| // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef TOOLS_GN_LABEL_H_ |
| #define TOOLS_GN_LABEL_H_ |
| |
| #include <stddef.h> |
| |
| #include "tools/gn/source_dir.h" |
| |
| class Err; |
| class Value; |
| |
| // A label represents the name of a target or some other named thing in |
| // the source path. The label is always absolute and always includes a name |
| // part, so it starts with a slash, and has one colon. |
| class Label { |
| public: |
| Label() = default; |
| |
| // Makes a label given an already-separated out path and name. |
| // See also Resolve(). |
| Label(const SourceDir& dir, |
| const base::StringPiece& name, |
| const SourceDir& toolchain_dir, |
| const base::StringPiece& toolchain_name); |
| |
| // Makes a label with an empty toolchain. |
| Label(const SourceDir& dir, const base::StringPiece& name); |
| |
| // Resolves a string from a build file that may be relative to the |
| // current directory into a fully qualified label. On failure returns an |
| // is_null() label and sets the error. |
| static Label Resolve(const SourceDir& current_dir, |
| const Label& current_toolchain, |
| const Value& input, |
| Err* err); |
| |
| bool is_null() const { return dir_.is_null(); } |
| |
| const SourceDir& dir() const { return dir_; } |
| const std::string& name() const { return name_; } |
| |
| const SourceDir& toolchain_dir() const { return toolchain_dir_; } |
| const std::string& toolchain_name() const { return toolchain_name_; } |
| |
| // Returns the current label's toolchain as its own Label. |
| Label GetToolchainLabel() const; |
| |
| // Returns a copy of this label but with an empty toolchain. |
| Label GetWithNoToolchain() const; |
| |
| // Formats this label in a way that we can present to the user or expose to |
| // other parts of the system. SourceDirs end in slashes, but the user |
| // expects names like "//chrome/renderer:renderer_config" when printed. The |
| // toolchain is optionally included. |
| std::string GetUserVisibleName(bool include_toolchain) const; |
| |
| // Like the above version, but automatically includes the toolchain if it's |
| // not the default one. Normally the user only cares about the toolchain for |
| // non-default ones, so this can make certain output more clear. |
| std::string GetUserVisibleName(const Label& default_toolchain) const; |
| |
| bool operator==(const Label& other) const { |
| return name_ == other.name_ && dir_ == other.dir_ && |
| toolchain_dir_ == other.toolchain_dir_ && |
| toolchain_name_ == other.toolchain_name_; |
| } |
| bool operator!=(const Label& other) const { return !operator==(other); } |
| bool operator<(const Label& other) const { |
| return std::tie(dir_, name_, toolchain_dir_, toolchain_name_) < |
| std::tie(other.dir_, other.name_, other.toolchain_dir_, |
| other.toolchain_name_); |
| } |
| |
| // Returns true if the toolchain dir/name of this object matches some |
| // other object. |
| bool ToolchainsEqual(const Label& other) const { |
| return toolchain_dir_ == other.toolchain_dir_ && |
| toolchain_name_ == other.toolchain_name_; |
| } |
| |
| private: |
| SourceDir dir_; |
| std::string name_; |
| |
| SourceDir toolchain_dir_; |
| std::string toolchain_name_; |
| }; |
| |
| namespace std { |
| |
| template <> |
| struct hash<Label> { |
| std::size_t operator()(const Label& v) const { |
| hash<std::string> stringhash; |
| return ((stringhash(v.dir().value()) * 131 + stringhash(v.name())) * 131 + |
| stringhash(v.toolchain_dir().value())) * |
| 131 + |
| stringhash(v.toolchain_name()); |
| } |
| }; |
| |
| } // namespace std |
| |
| extern const char kLabels_Help[]; |
| |
| #endif // TOOLS_GN_LABEL_H_ |