|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef BASE_MESSAGE_LOOP_MESSAGE_PUMP_H_ | 
|  | #define BASE_MESSAGE_LOOP_MESSAGE_PUMP_H_ | 
|  |  | 
|  | #include "base/base_export.h" | 
|  | #include "base/message_loop/timer_slack.h" | 
|  | #include "base/sequence_checker.h" | 
|  |  | 
|  | namespace base { | 
|  |  | 
|  | class TimeTicks; | 
|  |  | 
|  | class BASE_EXPORT MessagePump { | 
|  | public: | 
|  | // Please see the comments above the Run method for an illustration of how | 
|  | // these delegate methods are used. | 
|  | class BASE_EXPORT Delegate { | 
|  | public: | 
|  | virtual ~Delegate() = default; | 
|  |  | 
|  | // Called from within Run in response to ScheduleWork or when the message | 
|  | // pump would otherwise call DoDelayedWork.  Returns true to indicate that | 
|  | // work was done.  DoDelayedWork will still be called if DoWork returns | 
|  | // true, but DoIdleWork will not. | 
|  | virtual bool DoWork() = 0; | 
|  |  | 
|  | // Called from within Run in response to ScheduleDelayedWork or when the | 
|  | // message pump would otherwise sleep waiting for more work.  Returns true | 
|  | // to indicate that delayed work was done.  DoIdleWork will not be called | 
|  | // if DoDelayedWork returns true.  Upon return |next_delayed_work_time| | 
|  | // indicates the time when DoDelayedWork should be called again.  If | 
|  | // |next_delayed_work_time| is null (per Time::is_null), then the queue of | 
|  | // future delayed work (timer events) is currently empty, and no additional | 
|  | // calls to this function need to be scheduled. | 
|  | virtual bool DoDelayedWork(TimeTicks* next_delayed_work_time) = 0; | 
|  |  | 
|  | // Called from within Run just before the message pump goes to sleep. | 
|  | // Returns true to indicate that idle work was done. Returning false means | 
|  | // the pump will now wait. | 
|  | virtual bool DoIdleWork() = 0; | 
|  | }; | 
|  |  | 
|  | MessagePump(); | 
|  | virtual ~MessagePump(); | 
|  |  | 
|  | // The Run method is called to enter the message pump's run loop. | 
|  | // | 
|  | // Within the method, the message pump is responsible for processing native | 
|  | // messages as well as for giving cycles to the delegate periodically.  The | 
|  | // message pump should take care to mix delegate callbacks with native | 
|  | // message processing so neither type of event starves the other of cycles. | 
|  | // | 
|  | // The anatomy of a typical run loop: | 
|  | // | 
|  | //   for (;;) { | 
|  | //     bool did_work = DoInternalWork(); | 
|  | //     if (should_quit_) | 
|  | //       break; | 
|  | // | 
|  | //     did_work |= delegate_->DoWork(); | 
|  | //     if (should_quit_) | 
|  | //       break; | 
|  | // | 
|  | //     TimeTicks next_time; | 
|  | //     did_work |= delegate_->DoDelayedWork(&next_time); | 
|  | //     if (should_quit_) | 
|  | //       break; | 
|  | // | 
|  | //     if (did_work) | 
|  | //       continue; | 
|  | // | 
|  | //     did_work = delegate_->DoIdleWork(); | 
|  | //     if (should_quit_) | 
|  | //       break; | 
|  | // | 
|  | //     if (did_work) | 
|  | //       continue; | 
|  | // | 
|  | //     WaitForWork(); | 
|  | //   } | 
|  | // | 
|  | // Here, DoInternalWork is some private method of the message pump that is | 
|  | // responsible for dispatching the next UI message or notifying the next IO | 
|  | // completion (for example).  WaitForWork is a private method that simply | 
|  | // blocks until there is more work of any type to do. | 
|  | // | 
|  | // Notice that the run loop cycles between calling DoInternalWork, DoWork, | 
|  | // and DoDelayedWork methods.  This helps ensure that none of these work | 
|  | // queues starve the others.  This is important for message pumps that are | 
|  | // used to drive animations, for example. | 
|  | // | 
|  | // Notice also that after each callout to foreign code, the run loop checks | 
|  | // to see if it should quit.  The Quit method is responsible for setting this | 
|  | // flag.  No further work is done once the quit flag is set. | 
|  | // | 
|  | // NOTE: Care must be taken to handle Run being called again from within any | 
|  | // of the callouts to foreign code.  Native message pumps may also need to | 
|  | // deal with other native message pumps being run outside their control | 
|  | // (e.g., the MessageBox API on Windows pumps UI messages!).  To be specific, | 
|  | // the callouts (DoWork and DoDelayedWork) MUST still be provided even in | 
|  | // nested sub-loops that are "seemingly" outside the control of this message | 
|  | // pump.  DoWork in particular must never be starved for time slices unless | 
|  | // it returns false (meaning it has run out of things to do). | 
|  | // | 
|  | virtual void Run(Delegate* delegate) = 0; | 
|  |  | 
|  | // Quit immediately from the most recently entered run loop.  This method may | 
|  | // only be used on the thread that called Run. | 
|  | virtual void Quit() = 0; | 
|  |  | 
|  | // Schedule a DoWork callback to happen reasonably soon.  Does nothing if a | 
|  | // DoWork callback is already scheduled.  This method may be called from any | 
|  | // thread.  Once this call is made, DoWork should not be "starved" at least | 
|  | // until it returns a value of false. | 
|  | virtual void ScheduleWork() = 0; | 
|  |  | 
|  | // Schedule a DoDelayedWork callback to happen at the specified time, | 
|  | // cancelling any pending DoDelayedWork callback.  This method may only be | 
|  | // used on the thread that called Run. | 
|  | virtual void ScheduleDelayedWork(const TimeTicks& delayed_work_time) = 0; | 
|  |  | 
|  | // Sets the timer slack to the specified value. | 
|  | virtual void SetTimerSlack(TimerSlack timer_slack); | 
|  | }; | 
|  |  | 
|  | }  // namespace base | 
|  |  | 
|  | #endif  // BASE_MESSAGE_LOOP_MESSAGE_PUMP_H_ |