| // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "gn/scheduler.h" | |
| #include <algorithm> | |
| #include "gn/standard_out.h" | |
| #include "gn/target.h" | |
| namespace {} // namespace | |
| Scheduler* g_scheduler = nullptr; | |
| Scheduler::Scheduler() | |
| : main_thread_run_loop_(MsgLoop::Current()), | |
| input_file_manager_(new InputFileManager) { | |
| g_scheduler = this; | |
| } | |
| Scheduler::~Scheduler() { | |
| WaitForPoolTasks(); | |
| g_scheduler = nullptr; | |
| } | |
| bool Scheduler::Run() { | |
| // Reentrancy check. | |
| CHECK(!is_running_); | |
| // Ensure there is at least one task, (or else this will wait forever). | |
| if (is_failed_ || (work_count_.IsZero() && pool_work_count_.IsZero())) { | |
| // Flush any posted tasks (that were posted from the UI thread). | |
| main_thread_run_loop_->PostQuit(); | |
| main_thread_run_loop_->Run(); | |
| return !is_failed_; | |
| } | |
| has_been_shutdown_ = false; | |
| is_running_ = true; | |
| main_thread_run_loop_->Run(); | |
| bool local_is_failed; | |
| { | |
| std::lock_guard<std::mutex> lock(lock_); | |
| local_is_failed = is_failed(); | |
| has_been_shutdown_ = true; | |
| } | |
| // Don't do this while holding |lock_|, since it will block on the workers, | |
| // which may be in turn waiting on the lock. | |
| WaitForPoolTasks(); | |
| is_running_ = false; | |
| return !local_is_failed; | |
| } | |
| void Scheduler::Log(const std::string& verb, const std::string& msg) { | |
| task_runner()->PostTask([this, verb, msg]() { LogOnMainThread(verb, msg); }); | |
| } | |
| void Scheduler::FailWithError(const Err& err) { | |
| DCHECK(err.has_error()); | |
| { | |
| std::lock_guard<std::mutex> lock(lock_); | |
| if (is_failed_ || has_been_shutdown_) | |
| return; // Ignore errors once we see one. | |
| is_failed_ = true; | |
| } | |
| task_runner()->PostTask([this, err]() { FailWithErrorOnMainThread(err); }); | |
| } | |
| void Scheduler::ScheduleWork(std::function<void()> work) { | |
| IncrementWorkCount(); | |
| pool_work_count_.Increment(); | |
| worker_pool_.PostTask([this, work = std::move(work)]() { | |
| work(); | |
| DecrementWorkCount(); | |
| if (!pool_work_count_.Decrement()) { | |
| std::unique_lock<std::mutex> auto_lock(pool_work_count_lock_); | |
| pool_work_count_cv_.notify_one(); | |
| } | |
| }); | |
| } | |
| void Scheduler::AddGenDependency(const base::FilePath& file) { | |
| std::lock_guard<std::mutex> lock(lock_); | |
| gen_dependencies_.push_back(file); | |
| } | |
| std::vector<base::FilePath> Scheduler::GetGenDependencies() const { | |
| std::lock_guard<std::mutex> lock(lock_); | |
| return gen_dependencies_; | |
| } | |
| void Scheduler::AddWrittenFile(const SourceFile& file) { | |
| std::lock_guard<std::mutex> lock(lock_); | |
| written_files_.push_back(file); | |
| } | |
| void Scheduler::AddUnknownGeneratedInput(const Target* target, | |
| const SourceFile& file) { | |
| std::lock_guard<std::mutex> lock(lock_); | |
| unknown_generated_inputs_.insert(std::make_pair(file, target)); | |
| } | |
| void Scheduler::AddWriteRuntimeDepsTarget(const Target* target) { | |
| std::lock_guard<std::mutex> lock(lock_); | |
| write_runtime_deps_targets_.push_back(target); | |
| } | |
| std::vector<const Target*> Scheduler::GetWriteRuntimeDepsTargets() const { | |
| std::lock_guard<std::mutex> lock(lock_); | |
| return write_runtime_deps_targets_; | |
| } | |
| bool Scheduler::IsFileGeneratedByWriteRuntimeDeps( | |
| const OutputFile& file) const { | |
| std::lock_guard<std::mutex> lock(lock_); | |
| // Number of targets should be quite small, so brute-force search is fine. | |
| for (const Target* target : write_runtime_deps_targets_) { | |
| if (file == target->write_runtime_deps_output()) { | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| void Scheduler::AddGeneratedFile(const SourceFile& entry) { | |
| std::lock_guard<std::mutex> lock(lock_); | |
| generated_files_.insert(std::make_pair(entry, true)); | |
| } | |
| bool Scheduler::IsFileGeneratedByTarget(const SourceFile& file) const { | |
| std::lock_guard<std::mutex> lock(lock_); | |
| return generated_files_.find(file) != generated_files_.end(); | |
| } | |
| std::multimap<SourceFile, const Target*> Scheduler::GetUnknownGeneratedInputs() | |
| const { | |
| std::lock_guard<std::mutex> lock(lock_); | |
| // Remove all unknown inputs that were written files. These are OK as inputs | |
| // to build steps since they were written as a side-effect of running GN. | |
| // | |
| // It's assumed that this function is called once during cleanup to check for | |
| // errors, so performing this work in the lock doesn't matter. | |
| std::multimap<SourceFile, const Target*> filtered = unknown_generated_inputs_; | |
| for (const SourceFile& file : written_files_) | |
| filtered.erase(file); | |
| return filtered; | |
| } | |
| void Scheduler::ClearUnknownGeneratedInputsAndWrittenFiles() { | |
| std::lock_guard<std::mutex> lock(lock_); | |
| unknown_generated_inputs_.clear(); | |
| written_files_.clear(); | |
| } | |
| void Scheduler::IncrementWorkCount() { | |
| work_count_.Increment(); | |
| } | |
| void Scheduler::DecrementWorkCount() { | |
| if (!work_count_.Decrement()) { | |
| task_runner()->PostTask([this]() { OnComplete(); }); | |
| } | |
| } | |
| void Scheduler::SuppressOutputForTesting(bool suppress) { | |
| std::lock_guard<std::mutex> lock(lock_); | |
| suppress_output_for_testing_ = suppress; | |
| } | |
| void Scheduler::LogOnMainThread(const std::string& verb, | |
| const std::string& msg) { | |
| OutputLogString(verb, DECORATION_YELLOW); | |
| OutputLogString(" " + msg + "\n"); | |
| } | |
| void Scheduler::FailWithErrorOnMainThread(const Err& err) { | |
| if (!suppress_output_for_testing_) | |
| err.PrintToStdout(); | |
| task_runner()->PostQuit(); | |
| } | |
| void Scheduler::OnComplete() { | |
| // Should be called on the main thread. | |
| DCHECK(task_runner() == MsgLoop::Current()); | |
| task_runner()->PostQuit(); | |
| } | |
| void Scheduler::WaitForPoolTasks() { | |
| std::unique_lock<std::mutex> lock(pool_work_count_lock_); | |
| while (!pool_work_count_.IsZero()) | |
| pool_work_count_cv_.wait(lock); | |
| } |