| // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include <mutex> |
| |
| #include "base/command_line.h" |
| #include "base/strings/string_number_conversions.h" |
| #include "base/strings/stringprintf.h" |
| #include "base/timer/elapsed_timer.h" |
| #include "gn/build_settings.h" |
| #include "gn/commands.h" |
| #include "gn/compile_commands_writer.h" |
| #include "gn/eclipse_writer.h" |
| #include "gn/json_project_writer.h" |
| #include "gn/ninja_target_writer.h" |
| #include "gn/ninja_writer.h" |
| #include "gn/qt_creator_writer.h" |
| #include "gn/runtime_deps.h" |
| #include "gn/rust_project_writer.h" |
| #include "gn/scheduler.h" |
| #include "gn/setup.h" |
| #include "gn/standard_out.h" |
| #include "gn/switches.h" |
| #include "gn/target.h" |
| #include "gn/visual_studio_writer.h" |
| #include "gn/xcode_writer.h" |
| |
| namespace commands { |
| |
| namespace { |
| |
| const char kSwitchCheck[] = "check"; |
| const char kSwitchFilters[] = "filters"; |
| const char kSwitchIde[] = "ide"; |
| const char kSwitchIdeValueEclipse[] = "eclipse"; |
| const char kSwitchIdeValueQtCreator[] = "qtcreator"; |
| const char kSwitchIdeValueVs[] = "vs"; |
| const char kSwitchIdeValueVs2013[] = "vs2013"; |
| const char kSwitchIdeValueVs2015[] = "vs2015"; |
| const char kSwitchIdeValueVs2017[] = "vs2017"; |
| const char kSwitchIdeValueVs2019[] = "vs2019"; |
| const char kSwitchIdeValueWinSdk[] = "winsdk"; |
| const char kSwitchIdeValueXcode[] = "xcode"; |
| const char kSwitchIdeValueJson[] = "json"; |
| const char kSwitchNinjaExecutable[] = "ninja-executable"; |
| const char kSwitchNinjaExtraArgs[] = "ninja-extra-args"; |
| const char kSwitchNoDeps[] = "no-deps"; |
| const char kSwitchRootTarget[] = "root-target"; |
| const char kSwitchSln[] = "sln"; |
| const char kSwitchXcodeProject[] = "xcode-project"; |
| const char kSwitchXcodeBuildSystem[] = "xcode-build-system"; |
| const char kSwitchXcodeBuildsystemValueLegacy[] = "legacy"; |
| const char kSwitchXcodeBuildsystemValueNew[] = "new"; |
| const char kSwitchJsonFileName[] = "json-file-name"; |
| const char kSwitchJsonIdeScript[] = "json-ide-script"; |
| const char kSwitchJsonIdeScriptArgs[] = "json-ide-script-args"; |
| const char kSwitchExportCompileCommands[] = "export-compile-commands"; |
| const char kSwitchExportRustProject[] = "export-rust-project"; |
| |
| // Collects Ninja rules for each toolchain. The lock protectes the rules. |
| struct TargetWriteInfo { |
| std::mutex lock; |
| NinjaWriter::PerToolchainRules rules; |
| }; |
| |
| // Called on worker thread to write the ninja file. |
| void BackgroundDoWrite(TargetWriteInfo* write_info, const Target* target) { |
| std::string rule = NinjaTargetWriter::RunAndWriteFile(target); |
| DCHECK(!rule.empty()); |
| |
| { |
| std::lock_guard<std::mutex> lock(write_info->lock); |
| write_info->rules[target->toolchain()].emplace_back(target, |
| std::move(rule)); |
| } |
| } |
| |
| // Called on the main thread. |
| void ItemResolvedAndGeneratedCallback(TargetWriteInfo* write_info, |
| const BuilderRecord* record) { |
| const Item* item = record->item(); |
| const Target* target = item->AsTarget(); |
| if (target) { |
| g_scheduler->ScheduleWork( |
| [write_info, target]() { BackgroundDoWrite(write_info, target); }); |
| } |
| } |
| |
| // Returns a pointer to the target with the given file as an output, or null |
| // if no targets generate the file. This is brute force since this is an |
| // error condition and performance shouldn't matter. |
| const Target* FindTargetThatGeneratesFile(const Builder& builder, |
| const SourceFile& file) { |
| std::vector<const Target*> targets = builder.GetAllResolvedTargets(); |
| if (targets.empty()) |
| return nullptr; |
| |
| OutputFile output_file(targets[0]->settings()->build_settings(), file); |
| for (const Target* target : targets) { |
| for (const auto& cur_output : target->computed_outputs()) { |
| if (cur_output == output_file) |
| return target; |
| } |
| } |
| return nullptr; |
| } |
| |
| // Prints an error that the given file was present as a source or input in |
| // the given target(s) but was not generated by any of its dependencies. |
| void PrintInvalidGeneratedInput(const Builder& builder, |
| const SourceFile& file, |
| const std::vector<const Target*>& targets) { |
| std::string err; |
| |
| // Only show the toolchain labels (which can be confusing) if something |
| // isn't the default. |
| bool show_toolchains = false; |
| const Label& default_toolchain = |
| targets[0]->settings()->default_toolchain_label(); |
| for (const Target* target : targets) { |
| if (target->settings()->toolchain_label() != default_toolchain) { |
| show_toolchains = true; |
| break; |
| } |
| } |
| |
| const Target* generator = FindTargetThatGeneratesFile(builder, file); |
| if (generator && |
| generator->settings()->toolchain_label() != default_toolchain) |
| show_toolchains = true; |
| |
| const std::string target_str = targets.size() > 1 ? "targets" : "target"; |
| err += "The file:\n"; |
| err += " " + file.value() + "\n"; |
| err += "is listed as an input or source for the " + target_str + ":\n"; |
| for (const Target* target : targets) |
| err += " " + target->label().GetUserVisibleName(show_toolchains) + "\n"; |
| |
| if (generator) { |
| err += "but this file was not generated by any dependencies of the " + |
| target_str + ". The target\nthat generates the file is:\n "; |
| err += generator->label().GetUserVisibleName(show_toolchains); |
| } else { |
| err += "but no targets in the build generate that file."; |
| } |
| |
| Err(Location(), "Input to " + target_str + " not generated by a dependency.", |
| err) |
| .PrintToStdout(); |
| } |
| |
| bool CheckForInvalidGeneratedInputs(Setup* setup) { |
| std::multimap<SourceFile, const Target*> unknown_inputs = |
| g_scheduler->GetUnknownGeneratedInputs(); |
| if (unknown_inputs.empty()) |
| return true; // No bad files. |
| |
| int errors_found = 0; |
| auto cur = unknown_inputs.begin(); |
| while (cur != unknown_inputs.end()) { |
| errors_found++; |
| auto end_of_range = unknown_inputs.upper_bound(cur->first); |
| |
| // Package the values more conveniently for printing. |
| SourceFile bad_input = cur->first; |
| std::vector<const Target*> targets; |
| while (cur != end_of_range) |
| targets.push_back((cur++)->second); |
| |
| PrintInvalidGeneratedInput(setup->builder(), bad_input, targets); |
| OutputString("\n"); |
| } |
| |
| OutputString( |
| "If you have generated inputs, there needs to be a dependency path " |
| "between the\ntwo targets in addition to just listing the files. For " |
| "indirect dependencies,\nthe intermediate ones must be public_deps. " |
| "data_deps don't count since they're\nonly runtime dependencies. If " |
| "you think a dependency chain exists, it might be\nbecause the chain " |
| "is private. Try \"gn path\" to analyze.\n"); |
| |
| if (errors_found > 1) { |
| OutputString(base::StringPrintf("\n%d generated input errors found.\n", |
| errors_found), |
| DECORATION_YELLOW); |
| } |
| return false; |
| } |
| |
| bool RunIdeWriter(const std::string& ide, |
| const BuildSettings* build_settings, |
| const Builder& builder, |
| Err* err) { |
| const base::CommandLine* command_line = |
| base::CommandLine::ForCurrentProcess(); |
| bool quiet = command_line->HasSwitch(switches::kQuiet); |
| base::ElapsedTimer timer; |
| |
| if (ide == kSwitchIdeValueEclipse) { |
| bool res = EclipseWriter::RunAndWriteFile(build_settings, builder, err); |
| if (res && !quiet) { |
| OutputString("Generating Eclipse settings took " + |
| base::Int64ToString(timer.Elapsed().InMilliseconds()) + |
| "ms\n"); |
| } |
| return res; |
| } else if (ide == kSwitchIdeValueVs || ide == kSwitchIdeValueVs2013 || |
| ide == kSwitchIdeValueVs2015 || ide == kSwitchIdeValueVs2017 || |
| ide == kSwitchIdeValueVs2019) { |
| VisualStudioWriter::Version version = VisualStudioWriter::Version::Vs2019; |
| if (ide == kSwitchIdeValueVs2013) |
| version = VisualStudioWriter::Version::Vs2013; |
| else if (ide == kSwitchIdeValueVs2015) |
| version = VisualStudioWriter::Version::Vs2015; |
| else if (ide == kSwitchIdeValueVs2017) |
| version = VisualStudioWriter::Version::Vs2017; |
| |
| std::string sln_name; |
| if (command_line->HasSwitch(kSwitchSln)) |
| sln_name = command_line->GetSwitchValueASCII(kSwitchSln); |
| std::string filters; |
| if (command_line->HasSwitch(kSwitchFilters)) |
| filters = command_line->GetSwitchValueASCII(kSwitchFilters); |
| std::string win_kit; |
| if (command_line->HasSwitch(kSwitchIdeValueWinSdk)) |
| win_kit = command_line->GetSwitchValueASCII(kSwitchIdeValueWinSdk); |
| std::string ninja_extra_args; |
| if (command_line->HasSwitch(kSwitchNinjaExtraArgs)) |
| ninja_extra_args = |
| command_line->GetSwitchValueASCII(kSwitchNinjaExtraArgs); |
| bool no_deps = command_line->HasSwitch(kSwitchNoDeps); |
| bool res = VisualStudioWriter::RunAndWriteFiles( |
| build_settings, builder, version, sln_name, filters, win_kit, |
| ninja_extra_args, no_deps, err); |
| if (res && !quiet) { |
| OutputString("Generating Visual Studio projects took " + |
| base::Int64ToString(timer.Elapsed().InMilliseconds()) + |
| "ms\n"); |
| } |
| return res; |
| } else if (ide == kSwitchIdeValueXcode) { |
| XcodeWriter::Options options = { |
| command_line->GetSwitchValueASCII(kSwitchXcodeProject), |
| command_line->GetSwitchValueASCII(kSwitchRootTarget), |
| command_line->GetSwitchValueASCII(kSwitchNinjaExecutable), |
| command_line->GetSwitchValueASCII(kSwitchFilters), |
| XcodeBuildSystem::kLegacy, |
| }; |
| |
| if (options.project_name.empty()) { |
| options.project_name = "all"; |
| } |
| |
| const std::string build_system = |
| command_line->GetSwitchValueASCII(kSwitchXcodeBuildSystem); |
| if (!build_system.empty()) { |
| if (build_system == kSwitchXcodeBuildsystemValueNew) { |
| options.build_system = XcodeBuildSystem::kNew; |
| } else if (build_system == kSwitchXcodeBuildsystemValueLegacy) { |
| options.build_system = XcodeBuildSystem::kLegacy; |
| } else { |
| *err = Err(Location(), "Unknown build system: " + build_system); |
| return false; |
| } |
| } |
| |
| bool res = |
| XcodeWriter::RunAndWriteFiles(build_settings, builder, options, err); |
| if (res && !quiet) { |
| OutputString("Generating Xcode projects took " + |
| base::Int64ToString(timer.Elapsed().InMilliseconds()) + |
| "ms\n"); |
| } |
| return res; |
| } else if (ide == kSwitchIdeValueQtCreator) { |
| std::string root_target; |
| if (command_line->HasSwitch(kSwitchRootTarget)) |
| root_target = command_line->GetSwitchValueASCII(kSwitchRootTarget); |
| bool res = QtCreatorWriter::RunAndWriteFile(build_settings, builder, err, |
| root_target); |
| if (res && !quiet) { |
| OutputString("Generating QtCreator projects took " + |
| base::Int64ToString(timer.Elapsed().InMilliseconds()) + |
| "ms\n"); |
| } |
| return res; |
| } else if (ide == kSwitchIdeValueJson) { |
| std::string file_name = |
| command_line->GetSwitchValueASCII(kSwitchJsonFileName); |
| if (file_name.empty()) |
| file_name = "project.json"; |
| std::string exec_script = |
| command_line->GetSwitchValueASCII(kSwitchJsonIdeScript); |
| std::string exec_script_extra_args = |
| command_line->GetSwitchValueASCII(kSwitchJsonIdeScriptArgs); |
| std::string filters = command_line->GetSwitchValueASCII(kSwitchFilters); |
| |
| bool res = JSONProjectWriter::RunAndWriteFiles( |
| build_settings, builder, file_name, exec_script, exec_script_extra_args, |
| filters, quiet, err); |
| if (res && !quiet) { |
| OutputString("Generating JSON projects took " + |
| base::Int64ToString(timer.Elapsed().InMilliseconds()) + |
| "ms\n"); |
| } |
| return res; |
| } |
| |
| *err = Err(Location(), "Unknown IDE: " + ide); |
| return false; |
| } |
| |
| bool RunRustProjectWriter(const BuildSettings* build_settings, |
| const Builder& builder, |
| Err* err) { |
| const base::CommandLine* command_line = |
| base::CommandLine::ForCurrentProcess(); |
| bool quiet = command_line->HasSwitch(switches::kQuiet); |
| base::ElapsedTimer timer; |
| |
| std::string file_name = "rust-project.json"; |
| bool res = RustProjectWriter::RunAndWriteFiles(build_settings, builder, |
| file_name, quiet, err); |
| if (res && !quiet) { |
| OutputString("Generating rust-project.json took " + |
| base::Int64ToString(timer.Elapsed().InMilliseconds()) + |
| "ms\n"); |
| } |
| return res; |
| } |
| |
| bool RunCompileCommandsWriter(const BuildSettings* build_settings, |
| const Builder& builder, |
| Err* err) { |
| const base::CommandLine* command_line = |
| base::CommandLine::ForCurrentProcess(); |
| bool quiet = command_line->HasSwitch(switches::kQuiet); |
| base::ElapsedTimer timer; |
| |
| std::string file_name = "compile_commands.json"; |
| std::string target_filters = |
| command_line->GetSwitchValueASCII(kSwitchExportCompileCommands); |
| |
| bool res = CompileCommandsWriter::RunAndWriteFiles( |
| build_settings, builder, file_name, target_filters, quiet, err); |
| if (res && !quiet) { |
| OutputString("Generating compile_commands took " + |
| base::Int64ToString(timer.Elapsed().InMilliseconds()) + |
| "ms\n"); |
| } |
| return res; |
| } |
| |
| } // namespace |
| |
| const char kGen[] = "gen"; |
| const char kGen_HelpShort[] = "gen: Generate ninja files."; |
| const char kGen_Help[] = |
| R"(gn gen [--check] [<ide options>] <out_dir> |
| |
| Generates ninja files from the current tree and puts them in the given output |
| directory. |
| |
| The output directory can be a source-repo-absolute path name such as: |
| //out/foo |
| Or it can be a directory relative to the current directory such as: |
| out/foo |
| |
| "gn gen --check" is the same as running "gn check". "gn gen --check=system" is |
| the same as running "gn check --check-system". See "gn help check" for |
| documentation on that mode. |
| |
| See "gn help switches" for the common command-line switches. |
| |
| IDE options |
| |
| GN optionally generates files for IDE. Files won't be overwritten if their |
| contents don't change. Possibilities for <ide options> |
| |
| --ide=<ide_name> |
| Generate files for an IDE. Currently supported values: |
| "eclipse" - Eclipse CDT settings file. |
| "vs" - Visual Studio project/solution files. |
| (default Visual Studio version: 2019) |
| "vs2013" - Visual Studio 2013 project/solution files. |
| "vs2015" - Visual Studio 2015 project/solution files. |
| "vs2017" - Visual Studio 2017 project/solution files. |
| "vs2019" - Visual Studio 2019 project/solution files. |
| "xcode" - Xcode workspace/solution files. |
| "qtcreator" - QtCreator project files. |
| "json" - JSON file containing target information |
| |
| --filters=<path_prefixes> |
| Semicolon-separated list of label patterns used to limit the set of |
| generated projects (see "gn help label_pattern"). Only matching targets |
| and their dependencies will be included in the solution. Only used for |
| Visual Studio, Xcode and JSON. |
| |
| Visual Studio Flags |
| |
| --sln=<file_name> |
| Override default sln file name ("all"). Solution file is written to the |
| root build directory. |
| |
| --no-deps |
| Don't include targets dependencies to the solution. Changes the way how |
| --filters option works. Only directly matching targets are included. |
| |
| --winsdk=<sdk_version> |
| Use the specified Windows 10 SDK version to generate project files. |
| As an example, "10.0.15063.0" can be specified to use Creators Update SDK |
| instead of the default one. |
| |
| --ninja-extra-args=<string> |
| This string is passed without any quoting to the ninja invocation |
| command-line. Can be used to configure ninja flags, like "-j". |
| |
| Xcode Flags |
| |
| --xcode-project=<file_name> |
| Override defaut Xcode project file name ("all"). The project file is |
| written to the root build directory. |
| |
| --xcode-build-system=<value> |
| Configure the build system to use for the Xcode project. Supported |
| values are (default to "legacy"): |
| "legacy" - Legacy Build system |
| "new" - New Build System |
| |
| --ninja-executable=<string> |
| Can be used to specify the ninja executable to use when building. |
| |
| --ninja-extra-args=<string> |
| This string is passed without any quoting to the ninja invocation |
| command-line. Can be used to configure ninja flags, like "-j". |
| |
| --root-target=<target_name> |
| Name of the target corresponding to "All" target in Xcode. If unset, |
| "All" invokes ninja without any target and builds everything. |
| |
| QtCreator Flags |
| |
| --root-target=<target_name> |
| Name of the root target for which the QtCreator project will be generated |
| to contain files of it and its dependencies. If unset, the whole build |
| graph will be emitted. |
| |
| |
| Eclipse IDE Support |
| |
| GN DOES NOT generate Eclipse CDT projects. Instead, it generates a settings |
| file which can be imported into an Eclipse CDT project. The XML file contains |
| a list of include paths and defines. Because GN does not generate a full |
| .cproject definition, it is not possible to properly define includes/defines |
| for each file individually. Instead, one set of includes/defines is generated |
| for the entire project. This works fairly well but may still result in a few |
| indexer issues here and there. |
| |
| Generic JSON Output |
| |
| Dumps target information to a JSON file and optionally invokes a |
| python script on the generated file. See the comments at the beginning |
| of json_project_writer.cc and desc_builder.cc for an overview of the JSON |
| file format. |
| |
| --json-file-name=<json_file_name> |
| Overrides default file name (project.json) of generated JSON file. |
| |
| --json-ide-script=<path_to_python_script> |
| Executes python script after the JSON file is generated or updated with |
| new content. Path can be project absolute (//), system absolute (/) or |
| relative, in which case the output directory will be base. Path to |
| generated JSON file will be first argument when invoking script. |
| |
| --json-ide-script-args=<argument> |
| Optional second argument that will passed to executed script. |
| |
| Compilation Database |
| |
| --export-rust-project |
| Produces a rust-project.json file in the root of the build directory |
| This is used for various tools in the Rust ecosystem allowing for the |
| replay of individual compilations independent of the build system. |
| This is an unstable format and likely to change without warning. |
| |
| --export-compile-commands[=<target_name1,target_name2...>] |
| Produces a compile_commands.json file in the root of the build directory |
| containing an array of “command objects”, where each command object |
| specifies one way a translation unit is compiled in the project. If a list |
| of target_name is supplied, only targets that are reachable from the list |
| of target_name will be used for “command objects” generation, otherwise |
| all available targets will be used. This is used for various Clang-based |
| tooling, allowing for the replay of individual compilations independent |
| of the build system. |
| )"; |
| |
| int RunGen(const std::vector<std::string>& args) { |
| base::ElapsedTimer timer; |
| |
| if (args.size() != 1) { |
| Err(Location(), "Need exactly one build directory to generate.", |
| "I expected something more like \"gn gen out/foo\"\n" |
| "You can also see \"gn help gen\".") |
| .PrintToStdout(); |
| return 1; |
| } |
| |
| // Deliberately leaked to avoid expensive process teardown. |
| Setup* setup = new Setup(); |
| // Generate an empty args.gn file if it does not exists |
| if (!base::CommandLine::ForCurrentProcess()->HasSwitch(switches::kArgs)) { |
| setup->set_gen_empty_args(true); |
| } |
| if (!setup->DoSetup(args[0], true)) |
| return 1; |
| |
| const base::CommandLine* command_line = |
| base::CommandLine::ForCurrentProcess(); |
| if (command_line->HasSwitch(kSwitchCheck)) { |
| setup->set_check_public_headers(true); |
| if (command_line->GetSwitchValueASCII(kSwitchCheck) == "system") |
| setup->set_check_system_includes(true); |
| } |
| |
| // Cause the load to also generate the ninja files for each target. |
| TargetWriteInfo write_info; |
| setup->builder().set_resolved_and_generated_callback( |
| [&write_info](const BuilderRecord* record) { |
| ItemResolvedAndGeneratedCallback(&write_info, record); |
| }); |
| |
| // Do the actual load. This will also write out the target ninja files. |
| if (!setup->Run()) |
| return 1; |
| |
| // Sort the targets in each toolchain according to their label. This makes |
| // the ninja files have deterministic content. |
| for (auto& cur_toolchain : write_info.rules) { |
| std::sort(cur_toolchain.second.begin(), cur_toolchain.second.end(), |
| [](const NinjaWriter::TargetRulePair& a, |
| const NinjaWriter::TargetRulePair& b) { |
| return a.first->label() < b.first->label(); |
| }); |
| } |
| |
| Err err; |
| // Write the root ninja files. |
| if (!NinjaWriter::RunAndWriteFiles(&setup->build_settings(), setup->builder(), |
| write_info.rules, &err)) { |
| err.PrintToStdout(); |
| return 1; |
| } |
| |
| if (!WriteRuntimeDepsFilesIfNecessary(&setup->build_settings(), |
| setup->builder(), &err)) { |
| err.PrintToStdout(); |
| return 1; |
| } |
| |
| if (!CheckForInvalidGeneratedInputs(setup)) |
| return 1; |
| |
| if (command_line->HasSwitch(kSwitchIde) && |
| !RunIdeWriter(command_line->GetSwitchValueASCII(kSwitchIde), |
| &setup->build_settings(), setup->builder(), &err)) { |
| err.PrintToStdout(); |
| return 1; |
| } |
| |
| if (command_line->HasSwitch(kSwitchExportCompileCommands) && |
| !RunCompileCommandsWriter(&setup->build_settings(), setup->builder(), |
| &err)) { |
| err.PrintToStdout(); |
| return 1; |
| } |
| |
| if (command_line->HasSwitch(kSwitchExportRustProject) && |
| !RunRustProjectWriter(&setup->build_settings(), setup->builder(), &err)) { |
| err.PrintToStdout(); |
| return 1; |
| } |
| |
| TickDelta elapsed_time = timer.Elapsed(); |
| |
| if (!command_line->HasSwitch(switches::kQuiet)) { |
| OutputString("Done. ", DECORATION_GREEN); |
| |
| size_t targets_collected = 0; |
| for (const auto& rules : write_info.rules) |
| targets_collected += rules.second.size(); |
| |
| std::string stats = |
| "Made " + base::NumberToString(targets_collected) + " targets from " + |
| base::IntToString( |
| setup->scheduler().input_file_manager()->GetInputFileCount()) + |
| " files in " + base::Int64ToString(elapsed_time.InMilliseconds()) + |
| "ms\n"; |
| OutputString(stats); |
| } |
| |
| return 0; |
| } |
| |
| } // namespace commands |