|  | // Copyright 2015 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #include "base/allocator/partition_allocator/spin_lock.h" | 
|  | #include "build_config.h" | 
|  |  | 
|  | #if defined(OS_WIN) | 
|  | #include <windows.h> | 
|  | #elif defined(OS_POSIX) || defined(OS_FUCHSIA) | 
|  | #include <sched.h> | 
|  | #endif | 
|  |  | 
|  | #include "base/threading/platform_thread.h" | 
|  |  | 
|  | // The YIELD_PROCESSOR macro wraps an architecture specific-instruction that | 
|  | // informs the processor we're in a busy wait, so it can handle the branch more | 
|  | // intelligently and e.g. reduce power to our core or give more resources to the | 
|  | // other hyper-thread on this core. See the following for context: | 
|  | // https://software.intel.com/en-us/articles/benefitting-power-and-performance-sleep-loops | 
|  | // | 
|  | // The YIELD_THREAD macro tells the OS to relinquish our quantum. This is | 
|  | // basically a worst-case fallback, and if you're hitting it with any frequency | 
|  | // you really should be using a proper lock (such as |base::Lock|)rather than | 
|  | // these spinlocks. | 
|  | #if defined(OS_WIN) | 
|  |  | 
|  | #define YIELD_PROCESSOR YieldProcessor() | 
|  | #define YIELD_THREAD SwitchToThread() | 
|  |  | 
|  | #elif defined(OS_POSIX) || defined(OS_FUCHSIA) | 
|  |  | 
|  | #if defined(ARCH_CPU_X86_64) || defined(ARCH_CPU_X86) | 
|  | #define YIELD_PROCESSOR __asm__ __volatile__("pause") | 
|  | #elif (defined(ARCH_CPU_ARMEL) && __ARM_ARCH >= 6) || defined(ARCH_CPU_ARM64) | 
|  | #define YIELD_PROCESSOR __asm__ __volatile__("yield") | 
|  | #elif defined(ARCH_CPU_MIPSEL) | 
|  | // The MIPS32 docs state that the PAUSE instruction is a no-op on older | 
|  | // architectures (first added in MIPS32r2). To avoid assembler errors when | 
|  | // targeting pre-r2, we must encode the instruction manually. | 
|  | #define YIELD_PROCESSOR __asm__ __volatile__(".word 0x00000140") | 
|  | #elif defined(ARCH_CPU_MIPS64EL) && __mips_isa_rev >= 2 | 
|  | // Don't bother doing using .word here since r2 is the lowest supported mips64 | 
|  | // that Chromium supports. | 
|  | #define YIELD_PROCESSOR __asm__ __volatile__("pause") | 
|  | #elif defined(ARCH_CPU_PPC64_FAMILY) | 
|  | #define YIELD_PROCESSOR __asm__ __volatile__("or 31,31,31") | 
|  | #elif defined(ARCH_CPU_S390_FAMILY) | 
|  | // just do nothing | 
|  | #define YIELD_PROCESSOR ((void)0) | 
|  | #endif  // ARCH | 
|  |  | 
|  | #ifndef YIELD_PROCESSOR | 
|  | #warning "Processor yield not supported on this architecture." | 
|  | #define YIELD_PROCESSOR ((void)0) | 
|  | #endif | 
|  |  | 
|  | #define YIELD_THREAD sched_yield() | 
|  |  | 
|  | #else  // Other OS | 
|  |  | 
|  | #warning "Thread yield not supported on this OS." | 
|  | #define YIELD_THREAD ((void)0) | 
|  |  | 
|  | #endif  // OS_WIN | 
|  |  | 
|  | namespace base { | 
|  | namespace subtle { | 
|  |  | 
|  | void SpinLock::LockSlow() { | 
|  | // The value of |kYieldProcessorTries| is cargo culted from TCMalloc, Windows | 
|  | // critical section defaults, and various other recommendations. | 
|  | // TODO(jschuh): Further tuning may be warranted. | 
|  | static const int kYieldProcessorTries = 1000; | 
|  | // The value of |kYieldThreadTries| is completely made up. | 
|  | static const int kYieldThreadTries = 10; | 
|  | int yield_thread_count = 0; | 
|  | do { | 
|  | do { | 
|  | for (int count = 0; count < kYieldProcessorTries; ++count) { | 
|  | // Let the processor know we're spinning. | 
|  | YIELD_PROCESSOR; | 
|  | if (!lock_.load(std::memory_order_relaxed) && | 
|  | LIKELY(!lock_.exchange(true, std::memory_order_acquire))) | 
|  | return; | 
|  | } | 
|  |  | 
|  | if (yield_thread_count < kYieldThreadTries) { | 
|  | ++yield_thread_count; | 
|  | // Give the OS a chance to schedule something on this core. | 
|  | YIELD_THREAD; | 
|  | } else { | 
|  | // At this point, it's likely that the lock is held by a lower priority | 
|  | // thread that is unavailable to finish its work because of higher | 
|  | // priority threads spinning here. Sleeping should ensure that they make | 
|  | // progress. | 
|  | PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(1)); | 
|  | } | 
|  | } while (lock_.load(std::memory_order_relaxed)); | 
|  | } while (UNLIKELY(lock_.exchange(true, std::memory_order_acquire))); | 
|  | } | 
|  |  | 
|  | }  // namespace subtle | 
|  | }  // namespace base |