| // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // This is a low level implementation of atomic semantics for reference | |
| // counting. Please use base/memory/ref_counted.h directly instead. | |
| #ifndef BASE_ATOMIC_REF_COUNT_H_ | |
| #define BASE_ATOMIC_REF_COUNT_H_ | |
| #include <atomic> | |
| namespace base { | |
| class AtomicRefCount { | |
| public: | |
| constexpr AtomicRefCount() : ref_count_(0) {} | |
| explicit constexpr AtomicRefCount(int initial_value) | |
| : ref_count_(initial_value) {} | |
| // Increment a reference count. | |
| void Increment() { Increment(1); } | |
| // Increment a reference count by "increment", which must exceed 0. | |
| void Increment(int increment) { | |
| ref_count_.fetch_add(increment, std::memory_order_relaxed); | |
| } | |
| // Decrement a reference count, and return whether the result is non-zero. | |
| // Insert barriers to ensure that state written before the reference count | |
| // became zero will be visible to a thread that has just made the count zero. | |
| bool Decrement() { | |
| // TODO(jbroman): Technically this doesn't need to be an acquire operation | |
| // unless the result is 1 (i.e., the ref count did indeed reach zero). | |
| // However, there are toolchain issues that make that not work as well at | |
| // present (notably TSAN doesn't like it). | |
| return ref_count_.fetch_sub(1, std::memory_order_acq_rel) != 1; | |
| } | |
| // Return whether the reference count is one. If the reference count is used | |
| // in the conventional way, a reference count of 1 implies that the current | |
| // thread owns the reference and no other thread shares it. This call | |
| // performs the test for a reference count of one, and performs the memory | |
| // barrier needed for the owning thread to act on the object, knowing that it | |
| // has exclusive access to the object. | |
| bool IsOne() const { return ref_count_.load(std::memory_order_acquire) == 1; } | |
| // Return whether the reference count is zero. With conventional object | |
| // referencing counting, the object will be destroyed, so the reference count | |
| // should never be zero. Hence this is generally used for a debug check. | |
| bool IsZero() const { | |
| return ref_count_.load(std::memory_order_acquire) == 0; | |
| } | |
| // Returns the current reference count (with no barriers). This is subtle, and | |
| // should be used only for debugging. | |
| int SubtleRefCountForDebug() const { | |
| return ref_count_.load(std::memory_order_relaxed); | |
| } | |
| private: | |
| std::atomic_int ref_count_; | |
| }; | |
| } // namespace base | |
| #endif // BASE_ATOMIC_REF_COUNT_H_ |