|  | // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef BASE_MAC_SCOPED_NSAUTORELEASE_POOL_H_ | 
|  | #define BASE_MAC_SCOPED_NSAUTORELEASE_POOL_H_ | 
|  |  | 
|  | #include "base/base_export.h" | 
|  | #include "base/macros.h" | 
|  |  | 
|  | #if defined(__OBJC__) | 
|  | @class NSAutoreleasePool; | 
|  | #else  // __OBJC__ | 
|  | class NSAutoreleasePool; | 
|  | #endif  // __OBJC__ | 
|  |  | 
|  | namespace base { | 
|  | namespace mac { | 
|  |  | 
|  | // ScopedNSAutoreleasePool allocates an NSAutoreleasePool when instantiated and | 
|  | // sends it a -drain message when destroyed.  This allows an autorelease pool to | 
|  | // be maintained in ordinary C++ code without bringing in any direct Objective-C | 
|  | // dependency. | 
|  |  | 
|  | class BASE_EXPORT ScopedNSAutoreleasePool { | 
|  | public: | 
|  | ScopedNSAutoreleasePool(); | 
|  | ~ScopedNSAutoreleasePool(); | 
|  |  | 
|  | // Clear out the pool in case its position on the stack causes it to be | 
|  | // alive for long periods of time (such as the entire length of the app). | 
|  | // Only use then when you're certain the items currently in the pool are | 
|  | // no longer needed. | 
|  | void Recycle(); | 
|  | private: | 
|  | NSAutoreleasePool* autorelease_pool_; | 
|  |  | 
|  | private: | 
|  | DISALLOW_COPY_AND_ASSIGN(ScopedNSAutoreleasePool); | 
|  | }; | 
|  |  | 
|  | }  // namespace mac | 
|  | }  // namespace base | 
|  |  | 
|  | #endif  // BASE_MAC_SCOPED_NSAUTORELEASE_POOL_H_ |