| // Copyright 2014 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef BASE_SCOPED_GENERIC_H_ | |
| #define BASE_SCOPED_GENERIC_H_ | |
| #include <stdlib.h> | |
| #include <algorithm> | |
| #include "base/compiler_specific.h" | |
| namespace base { | |
| // This class acts like unique_ptr with a custom deleter (although is slightly | |
| // less fancy in some of the more escoteric respects) except that it keeps a | |
| // copy of the object rather than a pointer, and we require that the contained | |
| // object has some kind of "invalid" value. | |
| // | |
| // Defining a scoper based on this class allows you to get a scoper for | |
| // non-pointer types without having to write custom code for set, reset, and | |
| // move, etc. and get almost identical semantics that people are used to from | |
| // unique_ptr. | |
| // | |
| // It is intended that you will typedef this class with an appropriate deleter | |
| // to implement clean up tasks for objects that act like pointers from a | |
| // resource management standpoint but aren't, such as file descriptors and | |
| // various types of operating system handles. Using unique_ptr for these | |
| // things requires that you keep a pointer to the handle valid for the lifetime | |
| // of the scoper (which is easy to mess up). | |
| // | |
| // For an object to be able to be put into a ScopedGeneric, it must support | |
| // standard copyable semantics and have a specific "invalid" value. The traits | |
| // must define a free function and also the invalid value to assign for | |
| // default-constructed and released objects. | |
| // | |
| // struct FooScopedTraits { | |
| // // It's assumed that this is a fast inline function with little-to-no | |
| // // penalty for duplicate calls. This must be a static function even | |
| // // for stateful traits. | |
| // static int InvalidValue() { | |
| // return 0; | |
| // } | |
| // | |
| // // This free function will not be called if f == InvalidValue()! | |
| // static void Free(int f) { | |
| // ::FreeFoo(f); | |
| // } | |
| // }; | |
| // | |
| // typedef ScopedGeneric<int, FooScopedTraits> ScopedFoo; | |
| template <typename T, typename Traits> | |
| class ScopedGeneric { | |
| private: | |
| // This must be first since it's used inline below. | |
| // | |
| // Use the empty base class optimization to allow us to have a D | |
| // member, while avoiding any space overhead for it when D is an | |
| // empty class. See e.g. http://www.cantrip.org/emptyopt.html for a good | |
| // discussion of this technique. | |
| struct Data : public Traits { | |
| explicit Data(const T& in) : generic(in) {} | |
| Data(const T& in, const Traits& other) : Traits(other), generic(in) {} | |
| T generic; | |
| }; | |
| public: | |
| typedef T element_type; | |
| typedef Traits traits_type; | |
| ScopedGeneric() : data_(traits_type::InvalidValue()) {} | |
| // Constructor. Takes responsibility for freeing the resource associated with | |
| // the object T. | |
| explicit ScopedGeneric(const element_type& value) : data_(value) {} | |
| // Constructor. Allows initialization of a stateful traits object. | |
| ScopedGeneric(const element_type& value, const traits_type& traits) | |
| : data_(value, traits) {} | |
| // Move constructor. Allows initialization from a ScopedGeneric rvalue. | |
| ScopedGeneric(ScopedGeneric<T, Traits>&& rvalue) | |
| : data_(rvalue.release(), rvalue.get_traits()) {} | |
| ~ScopedGeneric() { FreeIfNecessary(); } | |
| // operator=. Allows assignment from a ScopedGeneric rvalue. | |
| ScopedGeneric& operator=(ScopedGeneric<T, Traits>&& rvalue) { | |
| reset(rvalue.release()); | |
| return *this; | |
| } | |
| // Frees the currently owned object, if any. Then takes ownership of a new | |
| // object, if given. Self-resets are not allowed as on unique_ptr. See | |
| // http://crbug.com/162971 | |
| void reset(const element_type& value = traits_type::InvalidValue()) { | |
| if (data_.generic != traits_type::InvalidValue() && data_.generic == value) | |
| abort(); | |
| FreeIfNecessary(); | |
| data_.generic = value; | |
| } | |
| void swap(ScopedGeneric& other) { | |
| // Standard swap idiom: 'using std::swap' ensures that std::swap is | |
| // present in the overload set, but we call swap unqualified so that | |
| // any more-specific overloads can be used, if available. | |
| using std::swap; | |
| swap(static_cast<Traits&>(data_), static_cast<Traits&>(other.data_)); | |
| swap(data_.generic, other.data_.generic); | |
| } | |
| // Release the object. The return value is the current object held by this | |
| // object. After this operation, this object will hold a null value, and | |
| // will not own the object any more. | |
| [[nodiscard]] element_type release() { | |
| element_type old_generic = data_.generic; | |
| data_.generic = traits_type::InvalidValue(); | |
| return old_generic; | |
| } | |
| // Returns a raw pointer to the object storage, to allow the scoper to be used | |
| // to receive and manage out-parameter values. Implies reset(). | |
| [[nodiscard]] element_type* receive() { | |
| reset(); | |
| return &data_.generic; | |
| } | |
| const element_type& get() const { return data_.generic; } | |
| // Returns true if this object doesn't hold the special null value for the | |
| // associated data type. | |
| bool is_valid() const { return data_.generic != traits_type::InvalidValue(); } | |
| bool operator==(const element_type& value) const { | |
| return data_.generic == value; | |
| } | |
| bool operator!=(const element_type& value) const { | |
| return data_.generic != value; | |
| } | |
| Traits& get_traits() { return data_; } | |
| const Traits& get_traits() const { return data_; } | |
| private: | |
| void FreeIfNecessary() { | |
| if (data_.generic != traits_type::InvalidValue()) { | |
| data_.Free(data_.generic); | |
| data_.generic = traits_type::InvalidValue(); | |
| } | |
| } | |
| // Forbid comparison. If U != T, it totally doesn't make sense, and if U == | |
| // T, it still doesn't make sense because you should never have the same | |
| // object owned by two different ScopedGenerics. | |
| template <typename T2, typename Traits2> | |
| bool operator==(const ScopedGeneric<T2, Traits2>& p2) const; | |
| template <typename T2, typename Traits2> | |
| bool operator!=(const ScopedGeneric<T2, Traits2>& p2) const; | |
| Data data_; | |
| ScopedGeneric(const ScopedGeneric&) = delete; | |
| ScopedGeneric& operator=(const ScopedGeneric&) = delete; | |
| }; | |
| template <class T, class Traits> | |
| void swap(const ScopedGeneric<T, Traits>& a, | |
| const ScopedGeneric<T, Traits>& b) { | |
| a.swap(b); | |
| } | |
| template <class T, class Traits> | |
| bool operator==(const T& value, const ScopedGeneric<T, Traits>& scoped) { | |
| return value == scoped.get(); | |
| } | |
| template <class T, class Traits> | |
| bool operator!=(const T& value, const ScopedGeneric<T, Traits>& scoped) { | |
| return value != scoped.get(); | |
| } | |
| } // namespace base | |
| #endif // BASE_SCOPED_GENERIC_H_ |