate real build. |
| } |
| |
| { |
| std::unique_ptr<XmlElementWriter> group = project.SubElement("ItemGroup"); |
| std::vector<OutputFile> tool_outputs; // Prevent reallocation in loop. |
| |
| for (const SourceFile& file : target->sources()) { |
| const char* compile_type; |
| const char* tool_name = Tool::kToolNone; |
| if (target->GetOutputFilesForSource(file, &tool_name, &tool_outputs)) { |
| compile_type = "CustomBuild"; |
| std::unique_ptr<XmlElementWriter> build = group->SubElement( |
| compile_type, "Include", SourceFileWriter(path_output, file)); |
| build->SubElement("Command")->Text("call ninja.exe -C $(OutDir) " + |
| ninja_extra_args + " " + |
| tool_outputs[0].value()); |
| build->SubElement("Outputs")->Text("$(OutDir)" + |
| tool_outputs[0].value()); |
| } else { |
| compile_type = "None"; |
| group->SubElement(compile_type, "Include", |
| SourceFileWriter(path_output, file)); |
| } |
| source_types->push_back(SourceFileCompileTypePair(&file, compile_type)); |
| } |
| } |
| |
| project.SubElement( |
| "Import", |
| XmlAttributes("Project", "$(VCTargetsPath)\\Microsoft.Cpp.targets")); |
| project.SubElement( |
| "Import", |
| XmlAttributes("Project", |
| "$(VCTargetsPath)\\BuildCustomizations\\masm.targets")); |
| project.SubElement("ImportGroup", XmlAttributes("Label", "ExtensionTargets")); |
| |
| { |
| std::unique_ptr<XmlElementWriter> build = |
| project.SubElement("Target", XmlAttributes("Name", "Build")); |
| build->SubElement( |
| "Exec", |
| XmlAttributes("Command", "call ninja.exe -C $(OutDir) " + |
| ninja_extra_args + " " + ninja_target)); |
| } |
| |
| { |
| std::unique_ptr<XmlElementWriter> clean = |
| project.SubElement("Target", XmlAttributes("Name", "Clean")); |
| clean->SubElement( |
| "Exec", |
| XmlAttributes("Command", |
| "call ninja.exe -C $(OutDir) -tclean " + ninja_target)); |
| } |
| |
| return true; |
| } |
| |
| void VisualStudioWriter::WriteFiltersFileContents( |
| std::ostream& out, |
| const Target* target, |
| const SourceFileCompileTypePairs& source_types) { |
| out << "<?xml version=\"1.0\" encoding=\"utf-8\"?>" << std::endl; |
| XmlElementWriter project( |
| out, "Project", |
| XmlAttributes("ToolsVersion", "4.0") |
| .add("xmlns", "http://schemas.microsoft.com/developer/msbuild/2003")); |
| |
| std::ostringstream files_out; |
| |
| { |
| std::unique_ptr<XmlElementWriter> filters_group = |
| project.SubElement("ItemGroup"); |
| XmlElementWriter files_group(files_out, "ItemGroup", XmlAttributes(), 2); |
| |
| // File paths are relative to vcxproj files which are generated to out dirs. |
| // Filters tree structure need to reflect source directories and be relative |
| // to target file. We need two path outputs then. |
| PathOutput file_path_output( |
| GetBuildDirForTargetAsSourceDir(target, BuildDirType::OBJ), |
| build_settings_->root_path_utf8(), EscapingMode::ESCAPE_NONE); |
| PathOutput filter_path_output(target->label().dir(), |
| build_settings_->root_path_utf8(), |
| EscapingMode::ESCAPE_NONE); |
| |
| std::set<std::string> processed_filters; |
| |
| for (const auto& file_and_type : source_types) { |
| std::unique_ptr<XmlElementWriter> cl_item = files_group.SubElement( |
| file_and_type.compile_type, "Include", |
| SourceFileWriter(file_path_output, *file_and_type.file)); |
| |
| std::ostringstream target_relative_out; |
| filter_path_output.WriteFile(target_relative_out, *file_and_type.file); |
| std::string target_relative_path = target_relative_out.str(); |
| ConvertPathToSystem(&target_relative_path); |
| base::StringPiece filter_path = FindParentDir(&target_relative_path); |
| |
| if (!filter_path.empty()) { |
| std::string filter_path_str = filter_path.as_string(); |
| while (processed_filters.find(filter_path_str) == |
| processed_filters.end()) { |
| auto it = processed_filters.insert(filter_path_str).first; |
| filters_group |
| ->SubElement("Filter", XmlAttributes("Include", filter_path_str)) |
| ->SubElement("UniqueIdentifier") |
| ->Text(MakeGuid(filter_path_str, kGuidSeedFilter)); |
| filter_path_str = FindParentDir(&(*it)).as_string(); |
| if (filter_path_str.empty()) |
| break; |
| } |
| cl_item->SubElement("Filter")->Text(filter_path); |
| } |
| } |
| } |
| |
| project.Text(files_out.str()); |
| } |
| |
| bool VisualStudioWriter::WriteSolutionFile(const std::string& sln_name, |
| Err* err) { |
| std::string name = sln_name.empty() ? "all" : sln_name; |
| SourceFile sln_file = build_settings_->build_dir().ResolveRelativeFile( |
| Value(nullptr, name + ".sln"), err); |
| if (sln_file.is_null()) |
| return false; |
| |
| base::FilePath sln_path = build_settings_->GetFullPath(sln_file); |
| |
| std::stringstream string_out; |
| WriteSolutionFileContents(string_out, sln_path.DirName()); |
| |
| // Only write the content to the file if it's different. That is |
| // both a performance optimization and more importantly, prevents |
| // Visual Studio from reloading the projects. |
| return WriteFileIfChanged(sln_path, string_out.str(), err); |
| } |
| |
| void VisualStudioWriter::WriteSolutionFileContents( |
| std::ostream& out, |
| const base::FilePath& solution_dir_path) { |
| out << "Microsoft Visual Studio Solution File, Format Version 12.00" |
| << std::endl; |
| out << "# " << version_string_ << std::endl; |
| |
| SourceDir solution_dir(FilePathToUTF8(solution_dir_path)); |
| for (const std::unique_ptr<SolutionEntry>& folder : folders_) { |
| out << "Project(\"" << kGuidTypeFolder << "\") = \"(" << folder->name |
| << ")\", \"" << RebasePath(folder->path, solution_dir) << "\", \"" |
| << folder->guid << "\"" << std::endl; |
| out << "EndProject" << std::endl; |
| } |
| |
| for (const std::unique_ptr<SolutionProject>& project : projects_) { |
| out << "Project(\"" << kGuidTypeProject << "\") = \"" << project->name |
| << "\", \"" << RebasePath(project->path, solution_dir) << "\", \"" |
| << project->guid << "\"" << std::endl; |
| out << "EndProject" << std::endl; |
| } |
| |
| out << "Global" << std::endl; |
| |
| out << "\tGlobalSection(SolutionConfigurationPlatforms) = preSolution" |
| << std::endl; |
| const std::string config_mode_prefix = std::string(kConfigurationName) + '|'; |
| const std::string config_mode = config_mode_prefix + config_platform_; |
| out << "\t\t" << config_mode << " = " << config_mode << std::endl; |
| out << "\tEndGlobalSection" << std::endl; |
| |
| out << "\tGlobalSection(ProjectConfigurationPlatforms) = postSolution" |
| << std::endl; |
| for (const std::unique_ptr<SolutionProject>& project : projects_) { |
| const std::string project_config_mode = |
| config_mode_prefix + project->config_platform; |
| out << "\t\t" << project->guid << '.' << config_mode |
| << ".ActiveCfg = " << project_config_mode << std::endl; |
| out << "\t\t" << project->guid << '.' << config_mode |
| << ".Build.0 = " << project_config_mode << std::endl; |
| } |
| out << "\tEndGlobalSection" << std::endl; |
| |
| out << "\tGlobalSection(SolutionProperties) = preSolution" << std::endl; |
| out << "\t\tHideSolutionNode = FALSE" << std::endl; |
| out << "\tEndGlobalSection" << std::endl; |
| |
| out << "\tGlobalSection(NestedProjects) = preSolution" << std::endl; |
| for (const std::unique_ptr<SolutionEntry>& folder : folders_) { |
| if (folder->parent_folder) { |
| out << "\t\t" << folder->guid << " = " << folder->parent_folder->guid |
| << std::endl; |
| } |
| } |
| for (const std::unique_ptr<SolutionProject>& project : projects_) { |
| out << "\t\t" << project->guid << " = " << project->parent_folder->guid |
| << std::endl; |
| } |
| out << "\tEndGlobalSection" << std::endl; |
| |
| out << "EndGlobal" << std::endl; |
| } |
| |
| void VisualStudioWriter::ResolveSolutionFolders() { |
| root_folder_path_.clear(); |
| |
| // Get all project directories. Create solution folder for each directory. |
| std::map<base::StringPiece, SolutionEntry*> processed_paths; |
| for (const std::unique_ptr<SolutionProject>& project : projects_) { |
| base::StringPiece folder_path = project->label_dir_path; |
| if (IsSlash(folder_path[folder_path.size() - 1])) |
| folder_path = folder_path.substr(0, folder_path.size() - 1); |
| auto it = processed_paths.find(folder_path); |
| if (it != processed_paths.end()) { |
| project->parent_folder = it->second; |
| } else { |
| std::string folder_path_str = folder_path.as_string(); |
| std::unique_ptr<SolutionEntry> folder = std::make_unique<SolutionEntry>( |
| FindLastDirComponent(SourceDir(folder_path)).as_string(), |
| folder_path_str, MakeGuid(folder_path_str, kGuidSeedFolder)); |
| project->parent_folder = folder.get(); |
| processed_paths[folder_path] = folder.get(); |
| folders_.push_back(std::move(folder)); |
| |
| if (root_folder_path_.empty()) { |
| root_folder_path_ = folder_path_str; |
| } else { |
| size_t common_prefix_len = 0; |
| size_t max_common_length = |
| std::min(root_folder_path_.size(), folder_path.size()); |
| size_t i; |
| for (i = common_prefix_len; i < max_common_length; ++i) { |
| if (IsSlash(root_folder_path_[i]) && IsSlash(folder_path[i])) |
| common_prefix_len = i + 1; |
| else if (root_folder_path_[i] != folder_path[i]) |
| break; |
| } |
| if (i == max_common_length && |
| (i == folder_path.size() || IsSlash(folder_path[i]))) |
| common_prefix_len = max_common_length; |
| if (common_prefix_len < root_folder_path_.size()) { |
| if (IsSlash(root_folder_path_[common_prefix_len - 1])) |
| --common_prefix_len; |
| root_folder_path_ = root_folder_path_.substr(0, common_prefix_len); |
| } |
| } |
| } |
| } |
| |
| // Create also all parent folders up to |root_folder_path_|. |
| SolutionFolders additional_folders; |
| for (const std::unique_ptr<SolutionEntry>& solution_folder : folders_) { |
| if (solution_folder->path == root_folder_path_) |
| continue; |
| |
| SolutionEntry* folder = solution_folder.get(); |
| base::StringPiece parent_path; |
| while ((parent_path = FindParentDir(&folder->path)) != root_folder_path_) { |
| auto it = processed_paths.find(parent_path); |
| if (it != processed_paths.end()) { |
| folder = it->second; |
| } else { |
| std::unique_ptr<SolutionEntry> new_folder = |
| std::make_unique<SolutionEntry>( |
| FindLastDirComponent(SourceDir(parent_path)).as_string(), |
| parent_path.as_string(), |
| MakeGuid(parent_path.as_string(), kGuidSeedFolder)); |
| processed_paths[parent_path] = new_folder.get(); |
| folder = new_folder.get(); |
| additional_folders.push_back(std::move(new_folder)); |
| } |
| } |
| } |
| folders_.insert(folders_.end(), |
| std::make_move_iterator(additional_folders.begin()), |
| std::make_move_iterator(additional_folders.end())); |
| |
| // Sort folders by path. |
| std::sort(folders_.begin(), folders_.end(), |
| [](const std::unique_ptr<SolutionEntry>& a, |
| const std::unique_ptr<SolutionEntry>& b) { |
| return a->path < b->path; |
| }); |
| |
| // Match subfolders with their parents. Since |folders_| are sorted by path we |
| // know that parent folder always precedes its children in vector. |
| std::vector<SolutionEntry*> parents; |
| for (const std::unique_ptr<SolutionEntry>& folder : folders_) { |
| while (!parents.empty()) { |
| if (base::StartsWith(folder->path, parents.back()->path, |
| base::CompareCase::SENSITIVE)) { |
| folder->parent_folder = parents.back(); |
| break; |
| } else { |
| parents.pop_back(); |
| } |
| } |
| parents.push_back(folder.get()); |
| } |
| } |
| |
| std::string VisualStudioWriter::GetNinjaTarget(const Target* target) { |
| std::ostringstream ninja_target_out; |
| DCHECK(!target->dependency_output_file().value().empty()); |
| ninja_path_output_.WriteFile(ninja_target_out, |
| target->dependency_output_file()); |
| std::string s = ninja_target_out.str(); |
| if (s.compare(0, 2, "./") == 0) |
| s = s.substr(2); |
| return s; |
| } |