| // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #include "tools/gn/builder.h" | 
 |  | 
 | #include <stddef.h> | 
 | #include <utility> | 
 |  | 
 | #include "tools/gn/action_values.h" | 
 | #include "tools/gn/config.h" | 
 | #include "tools/gn/deps_iterator.h" | 
 | #include "tools/gn/err.h" | 
 | #include "tools/gn/loader.h" | 
 | #include "tools/gn/pool.h" | 
 | #include "tools/gn/scheduler.h" | 
 | #include "tools/gn/settings.h" | 
 | #include "tools/gn/target.h" | 
 | #include "tools/gn/trace.h" | 
 |  | 
 | namespace { | 
 |  | 
 | using BuilderRecordSet = BuilderRecord::BuilderRecordSet; | 
 |  | 
 | // Recursively looks in the tree for a given node, returning true if it | 
 | // was found in the dependecy graph. This is used to see if a given node | 
 | // participates in a cycle. | 
 | // | 
 | // If this returns true, the cycle will be in *path. This should point to an | 
 | // empty vector for the first call. During computation, the path will contain | 
 | // the full dependency path to the current node. | 
 | // | 
 | // Return false means no cycle was found. | 
 | bool RecursiveFindCycle(const BuilderRecord* search_in, | 
 |                         std::vector<const BuilderRecord*>* path) { | 
 |   path->push_back(search_in); | 
 |   for (auto* cur : search_in->unresolved_deps()) { | 
 |     std::vector<const BuilderRecord*>::iterator found = | 
 |         std::find(path->begin(), path->end(), cur); | 
 |     if (found != path->end()) { | 
 |       // This item is already in the set, we found the cycle. Everything before | 
 |       // the first definition of cur is irrelevant to the cycle. | 
 |       path->erase(path->begin(), found); | 
 |       path->push_back(cur); | 
 |       return true; | 
 |     } | 
 |  | 
 |     if (RecursiveFindCycle(cur, path)) | 
 |       return true;  // Found cycle. | 
 |   } | 
 |   path->pop_back(); | 
 |   return false; | 
 | } | 
 |  | 
 | }  // namespace | 
 |  | 
 | Builder::Builder(Loader* loader) : loader_(loader) {} | 
 |  | 
 | Builder::~Builder() = default; | 
 |  | 
 | void Builder::ItemDefined(std::unique_ptr<Item> item) { | 
 |   ScopedTrace trace(TraceItem::TRACE_DEFINE_TARGET, item->label()); | 
 |   trace.SetToolchain(item->settings()->toolchain_label()); | 
 |  | 
 |   BuilderRecord::ItemType type = BuilderRecord::TypeOfItem(item.get()); | 
 |  | 
 |   Err err; | 
 |   BuilderRecord* record = | 
 |       GetOrCreateRecordOfType(item->label(), item->defined_from(), type, &err); | 
 |   if (!record) { | 
 |     g_scheduler->FailWithError(err); | 
 |     return; | 
 |   } | 
 |  | 
 |   // Check that it's not been already defined. | 
 |   if (record->item()) { | 
 |     err = Err(item->defined_from(), "Duplicate definition.", | 
 |               "The item\n  " + item->label().GetUserVisibleName(false) + | 
 |                   "\nwas already defined."); | 
 |     err.AppendSubErr( | 
 |         Err(record->item()->defined_from(), "Previous definition:")); | 
 |     g_scheduler->FailWithError(err); | 
 |     return; | 
 |   } | 
 |  | 
 |   record->set_item(std::move(item)); | 
 |  | 
 |   // Do target-specific dependency setup. This will also schedule dependency | 
 |   // loads for targets that are required. | 
 |   switch (type) { | 
 |     case BuilderRecord::ITEM_TARGET: | 
 |       TargetDefined(record, &err); | 
 |       break; | 
 |     case BuilderRecord::ITEM_CONFIG: | 
 |       ConfigDefined(record, &err); | 
 |       break; | 
 |     case BuilderRecord::ITEM_TOOLCHAIN: | 
 |       ToolchainDefined(record, &err); | 
 |       break; | 
 |     default: | 
 |       break; | 
 |   } | 
 |   if (err.has_error()) { | 
 |     g_scheduler->FailWithError(err); | 
 |     return; | 
 |   } | 
 |  | 
 |   if (record->can_resolve()) { | 
 |     if (!ResolveItem(record, &err)) { | 
 |       g_scheduler->FailWithError(err); | 
 |       return; | 
 |     } | 
 |   } | 
 | } | 
 |  | 
 | const Item* Builder::GetItem(const Label& label) const { | 
 |   const BuilderRecord* record = GetRecord(label); | 
 |   if (!record) | 
 |     return nullptr; | 
 |   return record->item(); | 
 | } | 
 |  | 
 | const Toolchain* Builder::GetToolchain(const Label& label) const { | 
 |   const BuilderRecord* record = GetRecord(label); | 
 |   if (!record) | 
 |     return nullptr; | 
 |   if (!record->item()) | 
 |     return nullptr; | 
 |   return record->item()->AsToolchain(); | 
 | } | 
 |  | 
 | std::vector<const BuilderRecord*> Builder::GetAllRecords() const { | 
 |   std::vector<const BuilderRecord*> result; | 
 |   result.reserve(records_.size()); | 
 |   for (const auto& record : records_) | 
 |     result.push_back(record.second.get()); | 
 |   return result; | 
 | } | 
 |  | 
 | std::vector<const Item*> Builder::GetAllResolvedItems() const { | 
 |   std::vector<const Item*> result; | 
 |   result.reserve(records_.size()); | 
 |   for (const auto& record : records_) { | 
 |     if (record.second->type() != BuilderRecord::ITEM_UNKNOWN && | 
 |         record.second->should_generate() && record.second->item()) { | 
 |       result.push_back(record.second->item()); | 
 |     } | 
 |   } | 
 |  | 
 |   return result; | 
 | } | 
 |  | 
 | std::vector<const Target*> Builder::GetAllResolvedTargets() const { | 
 |   std::vector<const Target*> result; | 
 |   result.reserve(records_.size()); | 
 |   for (const auto& record : records_) { | 
 |     if (record.second->type() == BuilderRecord::ITEM_TARGET && | 
 |         record.second->should_generate() && record.second->item()) | 
 |       result.push_back(record.second->item()->AsTarget()); | 
 |   } | 
 |   return result; | 
 | } | 
 |  | 
 | const BuilderRecord* Builder::GetRecord(const Label& label) const { | 
 |   // Forward to the non-const version. | 
 |   return const_cast<Builder*>(this)->GetRecord(label); | 
 | } | 
 |  | 
 | BuilderRecord* Builder::GetRecord(const Label& label) { | 
 |   auto found = records_.find(label); | 
 |   return (found != records_.end()) ? found->second.get() : nullptr; | 
 | } | 
 |  | 
 | bool Builder::CheckForBadItems(Err* err) const { | 
 |   // Look for errors where we find a defined node with an item that refers to | 
 |   // an undefined one with no item. There may be other nodes in turn depending | 
 |   // on our defined one, but listing those isn't helpful: we want to find the | 
 |   // broken link. | 
 |   // | 
 |   // This finds normal "missing dependency" errors but does not find circular | 
 |   // dependencies because in this case all items in the cycle will be GENERATED | 
 |   // but none will be resolved. If this happens, we'll check explicitly for | 
 |   // that below. | 
 |   std::vector<const BuilderRecord*> bad_records; | 
 |   std::string depstring; | 
 |   for (const auto& record_pair : records_) { | 
 |     const BuilderRecord* src = record_pair.second.get(); | 
 |     if (!src->should_generate()) | 
 |       continue;  // Skip ungenerated nodes. | 
 |  | 
 |     if (!src->resolved()) { | 
 |       bad_records.push_back(src); | 
 |  | 
 |       // Check dependencies. | 
 |       for (auto* dest : src->unresolved_deps()) { | 
 |         if (!dest->item()) { | 
 |           depstring += src->label().GetUserVisibleName(true) + "\n  needs " + | 
 |                        dest->label().GetUserVisibleName(true) + "\n"; | 
 |         } | 
 |       } | 
 |     } | 
 |   } | 
 |  | 
 |   if (!depstring.empty()) { | 
 |     *err = Err(Location(), "Unresolved dependencies.", depstring); | 
 |     return false; | 
 |   } | 
 |  | 
 |   if (!bad_records.empty()) { | 
 |     // Our logic above found a bad node but didn't identify the problem. This | 
 |     // normally means a circular dependency. | 
 |     depstring = CheckForCircularDependencies(bad_records); | 
 |     if (depstring.empty()) { | 
 |       // Something's very wrong, just dump out the bad nodes. | 
 |       depstring = | 
 |           "I have no idea what went wrong, but these are unresolved, " | 
 |           "possibly due to an\ninternal error:"; | 
 |       for (auto* bad_record : bad_records) { | 
 |         depstring += | 
 |             "\n\"" + bad_record->label().GetUserVisibleName(false) + "\""; | 
 |       } | 
 |       *err = Err(Location(), "", depstring); | 
 |     } else { | 
 |       *err = Err(Location(), "Dependency cycle:", depstring); | 
 |     } | 
 |     return false; | 
 |   } | 
 |  | 
 |   return true; | 
 | } | 
 |  | 
 | bool Builder::TargetDefined(BuilderRecord* record, Err* err) { | 
 |   Target* target = record->item()->AsTarget(); | 
 |  | 
 |   if (!AddDeps(record, target->public_deps(), err) || | 
 |       !AddDeps(record, target->private_deps(), err) || | 
 |       !AddDeps(record, target->data_deps(), err) || | 
 |       !AddDeps(record, target->configs().vector(), err) || | 
 |       !AddDeps(record, target->all_dependent_configs(), err) || | 
 |       !AddDeps(record, target->public_configs(), err) || | 
 |       !AddActionValuesDep(record, target->action_values(), err) || | 
 |       !AddToolchainDep(record, target, err)) | 
 |     return false; | 
 |  | 
 |   // All targets in the default toolchain get generated by default. We also | 
 |   // check if this target was previously marked as "required" and force setting | 
 |   // the bit again so the target's dependencies (which we now know) get the | 
 |   // required bit pushed to them. | 
 |   if (record->should_generate() || target->settings()->is_default()) | 
 |     RecursiveSetShouldGenerate(record, true); | 
 |  | 
 |   return true; | 
 | } | 
 |  | 
 | bool Builder::ConfigDefined(BuilderRecord* record, Err* err) { | 
 |   Config* config = record->item()->AsConfig(); | 
 |   if (!AddDeps(record, config->configs(), err)) | 
 |     return false; | 
 |  | 
 |   // Make sure all deps of this config are scheduled to be loaded. For other | 
 |   // item types like targets, the "should generate" flag is propagated around | 
 |   // to mark whether this should happen. We could call | 
 |   // RecursiveSetShouldGenerate to do this step here, but since configs nor | 
 |   // anything they depend on is actually written, the "generate" flag isn't | 
 |   // relevant and means extra book keeping. Just force load any deps of this | 
 |   // config. | 
 |   for (auto* cur : record->all_deps()) | 
 |     ScheduleItemLoadIfNecessary(cur); | 
 |  | 
 |   return true; | 
 | } | 
 |  | 
 | bool Builder::ToolchainDefined(BuilderRecord* record, Err* err) { | 
 |   Toolchain* toolchain = record->item()->AsToolchain(); | 
 |  | 
 |   if (!AddDeps(record, toolchain->deps(), err)) | 
 |     return false; | 
 |  | 
 |   for (const auto& tool : toolchain->tools()) { | 
 |     if (tool.second->pool().label.is_null()) | 
 |       continue; | 
 |  | 
 |     BuilderRecord* dep_record = GetOrCreateRecordOfType( | 
 |         tool.second->pool().label, tool.second->pool().origin, | 
 |         BuilderRecord::ITEM_POOL, err); | 
 |     if (!dep_record) | 
 |       return false; | 
 |     record->AddDep(dep_record); | 
 |   } | 
 |  | 
 |   // The default toolchain gets generated by default. Also propogate the | 
 |   // generate flag if it depends on items in a non-default toolchain. | 
 |   if (record->should_generate() || | 
 |       toolchain->settings()->default_toolchain_label() == toolchain->label()) | 
 |     RecursiveSetShouldGenerate(record, true); | 
 |  | 
 |   loader_->ToolchainLoaded(toolchain); | 
 |   return true; | 
 | } | 
 |  | 
 | BuilderRecord* Builder::GetOrCreateRecordOfType(const Label& label, | 
 |                                                 const ParseNode* request_from, | 
 |                                                 BuilderRecord::ItemType type, | 
 |                                                 Err* err) { | 
 |   BuilderRecord* record = GetRecord(label); | 
 |   if (!record) { | 
 |     // Not seen this record yet, create a new one. | 
 |     auto new_record = std::make_unique<BuilderRecord>(type, label); | 
 |     new_record->set_originally_referenced_from(request_from); | 
 |     record = new_record.get(); | 
 |     records_[label] = std::move(new_record); | 
 |     return record; | 
 |   } | 
 |  | 
 |   // Check types. | 
 |   if (record->type() != type) { | 
 |     std::string msg = | 
 |         "The type of " + label.GetUserVisibleName(false) + "\nhere is a " + | 
 |         BuilderRecord::GetNameForType(type) + " but was previously seen as a " + | 
 |         BuilderRecord::GetNameForType(record->type()) + | 
 |         ".\n\n" | 
 |         "The most common cause is that the label of a config was put in the\n" | 
 |         "in the deps section of a target (or vice-versa)."; | 
 |     *err = Err(request_from, "Item type does not match.", msg); | 
 |     if (record->originally_referenced_from()) { | 
 |       err->AppendSubErr( | 
 |           Err(record->originally_referenced_from(), std::string())); | 
 |     } | 
 |     return nullptr; | 
 |   } | 
 |  | 
 |   return record; | 
 | } | 
 |  | 
 | BuilderRecord* Builder::GetResolvedRecordOfType(const Label& label, | 
 |                                                 const ParseNode* origin, | 
 |                                                 BuilderRecord::ItemType type, | 
 |                                                 Err* err) { | 
 |   BuilderRecord* record = GetRecord(label); | 
 |   if (!record) { | 
 |     *err = Err(origin, "Item not found", | 
 |                "\"" + label.GetUserVisibleName(false) + | 
 |                    "\" doesn't\n" | 
 |                    "refer to an existent thing."); | 
 |     return nullptr; | 
 |   } | 
 |  | 
 |   const Item* item = record->item(); | 
 |   if (!item) { | 
 |     *err = Err( | 
 |         origin, "Item not resolved.", | 
 |         "\"" + label.GetUserVisibleName(false) + "\" hasn't been resolved.\n"); | 
 |     return nullptr; | 
 |   } | 
 |  | 
 |   if (!BuilderRecord::IsItemOfType(item, type)) { | 
 |     *err = | 
 |         Err(origin, | 
 |             std::string("This is not a ") + BuilderRecord::GetNameForType(type), | 
 |             "\"" + label.GetUserVisibleName(false) + "\" refers to a " + | 
 |                 item->GetItemTypeName() + " instead of a " + | 
 |                 BuilderRecord::GetNameForType(type) + "."); | 
 |     return nullptr; | 
 |   } | 
 |   return record; | 
 | } | 
 |  | 
 | bool Builder::AddDeps(BuilderRecord* record, | 
 |                       const LabelConfigVector& configs, | 
 |                       Err* err) { | 
 |   for (const auto& config : configs) { | 
 |     BuilderRecord* dep_record = GetOrCreateRecordOfType( | 
 |         config.label, config.origin, BuilderRecord::ITEM_CONFIG, err); | 
 |     if (!dep_record) | 
 |       return false; | 
 |     record->AddDep(dep_record); | 
 |   } | 
 |   return true; | 
 | } | 
 |  | 
 | bool Builder::AddDeps(BuilderRecord* record, | 
 |                       const UniqueVector<LabelConfigPair>& configs, | 
 |                       Err* err) { | 
 |   for (const auto& config : configs) { | 
 |     BuilderRecord* dep_record = GetOrCreateRecordOfType( | 
 |         config.label, config.origin, BuilderRecord::ITEM_CONFIG, err); | 
 |     if (!dep_record) | 
 |       return false; | 
 |     record->AddDep(dep_record); | 
 |   } | 
 |   return true; | 
 | } | 
 |  | 
 | bool Builder::AddDeps(BuilderRecord* record, | 
 |                       const LabelTargetVector& targets, | 
 |                       Err* err) { | 
 |   for (const auto& target : targets) { | 
 |     BuilderRecord* dep_record = GetOrCreateRecordOfType( | 
 |         target.label, target.origin, BuilderRecord::ITEM_TARGET, err); | 
 |     if (!dep_record) | 
 |       return false; | 
 |     record->AddDep(dep_record); | 
 |   } | 
 |   return true; | 
 | } | 
 |  | 
 | bool Builder::AddActionValuesDep(BuilderRecord* record, | 
 |                                  const ActionValues& action_values, | 
 |                                  Err* err) { | 
 |   if (action_values.pool().label.is_null()) | 
 |     return true; | 
 |  | 
 |   BuilderRecord* pool_record = GetOrCreateRecordOfType( | 
 |       action_values.pool().label, action_values.pool().origin, | 
 |       BuilderRecord::ITEM_POOL, err); | 
 |   if (!pool_record) | 
 |     return false; | 
 |   record->AddDep(pool_record); | 
 |  | 
 |   return true; | 
 | } | 
 |  | 
 | bool Builder::AddToolchainDep(BuilderRecord* record, | 
 |                               const Target* target, | 
 |                               Err* err) { | 
 |   BuilderRecord* toolchain_record = GetOrCreateRecordOfType( | 
 |       target->settings()->toolchain_label(), target->defined_from(), | 
 |       BuilderRecord::ITEM_TOOLCHAIN, err); | 
 |   if (!toolchain_record) | 
 |     return false; | 
 |   record->AddDep(toolchain_record); | 
 |  | 
 |   return true; | 
 | } | 
 |  | 
 | void Builder::RecursiveSetShouldGenerate(BuilderRecord* record, bool force) { | 
 |   if (!record->should_generate()) { | 
 |     record->set_should_generate(true); | 
 |  | 
 |     // This may have caused the item to go into "resolved and generated" state. | 
 |     if (record->resolved() && !resolved_and_generated_callback_.is_null()) | 
 |       resolved_and_generated_callback_.Run(record); | 
 |   } else if (!force) { | 
 |     return;  // Already set and we're not required to iterate dependencies. | 
 |   } | 
 |  | 
 |   for (auto* cur : record->all_deps()) { | 
 |     if (!cur->should_generate()) { | 
 |       ScheduleItemLoadIfNecessary(cur); | 
 |       RecursiveSetShouldGenerate(cur, false); | 
 |     } | 
 |   } | 
 | } | 
 |  | 
 | void Builder::ScheduleItemLoadIfNecessary(BuilderRecord* record) { | 
 |   const ParseNode* origin = record->originally_referenced_from(); | 
 |   loader_->Load(record->label(), origin ? origin->GetRange() : LocationRange()); | 
 | } | 
 |  | 
 | bool Builder::ResolveItem(BuilderRecord* record, Err* err) { | 
 |   DCHECK(record->can_resolve() && !record->resolved()); | 
 |  | 
 |   if (record->type() == BuilderRecord::ITEM_TARGET) { | 
 |     Target* target = record->item()->AsTarget(); | 
 |     if (!ResolveDeps(&target->public_deps(), err) || | 
 |         !ResolveDeps(&target->private_deps(), err) || | 
 |         !ResolveDeps(&target->data_deps(), err) || | 
 |         !ResolveConfigs(&target->configs(), err) || | 
 |         !ResolveConfigs(&target->all_dependent_configs(), err) || | 
 |         !ResolveConfigs(&target->public_configs(), err) || | 
 |         !ResolveActionValues(&target->action_values(), err) || | 
 |         !ResolveToolchain(target, err)) | 
 |       return false; | 
 |   } else if (record->type() == BuilderRecord::ITEM_CONFIG) { | 
 |     Config* config = record->item()->AsConfig(); | 
 |     if (!ResolveConfigs(&config->configs(), err)) | 
 |       return false; | 
 |   } else if (record->type() == BuilderRecord::ITEM_TOOLCHAIN) { | 
 |     Toolchain* toolchain = record->item()->AsToolchain(); | 
 |     if (!ResolveDeps(&toolchain->deps(), err)) | 
 |       return false; | 
 |     if (!ResolvePools(toolchain, err)) | 
 |       return false; | 
 |   } | 
 |  | 
 |   record->set_resolved(true); | 
 |  | 
 |   if (!record->item()->OnResolved(err)) | 
 |     return false; | 
 |   if (record->should_generate() && !resolved_and_generated_callback_.is_null()) | 
 |     resolved_and_generated_callback_.Run(record); | 
 |  | 
 |   // Recursively update everybody waiting on this item to be resolved. | 
 |   for (BuilderRecord* waiting : record->waiting_on_resolution()) { | 
 |     DCHECK(waiting->unresolved_deps().find(record) != | 
 |            waiting->unresolved_deps().end()); | 
 |     waiting->unresolved_deps().erase(record); | 
 |  | 
 |     if (waiting->can_resolve()) { | 
 |       if (!ResolveItem(waiting, err)) | 
 |         return false; | 
 |     } | 
 |   } | 
 |   record->waiting_on_resolution().clear(); | 
 |   return true; | 
 | } | 
 |  | 
 | bool Builder::ResolveDeps(LabelTargetVector* deps, Err* err) { | 
 |   for (LabelTargetPair& cur : *deps) { | 
 |     DCHECK(!cur.ptr); | 
 |  | 
 |     BuilderRecord* record = GetResolvedRecordOfType( | 
 |         cur.label, cur.origin, BuilderRecord::ITEM_TARGET, err); | 
 |     if (!record) | 
 |       return false; | 
 |     cur.ptr = record->item()->AsTarget(); | 
 |   } | 
 |   return true; | 
 | } | 
 |  | 
 | bool Builder::ResolveConfigs(UniqueVector<LabelConfigPair>* configs, Err* err) { | 
 |   for (const auto& cur : *configs) { | 
 |     DCHECK(!cur.ptr); | 
 |  | 
 |     BuilderRecord* record = GetResolvedRecordOfType( | 
 |         cur.label, cur.origin, BuilderRecord::ITEM_CONFIG, err); | 
 |     if (!record) | 
 |       return false; | 
 |     const_cast<LabelConfigPair&>(cur).ptr = record->item()->AsConfig(); | 
 |   } | 
 |   return true; | 
 | } | 
 |  | 
 | bool Builder::ResolveToolchain(Target* target, Err* err) { | 
 |   BuilderRecord* record = GetResolvedRecordOfType( | 
 |       target->settings()->toolchain_label(), target->defined_from(), | 
 |       BuilderRecord::ITEM_TOOLCHAIN, err); | 
 |   if (!record) { | 
 |     *err = Err( | 
 |         target->defined_from(), "Toolchain for target not defined.", | 
 |         "I was hoping to find a toolchain " + | 
 |             target->settings()->toolchain_label().GetUserVisibleName(false)); | 
 |     return false; | 
 |   } | 
 |  | 
 |   if (!target->SetToolchain(record->item()->AsToolchain(), err)) | 
 |     return false; | 
 |  | 
 |   return true; | 
 | } | 
 |  | 
 | bool Builder::ResolveActionValues(ActionValues* action_values, Err* err) { | 
 |   if (action_values->pool().label.is_null()) | 
 |     return true; | 
 |  | 
 |   BuilderRecord* record = GetResolvedRecordOfType( | 
 |       action_values->pool().label, action_values->pool().origin, | 
 |       BuilderRecord::ITEM_POOL, err); | 
 |   if (!record) | 
 |     return false; | 
 |   action_values->set_pool(LabelPtrPair<Pool>(record->item()->AsPool())); | 
 |  | 
 |   return true; | 
 | } | 
 |  | 
 | bool Builder::ResolvePools(Toolchain* toolchain, Err* err) { | 
 |   for (const auto& tool : toolchain->tools()) { | 
 |     if (tool.second->pool().label.is_null()) | 
 |       continue; | 
 |  | 
 |     BuilderRecord* record = GetResolvedRecordOfType( | 
 |         tool.second->pool().label, toolchain->defined_from(), | 
 |         BuilderRecord::ITEM_POOL, err); | 
 |     if (!record) { | 
 |       *err = Err(tool.second->pool().origin, "Pool for tool not defined.", | 
 |                  "I was hoping to find a pool " + | 
 |                      tool.second->pool().label.GetUserVisibleName(false)); | 
 |       return false; | 
 |     } | 
 |  | 
 |     tool.second->set_pool(LabelPtrPair<Pool>(record->item()->AsPool())); | 
 |   } | 
 |  | 
 |   return true; | 
 | } | 
 |  | 
 | std::string Builder::CheckForCircularDependencies( | 
 |     const std::vector<const BuilderRecord*>& bad_records) const { | 
 |   std::vector<const BuilderRecord*> cycle; | 
 |   if (!RecursiveFindCycle(bad_records[0], &cycle)) | 
 |     return std::string();  // Didn't find a cycle, something else is wrong. | 
 |  | 
 |   std::string ret; | 
 |   for (size_t i = 0; i < cycle.size(); i++) { | 
 |     ret += "  " + cycle[i]->label().GetUserVisibleName(false); | 
 |     if (i != cycle.size() - 1) | 
 |       ret += " ->"; | 
 |     ret += "\n"; | 
 |   } | 
 |  | 
 |   return ret; | 
 | } |