|  | // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #include "tools/gn/setup.h" | 
|  |  | 
|  | #include <stdlib.h> | 
|  |  | 
|  | #include <algorithm> | 
|  | #include <memory> | 
|  | #include <sstream> | 
|  | #include <utility> | 
|  |  | 
|  | #include "base/bind.h" | 
|  | #include "base/command_line.h" | 
|  | #include "base/files/file_path.h" | 
|  | #include "base/files/file_util.h" | 
|  | #include "base/memory/ref_counted.h" | 
|  | #include "base/process/launch.h" | 
|  | #include "base/single_thread_task_runner.h" | 
|  | #include "base/strings/string_split.h" | 
|  | #include "base/strings/string_util.h" | 
|  | #include "base/strings/sys_string_conversions.h" | 
|  | #include "base/strings/utf_string_conversions.h" | 
|  | #include "build_config.h" | 
|  | #include "tools/gn/command_format.h" | 
|  | #include "tools/gn/commands.h" | 
|  | #include "tools/gn/filesystem_utils.h" | 
|  | #include "tools/gn/input_file.h" | 
|  | #include "tools/gn/parse_tree.h" | 
|  | #include "tools/gn/parser.h" | 
|  | #include "tools/gn/source_dir.h" | 
|  | #include "tools/gn/source_file.h" | 
|  | #include "tools/gn/standard_out.h" | 
|  | #include "tools/gn/switches.h" | 
|  | #include "tools/gn/tokenizer.h" | 
|  | #include "tools/gn/trace.h" | 
|  | #include "tools/gn/value.h" | 
|  | #include "tools/gn/value_extractors.h" | 
|  |  | 
|  | #if defined(OS_WIN) | 
|  | #include <windows.h> | 
|  | #endif | 
|  |  | 
|  | const char kDotfile_Help[] = | 
|  | R"(.gn file | 
|  |  | 
|  | When gn starts, it will search the current directory and parent directories | 
|  | for a file called ".gn". This indicates the source root. You can override | 
|  | this detection by using the --root command-line argument | 
|  |  | 
|  | The .gn file in the source root will be executed. The syntax is the same as a | 
|  | buildfile, but with very limited build setup-specific meaning. | 
|  |  | 
|  | If you specify --root, by default GN will look for the file .gn in that | 
|  | directory. If you want to specify a different file, you can additionally pass | 
|  | --dotfile: | 
|  |  | 
|  | gn gen out/Debug --root=/home/build --dotfile=/home/my_gn_file.gn | 
|  |  | 
|  | Variables | 
|  |  | 
|  | arg_file_template [optional] | 
|  | Path to a file containing the text that should be used as the default | 
|  | args.gn content when you run `gn args`. | 
|  |  | 
|  | buildconfig [required] | 
|  | Path to the build config file. This file will be used to set up the | 
|  | build file execution environment for each toolchain. | 
|  |  | 
|  | check_targets [optional] | 
|  | A list of labels and label patterns that should be checked when running | 
|  | "gn check" or "gn gen --check". If unspecified, all targets will be | 
|  | checked. If it is the empty list, no targets will be checked. | 
|  |  | 
|  | The format of this list is identical to that of "visibility" so see "gn | 
|  | help visibility" for examples. | 
|  |  | 
|  | exec_script_whitelist [optional] | 
|  | A list of .gn/.gni files (not labels) that have permission to call the | 
|  | exec_script function. If this list is defined, calls to exec_script will | 
|  | be checked against this list and GN will fail if the current file isn't | 
|  | in the list. | 
|  |  | 
|  | This is to allow the use of exec_script to be restricted since is easy to | 
|  | use inappropriately. Wildcards are not supported. Files in the | 
|  | secondary_source tree (if defined) should be referenced by ignoring the | 
|  | secondary tree and naming them as if they are in the main tree. | 
|  |  | 
|  | If unspecified, the ability to call exec_script is unrestricted. | 
|  |  | 
|  | Example: | 
|  | exec_script_whitelist = [ | 
|  | "//base/BUILD.gn", | 
|  | "//build/my_config.gni", | 
|  | ] | 
|  |  | 
|  | root [optional] | 
|  | Label of the root build target. The GN build will start by loading the | 
|  | build file containing this target name. This defaults to "//:" which will | 
|  | cause the file //BUILD.gn to be loaded. | 
|  |  | 
|  | script_executable [optional] | 
|  | Path to specific Python executable or potentially a different language | 
|  | interpreter that is used to execute scripts in action targets and | 
|  | exec_script calls. | 
|  |  | 
|  | secondary_source [optional] | 
|  | Label of an alternate directory tree to find input files. When searching | 
|  | for a BUILD.gn file (or the build config file discussed above), the file | 
|  | will first be looked for in the source root. If it's not found, the | 
|  | secondary source root will be checked (which would contain a parallel | 
|  | directory hierarchy). | 
|  |  | 
|  | This behavior is intended to be used when BUILD.gn files can't be checked | 
|  | in to certain source directories for whatever reason. | 
|  |  | 
|  | The secondary source root must be inside the main source tree. | 
|  |  | 
|  | default_args [optional] | 
|  | Scope containing the default overrides for declared arguments. These | 
|  | overrides take precedence over the default values specified in the | 
|  | declare_args() block, but can be overriden using --args or the | 
|  | args.gn file. | 
|  |  | 
|  | This is intended to be used when subprojects declare arguments with | 
|  | default values that need to be changed for whatever reason. | 
|  |  | 
|  | Example .gn file contents | 
|  |  | 
|  | buildconfig = "//build/config/BUILDCONFIG.gn" | 
|  |  | 
|  | check_targets = [ | 
|  | "//doom_melon/*",  # Check everything in this subtree. | 
|  | "//tools:mind_controlling_ant",  # Check this specific target. | 
|  | ] | 
|  |  | 
|  | root = "//:root" | 
|  |  | 
|  | secondary_source = "//build/config/temporary_buildfiles/" | 
|  |  | 
|  | default_args = { | 
|  | # Default to release builds for this project. | 
|  | is_debug = false | 
|  | is_component_build = false | 
|  | } | 
|  | )"; | 
|  |  | 
|  | namespace { | 
|  |  | 
|  | const base::FilePath::CharType kGnFile[] = FILE_PATH_LITERAL(".gn"); | 
|  |  | 
|  | base::FilePath FindDotFile(const base::FilePath& current_dir) { | 
|  | base::FilePath try_this_file = current_dir.Append(kGnFile); | 
|  | if (base::PathExists(try_this_file)) | 
|  | return try_this_file; | 
|  |  | 
|  | base::FilePath with_no_slash = current_dir.StripTrailingSeparators(); | 
|  | base::FilePath up_one_dir = with_no_slash.DirName(); | 
|  | if (up_one_dir == current_dir) | 
|  | return base::FilePath();  // Got to the top. | 
|  |  | 
|  | return FindDotFile(up_one_dir); | 
|  | } | 
|  |  | 
|  | void ForwardItemDefinedToBuilderInMainThread( | 
|  | Builder* builder_call_on_main_thread_only, | 
|  | std::unique_ptr<Item> item) { | 
|  | builder_call_on_main_thread_only->ItemDefined(std::move(item)); | 
|  |  | 
|  | // Pair to the Increment in ItemDefinedCallback. | 
|  | g_scheduler->DecrementWorkCount(); | 
|  | } | 
|  |  | 
|  | // Called on any thread. Post the item to the builder on the main thread. | 
|  | void ItemDefinedCallback( | 
|  | scoped_refptr<base::SingleThreadTaskRunner> task_runner, | 
|  | Builder* builder_call_on_main_thread_only, | 
|  | std::unique_ptr<Item> item) { | 
|  | DCHECK(item); | 
|  |  | 
|  | // Increment the work count for the duration of defining the item with the | 
|  | // builder. Otherwise finishing this callback will race finishing loading | 
|  | // files. If there is no other pending work at any point in the middle of | 
|  | // this call completing on the main thread, the 'Complete' function will | 
|  | // be signaled and we'll stop running with an incomplete build. | 
|  | g_scheduler->IncrementWorkCount(); | 
|  | task_runner->PostTask( | 
|  | FROM_HERE, | 
|  | base::Bind(&ForwardItemDefinedToBuilderInMainThread, | 
|  | base::Unretained(builder_call_on_main_thread_only), | 
|  | base::Passed(&item))); | 
|  | } | 
|  |  | 
|  | void DecrementWorkCount() { | 
|  | g_scheduler->DecrementWorkCount(); | 
|  | } | 
|  |  | 
|  | #if defined(OS_WIN) | 
|  |  | 
|  | // Given the path to a batch file that runs Python, extracts the name of the | 
|  | // executable actually implementing Python. Generally people write a batch file | 
|  | // to put something named "python" on the path, which then just redirects to | 
|  | // a python.exe somewhere else. This step decodes that setup. On failure, | 
|  | // returns empty path. | 
|  | base::FilePath PythonBatToExe(const base::FilePath& bat_path) { | 
|  | // Note exciting double-quoting to allow spaces. The /c switch seems to check | 
|  | // for quotes around the whole thing and then deletes them. If you want to | 
|  | // quote the first argument in addition (to allow for spaces in the Python | 
|  | // path, you need *another* set of quotes around that, likewise, we need | 
|  | // two quotes at the end. | 
|  | base::string16 command = L"cmd.exe /c \"\""; | 
|  | command.append(bat_path.value()); | 
|  | command.append(L"\" -c \"import sys; print sys.executable\"\""); | 
|  |  | 
|  | std::string python_path; | 
|  | if (base::GetAppOutput(command, &python_path)) { | 
|  | base::TrimWhitespaceASCII(python_path, base::TRIM_ALL, &python_path); | 
|  |  | 
|  | // Python uses the system multibyte code page for sys.executable. | 
|  | base::FilePath exe_path(base::SysNativeMBToWide(python_path)); | 
|  |  | 
|  | // Check for reasonable output, cmd may have output an error message. | 
|  | if (base::PathExists(exe_path)) | 
|  | return exe_path; | 
|  | } | 
|  | return base::FilePath(); | 
|  | } | 
|  |  | 
|  | const base::char16 kPythonExeName[] = L"python.exe"; | 
|  | const base::char16 kPythonBatName[] = L"python.bat"; | 
|  |  | 
|  | base::FilePath FindWindowsPython() { | 
|  | base::char16 current_directory[MAX_PATH]; | 
|  | ::GetCurrentDirectory(MAX_PATH, current_directory); | 
|  |  | 
|  | // First search for python.exe in the current directory. | 
|  | base::FilePath cur_dir_candidate_exe = | 
|  | base::FilePath(current_directory).Append(kPythonExeName); | 
|  | if (base::PathExists(cur_dir_candidate_exe)) | 
|  | return cur_dir_candidate_exe; | 
|  |  | 
|  | // Get the path. | 
|  | const base::char16 kPathEnvVarName[] = L"Path"; | 
|  | DWORD path_length = ::GetEnvironmentVariable(kPathEnvVarName, nullptr, 0); | 
|  | if (path_length == 0) | 
|  | return base::FilePath(); | 
|  | std::unique_ptr<base::char16[]> full_path(new base::char16[path_length]); | 
|  | DWORD actual_path_length = | 
|  | ::GetEnvironmentVariable(kPathEnvVarName, full_path.get(), path_length); | 
|  | CHECK_EQ(path_length, actual_path_length + 1); | 
|  |  | 
|  | // Search for python.exe in the path. | 
|  | for (const auto& component : base::SplitStringPiece( | 
|  | base::StringPiece16(full_path.get(), path_length), L";", | 
|  | base::TRIM_WHITESPACE, base::SPLIT_WANT_NONEMPTY)) { | 
|  | base::FilePath candidate_exe = | 
|  | base::FilePath(component).Append(kPythonExeName); | 
|  | if (base::PathExists(candidate_exe)) | 
|  | return candidate_exe; | 
|  |  | 
|  | // Also allow python.bat, but convert into the .exe. | 
|  | base::FilePath candidate_bat = | 
|  | base::FilePath(component).Append(kPythonBatName); | 
|  | if (base::PathExists(candidate_bat)) { | 
|  | base::FilePath python_exe = PythonBatToExe(candidate_bat); | 
|  | if (!python_exe.empty()) | 
|  | return python_exe; | 
|  | } | 
|  | } | 
|  | return base::FilePath(); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | }  // namespace | 
|  |  | 
|  | const char Setup::kBuildArgFileName[] = "args.gn"; | 
|  |  | 
|  | Setup::Setup() | 
|  | : build_settings_(), | 
|  | loader_(new LoaderImpl(&build_settings_)), | 
|  | builder_(loader_.get()), | 
|  | root_build_file_("//BUILD.gn"), | 
|  | check_public_headers_(false), | 
|  | dotfile_settings_(&build_settings_, std::string()), | 
|  | dotfile_scope_(&dotfile_settings_), | 
|  | default_args_(nullptr), | 
|  | fill_arguments_(true) { | 
|  | dotfile_settings_.set_toolchain_label(Label()); | 
|  |  | 
|  | build_settings_.set_item_defined_callback( | 
|  | base::Bind(&ItemDefinedCallback, scheduler_.task_runner(), &builder_)); | 
|  |  | 
|  | loader_->set_complete_callback(base::Bind(&DecrementWorkCount)); | 
|  | // The scheduler's task runner wasn't created when the Loader was created, so | 
|  | // we need to set it now. | 
|  | loader_->set_task_runner(scheduler_.task_runner()); | 
|  | } | 
|  |  | 
|  | Setup::~Setup() = default; | 
|  |  | 
|  | bool Setup::DoSetup(const std::string& build_dir, bool force_create) { | 
|  | base::CommandLine* cmdline = base::CommandLine::ForCurrentProcess(); | 
|  |  | 
|  | scheduler_.set_verbose_logging(cmdline->HasSwitch(switches::kVerbose)); | 
|  | if (cmdline->HasSwitch(switches::kTime) || | 
|  | cmdline->HasSwitch(switches::kTracelog)) | 
|  | EnableTracing(); | 
|  |  | 
|  | ScopedTrace setup_trace(TraceItem::TRACE_SETUP, "DoSetup"); | 
|  |  | 
|  | if (!FillSourceDir(*cmdline)) | 
|  | return false; | 
|  | if (!RunConfigFile()) | 
|  | return false; | 
|  | if (!FillOtherConfig(*cmdline)) | 
|  | return false; | 
|  |  | 
|  | // Must be after FillSourceDir to resolve. | 
|  | if (!FillBuildDir(build_dir, !force_create)) | 
|  | return false; | 
|  |  | 
|  | // Apply project-specific default (if specified). | 
|  | // Must happen before FillArguments(). | 
|  | if (default_args_) { | 
|  | Scope::KeyValueMap overrides; | 
|  | default_args_->GetCurrentScopeValues(&overrides); | 
|  | build_settings_.build_args().AddDefaultArgOverrides(overrides); | 
|  | } | 
|  |  | 
|  | if (fill_arguments_) { | 
|  | if (!FillArguments(*cmdline)) | 
|  | return false; | 
|  | } | 
|  | if (!FillPythonPath(*cmdline)) | 
|  | return false; | 
|  |  | 
|  | // Check for unused variables in the .gn file. | 
|  | Err err; | 
|  | if (!dotfile_scope_.CheckForUnusedVars(&err)) { | 
|  | err.PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool Setup::Run() { | 
|  | RunPreMessageLoop(); | 
|  | if (!scheduler_.Run()) | 
|  | return false; | 
|  | return RunPostMessageLoop(); | 
|  | } | 
|  |  | 
|  | SourceFile Setup::GetBuildArgFile() const { | 
|  | return SourceFile(build_settings_.build_dir().value() + kBuildArgFileName); | 
|  | } | 
|  |  | 
|  | void Setup::RunPreMessageLoop() { | 
|  | // Will be decremented with the loader is drained. | 
|  | g_scheduler->IncrementWorkCount(); | 
|  |  | 
|  | // Load the root build file. | 
|  | loader_->Load(root_build_file_, LocationRange(), Label()); | 
|  | } | 
|  |  | 
|  | bool Setup::RunPostMessageLoop() { | 
|  | Err err; | 
|  | if (!builder_.CheckForBadItems(&err)) { | 
|  | err.PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | if (!build_settings_.build_args().VerifyAllOverridesUsed(&err)) { | 
|  | if (base::CommandLine::ForCurrentProcess()->HasSwitch( | 
|  | switches::kFailOnUnusedArgs)) { | 
|  | err.PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  | err.PrintNonfatalToStdout(); | 
|  | OutputString("\nThe build continued as if that argument was " | 
|  | "unspecified.\n\n"); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | if (check_public_headers_) { | 
|  | std::vector<const Target*> all_targets = builder_.GetAllResolvedTargets(); | 
|  | std::vector<const Target*> to_check; | 
|  | if (check_patterns()) { | 
|  | commands::FilterTargetsByPatterns(all_targets, *check_patterns(), | 
|  | &to_check); | 
|  | } else { | 
|  | to_check = all_targets; | 
|  | } | 
|  |  | 
|  | if (!commands::CheckPublicHeaders(&build_settings_, all_targets, | 
|  | to_check, false)) { | 
|  | return false; | 
|  | } | 
|  | } | 
|  |  | 
|  | // Write out tracing and timing if requested. | 
|  | const base::CommandLine* cmdline = base::CommandLine::ForCurrentProcess(); | 
|  | if (cmdline->HasSwitch(switches::kTime)) | 
|  | PrintLongHelp(SummarizeTraces()); | 
|  | if (cmdline->HasSwitch(switches::kTracelog)) | 
|  | SaveTraces(cmdline->GetSwitchValuePath(switches::kTracelog)); | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool Setup::FillArguments(const base::CommandLine& cmdline) { | 
|  | // Use the args on the command line if specified, and save them. Do this even | 
|  | // if the list is empty (this means clear any defaults). | 
|  | if (cmdline.HasSwitch(switches::kArgs)) { | 
|  | if (!FillArgsFromCommandLine(cmdline.GetSwitchValueASCII(switches::kArgs))) | 
|  | return false; | 
|  | SaveArgsToFile(); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | // No command line args given, use the arguments from the build dir (if any). | 
|  | return FillArgsFromFile(); | 
|  | } | 
|  |  | 
|  | bool Setup::FillArgsFromCommandLine(const std::string& args) { | 
|  | args_input_file_ = std::make_unique<InputFile>(SourceFile()); | 
|  | args_input_file_->SetContents(args); | 
|  | args_input_file_->set_friendly_name("the command-line \"--args\""); | 
|  | return FillArgsFromArgsInputFile(); | 
|  | } | 
|  |  | 
|  | bool Setup::FillArgsFromFile() { | 
|  | ScopedTrace setup_trace(TraceItem::TRACE_SETUP, "Load args file"); | 
|  |  | 
|  | SourceFile build_arg_source_file = GetBuildArgFile(); | 
|  | base::FilePath build_arg_file = | 
|  | build_settings_.GetFullPath(build_arg_source_file); | 
|  |  | 
|  | std::string contents; | 
|  | if (!base::ReadFileToString(build_arg_file, &contents)) | 
|  | return true;  // File doesn't exist, continue with default args. | 
|  |  | 
|  | // Add a dependency on the build arguments file. If this changes, we want | 
|  | // to re-generate the build. | 
|  | g_scheduler->AddGenDependency(build_arg_file); | 
|  |  | 
|  | if (contents.empty()) | 
|  | return true;  // Empty file, do nothing. | 
|  |  | 
|  | args_input_file_ = std::make_unique<InputFile>(build_arg_source_file); | 
|  | args_input_file_->SetContents(contents); | 
|  | args_input_file_->set_friendly_name( | 
|  | "build arg file (use \"gn args <out_dir>\" to edit)"); | 
|  |  | 
|  | setup_trace.Done();  // Only want to count the load as part of the trace. | 
|  | return FillArgsFromArgsInputFile(); | 
|  | } | 
|  |  | 
|  | bool Setup::FillArgsFromArgsInputFile() { | 
|  | ScopedTrace setup_trace(TraceItem::TRACE_SETUP, "Parse args"); | 
|  |  | 
|  | Err err; | 
|  | args_tokens_ = Tokenizer::Tokenize(args_input_file_.get(), &err); | 
|  | if (err.has_error()) { | 
|  | err.PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | args_root_ = Parser::Parse(args_tokens_, &err); | 
|  | if (err.has_error()) { | 
|  | err.PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | Scope arg_scope(&dotfile_settings_); | 
|  | // Set soure dir so relative imports in args work. | 
|  | SourceDir root_source_dir = | 
|  | SourceDirForCurrentDirectory(build_settings_.root_path()); | 
|  | arg_scope.set_source_dir(root_source_dir); | 
|  | args_root_->Execute(&arg_scope, &err); | 
|  | if (err.has_error()) { | 
|  | err.PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // Save the result of the command args. | 
|  | Scope::KeyValueMap overrides; | 
|  | arg_scope.GetCurrentScopeValues(&overrides); | 
|  | build_settings_.build_args().AddArgOverrides(overrides); | 
|  | build_settings_.build_args().set_build_args_dependency_files( | 
|  | arg_scope.build_dependency_files()); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool Setup::SaveArgsToFile() { | 
|  | ScopedTrace setup_trace(TraceItem::TRACE_SETUP, "Save args file"); | 
|  |  | 
|  | // For the first run, the build output dir might not be created yet, so do | 
|  | // that so we can write a file into it. Ignore errors, we'll catch the error | 
|  | // when we try to write a file to it below. | 
|  | base::FilePath build_arg_file = | 
|  | build_settings_.GetFullPath(GetBuildArgFile()); | 
|  | base::CreateDirectory(build_arg_file.DirName()); | 
|  |  | 
|  | std::string contents = args_input_file_->contents(); | 
|  | commands::FormatStringToString(contents, false, &contents); | 
|  | #if defined(OS_WIN) | 
|  | // Use Windows lineendings for this file since it will often open in | 
|  | // Notepad which can't handle Unix ones. | 
|  | base::ReplaceSubstringsAfterOffset(&contents, 0, "\n", "\r\n"); | 
|  | #endif | 
|  | if (base::WriteFile(build_arg_file, contents.c_str(), | 
|  | static_cast<int>(contents.size())) == -1) { | 
|  | Err(Location(), "Args file could not be written.", | 
|  | "The file is \"" + FilePathToUTF8(build_arg_file) + | 
|  | "\"").PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // Add a dependency on the build arguments file. If this changes, we want | 
|  | // to re-generate the build. | 
|  | g_scheduler->AddGenDependency(build_arg_file); | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool Setup::FillSourceDir(const base::CommandLine& cmdline) { | 
|  | // Find the .gn file. | 
|  | base::FilePath root_path; | 
|  |  | 
|  | // Prefer the command line args to the config file. | 
|  | base::FilePath relative_root_path = | 
|  | cmdline.GetSwitchValuePath(switches::kRoot); | 
|  | if (!relative_root_path.empty()) { | 
|  | root_path = base::MakeAbsoluteFilePath(relative_root_path); | 
|  | if (root_path.empty()) { | 
|  | Err(Location(), "Root source path not found.", | 
|  | "The path \"" + FilePathToUTF8(relative_root_path) + | 
|  | "\" doesn't exist.").PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // When --root is specified, an alternate --dotfile can also be set. | 
|  | // --dotfile should be a real file path and not a "//foo" source-relative | 
|  | // path. | 
|  | base::FilePath dot_file_path = | 
|  | cmdline.GetSwitchValuePath(switches::kDotfile); | 
|  | if (dot_file_path.empty()) { | 
|  | dotfile_name_ = root_path.Append(kGnFile); | 
|  | } else { | 
|  | dotfile_name_ = base::MakeAbsoluteFilePath(dot_file_path); | 
|  | if (dotfile_name_.empty()) { | 
|  | Err(Location(), "Could not load dotfile.", | 
|  | "The file \"" + FilePathToUTF8(dot_file_path) + | 
|  | "\" couldn't be loaded.").PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  | } | 
|  | } else { | 
|  | // In the default case, look for a dotfile and that also tells us where the | 
|  | // source root is. | 
|  | base::FilePath cur_dir; | 
|  | base::GetCurrentDirectory(&cur_dir); | 
|  | dotfile_name_ = FindDotFile(cur_dir); | 
|  | if (dotfile_name_.empty()) { | 
|  | Err(Location(), "Can't find source root.", | 
|  | "I could not find a \".gn\" file in the current directory or any " | 
|  | "parent,\nand the --root command-line argument was not specified.") | 
|  | .PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  | root_path = dotfile_name_.DirName(); | 
|  | } | 
|  |  | 
|  | base::FilePath root_realpath = base::MakeAbsoluteFilePath(root_path); | 
|  | if (root_realpath.empty()) { | 
|  | Err(Location(), "Can't get the real root path.", | 
|  | "I could not get the real path of \"" + FilePathToUTF8(root_path) + | 
|  | "\".").PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  | if (scheduler_.verbose_logging()) | 
|  | scheduler_.Log("Using source root", FilePathToUTF8(root_realpath)); | 
|  | build_settings_.SetRootPath(root_realpath); | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool Setup::FillBuildDir(const std::string& build_dir, bool require_exists) { | 
|  | Err err; | 
|  | SourceDir resolved = | 
|  | SourceDirForCurrentDirectory(build_settings_.root_path()). | 
|  | ResolveRelativeDir(Value(nullptr, build_dir), &err, | 
|  | build_settings_.root_path_utf8()); | 
|  | if (err.has_error()) { | 
|  | err.PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | base::FilePath build_dir_path = build_settings_.GetFullPath(resolved); | 
|  | if (!base::CreateDirectory(build_dir_path)) { | 
|  | Err(Location(), "Can't create the build dir.", | 
|  | "I could not create the build dir \"" + FilePathToUTF8(build_dir_path) + | 
|  | "\".").PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  | base::FilePath build_dir_realpath = | 
|  | base::MakeAbsoluteFilePath(build_dir_path); | 
|  | if (build_dir_realpath.empty()) { | 
|  | Err(Location(), "Can't get the real build dir path.", | 
|  | "I could not get the real path of \"" + FilePathToUTF8(build_dir_path) + | 
|  | "\".").PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  | resolved = SourceDirForPath(build_settings_.root_path(), | 
|  | build_dir_realpath); | 
|  |  | 
|  | if (scheduler_.verbose_logging()) | 
|  | scheduler_.Log("Using build dir", resolved.value()); | 
|  |  | 
|  | if (require_exists) { | 
|  | if (!base::PathExists(build_dir_path.Append( | 
|  | FILE_PATH_LITERAL("build.ninja")))) { | 
|  | Err(Location(), "Not a build directory.", | 
|  | "This command requires an existing build directory. I interpreted " | 
|  | "your input\n\"" + build_dir + "\" as:\n  " + | 
|  | FilePathToUTF8(build_dir_path) + | 
|  | "\nwhich doesn't seem to contain a previously-generated build.") | 
|  | .PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  | } | 
|  |  | 
|  | build_settings_.SetBuildDir(resolved); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool Setup::FillPythonPath(const base::CommandLine& cmdline) { | 
|  | // Trace this since it tends to be a bit slow on Windows. | 
|  | ScopedTrace setup_trace(TraceItem::TRACE_SETUP, "Fill Python Path"); | 
|  | const Value* value = dotfile_scope_.GetValue("script_executable", true); | 
|  | if (cmdline.HasSwitch(switches::kScriptExecutable)) { | 
|  | build_settings_.set_python_path( | 
|  | cmdline.GetSwitchValuePath(switches::kScriptExecutable)); | 
|  | } else if (value) { | 
|  | Err err; | 
|  | if (!value->VerifyTypeIs(Value::STRING, &err)) { | 
|  | err.PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  | build_settings_.set_python_path( | 
|  | base::FilePath(UTF8ToFilePath(value->string_value()))); | 
|  | } else { | 
|  | #if defined(OS_WIN) | 
|  | base::FilePath python_path = FindWindowsPython(); | 
|  | if (python_path.empty()) { | 
|  | scheduler_.Log("WARNING", "Could not find python on path, using " | 
|  | "just \"python.exe\""); | 
|  | python_path = base::FilePath(kPythonExeName); | 
|  | } | 
|  | build_settings_.set_python_path(python_path.NormalizePathSeparatorsTo('/')); | 
|  | #else | 
|  | build_settings_.set_python_path(base::FilePath("python")); | 
|  | #endif | 
|  | } | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool Setup::RunConfigFile() { | 
|  | if (scheduler_.verbose_logging()) | 
|  | scheduler_.Log("Got dotfile", FilePathToUTF8(dotfile_name_)); | 
|  |  | 
|  | dotfile_input_file_ = std::make_unique<InputFile>(SourceFile("//.gn")); | 
|  | if (!dotfile_input_file_->Load(dotfile_name_)) { | 
|  | Err(Location(), "Could not load dotfile.", | 
|  | "The file \"" + FilePathToUTF8(dotfile_name_) + "\" couldn't be loaded") | 
|  | .PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | Err err; | 
|  | dotfile_tokens_ = Tokenizer::Tokenize(dotfile_input_file_.get(), &err); | 
|  | if (err.has_error()) { | 
|  | err.PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | dotfile_root_ = Parser::Parse(dotfile_tokens_, &err); | 
|  | if (err.has_error()) { | 
|  | err.PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | dotfile_scope_.AddBuildDependencyFile(SourceFile("//.gn")); | 
|  | dotfile_root_->Execute(&dotfile_scope_, &err); | 
|  | if (err.has_error()) { | 
|  | err.PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool Setup::FillOtherConfig(const base::CommandLine& cmdline) { | 
|  | Err err; | 
|  | SourceDir current_dir("//"); | 
|  | Label root_target_label(current_dir, ""); | 
|  |  | 
|  | // Secondary source path, read from the config file if present. | 
|  | // Read from the config file if present. | 
|  | const Value* secondary_value = | 
|  | dotfile_scope_.GetValue("secondary_source", true); | 
|  | if (secondary_value) { | 
|  | if (!secondary_value->VerifyTypeIs(Value::STRING, &err)) { | 
|  | err.PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  | build_settings_.SetSecondarySourcePath( | 
|  | SourceDir(secondary_value->string_value())); | 
|  | } | 
|  |  | 
|  | // Root build file. | 
|  | const Value* root_value = dotfile_scope_.GetValue("root", true); | 
|  | if (root_value) { | 
|  | if (!root_value->VerifyTypeIs(Value::STRING, &err)) { | 
|  | err.PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | root_target_label = Label::Resolve(current_dir, Label(), *root_value, &err); | 
|  | if (err.has_error()) { | 
|  | err.PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | root_build_file_ = Loader::BuildFileForLabel(root_target_label); | 
|  | } | 
|  | build_settings_.SetRootTargetLabel(root_target_label); | 
|  |  | 
|  | // Build config file. | 
|  | const Value* build_config_value = | 
|  | dotfile_scope_.GetValue("buildconfig", true); | 
|  | if (!build_config_value) { | 
|  | Err(Location(), "No build config file.", | 
|  | "Your .gn file (\"" + FilePathToUTF8(dotfile_name_) + "\")\n" | 
|  | "didn't specify a \"buildconfig\" value.").PrintToStdout(); | 
|  | return false; | 
|  | } else if (!build_config_value->VerifyTypeIs(Value::STRING, &err)) { | 
|  | err.PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  | build_settings_.set_build_config_file( | 
|  | SourceFile(build_config_value->string_value())); | 
|  |  | 
|  | // Targets to check. | 
|  | const Value* check_targets_value = | 
|  | dotfile_scope_.GetValue("check_targets", true); | 
|  | if (check_targets_value) { | 
|  | check_patterns_.reset(new std::vector<LabelPattern>); | 
|  | ExtractListOfLabelPatterns(*check_targets_value, current_dir, | 
|  | check_patterns_.get(), &err); | 
|  | if (err.has_error()) { | 
|  | err.PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  | } | 
|  |  | 
|  | // Fill exec_script_whitelist. | 
|  | const Value* exec_script_whitelist_value = | 
|  | dotfile_scope_.GetValue("exec_script_whitelist", true); | 
|  | if (exec_script_whitelist_value) { | 
|  | // Fill the list of targets to check. | 
|  | if (!exec_script_whitelist_value->VerifyTypeIs(Value::LIST, &err)) { | 
|  | err.PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  | std::unique_ptr<std::set<SourceFile>> whitelist = | 
|  | std::make_unique<std::set<SourceFile>>(); | 
|  | for (const auto& item : exec_script_whitelist_value->list_value()) { | 
|  | if (!item.VerifyTypeIs(Value::STRING, &err)) { | 
|  | err.PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  | whitelist->insert(current_dir.ResolveRelativeFile(item, &err)); | 
|  | if (err.has_error()) { | 
|  | err.PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  | } | 
|  | build_settings_.set_exec_script_whitelist(std::move(whitelist)); | 
|  | } | 
|  |  | 
|  | // Fill optional default_args. | 
|  | const Value* default_args_value = | 
|  | dotfile_scope_.GetValue("default_args", true); | 
|  | if (default_args_value) { | 
|  | if (!default_args_value->VerifyTypeIs(Value::SCOPE, &err)) { | 
|  | err.PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | default_args_ = default_args_value->scope_value(); | 
|  | } | 
|  |  | 
|  | const Value* arg_file_template_value = | 
|  | dotfile_scope_.GetValue("arg_file_template", true); | 
|  | if (arg_file_template_value) { | 
|  | if (!arg_file_template_value->VerifyTypeIs(Value::STRING, &err)) { | 
|  | err.PrintToStdout(); | 
|  | return false; | 
|  | } | 
|  | SourceFile path(arg_file_template_value->string_value()); | 
|  | build_settings_.set_arg_file_template_path(path); | 
|  | } | 
|  |  | 
|  | return true; | 
|  | } |