| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_WIN_SHORTCUT_H_ |
| #define BASE_WIN_SHORTCUT_H_ |
| |
| #include <stdint.h> |
| #include <windows.h> |
| |
| #include "base/files/file_path.h" |
| #include "base/logging.h" |
| #include "base/strings/string16.h" |
| |
| namespace base { |
| namespace win { |
| |
| enum ShortcutOperation { |
| // Create a new shortcut (overwriting if necessary). |
| SHORTCUT_CREATE_ALWAYS = 0, |
| // Overwrite an existing shortcut (fails if the shortcut doesn't exist). |
| // If the arguments are not specified on the new shortcut, keep the old |
| // shortcut's arguments. |
| SHORTCUT_REPLACE_EXISTING, |
| // Update specified properties only on an existing shortcut. |
| SHORTCUT_UPDATE_EXISTING, |
| }; |
| |
| // Properties for shortcuts. Properties set will be applied to the shortcut on |
| // creation/update, others will be ignored. |
| // Callers are encouraged to use the setters provided which take care of |
| // setting |options| as desired. |
| struct ShortcutProperties { |
| enum IndividualProperties { |
| PROPERTIES_TARGET = 1U << 0, |
| PROPERTIES_WORKING_DIR = 1U << 1, |
| PROPERTIES_ARGUMENTS = 1U << 2, |
| PROPERTIES_DESCRIPTION = 1U << 3, |
| PROPERTIES_ICON = 1U << 4, |
| PROPERTIES_APP_ID = 1U << 5, |
| PROPERTIES_DUAL_MODE = 1U << 6, |
| PROPERTIES_TOAST_ACTIVATOR_CLSID = 1U << 7, |
| // Be sure to update the values below when adding a new property. |
| PROPERTIES_ALL = PROPERTIES_TARGET | PROPERTIES_WORKING_DIR | |
| PROPERTIES_ARGUMENTS | PROPERTIES_DESCRIPTION | |
| PROPERTIES_ICON | PROPERTIES_APP_ID | |
| PROPERTIES_DUAL_MODE | PROPERTIES_TOAST_ACTIVATOR_CLSID |
| }; |
| |
| ShortcutProperties(); |
| ShortcutProperties(const ShortcutProperties& other); |
| ~ShortcutProperties(); |
| |
| void set_target(const FilePath& target_in) { |
| target = target_in; |
| options |= PROPERTIES_TARGET; |
| } |
| |
| void set_working_dir(const FilePath& working_dir_in) { |
| working_dir = working_dir_in; |
| options |= PROPERTIES_WORKING_DIR; |
| } |
| |
| void set_arguments(const string16& arguments_in) { |
| // Size restriction as per MSDN at http://goo.gl/TJ7q5. |
| DCHECK(arguments_in.size() < MAX_PATH); |
| arguments = arguments_in; |
| options |= PROPERTIES_ARGUMENTS; |
| } |
| |
| void set_description(const string16& description_in) { |
| // Size restriction as per MSDN at http://goo.gl/OdNQq. |
| DCHECK(description_in.size() < MAX_PATH); |
| description = description_in; |
| options |= PROPERTIES_DESCRIPTION; |
| } |
| |
| void set_icon(const FilePath& icon_in, int icon_index_in) { |
| icon = icon_in; |
| icon_index = icon_index_in; |
| options |= PROPERTIES_ICON; |
| } |
| |
| void set_app_id(const string16& app_id_in) { |
| app_id = app_id_in; |
| options |= PROPERTIES_APP_ID; |
| } |
| |
| void set_dual_mode(bool dual_mode_in) { |
| dual_mode = dual_mode_in; |
| options |= PROPERTIES_DUAL_MODE; |
| } |
| |
| void set_toast_activator_clsid(const CLSID& toast_activator_clsid_in) { |
| toast_activator_clsid = toast_activator_clsid_in; |
| options |= PROPERTIES_TOAST_ACTIVATOR_CLSID; |
| } |
| |
| // The target to launch from this shortcut. This is mandatory when creating |
| // a shortcut. |
| FilePath target; |
| // The name of the working directory when launching the shortcut. |
| FilePath working_dir; |
| // The arguments to be applied to |target| when launching from this shortcut. |
| // The length of this string must be less than MAX_PATH. |
| string16 arguments; |
| // The localized description of the shortcut. |
| // The length of this string must be less than MAX_PATH. |
| string16 description; |
| // The path to the icon (can be a dll or exe, in which case |icon_index| is |
| // the resource id). |
| FilePath icon; |
| int icon_index; |
| // The app model id for the shortcut. |
| string16 app_id; |
| // Whether this is a dual mode shortcut (Win8+). |
| bool dual_mode; |
| // The CLSID of the COM object registered with the OS via the shortcut. This |
| // is for app activation via user interaction with a toast notification in the |
| // Action Center. (Win10 version 1607, build 14393, and beyond). |
| CLSID toast_activator_clsid; |
| // Bitfield made of IndividualProperties. Properties set in |options| will be |
| // set on the shortcut, others will be ignored. |
| uint32_t options; |
| }; |
| |
| // This method creates (or updates) a shortcut link at |shortcut_path| using the |
| // information given through |properties|. |
| // Ensure you have initialized COM before calling into this function. |
| // |operation|: a choice from the ShortcutOperation enum. |
| // If |operation| is SHORTCUT_REPLACE_EXISTING or SHORTCUT_UPDATE_EXISTING and |
| // |shortcut_path| does not exist, this method is a no-op and returns false. |
| bool CreateOrUpdateShortcutLink(const FilePath& shortcut_path, |
| const ShortcutProperties& properties, |
| ShortcutOperation operation); |
| |
| // Resolves Windows shortcut (.LNK file). |
| // This methods tries to resolve selected properties of a shortcut .LNK file. |
| // The path of the shortcut to resolve is in |shortcut_path|. |options| is a bit |
| // field composed of ShortcutProperties::IndividualProperties, to specify which |
| // properties to read. It should be non-0. The resulting data are read into |
| // |properties|, which must not be NULL. Note: PROPERTIES_TARGET will retrieve |
| // the target path as stored in the shortcut but won't attempt to resolve that |
| // path so it may not be valid. The function returns true if all requested |
| // properties are successfully read. Otherwise some reads have failed and |
| // intermediate values written to |properties| should be ignored. |
| bool ResolveShortcutProperties(const FilePath& shortcut_path, |
| uint32_t options, |
| ShortcutProperties* properties); |
| |
| // Resolves Windows shortcut (.LNK file). |
| // This is a wrapper to ResolveShortcutProperties() to handle the common use |
| // case of resolving target and arguments. |target_path| and |args| are |
| // optional output variables that are ignored if NULL (but at least one must be |
| // non-NULL). The function returns true if all requested fields are found |
| // successfully. Callers can safely use the same variable for both |
| // |shortcut_path| and |target_path|. |
| bool ResolveShortcut(const FilePath& shortcut_path, |
| FilePath* target_path, |
| string16* args); |
| |
| // Pin to taskbar is only supported on Windows 7 and Windows 8. Returns true on |
| // those platforms. |
| bool CanPinShortcutToTaskbar(); |
| |
| // Pins a shortcut to the taskbar on Windows 7 and 8. The |shortcut| file must |
| // already exist and be a shortcut that points to an executable. The app id of |
| // the shortcut is used to group windows and must be set correctly. |
| bool PinShortcutToTaskbar(const FilePath& shortcut); |
| |
| // Unpins a shortcut from the Windows 7+ taskbar. The |shortcut| must exist and |
| // already be pinned to the taskbar. The app id of the shortcut is used as the |
| // identifier for the taskbar item to remove and must be set correctly. |
| bool UnpinShortcutFromTaskbar(const FilePath& shortcut); |
| |
| } // namespace win |
| } // namespace base |
| |
| #endif // BASE_WIN_SHORTCUT_H_ |