|  | // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef TOOLS_GN_BUILD_SETTINGS_H_ | 
|  | #define TOOLS_GN_BUILD_SETTINGS_H_ | 
|  |  | 
|  | #include <map> | 
|  | #include <memory> | 
|  | #include <set> | 
|  | #include <utility> | 
|  |  | 
|  | #include "base/callback.h" | 
|  | #include "base/files/file_path.h" | 
|  | #include "base/macros.h" | 
|  | #include "tools/gn/args.h" | 
|  | #include "tools/gn/label.h" | 
|  | #include "tools/gn/scope.h" | 
|  | #include "tools/gn/source_dir.h" | 
|  | #include "tools/gn/source_file.h" | 
|  |  | 
|  | class Item; | 
|  |  | 
|  | // Settings for one build, which is one toplevel output directory. There | 
|  | // may be multiple Settings objects that refer to this, one for each toolchain. | 
|  | class BuildSettings { | 
|  | public: | 
|  | using ItemDefinedCallback = base::Callback<void(std::unique_ptr<Item>)>; | 
|  | using PrintCallback = base::Callback<void(const std::string&)>; | 
|  |  | 
|  | BuildSettings(); | 
|  | BuildSettings(const BuildSettings& other); | 
|  |  | 
|  | // Root target label. | 
|  | const Label& root_target_label() const { return root_target_label_; } | 
|  | void SetRootTargetLabel(const Label& r); | 
|  |  | 
|  | // Absolute path of the source root on the local system. Everything is | 
|  | // relative to this. Does not end in a [back]slash. | 
|  | const base::FilePath& root_path() const { return root_path_; } | 
|  | const base::FilePath& dotfile_name() const { return dotfile_name_; } | 
|  | const std::string& root_path_utf8() const { return root_path_utf8_; } | 
|  | void SetRootPath(const base::FilePath& r); | 
|  | void set_dotfile_name(const base::FilePath& d) { dotfile_name_ = d; } | 
|  |  | 
|  | // When nonempty, specifies a parallel directory higherarchy in which to | 
|  | // search for buildfiles if they're not found in the root higherarchy. This | 
|  | // allows us to keep buildfiles in a separate tree during development. | 
|  | const base::FilePath& secondary_source_path() const { | 
|  | return secondary_source_path_; | 
|  | } | 
|  | void SetSecondarySourcePath(const SourceDir& d); | 
|  |  | 
|  | // Path of the python executable to run scripts with. | 
|  | base::FilePath python_path() const { return python_path_; } | 
|  | void set_python_path(const base::FilePath& p) { python_path_ = p; } | 
|  |  | 
|  | const SourceFile& build_config_file() const { return build_config_file_; } | 
|  | void set_build_config_file(const SourceFile& f) { build_config_file_ = f; } | 
|  |  | 
|  | // Path to a file containing the default text to use when running `gn args`. | 
|  | const SourceFile& arg_file_template_path() const { | 
|  | return arg_file_template_path_; | 
|  | } | 
|  | void set_arg_file_template_path(const SourceFile& f) { | 
|  | arg_file_template_path_ = f; | 
|  | } | 
|  |  | 
|  | // The build directory is the root of all output files. The default toolchain | 
|  | // files go into here, and non-default toolchains will have separate | 
|  | // toolchain-specific root directories inside this. | 
|  | const SourceDir& build_dir() const { return build_dir_; } | 
|  | void SetBuildDir(const SourceDir& dir); | 
|  |  | 
|  | // The build args are normally specified on the command-line. | 
|  | Args& build_args() { return build_args_; } | 
|  | const Args& build_args() const { return build_args_; } | 
|  |  | 
|  | // Returns the full absolute OS path cooresponding to the given file in the | 
|  | // root source tree. | 
|  | base::FilePath GetFullPath(const SourceFile& file) const; | 
|  | base::FilePath GetFullPath(const SourceDir& dir) const; | 
|  | // Works the same way as other GetFullPath. | 
|  | // Parameter as_file defines whether path should be treated as a | 
|  | // SourceFile or SourceDir value. | 
|  | base::FilePath GetFullPath(const std::string& path, bool as_file) const; | 
|  |  | 
|  | // Returns the absolute OS path inside the secondary source path. Will return | 
|  | // an empty FilePath if the secondary source path is empty. When loading a | 
|  | // buildfile, the GetFullPath should always be consulted first. | 
|  | base::FilePath GetFullPathSecondary(const SourceFile& file) const; | 
|  | base::FilePath GetFullPathSecondary(const SourceDir& dir) const; | 
|  | // Works the same way as other GetFullPathSecondary. | 
|  | // Parameter as_file defines whether path should be treated as a | 
|  | // SourceFile or SourceDir value. | 
|  | base::FilePath GetFullPathSecondary(const std::string& path, | 
|  | bool as_file) const; | 
|  |  | 
|  | // Called when an item is defined from a background thread. | 
|  | void ItemDefined(std::unique_ptr<Item> item) const; | 
|  | void set_item_defined_callback(ItemDefinedCallback cb) { | 
|  | item_defined_callback_ = cb; | 
|  | } | 
|  |  | 
|  | // Defines a callback that will be used to override the behavior of the | 
|  | // print function. This is used in tests to collect print output. If the | 
|  | // callback is is_null() (the default) the output will be printed to the | 
|  | // console. | 
|  | const PrintCallback& print_callback() const { return print_callback_; } | 
|  | void set_print_callback(const PrintCallback& cb) { print_callback_ = cb; } | 
|  |  | 
|  | // A list of files that can call exec_script(). If the returned pointer is | 
|  | // null, exec_script may be called from anywhere. | 
|  | const std::set<SourceFile>* exec_script_whitelist() const { | 
|  | return exec_script_whitelist_.get(); | 
|  | } | 
|  | void set_exec_script_whitelist(std::unique_ptr<std::set<SourceFile>> list) { | 
|  | exec_script_whitelist_ = std::move(list); | 
|  | } | 
|  |  | 
|  | private: | 
|  | Label root_target_label_; | 
|  | base::FilePath dotfile_name_; | 
|  | base::FilePath root_path_; | 
|  | std::string root_path_utf8_; | 
|  | base::FilePath secondary_source_path_; | 
|  | base::FilePath python_path_; | 
|  |  | 
|  | SourceFile build_config_file_; | 
|  | SourceFile arg_file_template_path_; | 
|  | SourceDir build_dir_; | 
|  | Args build_args_; | 
|  |  | 
|  | ItemDefinedCallback item_defined_callback_; | 
|  | PrintCallback print_callback_; | 
|  |  | 
|  | std::unique_ptr<std::set<SourceFile>> exec_script_whitelist_; | 
|  |  | 
|  | DISALLOW_ASSIGN(BuildSettings); | 
|  | }; | 
|  |  | 
|  | #endif  // TOOLS_GN_BUILD_SETTINGS_H_ |