| // Copyright 2016 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #include "tools/gn/visual_studio_writer.h" | 
 |  | 
 | #include <algorithm> | 
 | #include <iterator> | 
 | #include <map> | 
 | #include <memory> | 
 | #include <set> | 
 | #include <string> | 
 |  | 
 | #include "base/containers/queue.h" | 
 | #include "base/logging.h" | 
 | #include "base/strings/string_util.h" | 
 | #include "base/strings/utf_string_conversions.h" | 
 | #include "tools/gn/builder.h" | 
 | #include "tools/gn/commands.h" | 
 | #include "tools/gn/config.h" | 
 | #include "tools/gn/config_values_extractors.h" | 
 | #include "tools/gn/deps_iterator.h" | 
 | #include "tools/gn/filesystem_utils.h" | 
 | #include "tools/gn/label_pattern.h" | 
 | #include "tools/gn/parse_tree.h" | 
 | #include "tools/gn/path_output.h" | 
 | #include "tools/gn/source_file_type.h" | 
 | #include "tools/gn/standard_out.h" | 
 | #include "tools/gn/target.h" | 
 | #include "tools/gn/variables.h" | 
 | #include "tools/gn/visual_studio_utils.h" | 
 | #include "tools/gn/xml_element_writer.h" | 
 |  | 
 | #if defined(OS_WIN) | 
 | #include "base/win/registry.h" | 
 | #endif | 
 |  | 
 | namespace { | 
 |  | 
 | struct SemicolonSeparatedWriter { | 
 |   void operator()(const std::string& value, std::ostream& out) const { | 
 |     out << XmlEscape(value) + ';'; | 
 |   } | 
 | }; | 
 |  | 
 | struct IncludeDirWriter { | 
 |   explicit IncludeDirWriter(PathOutput& path_output) | 
 |       : path_output_(path_output) {} | 
 |   ~IncludeDirWriter() = default; | 
 |  | 
 |   void operator()(const SourceDir& dir, std::ostream& out) const { | 
 |     path_output_.WriteDir(out, dir, PathOutput::DIR_NO_LAST_SLASH); | 
 |     out << ";"; | 
 |   } | 
 |  | 
 |   PathOutput& path_output_; | 
 | }; | 
 |  | 
 | struct SourceFileWriter { | 
 |   SourceFileWriter(PathOutput& path_output, const SourceFile& source_file) | 
 |       : path_output_(path_output), source_file_(source_file) {} | 
 |   ~SourceFileWriter() = default; | 
 |  | 
 |   void operator()(std::ostream& out) const { | 
 |     path_output_.WriteFile(out, source_file_); | 
 |   } | 
 |  | 
 |   PathOutput& path_output_; | 
 |   const SourceFile& source_file_; | 
 | }; | 
 |  | 
 | const char kToolsetVersionVs2013[] = "v120";               // Visual Studio 2013 | 
 | const char kToolsetVersionVs2015[] = "v140";               // Visual Studio 2015 | 
 | const char kToolsetVersionVs2017[] = "v141";               // Visual Studio 2017 | 
 | const char kProjectVersionVs2013[] = "12.0";               // Visual Studio 2013 | 
 | const char kProjectVersionVs2015[] = "14.0";               // Visual Studio 2015 | 
 | const char kProjectVersionVs2017[] = "15.0";               // Visual Studio 2017 | 
 | const char kVersionStringVs2013[] = "Visual Studio 2013";  // Visual Studio 2013 | 
 | const char kVersionStringVs2015[] = "Visual Studio 2015";  // Visual Studio 2015 | 
 | const char kVersionStringVs2017[] = "Visual Studio 2017";  // Visual Studio 2017 | 
 | const char kWindowsKitsVersion[] = "10";                   // Windows 10 SDK | 
 | const char kWindowsKitsDefaultVersion[] = "10.0.17134.0";  // Windows 10 SDK | 
 |  | 
 | const char kGuidTypeProject[] = "{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}"; | 
 | const char kGuidTypeFolder[] = "{2150E333-8FDC-42A3-9474-1A3956D46DE8}"; | 
 | const char kGuidSeedProject[] = "project"; | 
 | const char kGuidSeedFolder[] = "folder"; | 
 | const char kGuidSeedFilter[] = "filter"; | 
 |  | 
 | const char kConfigurationName[] = "GN"; | 
 |  | 
 | const char kCharSetUnicode[] = "_UNICODE"; | 
 | const char kCharSetMultiByte[] = "_MBCS"; | 
 |  | 
 | std::string GetWindowsKitsIncludeDirs(const std::string& win_kit) { | 
 |   std::string kits_path; | 
 |  | 
 | #if defined(OS_WIN) | 
 |   const base::char16* const subkeys[] = { | 
 |       L"SOFTWARE\\Microsoft\\Windows Kits\\Installed Roots", | 
 |       L"SOFTWARE\\Wow6432Node\\Microsoft\\Windows Kits\\Installed Roots"}; | 
 |  | 
 |   base::string16 value_name = | 
 |       base::ASCIIToUTF16("KitsRoot") + base::ASCIIToUTF16(kWindowsKitsVersion); | 
 |  | 
 |   for (const base::char16* subkey : subkeys) { | 
 |     base::win::RegKey key(HKEY_LOCAL_MACHINE, subkey, KEY_READ); | 
 |     base::string16 value; | 
 |     if (key.ReadValue(value_name.c_str(), &value) == ERROR_SUCCESS) { | 
 |       kits_path = base::UTF16ToUTF8(value); | 
 |       break; | 
 |     } | 
 |   } | 
 | #endif  // OS_WIN | 
 |  | 
 |   if (kits_path.empty()) { | 
 |     kits_path = std::string("C:\\Program Files (x86)\\Windows Kits\\") + | 
 |                 kWindowsKitsVersion + "\\"; | 
 |   } | 
 |  | 
 |   const std::string kit_prefix = kits_path + "Include\\" + win_kit + "\\"; | 
 |   return kit_prefix + "shared;" + kit_prefix + "um;" + kit_prefix + "winrt;"; | 
 | } | 
 |  | 
 | std::string GetConfigurationType(const Target* target, Err* err) { | 
 |   switch (target->output_type()) { | 
 |     case Target::EXECUTABLE: | 
 |       return "Application"; | 
 |     case Target::SHARED_LIBRARY: | 
 |     case Target::LOADABLE_MODULE: | 
 |       return "DynamicLibrary"; | 
 |     case Target::STATIC_LIBRARY: | 
 |     case Target::SOURCE_SET: | 
 |       return "StaticLibrary"; | 
 |     case Target::GROUP: | 
 |       return "Utility"; | 
 |  | 
 |     default: | 
 |       *err = Err(Location(), | 
 |                  "Visual Studio doesn't support '" + target->label().name() + | 
 |                      "' target output type: " + | 
 |                      Target::GetStringForOutputType(target->output_type())); | 
 |       return std::string(); | 
 |   } | 
 | } | 
 |  | 
 | void ParseCompilerOptions(const std::vector<std::string>& cflags, | 
 |                           CompilerOptions* options) { | 
 |   for (const std::string& flag : cflags) | 
 |     ParseCompilerOption(flag, options); | 
 | } | 
 |  | 
 | void ParseCompilerOptions(const Target* target, CompilerOptions* options) { | 
 |   for (ConfigValuesIterator iter(target); !iter.done(); iter.Next()) { | 
 |     ParseCompilerOptions(iter.cur().cflags(), options); | 
 |     ParseCompilerOptions(iter.cur().cflags_c(), options); | 
 |     ParseCompilerOptions(iter.cur().cflags_cc(), options); | 
 |   } | 
 | } | 
 |  | 
 | void ParseLinkerOptions(const std::vector<std::string>& ldflags, | 
 |                         LinkerOptions* options) { | 
 |   for (const std::string& flag : ldflags) | 
 |     ParseLinkerOption(flag, options); | 
 | } | 
 |  | 
 | void ParseLinkerOptions(const Target* target, LinkerOptions* options) { | 
 |   for (ConfigValuesIterator iter(target); !iter.done(); iter.Next()) { | 
 |     ParseLinkerOptions(iter.cur().ldflags(), options); | 
 |   } | 
 | } | 
 |  | 
 | // Returns a string piece pointing into the input string identifying the parent | 
 | // directory path, excluding the last slash. Note that the input pointer must | 
 | // outlive the output. | 
 | base::StringPiece FindParentDir(const std::string* path) { | 
 |   DCHECK(path && !path->empty()); | 
 |   for (int i = static_cast<int>(path->size()) - 2; i >= 0; --i) { | 
 |     if (IsSlash((*path)[i])) | 
 |       return base::StringPiece(path->data(), i); | 
 |   } | 
 |   return base::StringPiece(); | 
 | } | 
 |  | 
 | bool FilterTargets(const BuildSettings* build_settings, | 
 |                    const Builder& builder, | 
 |                    const std::string& filters, | 
 |                    bool no_deps, | 
 |                    std::vector<const Target*>* targets, | 
 |                    Err* err) { | 
 |   if (filters.empty()) { | 
 |     *targets = builder.GetAllResolvedTargets(); | 
 |     return true; | 
 |   } | 
 |  | 
 |   std::vector<LabelPattern> patterns; | 
 |   if (!commands::FilterPatternsFromString(build_settings, filters, &patterns, | 
 |                                           err)) | 
 |     return false; | 
 |  | 
 |   commands::FilterTargetsByPatterns(builder.GetAllResolvedTargets(), patterns, | 
 |                                     targets); | 
 |  | 
 |   if (no_deps) | 
 |     return true; | 
 |  | 
 |   std::set<Label> labels; | 
 |   base::queue<const Target*> to_process; | 
 |   for (const Target* target : *targets) { | 
 |     labels.insert(target->label()); | 
 |     to_process.push(target); | 
 |   } | 
 |  | 
 |   while (!to_process.empty()) { | 
 |     const Target* target = to_process.front(); | 
 |     to_process.pop(); | 
 |     for (const auto& pair : target->GetDeps(Target::DEPS_ALL)) { | 
 |       if (labels.find(pair.label) == labels.end()) { | 
 |         targets->push_back(pair.ptr); | 
 |         to_process.push(pair.ptr); | 
 |         labels.insert(pair.label); | 
 |       } | 
 |     } | 
 |   } | 
 |  | 
 |   return true; | 
 | } | 
 |  | 
 | bool UnicodeTarget(const Target* target) { | 
 |   for (ConfigValuesIterator it(target); !it.done(); it.Next()) { | 
 |     for (const std::string& define : it.cur().defines()) { | 
 |       if (define == kCharSetUnicode) | 
 |         return true; | 
 |       if (define == kCharSetMultiByte) | 
 |         return false; | 
 |     } | 
 |   } | 
 |   return true; | 
 | } | 
 |  | 
 | }  // namespace | 
 |  | 
 | VisualStudioWriter::SolutionEntry::SolutionEntry(const std::string& _name, | 
 |                                                  const std::string& _path, | 
 |                                                  const std::string& _guid) | 
 |     : name(_name), path(_path), guid(_guid), parent_folder(nullptr) {} | 
 |  | 
 | VisualStudioWriter::SolutionEntry::~SolutionEntry() = default; | 
 |  | 
 | VisualStudioWriter::SolutionProject::SolutionProject( | 
 |     const std::string& _name, | 
 |     const std::string& _path, | 
 |     const std::string& _guid, | 
 |     const std::string& _label_dir_path, | 
 |     const std::string& _config_platform) | 
 |     : SolutionEntry(_name, _path, _guid), | 
 |       label_dir_path(_label_dir_path), | 
 |       config_platform(_config_platform) { | 
 |   // Make sure all paths use the same drive letter case. This is especially | 
 |   // important when searching for the common path prefix. | 
 |   label_dir_path[0] = base::ToUpperASCII(label_dir_path[0]); | 
 | } | 
 |  | 
 | VisualStudioWriter::SolutionProject::~SolutionProject() = default; | 
 |  | 
 | VisualStudioWriter::SourceFileCompileTypePair::SourceFileCompileTypePair( | 
 |     const SourceFile* _file, | 
 |     const char* _compile_type) | 
 |     : file(_file), compile_type(_compile_type) {} | 
 |  | 
 | VisualStudioWriter::SourceFileCompileTypePair::~SourceFileCompileTypePair() = | 
 |     default; | 
 |  | 
 | VisualStudioWriter::VisualStudioWriter(const BuildSettings* build_settings, | 
 |                                        const char* config_platform, | 
 |                                        Version version, | 
 |                                        const std::string& win_kit) | 
 |     : build_settings_(build_settings), | 
 |       config_platform_(config_platform), | 
 |       ninja_path_output_(build_settings->build_dir(), | 
 |                          build_settings->root_path_utf8(), | 
 |                          EscapingMode::ESCAPE_NINJA_COMMAND), | 
 |       windows_sdk_version_(win_kit) { | 
 |   DCHECK(!win_kit.empty()); | 
 |  | 
 |   switch (version) { | 
 |     case Version::Vs2013: | 
 |       project_version_ = kProjectVersionVs2013; | 
 |       toolset_version_ = kToolsetVersionVs2013; | 
 |       version_string_ = kVersionStringVs2013; | 
 |       break; | 
 |     case Version::Vs2015: | 
 |       project_version_ = kProjectVersionVs2015; | 
 |       toolset_version_ = kToolsetVersionVs2015; | 
 |       version_string_ = kVersionStringVs2015; | 
 |       break; | 
 |     case Version::Vs2017: | 
 |       project_version_ = kProjectVersionVs2017; | 
 |       toolset_version_ = kToolsetVersionVs2017; | 
 |       version_string_ = kVersionStringVs2017; | 
 |       break; | 
 |     default: | 
 |       NOTREACHED() << "Not a valid Visual Studio Version: " << version; | 
 |   } | 
 |  | 
 |   windows_kits_include_dirs_ = GetWindowsKitsIncludeDirs(win_kit); | 
 | } | 
 |  | 
 | VisualStudioWriter::~VisualStudioWriter() = default; | 
 |  | 
 | // static | 
 | bool VisualStudioWriter::RunAndWriteFiles(const BuildSettings* build_settings, | 
 |                                           const Builder& builder, | 
 |                                           Version version, | 
 |                                           const std::string& sln_name, | 
 |                                           const std::string& filters, | 
 |                                           const std::string& win_sdk, | 
 |                                           const std::string& ninja_extra_args, | 
 |                                           bool no_deps, | 
 |                                           Err* err) { | 
 |   std::vector<const Target*> targets; | 
 |   if (!FilterTargets(build_settings, builder, filters, no_deps, &targets, err)) | 
 |     return false; | 
 |  | 
 |   std::string win_kit = kWindowsKitsDefaultVersion; | 
 |   if (!win_sdk.empty()) | 
 |     win_kit = win_sdk; | 
 |  | 
 |   const char* config_platform = "Win32"; | 
 |  | 
 |   // Assume the "target_cpu" variable does not change between different | 
 |   // toolchains. | 
 |   if (!targets.empty()) { | 
 |     const Scope* scope = targets.front()->settings()->base_config(); | 
 |     const Value* target_cpu_value = scope->GetValue(variables::kTargetCpu); | 
 |     if (target_cpu_value != nullptr && | 
 |         target_cpu_value->string_value() == "x64") | 
 |       config_platform = "x64"; | 
 |   } | 
 |  | 
 |   VisualStudioWriter writer(build_settings, config_platform, version, win_kit); | 
 |   writer.projects_.reserve(targets.size()); | 
 |   writer.folders_.reserve(targets.size()); | 
 |  | 
 |   for (const Target* target : targets) { | 
 |     // Skip actions and bundle targets. | 
 |     if (target->output_type() == Target::COPY_FILES || | 
 |         target->output_type() == Target::ACTION || | 
 |         target->output_type() == Target::ACTION_FOREACH || | 
 |         target->output_type() == Target::BUNDLE_DATA) { | 
 |       continue; | 
 |     } | 
 |  | 
 |     if (!writer.WriteProjectFiles(target, ninja_extra_args, err)) | 
 |       return false; | 
 |   } | 
 |  | 
 |   if (writer.projects_.empty()) { | 
 |     *err = Err(Location(), "No Visual Studio projects generated."); | 
 |     return false; | 
 |   } | 
 |  | 
 |   // Sort projects so they appear always in the same order in solution file. | 
 |   // Otherwise solution file is rewritten and reloaded by Visual Studio. | 
 |   std::sort(writer.projects_.begin(), writer.projects_.end(), | 
 |             [](const std::unique_ptr<SolutionProject>& a, | 
 |                const std::unique_ptr<SolutionProject>& b) { | 
 |               return a->path < b->path; | 
 |             }); | 
 |  | 
 |   writer.ResolveSolutionFolders(); | 
 |   return writer.WriteSolutionFile(sln_name, err); | 
 | } | 
 |  | 
 | bool VisualStudioWriter::WriteProjectFiles(const Target* target, | 
 |                                            const std::string& ninja_extra_args, | 
 |                                            Err* err) { | 
 |   std::string project_name = target->label().name(); | 
 |   const char* project_config_platform = config_platform_; | 
 |   if (!target->settings()->is_default()) { | 
 |     project_name += "_" + target->toolchain()->label().name(); | 
 |     const Value* value = | 
 |         target->settings()->base_config()->GetValue(variables::kCurrentCpu); | 
 |     if (value != nullptr && value->string_value() == "x64") | 
 |       project_config_platform = "x64"; | 
 |     else | 
 |       project_config_platform = "Win32"; | 
 |   } | 
 |  | 
 |   SourceFile target_file = | 
 |       GetBuildDirForTargetAsSourceDir(target, BuildDirType::OBJ) | 
 |           .ResolveRelativeFile(Value(nullptr, project_name + ".vcxproj"), err); | 
 |   if (target_file.is_null()) | 
 |     return false; | 
 |  | 
 |   base::FilePath vcxproj_path = build_settings_->GetFullPath(target_file); | 
 |   std::string vcxproj_path_str = FilePathToUTF8(vcxproj_path); | 
 |  | 
 |   projects_.push_back(std::make_unique<SolutionProject>( | 
 |       project_name, vcxproj_path_str, | 
 |       MakeGuid(vcxproj_path_str, kGuidSeedProject), | 
 |       FilePathToUTF8(build_settings_->GetFullPath(target->label().dir())), | 
 |       project_config_platform)); | 
 |  | 
 |   std::stringstream vcxproj_string_out; | 
 |   SourceFileCompileTypePairs source_types; | 
 |   if (!WriteProjectFileContents(vcxproj_string_out, *projects_.back(), target, | 
 |                                 ninja_extra_args, &source_types, err)) { | 
 |     projects_.pop_back(); | 
 |     return false; | 
 |   } | 
 |  | 
 |   // Only write the content to the file if it's different. That is | 
 |   // both a performance optimization and more importantly, prevents | 
 |   // Visual Studio from reloading the projects. | 
 |   if (!WriteFileIfChanged(vcxproj_path, vcxproj_string_out.str(), err)) | 
 |     return false; | 
 |  | 
 |   base::FilePath filters_path = UTF8ToFilePath(vcxproj_path_str + ".filters"); | 
 |   std::stringstream filters_string_out; | 
 |   WriteFiltersFileContents(filters_string_out, target, source_types); | 
 |   return WriteFileIfChanged(filters_path, filters_string_out.str(), err); | 
 | } | 
 |  | 
 | bool VisualStudioWriter::WriteProjectFileContents( | 
 |     std::ostream& out, | 
 |     const SolutionProject& solution_project, | 
 |     const Target* target, | 
 |     const std::string& ninja_extra_args, | 
 |     SourceFileCompileTypePairs* source_types, | 
 |     Err* err) { | 
 |   PathOutput path_output( | 
 |       GetBuildDirForTargetAsSourceDir(target, BuildDirType::OBJ), | 
 |       build_settings_->root_path_utf8(), EscapingMode::ESCAPE_NONE); | 
 |  | 
 |   out << "<?xml version=\"1.0\" encoding=\"utf-8\"?>" << std::endl; | 
 |   XmlElementWriter project( | 
 |       out, "Project", | 
 |       XmlAttributes("DefaultTargets", "Build") | 
 |           .add("ToolsVersion", project_version_) | 
 |           .add("xmlns", "http://schemas.microsoft.com/developer/msbuild/2003")); | 
 |  | 
 |   { | 
 |     std::unique_ptr<XmlElementWriter> configurations = project.SubElement( | 
 |         "ItemGroup", XmlAttributes("Label", "ProjectConfigurations")); | 
 |     std::unique_ptr<XmlElementWriter> project_config = | 
 |         configurations->SubElement( | 
 |             "ProjectConfiguration", | 
 |             XmlAttributes("Include", std::string(kConfigurationName) + '|' + | 
 |                                          solution_project.config_platform)); | 
 |     project_config->SubElement("Configuration")->Text(kConfigurationName); | 
 |     project_config->SubElement("Platform") | 
 |         ->Text(solution_project.config_platform); | 
 |   } | 
 |  | 
 |   { | 
 |     std::unique_ptr<XmlElementWriter> globals = | 
 |         project.SubElement("PropertyGroup", XmlAttributes("Label", "Globals")); | 
 |     globals->SubElement("ProjectGuid")->Text(solution_project.guid); | 
 |     globals->SubElement("Keyword")->Text("Win32Proj"); | 
 |     globals->SubElement("RootNamespace")->Text(target->label().name()); | 
 |     globals->SubElement("IgnoreWarnCompileDuplicatedFilename")->Text("true"); | 
 |     globals->SubElement("PreferredToolArchitecture")->Text("x64"); | 
 |     globals->SubElement("WindowsTargetPlatformVersion") | 
 |         ->Text(windows_sdk_version_); | 
 |   } | 
 |  | 
 |   project.SubElement( | 
 |       "Import", XmlAttributes("Project", | 
 |                               "$(VCTargetsPath)\\Microsoft.Cpp.Default.props")); | 
 |  | 
 |   { | 
 |     std::unique_ptr<XmlElementWriter> configuration = project.SubElement( | 
 |         "PropertyGroup", XmlAttributes("Label", "Configuration")); | 
 |     bool unicode_target = UnicodeTarget(target); | 
 |     configuration->SubElement("CharacterSet") | 
 |         ->Text(unicode_target ? "Unicode" : "MultiByte"); | 
 |     std::string configuration_type = GetConfigurationType(target, err); | 
 |     if (configuration_type.empty()) | 
 |       return false; | 
 |     configuration->SubElement("ConfigurationType")->Text(configuration_type); | 
 |   } | 
 |  | 
 |   { | 
 |     std::unique_ptr<XmlElementWriter> locals = | 
 |         project.SubElement("PropertyGroup", XmlAttributes("Label", "Locals")); | 
 |     locals->SubElement("PlatformToolset")->Text(toolset_version_); | 
 |   } | 
 |  | 
 |   project.SubElement( | 
 |       "Import", | 
 |       XmlAttributes("Project", "$(VCTargetsPath)\\Microsoft.Cpp.props")); | 
 |   project.SubElement( | 
 |       "Import", | 
 |       XmlAttributes("Project", | 
 |                     "$(VCTargetsPath)\\BuildCustomizations\\masm.props")); | 
 |   project.SubElement("ImportGroup", | 
 |                      XmlAttributes("Label", "ExtensionSettings")); | 
 |  | 
 |   { | 
 |     std::unique_ptr<XmlElementWriter> property_sheets = project.SubElement( | 
 |         "ImportGroup", XmlAttributes("Label", "PropertySheets")); | 
 |     property_sheets->SubElement( | 
 |         "Import", | 
 |         XmlAttributes( | 
 |             "Condition", | 
 |             "exists('$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props')") | 
 |             .add("Label", "LocalAppDataPlatform") | 
 |             .add("Project", | 
 |                  "$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props")); | 
 |   } | 
 |  | 
 |   project.SubElement("PropertyGroup", XmlAttributes("Label", "UserMacros")); | 
 |  | 
 |   std::string ninja_target = GetNinjaTarget(target); | 
 |  | 
 |   { | 
 |     std::unique_ptr<XmlElementWriter> properties = | 
 |         project.SubElement("PropertyGroup"); | 
 |     { | 
 |       std::unique_ptr<XmlElementWriter> out_dir = | 
 |           properties->SubElement("OutDir"); | 
 |       path_output.WriteDir(out_dir->StartContent(false), | 
 |                            build_settings_->build_dir(), | 
 |                            PathOutput::DIR_INCLUDE_LAST_SLASH); | 
 |     } | 
 |     properties->SubElement("TargetName")->Text("$(ProjectName)"); | 
 |     if (target->output_type() != Target::GROUP) { | 
 |       properties->SubElement("TargetPath")->Text("$(OutDir)\\" + ninja_target); | 
 |     } | 
 |   } | 
 |  | 
 |   { | 
 |     std::unique_ptr<XmlElementWriter> item_definitions = | 
 |         project.SubElement("ItemDefinitionGroup"); | 
 |     { | 
 |       std::unique_ptr<XmlElementWriter> cl_compile = | 
 |           item_definitions->SubElement("ClCompile"); | 
 |       { | 
 |         std::unique_ptr<XmlElementWriter> include_dirs = | 
 |             cl_compile->SubElement("AdditionalIncludeDirectories"); | 
 |         RecursiveTargetConfigToStream<SourceDir>( | 
 |             target, &ConfigValues::include_dirs, IncludeDirWriter(path_output), | 
 |             include_dirs->StartContent(false)); | 
 |         include_dirs->Text(windows_kits_include_dirs_ + | 
 |                            "$(VSInstallDir)\\VC\\atlmfc\\include;" + | 
 |                            "%(AdditionalIncludeDirectories)"); | 
 |       } | 
 |       CompilerOptions options; | 
 |       ParseCompilerOptions(target, &options); | 
 |       if (!options.additional_options.empty()) { | 
 |         cl_compile->SubElement("AdditionalOptions") | 
 |             ->Text(options.additional_options + "%(AdditionalOptions)"); | 
 |       } | 
 |       if (!options.buffer_security_check.empty()) { | 
 |         cl_compile->SubElement("BufferSecurityCheck") | 
 |             ->Text(options.buffer_security_check); | 
 |       } | 
 |       cl_compile->SubElement("CompileAsWinRT")->Text("false"); | 
 |       cl_compile->SubElement("DebugInformationFormat")->Text("ProgramDatabase"); | 
 |       if (!options.disable_specific_warnings.empty()) { | 
 |         cl_compile->SubElement("DisableSpecificWarnings") | 
 |             ->Text(options.disable_specific_warnings + | 
 |                    "%(DisableSpecificWarnings)"); | 
 |       } | 
 |       cl_compile->SubElement("ExceptionHandling")->Text("false"); | 
 |       if (!options.forced_include_files.empty()) { | 
 |         cl_compile->SubElement("ForcedIncludeFiles") | 
 |             ->Text(options.forced_include_files); | 
 |       } | 
 |       cl_compile->SubElement("MinimalRebuild")->Text("false"); | 
 |       if (!options.optimization.empty()) | 
 |         cl_compile->SubElement("Optimization")->Text(options.optimization); | 
 |       cl_compile->SubElement("PrecompiledHeader")->Text("NotUsing"); | 
 |       { | 
 |         std::unique_ptr<XmlElementWriter> preprocessor_definitions = | 
 |             cl_compile->SubElement("PreprocessorDefinitions"); | 
 |         RecursiveTargetConfigToStream<std::string>( | 
 |             target, &ConfigValues::defines, SemicolonSeparatedWriter(), | 
 |             preprocessor_definitions->StartContent(false)); | 
 |         preprocessor_definitions->Text("%(PreprocessorDefinitions)"); | 
 |       } | 
 |       if (!options.runtime_library.empty()) | 
 |         cl_compile->SubElement("RuntimeLibrary")->Text(options.runtime_library); | 
 |       if (!options.treat_warning_as_error.empty()) { | 
 |         cl_compile->SubElement("TreatWarningAsError") | 
 |             ->Text(options.treat_warning_as_error); | 
 |       } | 
 |       if (!options.warning_level.empty()) | 
 |         cl_compile->SubElement("WarningLevel")->Text(options.warning_level); | 
 |     } | 
 |  | 
 |     std::unique_ptr<XmlElementWriter> link = | 
 |         item_definitions->SubElement("Link"); | 
 |     { | 
 |       LinkerOptions options; | 
 |       ParseLinkerOptions(target, &options); | 
 |       if (!options.subsystem.empty()) | 
 |         link->SubElement("SubSystem")->Text(options.subsystem); | 
 |     } | 
 |  | 
 |     // We don't include resource compilation and other link options as ninja | 
 |     // files are used to generate real build. | 
 |   } | 
 |  | 
 |   { | 
 |     std::unique_ptr<XmlElementWriter> group = project.SubElement("ItemGroup"); | 
 |     std::vector<OutputFile> tool_outputs;  // Prevent reallocation in loop. | 
 |  | 
 |     for (const SourceFile& file : target->sources()) { | 
 |       const char* compile_type; | 
 |       Toolchain::ToolType tool_type = Toolchain::TYPE_NONE; | 
 |       if (target->GetOutputFilesForSource(file, &tool_type, &tool_outputs)) { | 
 |         compile_type = "CustomBuild"; | 
 |         std::unique_ptr<XmlElementWriter> build = group->SubElement( | 
 |             compile_type, "Include", SourceFileWriter(path_output, file)); | 
 |         build->SubElement("Command")->Text("call ninja.exe -C $(OutDir) " + | 
 |                                            ninja_extra_args + " " + | 
 |                                            tool_outputs[0].value()); | 
 |         build->SubElement("Outputs")->Text("$(OutDir)" + | 
 |                                            tool_outputs[0].value()); | 
 |       } else { | 
 |         compile_type = "None"; | 
 |         group->SubElement(compile_type, "Include", | 
 |                           SourceFileWriter(path_output, file)); | 
 |       } | 
 |       source_types->push_back(SourceFileCompileTypePair(&file, compile_type)); | 
 |     } | 
 |   } | 
 |  | 
 |   project.SubElement( | 
 |       "Import", | 
 |       XmlAttributes("Project", "$(VCTargetsPath)\\Microsoft.Cpp.targets")); | 
 |   project.SubElement( | 
 |       "Import", | 
 |       XmlAttributes("Project", | 
 |                     "$(VCTargetsPath)\\BuildCustomizations\\masm.targets")); | 
 |   project.SubElement("ImportGroup", XmlAttributes("Label", "ExtensionTargets")); | 
 |  | 
 |   { | 
 |     std::unique_ptr<XmlElementWriter> build = | 
 |         project.SubElement("Target", XmlAttributes("Name", "Build")); | 
 |     build->SubElement( | 
 |         "Exec", | 
 |         XmlAttributes("Command", "call ninja.exe -C $(OutDir) " + | 
 |                                      ninja_extra_args + " " + ninja_target)); | 
 |   } | 
 |  | 
 |   { | 
 |     std::unique_ptr<XmlElementWriter> clean = | 
 |         project.SubElement("Target", XmlAttributes("Name", "Clean")); | 
 |     clean->SubElement( | 
 |         "Exec", | 
 |         XmlAttributes("Command", | 
 |                       "call ninja.exe -C $(OutDir) -tclean " + ninja_target)); | 
 |   } | 
 |  | 
 |   return true; | 
 | } | 
 |  | 
 | void VisualStudioWriter::WriteFiltersFileContents( | 
 |     std::ostream& out, | 
 |     const Target* target, | 
 |     const SourceFileCompileTypePairs& source_types) { | 
 |   out << "<?xml version=\"1.0\" encoding=\"utf-8\"?>" << std::endl; | 
 |   XmlElementWriter project( | 
 |       out, "Project", | 
 |       XmlAttributes("ToolsVersion", "4.0") | 
 |           .add("xmlns", "http://schemas.microsoft.com/developer/msbuild/2003")); | 
 |  | 
 |   std::ostringstream files_out; | 
 |  | 
 |   { | 
 |     std::unique_ptr<XmlElementWriter> filters_group = | 
 |         project.SubElement("ItemGroup"); | 
 |     XmlElementWriter files_group(files_out, "ItemGroup", XmlAttributes(), 2); | 
 |  | 
 |     // File paths are relative to vcxproj files which are generated to out dirs. | 
 |     // Filters tree structure need to reflect source directories and be relative | 
 |     // to target file. We need two path outputs then. | 
 |     PathOutput file_path_output( | 
 |         GetBuildDirForTargetAsSourceDir(target, BuildDirType::OBJ), | 
 |         build_settings_->root_path_utf8(), EscapingMode::ESCAPE_NONE); | 
 |     PathOutput filter_path_output(target->label().dir(), | 
 |                                   build_settings_->root_path_utf8(), | 
 |                                   EscapingMode::ESCAPE_NONE); | 
 |  | 
 |     std::set<std::string> processed_filters; | 
 |  | 
 |     for (const auto& file_and_type : source_types) { | 
 |       std::unique_ptr<XmlElementWriter> cl_item = files_group.SubElement( | 
 |           file_and_type.compile_type, "Include", | 
 |           SourceFileWriter(file_path_output, *file_and_type.file)); | 
 |  | 
 |       std::ostringstream target_relative_out; | 
 |       filter_path_output.WriteFile(target_relative_out, *file_and_type.file); | 
 |       std::string target_relative_path = target_relative_out.str(); | 
 |       ConvertPathToSystem(&target_relative_path); | 
 |       base::StringPiece filter_path = FindParentDir(&target_relative_path); | 
 |  | 
 |       if (!filter_path.empty()) { | 
 |         std::string filter_path_str = filter_path.as_string(); | 
 |         while (processed_filters.find(filter_path_str) == | 
 |                processed_filters.end()) { | 
 |           auto it = processed_filters.insert(filter_path_str).first; | 
 |           filters_group | 
 |               ->SubElement("Filter", XmlAttributes("Include", filter_path_str)) | 
 |               ->SubElement("UniqueIdentifier") | 
 |               ->Text(MakeGuid(filter_path_str, kGuidSeedFilter)); | 
 |           filter_path_str = FindParentDir(&(*it)).as_string(); | 
 |           if (filter_path_str.empty()) | 
 |             break; | 
 |         } | 
 |         cl_item->SubElement("Filter")->Text(filter_path); | 
 |       } | 
 |     } | 
 |   } | 
 |  | 
 |   project.Text(files_out.str()); | 
 | } | 
 |  | 
 | bool VisualStudioWriter::WriteSolutionFile(const std::string& sln_name, | 
 |                                            Err* err) { | 
 |   std::string name = sln_name.empty() ? "all" : sln_name; | 
 |   SourceFile sln_file = build_settings_->build_dir().ResolveRelativeFile( | 
 |       Value(nullptr, name + ".sln"), err); | 
 |   if (sln_file.is_null()) | 
 |     return false; | 
 |  | 
 |   base::FilePath sln_path = build_settings_->GetFullPath(sln_file); | 
 |  | 
 |   std::stringstream string_out; | 
 |   WriteSolutionFileContents(string_out, sln_path.DirName()); | 
 |  | 
 |   // Only write the content to the file if it's different. That is | 
 |   // both a performance optimization and more importantly, prevents | 
 |   // Visual Studio from reloading the projects. | 
 |   return WriteFileIfChanged(sln_path, string_out.str(), err); | 
 | } | 
 |  | 
 | void VisualStudioWriter::WriteSolutionFileContents( | 
 |     std::ostream& out, | 
 |     const base::FilePath& solution_dir_path) { | 
 |   out << "Microsoft Visual Studio Solution File, Format Version 12.00" | 
 |       << std::endl; | 
 |   out << "# " << version_string_ << std::endl; | 
 |  | 
 |   SourceDir solution_dir(FilePathToUTF8(solution_dir_path)); | 
 |   for (const std::unique_ptr<SolutionEntry>& folder : folders_) { | 
 |     out << "Project(\"" << kGuidTypeFolder << "\") = \"(" << folder->name | 
 |         << ")\", \"" << RebasePath(folder->path, solution_dir) << "\", \"" | 
 |         << folder->guid << "\"" << std::endl; | 
 |     out << "EndProject" << std::endl; | 
 |   } | 
 |  | 
 |   for (const std::unique_ptr<SolutionProject>& project : projects_) { | 
 |     out << "Project(\"" << kGuidTypeProject << "\") = \"" << project->name | 
 |         << "\", \"" << RebasePath(project->path, solution_dir) << "\", \"" | 
 |         << project->guid << "\"" << std::endl; | 
 |     out << "EndProject" << std::endl; | 
 |   } | 
 |  | 
 |   out << "Global" << std::endl; | 
 |  | 
 |   out << "\tGlobalSection(SolutionConfigurationPlatforms) = preSolution" | 
 |       << std::endl; | 
 |   const std::string config_mode_prefix = std::string(kConfigurationName) + '|'; | 
 |   const std::string config_mode = config_mode_prefix + config_platform_; | 
 |   out << "\t\t" << config_mode << " = " << config_mode << std::endl; | 
 |   out << "\tEndGlobalSection" << std::endl; | 
 |  | 
 |   out << "\tGlobalSection(ProjectConfigurationPlatforms) = postSolution" | 
 |       << std::endl; | 
 |   for (const std::unique_ptr<SolutionProject>& project : projects_) { | 
 |     const std::string project_config_mode = | 
 |         config_mode_prefix + project->config_platform; | 
 |     out << "\t\t" << project->guid << '.' << config_mode | 
 |         << ".ActiveCfg = " << project_config_mode << std::endl; | 
 |     out << "\t\t" << project->guid << '.' << config_mode | 
 |         << ".Build.0 = " << project_config_mode << std::endl; | 
 |   } | 
 |   out << "\tEndGlobalSection" << std::endl; | 
 |  | 
 |   out << "\tGlobalSection(SolutionProperties) = preSolution" << std::endl; | 
 |   out << "\t\tHideSolutionNode = FALSE" << std::endl; | 
 |   out << "\tEndGlobalSection" << std::endl; | 
 |  | 
 |   out << "\tGlobalSection(NestedProjects) = preSolution" << std::endl; | 
 |   for (const std::unique_ptr<SolutionEntry>& folder : folders_) { | 
 |     if (folder->parent_folder) { | 
 |       out << "\t\t" << folder->guid << " = " << folder->parent_folder->guid | 
 |           << std::endl; | 
 |     } | 
 |   } | 
 |   for (const std::unique_ptr<SolutionProject>& project : projects_) { | 
 |     out << "\t\t" << project->guid << " = " << project->parent_folder->guid | 
 |         << std::endl; | 
 |   } | 
 |   out << "\tEndGlobalSection" << std::endl; | 
 |  | 
 |   out << "EndGlobal" << std::endl; | 
 | } | 
 |  | 
 | void VisualStudioWriter::ResolveSolutionFolders() { | 
 |   root_folder_path_.clear(); | 
 |  | 
 |   // Get all project directories. Create solution folder for each directory. | 
 |   std::map<base::StringPiece, SolutionEntry*> processed_paths; | 
 |   for (const std::unique_ptr<SolutionProject>& project : projects_) { | 
 |     base::StringPiece folder_path = project->label_dir_path; | 
 |     if (IsSlash(folder_path[folder_path.size() - 1])) | 
 |       folder_path = folder_path.substr(0, folder_path.size() - 1); | 
 |     auto it = processed_paths.find(folder_path); | 
 |     if (it != processed_paths.end()) { | 
 |       project->parent_folder = it->second; | 
 |     } else { | 
 |       std::string folder_path_str = folder_path.as_string(); | 
 |       std::unique_ptr<SolutionEntry> folder = std::make_unique<SolutionEntry>( | 
 |           FindLastDirComponent(SourceDir(folder_path)).as_string(), | 
 |           folder_path_str, MakeGuid(folder_path_str, kGuidSeedFolder)); | 
 |       project->parent_folder = folder.get(); | 
 |       processed_paths[folder_path] = folder.get(); | 
 |       folders_.push_back(std::move(folder)); | 
 |  | 
 |       if (root_folder_path_.empty()) { | 
 |         root_folder_path_ = folder_path_str; | 
 |       } else { | 
 |         size_t common_prefix_len = 0; | 
 |         size_t max_common_length = | 
 |             std::min(root_folder_path_.size(), folder_path.size()); | 
 |         size_t i; | 
 |         for (i = common_prefix_len; i < max_common_length; ++i) { | 
 |           if (IsSlash(root_folder_path_[i]) && IsSlash(folder_path[i])) | 
 |             common_prefix_len = i + 1; | 
 |           else if (root_folder_path_[i] != folder_path[i]) | 
 |             break; | 
 |         } | 
 |         if (i == max_common_length && | 
 |             (i == folder_path.size() || IsSlash(folder_path[i]))) | 
 |           common_prefix_len = max_common_length; | 
 |         if (common_prefix_len < root_folder_path_.size()) { | 
 |           if (IsSlash(root_folder_path_[common_prefix_len - 1])) | 
 |             --common_prefix_len; | 
 |           root_folder_path_ = root_folder_path_.substr(0, common_prefix_len); | 
 |         } | 
 |       } | 
 |     } | 
 |   } | 
 |  | 
 |   // Create also all parent folders up to |root_folder_path_|. | 
 |   SolutionFolders additional_folders; | 
 |   for (const std::unique_ptr<SolutionEntry>& solution_folder : folders_) { | 
 |     if (solution_folder->path == root_folder_path_) | 
 |       continue; | 
 |  | 
 |     SolutionEntry* folder = solution_folder.get(); | 
 |     base::StringPiece parent_path; | 
 |     while ((parent_path = FindParentDir(&folder->path)) != root_folder_path_) { | 
 |       auto it = processed_paths.find(parent_path); | 
 |       if (it != processed_paths.end()) { | 
 |         folder = it->second; | 
 |       } else { | 
 |         std::unique_ptr<SolutionEntry> new_folder = | 
 |             std::make_unique<SolutionEntry>( | 
 |                 FindLastDirComponent(SourceDir(parent_path)).as_string(), | 
 |                 parent_path.as_string(), | 
 |                 MakeGuid(parent_path.as_string(), kGuidSeedFolder)); | 
 |         processed_paths[parent_path] = new_folder.get(); | 
 |         folder = new_folder.get(); | 
 |         additional_folders.push_back(std::move(new_folder)); | 
 |       } | 
 |     } | 
 |   } | 
 |   folders_.insert(folders_.end(), | 
 |                   std::make_move_iterator(additional_folders.begin()), | 
 |                   std::make_move_iterator(additional_folders.end())); | 
 |  | 
 |   // Sort folders by path. | 
 |   std::sort(folders_.begin(), folders_.end(), | 
 |             [](const std::unique_ptr<SolutionEntry>& a, | 
 |                const std::unique_ptr<SolutionEntry>& b) { | 
 |               return a->path < b->path; | 
 |             }); | 
 |  | 
 |   // Match subfolders with their parents. Since |folders_| are sorted by path we | 
 |   // know that parent folder always precedes its children in vector. | 
 |   std::vector<SolutionEntry*> parents; | 
 |   for (const std::unique_ptr<SolutionEntry>& folder : folders_) { | 
 |     while (!parents.empty()) { | 
 |       if (base::StartsWith(folder->path, parents.back()->path, | 
 |                            base::CompareCase::SENSITIVE)) { | 
 |         folder->parent_folder = parents.back(); | 
 |         break; | 
 |       } else { | 
 |         parents.pop_back(); | 
 |       } | 
 |     } | 
 |     parents.push_back(folder.get()); | 
 |   } | 
 | } | 
 |  | 
 | std::string VisualStudioWriter::GetNinjaTarget(const Target* target) { | 
 |   std::ostringstream ninja_target_out; | 
 |   DCHECK(!target->dependency_output_file().value().empty()); | 
 |   ninja_path_output_.WriteFile(ninja_target_out, | 
 |                                target->dependency_output_file()); | 
 |   return ninja_target_out.str(); | 
 | } |