| // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "tools/gn/variables.h" |
| |
| namespace variables { |
| |
| // Built-in variables ---------------------------------------------------------- |
| |
| const char kHostCpu[] = "host_cpu"; |
| const char kHostCpu_HelpShort[] = |
| "host_cpu: [string] The processor architecture that GN is running on."; |
| const char kHostCpu_Help[] = |
| R"(host_cpu: The processor architecture that GN is running on. |
| |
| This is value is exposed so that cross-compile toolchains can access the host |
| architecture when needed. |
| |
| The value should generally be considered read-only, but it can be overriden |
| in order to handle unusual cases where there might be multiple plausible |
| values for the host architecture (e.g., if you can do either 32-bit or 64-bit |
| builds). The value is not used internally by GN for any purpose. |
| |
| Some possible values |
| |
| - "x64" |
| - "x86" |
| )"; |
| |
| const char kHostOs[] = "host_os"; |
| const char kHostOs_HelpShort[] = |
| "host_os: [string] The operating system that GN is running on."; |
| const char kHostOs_Help[] = |
| R"(host_os: [string] The operating system that GN is running on. |
| |
| This value is exposed so that cross-compiles can access the host build |
| system's settings. |
| |
| This value should generally be treated as read-only. It, however, is not used |
| internally by GN for any purpose. |
| |
| Some possible values |
| |
| - "linux" |
| - "mac" |
| - "win" |
| )"; |
| |
| const char kInvoker[] = "invoker"; |
| const char kInvoker_HelpShort[] = |
| "invoker: [string] The invoking scope inside a template."; |
| const char kInvoker_Help[] = |
| R"(invoker: [string] The invoking scope inside a template. |
| |
| Inside a template invocation, this variable refers to the scope of the |
| invoker of the template. Outside of template invocations, this variable is |
| undefined. |
| |
| All of the variables defined inside the template invocation are accessible as |
| members of the "invoker" scope. This is the way that templates read values |
| set by the callers. |
| |
| This is often used with "defined" to see if a value is set on the invoking |
| scope. |
| |
| See "gn help template" for more examples. |
| |
| Example |
| |
| template("my_template") { |
| print(invoker.sources) # Prints [ "a.cc", "b.cc" ] |
| print(defined(invoker.foo)) # Prints false. |
| print(defined(invoker.bar)) # Prints true. |
| } |
| |
| my_template("doom_melon") { |
| sources = [ "a.cc", "b.cc" ] |
| bar = 123 |
| } |
| )"; |
| |
| const char kTargetCpu[] = "target_cpu"; |
| const char kTargetCpu_HelpShort[] = |
| "target_cpu: [string] The desired cpu architecture for the build."; |
| const char kTargetCpu_Help[] = |
| R"(target_cpu: The desired cpu architecture for the build. |
| |
| This value should be used to indicate the desired architecture for the |
| primary objects of the build. It will match the cpu architecture of the |
| default toolchain, but not necessarily the current toolchain. |
| |
| In many cases, this is the same as "host_cpu", but in the case of |
| cross-compiles, this can be set to something different. This value is |
| different from "current_cpu" in that it does not change based on the current |
| toolchain. When writing rules, "current_cpu" should be used rather than |
| "target_cpu" most of the time. |
| |
| This value is not used internally by GN for any purpose, so it may be set to |
| whatever value is needed for the build. GN defaults this value to the empty |
| string ("") and the configuration files should set it to an appropriate value |
| (e.g., setting it to the value of "host_cpu") if it is not overridden on the |
| command line or in the args.gn file. |
| |
| Possible values |
| |
| - "x86" |
| - "x64" |
| - "arm" |
| - "arm64" |
| - "mipsel" |
| )"; |
| |
| const char kTargetName[] = "target_name"; |
| const char kTargetName_HelpShort[] = |
| "target_name: [string] The name of the current target."; |
| const char kTargetName_Help[] = |
| R"(target_name: [string] The name of the current target. |
| |
| Inside a target or template invocation, this variable refers to the name |
| given to the target or template invocation. Outside of these, this variable |
| is undefined. |
| |
| This is most often used in template definitions to name targets defined in |
| the template based on the name of the invocation. This is necessary both to |
| ensure generated targets have unique names and to generate a target with the |
| exact name of the invocation that other targets can depend on. |
| |
| Be aware that this value will always reflect the innermost scope. So when |
| defining a target inside a template, target_name will refer to the target |
| rather than the template invocation. To get the name of the template |
| invocation in this case, you should save target_name to a temporary variable |
| outside of any target definitions. |
| |
| See "gn help template" for more examples. |
| |
| Example |
| |
| executable("doom_melon") { |
| print(target_name) # Prints "doom_melon". |
| } |
| |
| template("my_template") { |
| print(target_name) # Prints "space_ray" when invoked below. |
| |
| executable(target_name + "_impl") { |
| print(target_name) # Prints "space_ray_impl". |
| } |
| } |
| |
| my_template("space_ray") { |
| } |
| )"; |
| |
| const char kTargetOs[] = "target_os"; |
| const char kTargetOs_HelpShort[] = |
| "target_os: [string] The desired operating system for the build."; |
| const char kTargetOs_Help[] = |
| R"(target_os: The desired operating system for the build. |
| |
| This value should be used to indicate the desired operating system for the |
| primary object(s) of the build. It will match the OS of the default |
| toolchain. |
| |
| In many cases, this is the same as "host_os", but in the case of |
| cross-compiles, it may be different. This variable differs from "current_os" |
| in that it can be referenced from inside any toolchain and will always return |
| the initial value. |
| |
| This should be set to the most specific value possible. So, "android" or |
| "chromeos" should be used instead of "linux" where applicable, even though |
| Android and ChromeOS are both Linux variants. This can mean that one needs to |
| write |
| |
| if (target_os == "android" || target_os == "linux") { |
| # ... |
| } |
| |
| and so forth. |
| |
| This value is not used internally by GN for any purpose, so it may be set to |
| whatever value is needed for the build. GN defaults this value to the empty |
| string ("") and the configuration files should set it to an appropriate value |
| (e.g., setting it to the value of "host_os") if it is not set via the command |
| line or in the args.gn file. |
| |
| Possible values |
| |
| - "android" |
| - "chromeos" |
| - "ios" |
| - "linux" |
| - "nacl" |
| - "mac" |
| - "win" |
| )"; |
| |
| const char kCurrentCpu[] = "current_cpu"; |
| const char kCurrentCpu_HelpShort[] = |
| "current_cpu: [string] The processor architecture of the current " |
| "toolchain."; |
| const char kCurrentCpu_Help[] = |
| R"(current_cpu: The processor architecture of the current toolchain. |
| |
| The build configuration usually sets this value based on the value of |
| "host_cpu" (see "gn help host_cpu") and then threads this through the |
| toolchain definitions to ensure that it always reflects the appropriate |
| value. |
| |
| This value is not used internally by GN for any purpose. It is set it to the |
| empty string ("") by default but is declared so that it can be overridden on |
| the command line if so desired. |
| |
| See "gn help target_cpu" for a list of common values returned.)"; |
| |
| const char kCurrentOs[] = "current_os"; |
| const char kCurrentOs_HelpShort[] = |
| "current_os: [string] The operating system of the current toolchain."; |
| const char kCurrentOs_Help[] = |
| R"(current_os: The operating system of the current toolchain. |
| |
| The build configuration usually sets this value based on the value of |
| "target_os" (see "gn help target_os"), and then threads this through the |
| toolchain definitions to ensure that it always reflects the appropriate |
| value. |
| |
| This value is not used internally by GN for any purpose. It is set it to the |
| empty string ("") by default but is declared so that it can be overridden on |
| the command line if so desired. |
| |
| See "gn help target_os" for a list of common values returned. |
| )"; |
| |
| const char kCurrentToolchain[] = "current_toolchain"; |
| const char kCurrentToolchain_HelpShort[] = |
| "current_toolchain: [string] Label of the current toolchain."; |
| const char kCurrentToolchain_Help[] = |
| R"(current_toolchain: Label of the current toolchain. |
| |
| A fully-qualified label representing the current toolchain. You can use this |
| to make toolchain-related decisions in the build. See also |
| "default_toolchain". |
| |
| Example |
| |
| if (current_toolchain == "//build:64_bit_toolchain") { |
| executable("output_thats_64_bit_only") { |
| ... |
| )"; |
| |
| const char kDefaultToolchain[] = "default_toolchain"; |
| const char kDefaultToolchain_HelpShort[] = |
| "default_toolchain: [string] Label of the default toolchain."; |
| const char kDefaultToolchain_Help[] = |
| R"(default_toolchain: [string] Label of the default toolchain. |
| |
| A fully-qualified label representing the default toolchain, which may not |
| necessarily be the current one (see "current_toolchain"). |
| )"; |
| |
| const char kPythonPath[] = "python_path"; |
| const char kPythonPath_HelpShort[] = |
| "python_path: [string] Absolute path of Python."; |
| const char kPythonPath_Help[] = |
| R"(python_path: Absolute path of Python. |
| |
| Normally used in toolchain definitions if running some command requires |
| Python. You will normally not need this when invoking scripts since GN |
| automatically finds it for you. |
| )"; |
| |
| const char kRootBuildDir[] = "root_build_dir"; |
| const char kRootBuildDir_HelpShort[] = |
| "root_build_dir: [string] Directory where build commands are run."; |
| const char kRootBuildDir_Help[] = |
| R"(root_build_dir: [string] Directory where build commands are run. |
| |
| This is the root build output directory which will be the current directory |
| when executing all compilers and scripts. |
| |
| Most often this is used with rebase_path (see "gn help rebase_path") to |
| convert arguments to be relative to a script's current directory. |
| )"; |
| |
| const char kRootGenDir[] = "root_gen_dir"; |
| const char kRootGenDir_HelpShort[] = |
| "root_gen_dir: [string] Directory for the toolchain's generated files."; |
| const char kRootGenDir_Help[] = |
| R"(root_gen_dir: Directory for the toolchain's generated files. |
| |
| Absolute path to the root of the generated output directory tree for the |
| current toolchain. An example would be "//out/Debug/gen" for the default |
| toolchain, or "//out/Debug/arm/gen" for the "arm" toolchain. |
| |
| This is primarily useful for setting up include paths for generated files. If |
| you are passing this to a script, you will want to pass it through |
| rebase_path() (see "gn help rebase_path") to convert it to be relative to the |
| build directory. |
| |
| See also "target_gen_dir" which is usually a better location for generated |
| files. It will be inside the root generated dir. |
| )"; |
| |
| const char kRootOutDir[] = "root_out_dir"; |
| const char kRootOutDir_HelpShort[] = |
| "root_out_dir: [string] Root directory for toolchain output files."; |
| const char kRootOutDir_Help[] = |
| R"(root_out_dir: [string] Root directory for toolchain output files. |
| |
| Absolute path to the root of the output directory tree for the current |
| toolchain. It will not have a trailing slash. |
| |
| For the default toolchain this will be the same as the root_build_dir. An |
| example would be "//out/Debug" for the default toolchain, or |
| "//out/Debug/arm" for the "arm" toolchain. |
| |
| This is primarily useful for setting up script calls. If you are passing this |
| to a script, you will want to pass it through rebase_path() (see "gn help |
| rebase_path") to convert it to be relative to the build directory. |
| |
| See also "target_out_dir" which is usually a better location for output |
| files. It will be inside the root output dir. |
| |
| Example |
| |
| action("myscript") { |
| # Pass the output dir to the script. |
| args = [ "-o", rebase_path(root_out_dir, root_build_dir) ] |
| } |
| )"; |
| |
| const char kTargetGenDir[] = "target_gen_dir"; |
| const char kTargetGenDir_HelpShort[] = |
| "target_gen_dir: [string] Directory for a target's generated files."; |
| const char kTargetGenDir_Help[] = |
| R"(target_gen_dir: Directory for a target's generated files. |
| |
| Absolute path to the target's generated file directory. This will be the |
| "root_gen_dir" followed by the relative path to the current build file. If |
| your file is in "//tools/doom_melon" then target_gen_dir would be |
| "//out/Debug/gen/tools/doom_melon". It will not have a trailing slash. |
| |
| This is primarily useful for setting up include paths for generated files. If |
| you are passing this to a script, you will want to pass it through |
| rebase_path() (see "gn help rebase_path") to convert it to be relative to the |
| build directory. |
| |
| See also "gn help root_gen_dir". |
| |
| Example |
| |
| action("myscript") { |
| # Pass the generated output dir to the script. |
| args = [ "-o", rebase_path(target_gen_dir, root_build_dir) ]" |
| } |
| )"; |
| |
| const char kTargetOutDir[] = "target_out_dir"; |
| const char kTargetOutDir_HelpShort[] = |
| "target_out_dir: [string] Directory for target output files."; |
| const char kTargetOutDir_Help[] = |
| R"(target_out_dir: [string] Directory for target output files. |
| |
| Absolute path to the target's generated file directory. If your current |
| target is in "//tools/doom_melon" then this value might be |
| "//out/Debug/obj/tools/doom_melon". It will not have a trailing slash. |
| |
| This is primarily useful for setting up arguments for calling scripts. If you |
| are passing this to a script, you will want to pass it through rebase_path() |
| (see "gn help rebase_path") to convert it to be relative to the build |
| directory. |
| |
| See also "gn help root_out_dir". |
| |
| Example |
| |
| action("myscript") { |
| # Pass the output dir to the script. |
| args = [ "-o", rebase_path(target_out_dir, root_build_dir) ]" |
| |
| } |
| )"; |
| |
| // Target variables ------------------------------------------------------------ |
| |
| #define COMMON_ORDERING_HELP \ |
| "\n" \ |
| "Ordering of flags and values\n" \ |
| "\n" \ |
| " 1. Those set on the current target (not in a config).\n" \ |
| " 2. Those set on the \"configs\" on the target in order that the\n" \ |
| " configs appear in the list.\n" \ |
| " 3. Those set on the \"all_dependent_configs\" on the target in order\n" \ |
| " that the configs appear in the list.\n" \ |
| " 4. Those set on the \"public_configs\" on the target in order that\n" \ |
| " those configs appear in the list.\n" \ |
| " 5. all_dependent_configs pulled from dependencies, in the order of\n" \ |
| " the \"deps\" list. This is done recursively. If a config appears\n" \ |
| " more than once, only the first occurence will be used.\n" \ |
| " 6. public_configs pulled from dependencies, in the order of the\n" \ |
| " \"deps\" list. If a dependency is public, they will be applied\n" \ |
| " recursively.\n" |
| |
| const char kAllDependentConfigs[] = "all_dependent_configs"; |
| const char kAllDependentConfigs_HelpShort[] = |
| "all_dependent_configs: [label list] Configs to be forced on dependents."; |
| const char kAllDependentConfigs_Help[] = |
| R"(all_dependent_configs: Configs to be forced on dependents. |
| |
| A list of config labels. |
| |
| All targets depending on this one, and recursively, all targets depending on |
| those, will have the configs listed in this variable added to them. These |
| configs will also apply to the current target. |
| |
| This addition happens in a second phase once a target and all of its |
| dependencies have been resolved. Therefore, a target will not see these |
| force-added configs in their "configs" variable while the script is running, |
| and they can not be removed. As a result, this capability should generally |
| only be used to add defines and include directories necessary to compile a |
| target's headers. |
| |
| See also "public_configs". |
| )" COMMON_ORDERING_HELP; |
| |
| const char kAllowCircularIncludesFrom[] = "allow_circular_includes_from"; |
| const char kAllowCircularIncludesFrom_HelpShort[] = |
| "allow_circular_includes_from: [label list] Permit includes from deps."; |
| const char kAllowCircularIncludesFrom_Help[] = |
| R"(allow_circular_includes_from: Permit includes from deps. |
| |
| A list of target labels. Must be a subset of the target's "deps". These |
| targets will be permitted to include headers from the current target despite |
| the dependency going in the opposite direction. |
| |
| When you use this, both targets must be included in a final binary for it to |
| link. To keep linker errors from happening, it is good practice to have all |
| external dependencies depend only on one of the two targets, and to set the |
| visibility on the other to enforce this. Thus the targets will always be |
| linked together in any output. |
| |
| Details |
| |
| Normally, for a file in target A to include a file from target B, A must list |
| B as a dependency. This invariant is enforced by the "gn check" command (and |
| the --check flag to "gn gen" -- see "gn help check"). |
| |
| Sometimes, two targets might be the same unit for linking purposes (two |
| source sets or static libraries that would always be linked together in a |
| final executable or shared library) and they each include headers from the |
| other: you want A to be able to include B's headers, and B to include A's |
| headers. This is not an ideal situation but is sometimes unavoidable. |
| |
| This list, if specified, lists which of the dependencies of the current |
| target can include header files from the current target. That is, if A |
| depends on B, B can only include headers from A if it is in A's |
| allow_circular_includes_from list. Normally includes must follow the |
| direction of dependencies, this flag allows them to go in the opposite |
| direction. |
| |
| Danger |
| |
| In the above example, A's headers are likely to include headers from A's |
| dependencies. Those dependencies may have public_configs that apply flags, |
| defines, and include paths that make those headers work properly. |
| |
| With allow_circular_includes_from, B can include A's headers, and |
| transitively from A's dependencies, without having the dependencies that |
| would bring in the public_configs those headers need. The result may be |
| errors or inconsistent builds. |
| |
| So when you use allow_circular_includes_from, make sure that any compiler |
| settings, flags, and include directories are the same between both targets |
| (consider putting such things in a shared config they can both reference). |
| Make sure the dependencies are also the same (you might consider a group to |
| collect such dependencies they both depend on). |
| |
| Example |
| |
| source_set("a") { |
| deps = [ ":b", ":a_b_shared_deps" ] |
| allow_circular_includes_from = [ ":b" ] |
| ... |
| } |
| |
| source_set("b") { |
| deps = [ ":a_b_shared_deps" ] |
| # Sources here can include headers from a despite lack of deps. |
| ... |
| } |
| |
| group("a_b_shared_deps") { |
| public_deps = [ ":c" ] |
| } |
| )"; |
| |
| const char kArflags[] = "arflags"; |
| const char kArflags_HelpShort[] = |
| "arflags: [string list] Arguments passed to static_library archiver."; |
| const char kArflags_Help[] = |
| R"(arflags: Arguments passed to static_library archiver. |
| |
| A list of flags passed to the archive/lib command that creates static |
| libraries. |
| |
| arflags are NOT pushed to dependents, so applying arflags to source sets or |
| any other target type will be a no-op. As with ldflags, you could put the |
| arflags in a config and set that as a public or "all dependent" config, but |
| that will likely not be what you want. If you have a chain of static |
| libraries dependent on each other, this can cause the flags to propagate up |
| to other static libraries. Due to the nature of how arflags are typically |
| used, you will normally want to apply them directly on static_library targets |
| themselves. |
| )" COMMON_ORDERING_HELP; |
| |
| const char kArgs[] = "args"; |
| const char kArgs_HelpShort[] = |
| "args: [string list] Arguments passed to an action."; |
| const char kArgs_Help[] = |
| R"(args: Arguments passed to an action. |
| |
| For action and action_foreach targets, args is the list of arguments to pass |
| to the script. Typically you would use source expansion (see "gn help |
| source_expansion") to insert the source file names. |
| |
| See also "gn help action" and "gn help action_foreach". |
| )"; |
| |
| const char kAssertNoDeps[] = "assert_no_deps"; |
| const char kAssertNoDeps_HelpShort[] = |
| "assert_no_deps:Â [label pattern list] Ensure no deps on these targets."; |
| const char kAssertNoDeps_Help[] = |
| R"(assert_no_deps: Ensure no deps on these targets. |
| |
| A list of label patterns. |
| |
| This list is a list of patterns that must not match any of the transitive |
| dependencies of the target. These include all public, private, and data |
| dependencies, and cross shared library boundaries. This allows you to express |
| that undesirable code isn't accidentally added to downstream dependencies in |
| a way that might otherwise be difficult to notice. |
| |
| Checking does not cross executable boundaries. If a target depends on an |
| executable, it's assumed that the executable is a tool that is producing part |
| of the build rather than something that is linked and distributed. This |
| allows assert_no_deps to express what is distributed in the final target |
| rather than depend on the internal build steps (which may include |
| non-distributable code). |
| |
| See "gn help label_pattern" for the format of the entries in the list. These |
| patterns allow blacklisting individual targets or whole directory |
| hierarchies. |
| |
| Sometimes it is desirable to enforce that many targets have no dependencies |
| on a target or set of targets. One efficient way to express this is to create |
| a group with the assert_no_deps rule on it, and make that group depend on all |
| targets you want to apply that assertion to. |
| |
| Example |
| |
| executable("doom_melon") { |
| deps = [ "//foo:bar" ] |
| ... |
| assert_no_deps = [ |
| "//evil/*", # Don't link any code from the evil directory. |
| "//foo:test_support", # This target is also disallowed. |
| ] |
| } |
| )"; |
| |
| const char kBundleRootDir[] = "bundle_root_dir"; |
| const char kBundleRootDir_HelpShort[] = |
| "bundle_root_dir: Expansion of {{bundle_root_dir}} in create_bundle."; |
| const char kBundleRootDir_Help[] = |
| R"(bundle_root_dir: Expansion of {{bundle_root_dir}} in create_bundle. |
| |
| A string corresponding to a path in root_build_dir. |
| |
| This string is used by the "create_bundle" target to expand the |
| {{bundle_root_dir}} of the "bundle_data" target it depends on. This must |
| correspond to a path under root_build_dir. |
| |
| Example |
| |
| bundle_data("info_plist") { |
| sources = [ "Info.plist" ] |
| outputs = [ "{{bundle_contents_dir}}/Info.plist" ] |
| } |
| |
| create_bundle("doom_melon.app") { |
| deps = [ ":info_plist" ] |
| bundle_root_dir = "${root_build_dir}/doom_melon.app" |
| bundle_contents_dir = "${bundle_root_dir}/Contents" |
| bundle_resources_dir = "${bundle_contents_dir}/Resources" |
| bundle_executable_dir = "${bundle_contents_dir}/MacOS" |
| bundle_plugins_dir = "${bundle_contents_dir}/PlugIns" |
| } |
| )"; |
| |
| const char kBundleContentsDir[] = "bundle_contents_dir"; |
| const char kBundleContentsDir_HelpShort[] = |
| "bundle_contents_dir: " |
| "Expansion of {{bundle_contents_dir}} in create_bundle."; |
| const char kBundleContentsDir_Help[] = |
| R"(bundle_contents_dir: Expansion of {{bundle_contents_dir}} in |
| create_bundle. |
| |
| A string corresponding to a path in $root_build_dir. |
| |
| This string is used by the "create_bundle" target to expand the |
| {{bundle_contents_dir}} of the "bundle_data" target it depends on. This must |
| correspond to a path under "bundle_root_dir". |
| |
| See "gn help bundle_root_dir" for examples. |
| )"; |
| |
| const char kBundleResourcesDir[] = "bundle_resources_dir"; |
| const char kBundleResourcesDir_HelpShort[] = |
| "bundle_resources_dir: " |
| "Expansion of {{bundle_resources_dir}} in create_bundle."; |
| const char kBundleResourcesDir_Help[] = |
| R"(bundle_resources_dir: Expansion of {{bundle_resources_dir}} in |
| create_bundle. |
| |
| A string corresponding to a path in $root_build_dir. |
| |
| This string is used by the "create_bundle" target to expand the |
| {{bundle_resources_dir}} of the "bundle_data" target it depends on. This must |
| correspond to a path under "bundle_root_dir". |
| |
| See "gn help bundle_root_dir" for examples. |
| )"; |
| |
| const char kBundleDepsFilter[] = "bundle_deps_filter"; |
| const char kBundleDepsFilter_HelpShort[] = |
| "bundle_deps_filter: [label list] A list of labels that are filtered out."; |
| const char kBundleDepsFilter_Help[] = |
| R"(bundle_deps_filter: [label list] A list of labels that are filtered out. |
| |
| A list of target labels. |
| |
| This list contains target label patterns that should be filtered out when |
| creating the bundle. Any target matching one of those label will be removed |
| from the dependencies of the create_bundle target. |
| |
| This is mostly useful when creating application extension bundle as the |
| application extension has access to runtime resources from the application |
| bundle and thus do not require a second copy. |
| |
| See "gn help create_bundle" for more information. |
| |
| Example |
| |
| create_bundle("today_extension") { |
| deps = [ |
| "//base" |
| ] |
| bundle_root_dir = "$root_out_dir/today_extension.appex" |
| bundle_deps_filter = [ |
| # The extension uses //base but does not use any function calling into |
| # third_party/icu and thus does not need the icudtl.dat file. |
| "//third_party/icu:icudata", |
| ] |
| } |
| )"; |
| |
| const char kBundleExecutableDir[] = "bundle_executable_dir"; |
| const char kBundleExecutableDir_HelpShort[] = |
| "bundle_executable_dir: " |
| "Expansion of {{bundle_executable_dir}} in create_bundle"; |
| const char kBundleExecutableDir_Help[] = |
| R"(bundle_executable_dir: Expansion of {{bundle_executable_dir}} in |
| create_bundle. |
| |
| A string corresponding to a path in $root_build_dir. |
| |
| This string is used by the "create_bundle" target to expand the |
| {{bundle_executable_dir}} of the "bundle_data" target it depends on. This |
| must correspond to a path under "bundle_root_dir". |
| |
| See "gn help bundle_root_dir" for examples. |
| )"; |
| |
| const char kBundlePlugInsDir[] = "bundle_plugins_dir"; |
| const char kBundlePlugInsDir_HelpShort[] = |
| "bundle_plugins_dir: " |
| "Expansion of {{bundle_plugins_dir}} in create_bundle."; |
| const char kBundlePlugInsDir_Help[] = |
| R"(bundle_plugins_dir: Expansion of {{bundle_plugins_dir}} in create_bundle. |
| |
| A string corresponding to a path in $root_build_dir. |
| |
| This string is used by the "create_bundle" target to expand the |
| {{bundle_plugins_dir}} of the "bundle_data" target it depends on. This must |
| correspond to a path under "bundle_root_dir". |
| |
| See "gn help bundle_root_dir" for examples. |
| )"; |
| |
| const char kCflags[] = "cflags"; |
| const char kCflags_HelpShort[] = |
| "cflags: [string list] Flags passed to all C compiler variants."; |
| const char kCommonCflagsHelp[] = |
| R"(cflags*: Flags passed to the C compiler. |
| |
| A list of strings. |
| |
| "cflags" are passed to all invocations of the C, C++, Objective C, and |
| Objective C++ compilers. |
| |
| To target one of these variants individually, use "cflags_c", "cflags_cc", |
| "cflags_objc", and "cflags_objcc", respectively. These variant-specific |
| versions of cflags* will be appended on the compiler command line after |
| "cflags". |
| |
| See also "asmflags" for flags for assembly-language files. |
| )" COMMON_ORDERING_HELP; |
| const char* kCflags_Help = kCommonCflagsHelp; |
| |
| const char kAsmflags[] = "asmflags"; |
| const char kAsmflags_HelpShort[] = |
| "asmflags: [string list] Flags passed to the assembler."; |
| const char* kAsmflags_Help = |
| R"(asmflags: Flags passed to the assembler. |
| |
| A list of strings. |
| |
| "asmflags" are passed to any invocation of a tool that takes an .asm or .S |
| file as input. |
| )" COMMON_ORDERING_HELP; |
| |
| const char kCflagsC[] = "cflags_c"; |
| const char kCflagsC_HelpShort[] = |
| "cflags_c: [string list] Flags passed to the C compiler."; |
| const char* kCflagsC_Help = kCommonCflagsHelp; |
| |
| const char kCflagsCC[] = "cflags_cc"; |
| const char kCflagsCC_HelpShort[] = |
| "cflags_cc: [string list] Flags passed to the C++ compiler."; |
| const char* kCflagsCC_Help = kCommonCflagsHelp; |
| |
| const char kCflagsObjC[] = "cflags_objc"; |
| const char kCflagsObjC_HelpShort[] = |
| "cflags_objc: [string list] Flags passed to the Objective C compiler."; |
| const char* kCflagsObjC_Help = kCommonCflagsHelp; |
| |
| const char kCflagsObjCC[] = "cflags_objcc"; |
| const char kCflagsObjCC_HelpShort[] = |
| "cflags_objcc: [string list] Flags passed to the Objective C++ compiler."; |
| const char* kCflagsObjCC_Help = kCommonCflagsHelp; |
| |
| const char kCheckIncludes[] = "check_includes"; |
| const char kCheckIncludes_HelpShort[] = |
| "check_includes: [boolean] Controls whether a target's files are checked."; |
| const char kCheckIncludes_Help[] = |
| R"(check_includes: [boolean] Controls whether a target's files are checked. |
| |
| When true (the default), the "gn check" command (as well as "gn gen" with the |
| --check flag) will check this target's sources and headers for proper |
| dependencies. |
| |
| When false, the files in this target will be skipped by default. This does |
| not affect other targets that depend on the current target, it just skips |
| checking the includes of the current target's files. |
| |
| If there are a few conditionally included headers that trip up checking, you |
| can exclude headers individually by annotating them with "nogncheck" (see "gn |
| help nogncheck"). |
| |
| The topic "gn help check" has general information on how checking works and |
| advice on how to pass a check in problematic cases. |
| |
| Example |
| |
| source_set("busted_includes") { |
| # This target's includes are messed up, exclude it from checking. |
| check_includes = false |
| ... |
| } |
| )"; |
| |
| const char kCodeSigningArgs[] = "code_signing_args"; |
| const char kCodeSigningArgs_HelpShort[] = |
| "code_signing_args: [string list] Arguments passed to code signing script."; |
| const char kCodeSigningArgs_Help[] = |
| R"(code_signing_args: [string list] Arguments passed to code signing script. |
| |
| For create_bundle targets, code_signing_args is the list of arguments to pass |
| to the code signing script. Typically you would use source expansion (see "gn |
| help source_expansion") to insert the source file names. |
| |
| See also "gn help create_bundle". |
| )"; |
| |
| const char kCodeSigningScript[] = "code_signing_script"; |
| const char kCodeSigningScript_HelpShort[] = |
| "code_signing_script: [file name] Script for code signing."; |
| const char kCodeSigningScript_Help[] = |
| R"(code_signing_script: [file name] Script for code signing." |
| |
| An absolute or buildfile-relative file name of a Python script to run for a |
| create_bundle target to perform code signing step. |
| |
| See also "gn help create_bundle". |
| )"; |
| |
| const char kCodeSigningSources[] = "code_signing_sources"; |
| const char kCodeSigningSources_HelpShort[] = |
| "code_signing_sources: [file list] Sources for code signing step."; |
| const char kCodeSigningSources_Help[] = |
| R"(code_signing_sources: [file list] Sources for code signing step. |
| |
| A list of files used as input for code signing script step of a create_bundle |
| target. Non-absolute paths will be resolved relative to the current build |
| file. |
| |
| See also "gn help create_bundle". |
| )"; |
| |
| const char kCodeSigningOutputs[] = "code_signing_outputs"; |
| const char kCodeSigningOutputs_HelpShort[] = |
| "code_signing_outputs: [file list] Output files for code signing step."; |
| const char kCodeSigningOutputs_Help[] = |
| R"(code_signing_outputs: [file list] Output files for code signing step. |
| |
| Outputs from the code signing step of a create_bundle target. Must refer to |
| files in the build directory. |
| |
| See also "gn help create_bundle". |
| )"; |
| |
| const char kCompleteStaticLib[] = "complete_static_lib"; |
| const char kCompleteStaticLib_HelpShort[] = |
| "complete_static_lib: [boolean] Links all deps into a static library."; |
| const char kCompleteStaticLib_Help[] = |
| R"(complete_static_lib: [boolean] Links all deps into a static library. |
| |
| A static library normally doesn't include code from dependencies, but instead |
| forwards the static libraries and source sets in its deps up the dependency |
| chain until a linkable target (an executable or shared library) is reached. |
| The final linkable target only links each static library once, even if it |
| appears more than once in its dependency graph. |
| |
| In some cases the static library might be the final desired output. For |
| example, you may be producing a static library for distribution to third |
| parties. In this case, the static library should include code for all |
| dependencies in one complete package. However, complete static libraries |
| themselves are never linked into other complete static libraries. All |
| complete static libraries are for distribution and linking them in would |
| cause code duplication in this case. If the static library is not for |
| distribution, it should not be complete. |
| |
| GN treats non-complete static libraries as source sets when they are linked |
| into complete static libraries. This is done because some tools like AR do |
| not handle dependent static libraries properly. This makes it easier to write |
| "alink" rules. |
| |
| In rare cases it makes sense to list a header in more than one target if it |
| could be considered conceptually a member of both. libraries. |
| |
| Example |
| |
| static_library("foo") { |
| complete_static_lib = true |
| deps = [ "bar" ] |
| } |
| )"; |
| |
| const char kConfigs[] = "configs"; |
| const char kConfigs_HelpShort[] = |
| "configs: [label list] Configs applying to this target or config."; |
| const char kConfigs_Help[] = |
| R"(configs: Configs applying to this target or config. |
| |
| A list of config labels. |
| |
| Configs on a target |
| |
| When used on a target, the include_dirs, defines, etc. in each config are |
| appended in the order they appear to the compile command for each file in the |
| target. They will appear after the include_dirs, defines, etc. that the |
| target sets directly. |
| |
| Since configs apply after the values set on a target, directly setting a |
| compiler flag will prepend it to the command line. If you want to append a |
| flag instead, you can put that flag in a one-off config and append that |
| config to the target's configs list. |
| |
| The build configuration script will generally set up the default configs |
| applying to a given target type (see "set_defaults"). When a target is being |
| defined, it can add to or remove from this list. |
| |
| Configs on a config |
| |
| It is possible to create composite configs by specifying configs on a config. |
| One might do this to forward values, or to factor out blocks of settings from |
| very large configs into more manageable named chunks. |
| |
| In this case, the composite config is expanded to be the concatenation of its |
| own values, and in order, the values from its sub-configs *before* anything |
| else happens. This has some ramifications: |
| |
| - A target has no visibility into a config's sub-configs. Target code only |
| sees the name of the composite config. It can't remove sub-configs or opt |
| in to only parts of it. The composite config may not even be defined |
| before the target is. |
| |
| - You can get duplication of values if a config is listed twice, say, on a |
| target and in a sub-config that also applies. In other cases, the configs |
| applying to a target are de-duped. It's expected that if a config is |
| listed as a sub-config that it is only used in that context. (Note that |
| it's possible to fix this and de-dupe, but it's not normally relevant and |
| complicates the implementation.) |
| )" COMMON_ORDERING_HELP |
| R"( |
| Example |
| |
| # Configs on a target. |
| source_set("foo") { |
| # Don't use the default RTTI config that BUILDCONFIG applied to us. |
| configs -= [ "//build:no_rtti" ] |
| |
| # Add some of our own settings. |
| configs += [ ":mysettings" ] |
| } |
| |
| # Create a default_optimization config that forwards to one of a set of more |
| # specialized configs depending on build flags. This pattern is useful |
| # because it allows a target to opt in to either a default set, or a more |
| # specific set, while avoid duplicating the settings in two places. |
| config("super_optimization") { |
| cflags = [ ... ] |
| } |
| config("default_optimization") { |
| if (optimize_everything) { |
| configs = [ ":super_optimization" ] |
| } else { |
| configs = [ ":no_optimization" ] |
| } |
| } |
| )"; |
| |
| const char kData[] = "data"; |
| const char kData_HelpShort[] = |
| "data: [file list] Runtime data file dependencies."; |
| const char kData_Help[] = |
| R"(data: Runtime data file dependencies. |
| |
| Lists files or directories required to run the given target. These are |
| typically data files or directories of data files. The paths are interpreted |
| as being relative to the current build file. Since these are runtime |
| dependencies, they do not affect which targets are built or when. To declare |
| input files to a script, use "inputs". |
| |
| Appearing in the "data" section does not imply any special handling such as |
| copying them to the output directory. This is just used for declaring runtime |
| dependencies. Runtime dependencies can be queried using the "runtime_deps" |
| category of "gn desc" or written during build generation via |
| "--runtime-deps-list-file". |
| |
| GN doesn't require data files to exist at build-time. So actions that produce |
| files that are in turn runtime dependencies can list those generated files |
| both in the "outputs" list as well as the "data" list. |
| |
| By convention, directories are listed with a trailing slash: |
| data = [ "test/data/" ] |
| However, no verification is done on these so GN doesn't enforce this. The |
| paths are just rebased and passed along when requested. |
| |
| Note: On iOS and macOS, create_bundle targets will not be recursed into when |
| gathering data. See "gn help create_bundle" for details. |
| |
| See "gn help runtime_deps" for how these are used. |
| )"; |
| |
| const char kDataDeps[] = "data_deps"; |
| const char kDataDeps_HelpShort[] = |
| "data_deps: [label list] Non-linked dependencies."; |
| const char kDataDeps_Help[] = |
| R"(data_deps: Non-linked dependencies. |
| |
| A list of target labels. |
| |
| Specifies dependencies of a target that are not actually linked into the |
| current target. Such dependencies will be built and will be available at |
| runtime. |
| |
| This is normally used for things like plugins or helper programs that a |
| target needs at runtime. |
| |
| Note: On iOS and macOS, create_bundle targets will not be recursed into when |
| gathering data_deps. See "gn help create_bundle" for details. |
| |
| See also "gn help deps" and "gn help data". |
| |
| Example |
| |
| executable("foo") { |
| deps = [ "//base" ] |
| data_deps = [ "//plugins:my_runtime_plugin" ] |
| } |
| )"; |
| |
| const char kDefines[] = "defines"; |
| const char kDefines_HelpShort[] = |
| "defines: [string list] C preprocessor defines."; |
| const char kDefines_Help[] = |
| R"(defines: C preprocessor defines. |
| |
| A list of strings |
| |
| These strings will be passed to the C/C++ compiler as #defines. The strings |
| may or may not include an "=" to assign a value. |
| )" COMMON_ORDERING_HELP |
| R"( |
| Example |
| |
| defines = [ "AWESOME_FEATURE", "LOG_LEVEL=3" ] |
| )"; |
| |
| const char kDepfile[] = "depfile"; |
| const char kDepfile_HelpShort[] = |
| "depfile: [string] File name for input dependencies for actions."; |
| const char kDepfile_Help[] = |
| R"(depfile: [string] File name for input dependencies for actions. |
| |
| If nonempty, this string specifies that the current action or action_foreach |
| target will generate the given ".d" file containing the dependencies of the |
| input. Empty or unset means that the script doesn't generate the files. |
| |
| A depfile should be used only when a target depends on files that are not |
| already specified by a target's inputs and sources. Likewise, depfiles should |
| specify only those dependencies not already included in sources or inputs. |
| |
| The .d file should go in the target output directory. If you have more than |
| one source file that the script is being run over, you can use the output |
| file expansions described in "gn help action_foreach" to name the .d file |
| according to the input." |
| |
| The format is that of a Makefile and all paths must be relative to the root |
| build directory. Only one output may be listed and it must match the first |
| output of the action. |
| |
| Although depfiles are created by an action, they should not be listed in the |
| action's "outputs" unless another target will use the file as an input. |
| |
| Example |
| |
| action_foreach("myscript_target") { |
| script = "myscript.py" |
| sources = [ ... ] |
| |
| # Locate the depfile in the output directory named like the |
| # inputs but with a ".d" appended. |
| depfile = "$relative_target_output_dir/{{source_name}}.d" |
| |
| # Say our script uses "-o <d file>" to indicate the depfile. |
| args = [ "{{source}}", "-o", depfile ] |
| } |
| )"; |
| |
| const char kDeps[] = "deps"; |
| const char kDeps_HelpShort[] = |
| "deps: [label list] Private linked dependencies."; |
| const char kDeps_Help[] = |
| R"(deps: Private linked dependencies. |
| |
| A list of target labels. |
| |
| Specifies private dependencies of a target. Private dependencies are |
| propagated up the dependency tree and linked to dependent targets, but do not |
| grant the ability to include headers from the dependency. Public configs are |
| not forwarded. |
| |
| Details of dependency propagation |
| |
| Source sets, shared libraries, and non-complete static libraries will be |
| propagated up the dependency tree across groups, non-complete static |
| libraries and source sets. |
| |
| Executables, shared libraries, and complete static libraries will link all |
| propagated targets and stop propagation. Actions and copy steps also stop |
| propagation, allowing them to take a library as an input but not force |
| dependents to link to it. |
| |
| Propagation of all_dependent_configs and public_configs happens independently |
| of target type. all_dependent_configs are always propagated across all types |
| of targets, and public_configs are always propagated across public deps of |
| all types of targets. |
| |
| Data dependencies are propagated differently. See "gn help data_deps" and |
| "gn help runtime_deps". |
| |
| See also "public_deps". |
| )"; |
| |
| const char kFriend[] = "friend"; |
| const char kFriend_HelpShort[] = |
| "friend: [label pattern list] Allow targets to include private headers."; |
| const char kFriend_Help[] = |
| R"(friend: Allow targets to include private headers. |
| |
| A list of label patterns (see "gn help label_pattern") that allow dependent |
| targets to include private headers. Applies to all binary targets. |
| |
| Normally if a target lists headers in the "public" list (see "gn help |
| public"), other headers are implicitly marked as private. Private headers |
| can not be included by other targets, even with a public dependency path. |
| The "gn check" function performs this validation. |
| |
| A friend declaration allows one or more targets to include private headers. |
| This is useful for things like unit tests that are closely associated with a |
| target and require internal knowledge without opening up all headers to be |
| included by all dependents. |
| |
| A friend target does not allow that target to include headers when no |
| dependency exists. A public dependency path must still exist between two |
| targets to include any headers from a destination target. The friend |
| annotation merely allows the use of headers that would otherwise be |
| prohibited because they are private. |
| |
| The friend annotation is matched only against the target containing the file |
| with the include directive. Friend annotations are not propagated across |
| public or private dependencies. Friend annotations do not affect visibility. |
| |
| Example |
| |
| static_library("lib") { |
| # This target can include our private headers. |
| friend = [ ":unit_tests" ] |
| |
| public = [ |
| "public_api.h", # Normal public API for dependent targets. |
| ] |
| |
| # Private API and sources. |
| sources = [ |
| "a_source_file.cc", |
| |
| # Normal targets that depend on this one won't be able to include this |
| # because this target defines a list of "public" headers. Without the |
| # "public" list, all headers are implicitly public. |
| "private_api.h", |
| ] |
| } |
| |
| executable("unit_tests") { |
| sources = [ |
| # This can include "private_api.h" from the :lib target because it |
| # depends on that target and because of the friend annotation. |
| "my_test.cc", |
| ] |
| |
| deps = [ |
| ":lib", # Required for the include to be allowed. |
| ] |
| } |
| )"; |
| |
| const char kIncludeDirs[] = "include_dirs"; |
| const char kIncludeDirs_HelpShort[] = |
| "include_dirs: [directory list] Additional include directories."; |
| const char kIncludeDirs_Help[] = |
| R"(include_dirs: Additional include directories. |
| |
| A list of source directories. |
| |
| The directories in this list will be added to the include path for the files |
| in the affected target. |
| )" COMMON_ORDERING_HELP |
| R"( |
| Example |
| |
| include_dirs = [ "src/include", "//third_party/foo" ] |
| )"; |
| |
| const char kInputs[] = "inputs"; |
| const char kInputs_HelpShort[] = |
| "inputs: [file list] Additional compile-time dependencies."; |
| const char kInputs_Help[] = |
| R"(inputs: Additional compile-time dependencies. |
| |
| Inputs are compile-time dependencies of the current target. This means that |
| all inputs must be available before compiling any of the sources or executing |
| any actions. |
| |
| Inputs are typically only used for action and action_foreach targets. |
| |
| Inputs for actions |
| |
| For action and action_foreach targets, inputs should be the inputs to script |
| that don't vary. These should be all .py files that the script uses via |
| imports (the main script itself will be an implicit dependency of the action |
| so need not be listed). |
| |
| For action targets, inputs and sources are treated the same, but from a style |
| perspective, it's recommended to follow the same rule as action_foreach and |
| put helper files in the inputs, and the data used by the script (if any) in |
| sources. |
| |
| Note that another way to declare input dependencies from an action is to have |
| the action write a depfile (see "gn help depfile"). This allows the script to |
| dynamically write input dependencies, that might not be known until actually |
| executing the script. This is more efficient than doing processing while |
| running GN to determine the inputs, and is easier to keep in-sync than |
| hardcoding the list. |
| |
| Script input gotchas |
| |
| It may be tempting to write a script that enumerates all files in a directory |
| as inputs. Don't do this! Even if you specify all the files in the inputs or |
| sources in the GN target (or worse, enumerate the files in an exec_script |
| call when running GN, which will be slow), the dependencies will be broken. |
| |
| The problem happens if a file is ever removed because the inputs are not |
| listed on the command line to the script. Because the script hasn't changed |
| and all inputs are up to date, the script will not re-run and you will get a |
| stale build. Instead, either list all inputs on the command line to the |
| script, or if there are many, create a separate list file that the script |
| reads. As long as this file is listed in the inputs, the build will detect |
| when it has changed in any way and the action will re-run. |
| |
| Inputs for binary targets |
| |
| Any input dependencies will be resolved before compiling any sources or |
| linking the target. Normally, all actions that a target depends on will be run |
| before any files in a target are compiled. So if you depend on generated |
| headers, you do not typically need to list them in the inputs section. |
| |
| Inputs for binary targets will be treated as implicit dependencies, meaning |
| that changes in any of the inputs will force all sources in the target to be |
| recompiled. If an input only applies to a subset of source files, you may |
| want to split those into a separate target to avoid unnecessary recompiles. |
| |
| Example |
| |
| action("myscript") { |
| script = "domything.py" |
| inputs = [ "input.data" ] |
| } |
| )"; |
| |
| const char kLdflags[] = "ldflags"; |
| const char kLdflags_HelpShort[] = |
| "ldflags: [string list] Flags passed to the linker."; |
| const char kLdflags_Help[] = |
| R"(ldflags: Flags passed to the linker. |
| |
| A list of strings. |
| |
| These flags are passed on the command-line to the linker and generally |
| specify various linking options. Most targets will not need these and will |
| use "libs" and "lib_dirs" instead. |
| |
| ldflags are NOT pushed to dependents, so applying ldflags to source sets or |
| static libraries will be a no-op. If you want to apply ldflags to dependent |
| targets, put them in a config and set it in the all_dependent_configs or |
| public_configs. |
| )" COMMON_ORDERING_HELP; |
| |
| #define COMMON_LIB_INHERITANCE_HELP \ |
| "\n" \ |
| " libs and lib_dirs work differently than other flags in two respects.\n" \ |
| " First, then are inherited across static library boundaries until a\n" \ |
| " shared library or executable target is reached. Second, they are\n" \ |
| " uniquified so each one is only passed once (the first instance of it\n" \ |
| " will be the one used).\n" |
| |
| #define LIBS_AND_LIB_DIRS_ORDERING_HELP \ |
| "\n" \ |
| " For \"libs\" and \"lib_dirs\" only, the values propagated from\n" \ |
| " dependencies (as described above) are applied last assuming they\n" \ |
| " are not already in the list.\n" |
| |
| const char kLibDirs[] = "lib_dirs"; |
| const char kLibDirs_HelpShort[] = |
| "lib_dirs: [directory list] Additional library directories."; |
| const char kLibDirs_Help[] = |
| R"(lib_dirs: Additional library directories. |
| |
| A list of directories. |
| |
| Specifies additional directories passed to the linker for searching for the |
| required libraries. If an item is not an absolute path, it will be treated as |
| being relative to the current build file. |
| )" COMMON_LIB_INHERITANCE_HELP COMMON_ORDERING_HELP |
| LIBS_AND_LIB_DIRS_ORDERING_HELP |
| R"( |
| Example |
| |
| lib_dirs = [ "/usr/lib/foo", "lib/doom_melon" ] |
| )"; |
| |
| const char kLibs[] = "libs"; |
| const char kLibs_HelpShort[] = |
| "libs: [string list] Additional libraries to link."; |
| const char kLibs_Help[] = |
| R"(libs: Additional libraries to link. |
| |
| A list of library names or library paths. |
| |
| These libraries will be linked into the final binary (executable or shared |
| library) containing the current target. |
| )" COMMON_LIB_INHERITANCE_HELP |
| R"( |
| Types of libs |
| |
| There are several different things that can be expressed in libs: |
| |
| File paths |
| Values containing '/' will be treated as references to files in the |
| checkout. They will be rebased to be relative to the build directory and |
| specified in the "libs" for linker tools. This facility should be used |
| for libraries that are checked in to the version control. For libraries |
| that are generated by the build, use normal GN deps to link them. |
| |
| System libraries |
| Values not containing '/' will be treated as system library names. These |
| will be passed unmodified to the linker and prefixed with the |
| "lib_switch" attribute of the linker tool. Generally you would set the |
| "lib_dirs" so the given library is found. Your BUILD.gn file should not |
| specify the switch (like "-l"): this will be encoded in the "lib_switch" |
| of the tool. |
| |
| Apple frameworks |
| System libraries ending in ".framework" will be special-cased: the switch |
| "-framework" will be prepended instead of the lib_switch, and the |
| ".framework" suffix will be trimmed. This is to support the way Mac links |
| framework dependencies. |
| )" COMMON_ORDERING_HELP LIBS_AND_LIB_DIRS_ORDERING_HELP |
| R"( |
| Examples |
| |
| On Windows: |
| libs = [ "ctl3d.lib" ] |
| |
| On Linux: |
| libs = [ "ld" ] |
| )"; |
| |
| const char kOutputExtension[] = "output_extension"; |
| const char kOutputExtension_HelpShort[] = |
| "output_extension: [string] Value to use for the output's file extension."; |
| const char kOutputExtension_Help[] = |
| R"(output_extension: Value to use for the output's file extension. |
| |
| Normally the file extension for a target is based on the target type and the |
| operating system, but in rare cases you will need to override the name (for |
| example to use "libfreetype.so.6" instead of libfreetype.so on Linux). |
| |
| This value should not include a leading dot. If undefined, the default |
| specified on the tool will be used. If set to the empty string, no output |
| extension will be used. |
| |
| The output_extension will be used to set the "{{output_extension}}" expansion |
| which the linker tool will generally use to specify the output file name. See |
| "gn help tool". |
| |
| Example |
| |
| shared_library("freetype") { |
| if (is_linux) { |
| # Call the output "libfreetype.so.6" |
| output_extension = "so.6" |
| } |
| ... |
| } |
| |
| # On Windows, generate a "mysettings.cpl" control panel applet. Control panel |
| # applets are actually special shared libraries. |
| if (is_win) { |
| shared_library("mysettings") { |
| output_extension = "cpl" |
| ... |
| } |
| } |
| )"; |
| |
| const char kOutputDir[] = "output_dir"; |
| const char kOutputDir_HelpShort[] = |
| "output_dir: [directory] Directory to put output file in."; |
| const char kOutputDir_Help[] = |
| R"(output_dir: [directory] Directory to put output file in. |
| |
| For library and executable targets, overrides the directory for the final |
| output. This must be in the root_build_dir or a child thereof. |
| |
| This should generally be in the root_out_dir or a subdirectory thereof (the |
| root_out_dir will be the same as the root_build_dir for the default |
| toolchain, and will be a subdirectory for other toolchains). Not putting the |
| output in a subdirectory of root_out_dir can result in collisions between |
| different toolchains, so you will need to take steps to ensure that your |
| target is only present in one toolchain. |
| |
| Normally the toolchain specifies the output directory for libraries and |
| executables (see "gn help tool"). You will have to consult that for the |
| default location. The default location will be used if output_dir is |
| undefined or empty. |
| |
| Example |
| |
| shared_library("doom_melon") { |
| output_dir = "$root_out_dir/plugin_libs" |
| ... |
| } |
| )"; |
| |
| const char kOutputName[] = "output_name"; |
| const char kOutputName_HelpShort[] = |
| "output_name: [string] Name for the output file other than the default."; |
| const char kOutputName_Help[] = |
| R"(output_name: Define a name for the output file other than the default. |
| |
| Normally the output name of a target will be based on the target name, so the |
| target "//foo/bar:bar_unittests" will generate an output file such as |
| "bar_unittests.exe" (using Windows as an example). |
| |
| Sometimes you will want an alternate name to avoid collisions or if the |
| internal name isn't appropriate for public distribution. |
| |
| The output name should have no extension or prefixes, these will be added |
| using the default system rules. For example, on Linux an output name of "foo" |
| will produce a shared library "libfoo.so". There is no way to override the |
| output prefix of a linker tool on a per- target basis. If you need more |
| flexibility, create a copy target to produce the file you want. |
| |
| This variable is valid for all binary output target types. |
| |
| Example |
| |
| static_library("doom_melon") { |
| output_name = "fluffy_bunny" |
| } |
| )"; |
| |
| const char kOutputPrefixOverride[] = "output_prefix_override"; |
| const char kOutputPrefixOverride_HelpShort[] = |
| "output_prefix_override: [boolean] Don't use prefix for output name."; |
| const char kOutputPrefixOverride_Help[] = |
| R"(output_prefix_override: Don't use prefix for output name. |
| |
| A boolean that overrides the output prefix for a target. Defaults to false. |
| |
| Some systems use prefixes for the names of the final target output file. The |
| normal example is "libfoo.so" on Linux for a target named "foo". |
| |
| The output prefix for a given target type is specified on the linker tool |
| (see "gn help tool"). Sometimes this prefix is undesired. |
| |
| See also "gn help output_extension". |
| |
| Example |
| |
| shared_library("doom_melon") { |
| # Normally this will produce "libdoom_melon.so" on Linux. Setting this flag |
| # will produce "doom_melon.so". |
| output_prefix_override = true |
| ... |
| } |
| )"; |
| |
| const char kPartialInfoPlist[] = "partial_info_plist"; |
| const char kPartialInfoPlist_HelpShort[] = |
| "partial_info_plist: [filename] Path plist from asset catalog compiler."; |
| const char kPartialInfoPlist_Help[] = |
| R"(partial_info_plist: [filename] Path plist from asset catalog compiler. |
| |
| Valid for create_bundle target, corresponds to the path for the partial |
| Info.plist created by the asset catalog compiler that needs to be merged |
| with the application Info.plist (usually done by the code signing script). |
| |
| The file will be generated regardless of whether the asset compiler has |
| been invoked or not. See "gn help create_bundle". |
| )"; |
| |
| const char kOutputs[] = "outputs"; |
| const char kOutputs_HelpShort[] = |
| "outputs: [file list] Output files for actions and copy targets."; |
| const char kOutputs_Help[] = |
| R"(outputs: Output files for actions and copy targets. |
| |
| Outputs is valid for "copy", "action", and "action_foreach" target types and |
| indicates the resulting files. Outputs must always refer to files in the |
| build directory. |
| |
| copy |
| Copy targets should have exactly one entry in the outputs list. If there is |
| exactly one source, this can be a literal file name or a source expansion. |
| If there is more than one source, this must contain a source expansion to |
| map a single input name to a single output name. See "gn help copy". |
| |
| action_foreach |
| Action_foreach targets must always use source expansions to map input files |
| to output files. There can be more than one output, which means that each |
| invocation of the script will produce a set of files (presumably based on |
| the name of the input file). See "gn help action_foreach". |
| |
| action |
| Action targets (excluding action_foreach) must list literal output file(s) |
| with no source expansions. See "gn help action". |
| )"; |
| |
| const char kPool[] = "pool"; |
| const char kPool_HelpShort[] = |
| "pool: [string] Label of the pool used by the action."; |
| const char kPool_Help[] = |
| R"(pool: Label of the pool used by the action. |
| |
| A fully-qualified label representing the pool that will be used for the |
| action. Pools are defined using the pool() {...} declaration. |
| |
| Example |
| |
| action("action") { |
| pool = "//build:custom_pool" |
| ... |
| } |
| )"; |
| |
| const char kPrecompiledHeader[] = "precompiled_header"; |
| const char kPrecompiledHeader_HelpShort[] = |
| "precompiled_header: [string] Header file to precompile."; |
| const char kPrecompiledHeader_Help[] = |
| R"(precompiled_header: [string] Header file to precompile. |
| |
| Precompiled headers will be used when a target specifies this value, or a |
| config applying to this target specifies this value. In addition, the tool |
| corresponding to the source files must also specify precompiled headers (see |
| "gn help tool"). The tool will also specify what type of precompiled headers |
| to use, by setting precompiled_header_type to either "gcc" or "msvc". |
| |
| The precompiled header/source variables can be specified on a target or a |
| config, but must be the same for all configs applying to a given target since |
| a target can only have one precompiled header. |
| |
| If you use both C and C++ sources, the precompiled header and source file |
| will be compiled once per language. You will want to make sure to wrap C++ |
| includes in __cplusplus #ifdefs so the file will compile in C mode. |
| |
| GCC precompiled headers |
| |
| When using GCC-style precompiled headers, "precompiled_source" contains the |
| path of a .h file that is precompiled and then included by all source files |
| in targets that set "precompiled_source". |
| |
| The value of "precompiled_header" is not used with GCC-style precompiled |
| headers. |
| |
| MSVC precompiled headers |
| |
| When using MSVC-style precompiled headers, the "precompiled_header" value is |
| a string corresponding to the header. This is NOT a path to a file that GN |
| recognises, but rather the exact string that appears in quotes after |
| an #include line in source code. The compiler will match this string against |
| includes or forced includes (/FI). |
| |
| MSVC also requires a source file to compile the header with. This must be |
| specified by the "precompiled_source" value. In contrast to the header value, |
| this IS a GN-style file name, and tells GN which source file to compile to |
| make the .pch file used for subsequent compiles. |
| |
| For example, if the toolchain specifies MSVC headers: |
| |
| toolchain("vc_x64") { |
| ... |
| tool("cxx") { |
| precompiled_header_type = "msvc" |
| ... |
| |
| You might make a config like this: |
| |
| config("use_precompiled_headers") { |
| precompiled_header = "build/precompile.h" |
| precompiled_source = "//build/precompile.cc" |
| |
| # Either your source files should #include "build/precompile.h" |
| # first, or you can do this to force-include the header. |
| cflags = [ "/FI$precompiled_header" ] |
| } |
| |
| And then define a target that uses the config: |
| |
| executable("doom_melon") { |
| configs += [ ":use_precompiled_headers" ] |
| ... |
| )"; |
| |
| const char kPrecompiledHeaderType[] = "precompiled_header_type"; |
| const char kPrecompiledHeaderType_HelpShort[] = |
| "precompiled_header_type: [string] \"gcc\" or \"msvc\"."; |
| const char kPrecompiledHeaderType_Help[] = |
| R"(precompiled_header_type: [string] "gcc" or "msvc". |
| |
| See "gn help precompiled_header". |
| )"; |
| |
| const char kPrecompiledSource[] = "precompiled_source"; |
| const char kPrecompiledSource_HelpShort[] = |
| "precompiled_source: [file name] Source file to precompile."; |
| const char kPrecompiledSource_Help[] = |
| R"(precompiled_source: [file name] Source file to precompile. |
| |
| The source file that goes along with the precompiled_header when using |
| "msvc"-style precompiled headers. It will be implicitly added to the sources |
| of the target. See "gn help precompiled_header". |
| )"; |
| |
| const char kProductType[] = "product_type"; |
| const char kProductType_HelpShort[] = |
| "product_type: [string] Product type for Xcode projects."; |
| const char kProductType_Help[] = |
| R"(product_type: Product type for Xcode projects. |
| |
| Correspond to the type of the product of a create_bundle target. Only |
| meaningful to Xcode (used as part of the Xcode project generation). |
| |
| When generating Xcode project files, only create_bundle target with a |
| non-empty product_type will have a corresponding target in Xcode project. |
| )"; |
| |
| const char kPublic[] = "public"; |
| const char kPublic_HelpShort[] = |
| "public: [file list] Declare public header files for a target."; |
| const char kPublic_Help[] = |
| R"(public: Declare public header files for a target. |
| |
| A list of files that other targets can include. These permissions are checked |
| via the "check" command (see "gn help check"). |
| |
| If no public files are declared, other targets (assuming they have visibility |
| to depend on this target) can include any file in the sources list. If this |
| variable is defined on a target, dependent targets may only include files on |
| this whitelist unless that target is marked as a friend (see "gn help |
| friend"). |
| |
| Header file permissions are also subject to visibility. A target must be |
| visible to another target to include any files from it at all and the public |
| headers indicate which subset of those files are permitted. See "gn help |
| visibility" for more. |
| |
| Public files are inherited through the dependency tree. So if there is a |
| dependency A -> B -> C, then A can include C's public headers. However, the |
| same is NOT true of visibility, so unless A is in C's visibility list, the |
| include will be rejected. |
| |
| GN only knows about files declared in the "sources" and "public" sections of |
| targets. If a file is included that is not known to the build, it will be |
| allowed. |
| |
| It is common for test targets to need to include private headers for their |
| associated code. In this case, list the test target in the "friend" list of |
| the target that owns the private header to allow the inclusion. See |
| "gn help friend" for more. |
| |
| When a binary target has no explicit or implicit public headers (a "public" |
| list is defined but is empty), GN assumes that the target can not propagate |
| any compile-time dependencies up the dependency tree. In this case, the build |
| can be parallelized more efficiently. |
| Say there are dependencies: |
| A (shared library) -> B (shared library) -> C (action). |
| Normally C must complete before any source files in A can compile (because |
| there might be generated includes). But when B explicitly declares no public |
| headers, C can execute in parallel with A's compile steps. C must still be |
| complete before any dependents link. |
| |
| Examples |
| |
| These exact files are public: |
| public = [ "foo.h", "bar.h" ] |
| |
| No files are public (no targets may include headers from this one): |
| # This allows starting compile in dependent targets earlier. |
| public = [] |
| )"; |
| |
| const char kPublicConfigs[] = "public_configs"; |
| const char kPublicConfigs_HelpShort[] = |
| "public_configs: [label list] Configs applied to dependents."; |
| const char kPublicConfigs_Help[] = |
| R"(public_configs: Configs to be applied on dependents. |
| |
| A list of config labels. |
| |
| Targets directly depending on this one will have the configs listed in this |
| variable added to them. These configs will also apply to the current target. |
| |
| This addition happens in a second phase once a target and all of its |
| dependencies have been resolved. Therefore, a target will not see these |
| force-added configs in their "configs" variable while the script is running, |
| and they can not be removed. As a result, this capability should generally |
| only be used to add defines and include directories necessary to compile a |
| target's headers. |
| |
| See also "all_dependent_configs". |
| )" COMMON_ORDERING_HELP; |
| |
| const char kPublicDeps[] = "public_deps"; |
| const char kPublicDeps_HelpShort[] = |
| "public_deps: [label list] Declare public dependencies."; |
| const char kPublicDeps_Help[] = |
| R"(public_deps: Declare public dependencies. |
| |
| Public dependencies are like private dependencies (see "gn help deps") but |
| additionally express that the current target exposes the listed deps as part |
| of its public API. |
| |
| This has several ramifications: |
| |
| - public_configs that are part of the dependency are forwarded to direct |
| dependents. |
| |
| - Public headers in the dependency are usable by dependents (includes do |
| not require a direct dependency or visibility). |
| |
| - If the current target is a shared library, other shared libraries that it |
| publicly depends on (directly or indirectly) are propagated up the |
| dependency tree to dependents for linking. |
| |
| Discussion |
| |
| Say you have three targets: A -> B -> C. C's visibility may allow B to depend |
| on it but not A. Normally, this would prevent A from including any headers |
| from C, and C's public_configs would apply only to B. |
| |
| If B lists C in its public_deps instead of regular deps, A will now inherit |
| C's public_configs and the ability to include C's public headers. |
| |
| Generally if you are writing a target B and you include C's headers as part |
| of B's public headers, or targets depending on B should consider B and C to |
| be part of a unit, you should use public_deps instead of deps. |
| |
| Example |
| |
| # This target can include files from "c" but not from |
| # "super_secret_implementation_details". |
| executable("a") { |
| deps = [ ":b" ] |
| } |
| |
| shared_library("b") { |
| deps = [ ":super_secret_implementation_details" ] |
| public_deps = [ ":c" ] |
| } |
| )"; |
| |
| const char kResponseFileContents[] = "response_file_contents"; |
| const char kResponseFileContents_HelpShort[] = |
| "response_file_contents: [string list] Contents of .rsp file for actions."; |
| const char kResponseFileContents_Help[] = |
| R"*(response_file_contents: Contents of a response file for actions. |
| |
| Sometimes the arguments passed to a script can be too long for the system's |
| command-line capabilities. This is especially the case on Windows where the |
| maximum command-line length is less than 8K. A response file allows you to |
| pass an unlimited amount of data to a script in a temporary file for an |
| action or action_foreach target. |
| |
| If the response_file_contents variable is defined and non-empty, the list |
| will be treated as script args (including possibly substitution patterns) |
| that will be written to a temporary file at build time. The name of the |
| temporary file will be substituted for "{{response_file_name}}" in the script |
| args. |
| |
| The response file contents will always be quoted and escaped according to |
| Unix shell rules. To parse the response file, the Python script should use |
| "shlex.split(file_contents)". |
| |
| Example |
| |
| action("process_lots_of_files") { |
| script = "process.py", |
| inputs = [ ... huge list of files ... ] |
| |
| # Write all the inputs to a response file for the script. Also, |
| # make the paths relative to the script working directory. |
| response_file_contents = rebase_path(inputs, root_build_dir) |
| |
| # The script expects the name of the response file in --file-list. |
| args = [ |
| "--enable-foo", |
| "--file-list={{response_file_name}}", |
| ] |
| } |
| )*"; |
| |
| const char kScript[] = "script"; |
| const char kScript_HelpShort[] = "script: [file name] Script file for actions."; |
| const char kScript_Help[] = |
| R"(script: Script file for actions. |
| |
| An absolute or buildfile-relative file name of a Python script to run for a |
| action and action_foreach targets (see "gn help action" and "gn help |
| action_foreach"). |
| )"; |
| |
| const char kSources[] = "sources"; |
| const char kSources_HelpShort[] = |
| "sources: [file list] Source files for a target."; |
| const char kSources_Help[] = |
| R"(sources: Source files for a target |
| |
| A list of files. Non-absolute paths will be resolved relative to the current |
| build file. |
| |
| Sources for binary targets |
| |
| For binary targets (source sets, executables, and libraries), the known file |
| types will be compiled with the associated tools. Unknown file types and |
| headers will be skipped. However, you should still list all C/C+ header files |
| so GN knows about the existence of those files for the purposes of include |
| checking. |
| |
| As a special case, a file ending in ".def" will be treated as a Windows |
| module definition file. It will be appended to the link line with a |
| preceding "/DEF:" string. There must be at most one .def file in a target |
| and they do not cross dependency boundaries (so specifying a .def file in a |
| static library or source set will have no effect on the executable or shared |
| library they're linked into). |
| |
| Sources for non-binary targets |
| |
| action_foreach |
| The sources are the set of files that the script will be executed over. The |
| script will run once per file. |
| |
| action |
| The sources will be treated the same as inputs. See "gn help inputs" for |
| more information and usage advice. |
| |
| copy |
| The source are the source files to copy. |
| )"; |
| |
| const char kXcodeTestApplicationName[] = "xcode_test_application_name"; |
| const char kXcodeTestApplicationName_HelpShort[] = |
| "test_application_name: [string] Test application name for unit or ui test " |
| "target."; |
| const char kXcodeTestApplicationName_Help[] = |
| R"(test_application_name: Test application name for unit or ui test target. |
| |
| Each unit and ui test target must have a test application target, and this |
| value is used to specify the relationship. Only meaningful to Xcode (used as |
| part of the Xcode project generation). |
| |
| See "gn help create_bundle" for more information. |
| |
| Exmaple |
| |
| create_bundle("chrome_xctest") { |
| test_application_name = "chrome" |
| ... |
| } |
| )"; |
| |
| const char kTestonly[] = "testonly"; |
| const char kTestonly_HelpShort[] = |
| "testonly: [boolean] Declares a target must only be used for testing."; |
| const char kTestonly_Help[] = |
| R"(testonly: Declares a target must only be used for testing. |
| |
| Boolean. Defaults to false. |
| |
| When a target is marked "testonly = true", it must only be depended on by |
| other test-only targets. Otherwise, GN will issue an error that the |
| depenedency is not allowed. |
| |
| This feature is intended to prevent accidentally shipping test code in a |
| final product. |
| |
| Example |
| |
| source_set("test_support") { |
| testonly = true |
| ... |
| } |
| )"; |
| |
| const char kVisibility[] = "visibility"; |
| const char kVisibility_HelpShort[] = |
| "visibility: [label list] A list of labels that can depend on a target."; |
| const char kVisibility_Help[] = |
| R"(visibility: A list of labels that can depend on a target. |
| |
| A list of labels and label patterns that define which targets can depend on |
| the current one. These permissions are checked via the "check" command (see |
| "gn help check"). |
| |
| If visibility is not defined, it defaults to public ("*"). |
| |
| If visibility is defined, only the targets with labels that match it can |
| depend on the current target. The empty list means no targets can depend on |
| the current target. |
| |
| Tip: Often you will want the same visibility for all targets in a BUILD file. |
| In this case you can just put the definition at the top, outside of any |
| target, and the targets will inherit that scope and see the definition. |
| |
| Patterns |
| |
| See "gn help label_pattern" for more details on what types of patterns are |
| supported. If a toolchain is specified, only targets in that toolchain will |
| be matched. If a toolchain is not specified on a pattern, targets in all |
| toolchains will be matched. |
| |
| Examples |
| |
| Only targets in the current buildfile ("private"): |
| visibility = [ ":*" ] |
| |
| No targets (used for targets that should be leaf nodes): |
| visibility = [] |
| |
| Any target ("public", the default): |
| visibility = [ "*" ] |
| |
| All targets in the current directory and any subdirectory: |
| visibility = [ "./*" ] |
| |
| Any target in "//bar/BUILD.gn": |
| visibility = [ "//bar:*" ] |
| |
| Any target in "//bar/" or any subdirectory thereof: |
| visibility = [ "//bar/*" ] |
| |
| Just these specific targets: |
| visibility = [ ":mything", "//foo:something_else" ] |
| |
| Any target in the current directory and any subdirectory thereof, plus |
| any targets in "//bar/" and any subdirectory thereof. |
| visibility = [ "./*", "//bar/*" ] |
| )"; |
| |
| const char kWriteRuntimeDeps[] = "write_runtime_deps"; |
| const char kWriteRuntimeDeps_HelpShort[] = |
| "write_runtime_deps: Writes the target's runtime_deps to the given path."; |
| const char kWriteRuntimeDeps_Help[] = |
| R"(write_runtime_deps: Writes the target's runtime_deps to the given path. |
| |
| Does not synchronously write the file, but rather schedules it to be written |
| at the end of generation. |
| |
| If the file exists and the contents are identical to that being written, the |
| file will not be updated. This will prevent unnecessary rebuilds of targets |
| that depend on this file. |
| |
| Path must be within the output directory. |
| |
| See "gn help runtime_deps" for how the runtime dependencies are computed. |
| |
| The format of this file will list one file per line with no escaping. The |
| files will be relative to the root_build_dir. The first line of the file will |
| be the main output file of the target itself. The file contents will be the |
| same as requesting the runtime deps be written on the command line (see "gn |
| help --runtime-deps-list-file"). |
| )"; |
| |
| const char kXcodeExtraAttributes[] = "xcode_extra_attributes"; |
| const char kXcodeExtraAttributes_HelpShort[] = |
| "xcode_extra_attributes: [scope] Extra attributes for Xcode projects."; |
| const char kXcodeExtraAttributes_Help[] = |
| R"(xcode_extra_attributes: [scope] Extra attributes for Xcode projects. |
| |
| The value defined in this scope will be copied to the EXTRA_ATTRIBUTES |
| property of the generated Xcode project. They are only meaningful when |
| generating with --ide=xcode. |
| |
| See "gn help create_bundle" for more information. |
| )"; |
| |
| // ----------------------------------------------------------------------------- |
| |
| VariableInfo::VariableInfo() : help_short(""), help("") {} |
| |
| VariableInfo::VariableInfo(const char* in_help_short, const char* in_help) |
| : help_short(in_help_short), help(in_help) {} |
| |
| #define INSERT_VARIABLE(var) \ |
| info_map[k##var] = VariableInfo(k##var##_HelpShort, k##var##_Help); |
| |
| const VariableInfoMap& GetBuiltinVariables() { |
| static VariableInfoMap info_map; |
| if (info_map.empty()) { |
| INSERT_VARIABLE(CurrentCpu) |
| INSERT_VARIABLE(CurrentOs) |
| INSERT_VARIABLE(CurrentToolchain) |
| INSERT_VARIABLE(DefaultToolchain) |
| INSERT_VARIABLE(HostCpu) |
| INSERT_VARIABLE(HostOs) |
| INSERT_VARIABLE(Invoker) |
| INSERT_VARIABLE(PythonPath) |
| INSERT_VARIABLE(RootBuildDir) |
| INSERT_VARIABLE(RootGenDir) |
| INSERT_VARIABLE(RootOutDir) |
| INSERT_VARIABLE(TargetCpu) |
| INSERT_VARIABLE(TargetOs) |
| INSERT_VARIABLE(TargetGenDir) |
| INSERT_VARIABLE(TargetName) |
| INSERT_VARIABLE(TargetOutDir) |
| } |
| return info_map; |
| } |
| |
| const VariableInfoMap& GetTargetVariables() { |
| static VariableInfoMap info_map; |
| if (info_map.empty()) { |
| INSERT_VARIABLE(AllDependentConfigs) |
| INSERT_VARIABLE(AllowCircularIncludesFrom) |
| INSERT_VARIABLE(Arflags) |
| INSERT_VARIABLE(Args) |
| INSERT_VARIABLE(Asmflags) |
| INSERT_VARIABLE(AssertNoDeps) |
| INSERT_VARIABLE(BundleRootDir) |
| INSERT_VARIABLE(BundleContentsDir) |
| INSERT_VARIABLE(BundleResourcesDir) |
| INSERT_VARIABLE(BundleDepsFilter) |
| INSERT_VARIABLE(BundleExecutableDir) |
| INSERT_VARIABLE(BundlePlugInsDir) |
| INSERT_VARIABLE(Cflags) |
| INSERT_VARIABLE(CflagsC) |
| INSERT_VARIABLE(CflagsCC) |
| INSERT_VARIABLE(CflagsObjC) |
| INSERT_VARIABLE(CflagsObjCC) |
| INSERT_VARIABLE(CheckIncludes) |
| INSERT_VARIABLE(CodeSigningArgs) |
| INSERT_VARIABLE(CodeSigningScript) |
| INSERT_VARIABLE(CodeSigningSources) |
| INSERT_VARIABLE(CodeSigningOutputs) |
| INSERT_VARIABLE(CompleteStaticLib) |
| INSERT_VARIABLE(Configs) |
| INSERT_VARIABLE(Data) |
| INSERT_VARIABLE(DataDeps) |
| INSERT_VARIABLE(Defines) |
| INSERT_VARIABLE(Depfile) |
| INSERT_VARIABLE(Deps) |
| INSERT_VARIABLE(Friend) |
| INSERT_VARIABLE(IncludeDirs) |
| INSERT_VARIABLE(Inputs) |
| INSERT_VARIABLE(Ldflags) |
| INSERT_VARIABLE(Libs) |
| INSERT_VARIABLE(LibDirs) |
| INSERT_VARIABLE(OutputDir) |
| INSERT_VARIABLE(OutputExtension) |
| INSERT_VARIABLE(OutputName) |
| INSERT_VARIABLE(OutputPrefixOverride) |
| INSERT_VARIABLE(Outputs) |
| INSERT_VARIABLE(PartialInfoPlist) |
| INSERT_VARIABLE(Pool) |
| INSERT_VARIABLE(PrecompiledHeader) |
| INSERT_VARIABLE(PrecompiledHeaderType) |
| INSERT_VARIABLE(PrecompiledSource) |
| INSERT_VARIABLE(ProductType) |
| INSERT_VARIABLE(Public) |
| INSERT_VARIABLE(PublicConfigs) |
| INSERT_VARIABLE(PublicDeps) |
| INSERT_VARIABLE(ResponseFileContents) |
| INSERT_VARIABLE(Script) |
| INSERT_VARIABLE(Sources) |
| INSERT_VARIABLE(XcodeTestApplicationName) |
| INSERT_VARIABLE(Testonly) |
| INSERT_VARIABLE(Visibility) |
| INSERT_VARIABLE(WriteRuntimeDeps) |
| INSERT_VARIABLE(XcodeExtraAttributes) |
| } |
| return info_map; |
| } |
| |
| #undef INSERT_VARIABLE |
| |
| } // namespace variables |