| // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "tools/gn/scheduler.h" |
| |
| #include <algorithm> |
| |
| #include "base/bind.h" |
| #include "tools/gn/standard_out.h" |
| #include "tools/gn/target.h" |
| |
| namespace {} // namespace |
| |
| Scheduler* g_scheduler = nullptr; |
| |
| Scheduler::Scheduler() |
| : main_thread_run_loop_(MsgLoop::Current()), |
| input_file_manager_(new InputFileManager), |
| verbose_logging_(false), |
| pool_work_count_lock_(), |
| pool_work_count_cv_(), |
| worker_pool_(), |
| is_failed_(false), |
| suppress_output_for_testing_(false), |
| has_been_shutdown_(false) { |
| g_scheduler = this; |
| } |
| |
| Scheduler::~Scheduler() { |
| WaitForPoolTasks(); |
| g_scheduler = nullptr; |
| } |
| |
| bool Scheduler::Run() { |
| main_thread_run_loop_->Run(); |
| bool local_is_failed; |
| { |
| std::lock_guard<std::mutex> lock(lock_); |
| local_is_failed = is_failed(); |
| has_been_shutdown_ = true; |
| } |
| // Don't do this while holding |lock_|, since it will block on the workers, |
| // which may be in turn waiting on the lock. |
| WaitForPoolTasks(); |
| return !local_is_failed; |
| } |
| |
| void Scheduler::Log(const std::string& verb, const std::string& msg) { |
| task_runner()->PostTask(base::BindOnce(&Scheduler::LogOnMainThread, |
| base::Unretained(this), verb, msg)); |
| } |
| |
| void Scheduler::FailWithError(const Err& err) { |
| DCHECK(err.has_error()); |
| { |
| std::lock_guard<std::mutex> lock(lock_); |
| |
| if (is_failed_ || has_been_shutdown_) |
| return; // Ignore errors once we see one. |
| is_failed_ = true; |
| } |
| |
| task_runner()->PostTask(base::BindOnce(&Scheduler::FailWithErrorOnMainThread, |
| base::Unretained(this), err)); |
| } |
| |
| void Scheduler::ScheduleWork(Task work) { |
| IncrementWorkCount(); |
| pool_work_count_.Increment(); |
| worker_pool_.PostTask(base::BindOnce( |
| [](Scheduler* self, Task work) { |
| std::move(work).Run(); |
| self->DecrementWorkCount(); |
| if (!self->pool_work_count_.Decrement()) { |
| std::unique_lock<std::mutex> auto_lock(self->pool_work_count_lock_); |
| self->pool_work_count_cv_.notify_one(); |
| } |
| }, |
| this, std::move(work))); |
| } |
| |
| void Scheduler::AddGenDependency(const base::FilePath& file) { |
| std::lock_guard<std::mutex> lock(lock_); |
| gen_dependencies_.push_back(file); |
| } |
| |
| std::vector<base::FilePath> Scheduler::GetGenDependencies() const { |
| std::lock_guard<std::mutex> lock(lock_); |
| return gen_dependencies_; |
| } |
| |
| void Scheduler::AddWrittenFile(const SourceFile& file) { |
| std::lock_guard<std::mutex> lock(lock_); |
| written_files_.push_back(file); |
| } |
| |
| void Scheduler::AddUnknownGeneratedInput(const Target* target, |
| const SourceFile& file) { |
| std::lock_guard<std::mutex> lock(lock_); |
| unknown_generated_inputs_.insert(std::make_pair(file, target)); |
| } |
| |
| void Scheduler::AddWriteRuntimeDepsTarget(const Target* target) { |
| std::lock_guard<std::mutex> lock(lock_); |
| write_runtime_deps_targets_.push_back(target); |
| } |
| |
| std::vector<const Target*> Scheduler::GetWriteRuntimeDepsTargets() const { |
| std::lock_guard<std::mutex> lock(lock_); |
| return write_runtime_deps_targets_; |
| } |
| |
| bool Scheduler::IsFileGeneratedByWriteRuntimeDeps( |
| const OutputFile& file) const { |
| std::lock_guard<std::mutex> lock(lock_); |
| // Number of targets should be quite small, so brute-force search is fine. |
| for (const Target* target : write_runtime_deps_targets_) { |
| if (file == target->write_runtime_deps_output()) { |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| std::multimap<SourceFile, const Target*> Scheduler::GetUnknownGeneratedInputs() |
| const { |
| std::lock_guard<std::mutex> lock(lock_); |
| |
| // Remove all unknown inputs that were written files. These are OK as inputs |
| // to build steps since they were written as a side-effect of running GN. |
| // |
| // It's assumed that this function is called once during cleanup to check for |
| // errors, so performing this work in the lock doesn't matter. |
| std::multimap<SourceFile, const Target*> filtered = unknown_generated_inputs_; |
| for (const SourceFile& file : written_files_) |
| filtered.erase(file); |
| |
| return filtered; |
| } |
| |
| void Scheduler::ClearUnknownGeneratedInputsAndWrittenFiles() { |
| std::lock_guard<std::mutex> lock(lock_); |
| unknown_generated_inputs_.clear(); |
| written_files_.clear(); |
| } |
| |
| void Scheduler::IncrementWorkCount() { |
| work_count_.Increment(); |
| } |
| |
| void Scheduler::DecrementWorkCount() { |
| if (!work_count_.Decrement()) { |
| task_runner()->PostTask( |
| base::BindOnce(&Scheduler::OnComplete, base::Unretained(this))); |
| } |
| } |
| |
| void Scheduler::SuppressOutputForTesting(bool suppress) { |
| std::lock_guard<std::mutex> lock(lock_); |
| suppress_output_for_testing_ = suppress; |
| } |
| |
| void Scheduler::LogOnMainThread(const std::string& verb, |
| const std::string& msg) { |
| OutputString(verb, DECORATION_YELLOW); |
| OutputString(" " + msg + "\n"); |
| } |
| |
| void Scheduler::FailWithErrorOnMainThread(const Err& err) { |
| if (!suppress_output_for_testing_) |
| err.PrintToStdout(); |
| task_runner()->PostQuit(); |
| } |
| |
| void Scheduler::OnComplete() { |
| // Should be called on the main thread. |
| DCHECK(task_runner() == MsgLoop::Current()); |
| task_runner()->PostQuit(); |
| } |
| |
| void Scheduler::WaitForPoolTasks() { |
| std::unique_lock<std::mutex> lock(pool_work_count_lock_); |
| while (!pool_work_count_.IsZero()) |
| pool_work_count_cv_.wait(lock); |
| } |