| // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "tools/gn/config_values.h" |
| |
| namespace { |
| |
| template <typename T> |
| void VectorAppend(std::vector<T>* append_to, |
| const std::vector<T>& append_this) { |
| if (append_this.empty()) |
| return; |
| append_to->insert(append_to->end(), append_this.begin(), append_this.end()); |
| } |
| |
| } // namespace |
| |
| ConfigValues::ConfigValues() = default; |
| |
| ConfigValues::~ConfigValues() = default; |
| |
| void ConfigValues::AppendValues(const ConfigValues& append) { |
| VectorAppend(&asmflags_, append.asmflags_); |
| VectorAppend(&arflags_, append.arflags_); |
| VectorAppend(&cflags_, append.cflags_); |
| VectorAppend(&cflags_c_, append.cflags_c_); |
| VectorAppend(&cflags_cc_, append.cflags_cc_); |
| VectorAppend(&cflags_objc_, append.cflags_objc_); |
| VectorAppend(&cflags_objcc_, append.cflags_objcc_); |
| VectorAppend(&defines_, append.defines_); |
| VectorAppend(&include_dirs_, append.include_dirs_); |
| VectorAppend(&inputs_, append.inputs_); |
| VectorAppend(&ldflags_, append.ldflags_); |
| VectorAppend(&lib_dirs_, append.lib_dirs_); |
| VectorAppend(&libs_, append.libs_); |
| VectorAppend(&rustflags_, append.rustflags_); |
| VectorAppend(&rustenv_, append.rustenv_); |
| |
| // Only append precompiled header if there isn't one. It might be nice to |
| // throw an error if there are conflicting precompiled headers, but that |
| // requires piping through some context of the actual configs involved, and |
| // conflicts here should be very unusual. Instead, use the first value. |
| if (!append.precompiled_header_.empty() && !precompiled_header_.empty()) |
| precompiled_header_ = append.precompiled_header_; |
| if (!append.precompiled_source_.is_null() && !precompiled_source_.is_null()) |
| precompiled_source_ = append.precompiled_source_; |
| } |