| // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include <iostream> |
| #include <sstream> |
| |
| #include "base/files/file_util.h" |
| #include "base/strings/string_split.h" |
| #include "base/strings/string_util.h" |
| #include "base/strings/utf_string_conversions.h" |
| #include "build_config.h" |
| #include "tools/gn/err.h" |
| #include "tools/gn/filesystem_utils.h" |
| #include "tools/gn/functions.h" |
| #include "tools/gn/input_file.h" |
| #include "tools/gn/parse_tree.h" |
| #include "tools/gn/scheduler.h" |
| |
| namespace functions { |
| |
| const char kWriteFile[] = "write_file"; |
| const char kWriteFile_HelpShort[] = "write_file: Write a file to disk."; |
| const char kWriteFile_Help[] = |
| R"(write_file: Write a file to disk. |
| |
| write_file(filename, data) |
| |
| If data is a list, the list will be written one-item-per-line with no quoting |
| or brackets. |
| |
| If the file exists and the contents are identical to that being written, the |
| file will not be updated. This will prevent unnecessary rebuilds of targets |
| that depend on this file. |
| |
| One use for write_file is to write a list of inputs to an script that might |
| be too long for the command line. However, it is preferable to use response |
| files for this purpose. See "gn help response_file_contents". |
| |
| TODO(brettw) we probably need an optional third argument to control list |
| formatting. |
| |
| Arguments |
| |
| filename |
| Filename to write. This must be within the output directory. |
| |
| data |
| The list or string to write. |
| )"; |
| |
| Value RunWriteFile(Scope* scope, |
| const FunctionCallNode* function, |
| const std::vector<Value>& args, |
| Err* err) { |
| if (args.size() != 2) { |
| *err = Err(function->function(), "Wrong number of arguments to write_file", |
| "I expected two arguments."); |
| return Value(); |
| } |
| |
| // Compute the file name and make sure it's in the output dir. |
| const SourceDir& cur_dir = scope->GetSourceDir(); |
| SourceFile source_file = cur_dir.ResolveRelativeFile( |
| args[0], err, scope->settings()->build_settings()->root_path_utf8()); |
| if (err->has_error()) |
| return Value(); |
| if (!EnsureStringIsInOutputDir( |
| scope->settings()->build_settings()->build_dir(), source_file.value(), |
| args[0].origin(), err)) |
| return Value(); |
| g_scheduler->AddWrittenFile(source_file); // Track that we wrote this file. |
| |
| // Track how to recreate this file, since we write it a gen time. |
| // Note this is a hack since the correct output is not a dependency proper, |
| // but an addition of this file to the output of the gn rule that writes it. |
| // This dependency will, however, cause the gen step to be re-run and the |
| // build restarted if the file is missing. |
| g_scheduler->AddGenDependency( |
| scope->settings()->build_settings()->GetFullPath(source_file)); |
| |
| // Compute output. |
| std::ostringstream contents; |
| if (args[1].type() == Value::LIST) { |
| const std::vector<Value>& list = args[1].list_value(); |
| for (const auto& cur : list) |
| contents << cur.ToString(false) << std::endl; |
| } else { |
| contents << args[1].ToString(false); |
| } |
| |
| base::FilePath file_path = |
| scope->settings()->build_settings()->GetFullPath(source_file); |
| |
| // Make sure we're not replacing the same contents. |
| if (!WriteFileIfChanged(file_path, contents.str(), err)) |
| *err = Err(function->function(), err->message(), err->help_text()); |
| |
| return Value(); |
| } |
| |
| } // namespace functions |