blob: 13a0992761016778285618cd8a60897c26d5d78a [file] [log] [blame]
// Copyright 2013 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Based on
// https://cs.chromium.org/chromium/src/v8/src/base/platform/semaphore.h
#ifndef UTIL_SEMAPHORE_H_
#define UTIL_SEMAPHORE_H_
#include "util/build_config.h"
#if defined(OS_WIN)
#include <windows.h>
#elif defined(OS_MACOSX)
#include <dispatch/dispatch.h>
#elif defined(OS_ZOS)
#include "zos-semaphore.h"
#elif defined(OS_POSIX)
#include <semaphore.h>
#else
#error Port.
#endif
class Semaphore {
public:
explicit Semaphore(int count);
~Semaphore();
// Increments the semaphore counter.
void Signal();
// Decrements the semaphore counter if it is positive, or blocks until it
// becomes positive and then decrements the counter.
void Wait();
#if defined(OS_MACOSX)
using NativeHandle = dispatch_semaphore_t;
#elif defined(OS_POSIX)
using NativeHandle = sem_t;
#elif defined(OS_WIN)
using NativeHandle = HANDLE;
#endif
NativeHandle& native_handle() { return native_handle_; }
const NativeHandle& native_handle() const { return native_handle_; }
private:
NativeHandle native_handle_;
Semaphore(const Semaphore&) = delete;
Semaphore& operator=(const Semaphore&) = delete;
};
#endif // UTIL_SEMAPHORE_H_