| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // Weak pointers are pointers to an object that do not affect its lifetime, | |
| // and which may be invalidated (i.e. reset to nullptr) by the object, or its | |
| // owner, at any time, most commonly when the object is about to be deleted. | |
| // Weak pointers are useful when an object needs to be accessed safely by one | |
| // or more objects other than its owner, and those callers can cope with the | |
| // object vanishing and e.g. tasks posted to it being silently dropped. | |
| // Reference-counting such an object would complicate the ownership graph and | |
| // make it harder to reason about the object's lifetime. | |
| // EXAMPLE: | |
| // | |
| // class Controller { | |
| // public: | |
| // Controller() : weak_factory_(this) {} | |
| // void SpawnWorker() { Worker::StartNew(weak_factory_.GetWeakPtr()); } | |
| // void WorkComplete(const Result& result) { ... } | |
| // private: | |
| // // Member variables should appear before the WeakPtrFactory, to ensure | |
| // // that any WeakPtrs to Controller are invalidated before its members | |
| // // variable's destructors are executed, rendering them invalid. | |
| // WeakPtrFactory<Controller> weak_factory_; | |
| // }; | |
| // | |
| // class Worker { | |
| // public: | |
| // static void StartNew(const WeakPtr<Controller>& controller) { | |
| // Worker* worker = new Worker(controller); | |
| // // Kick off asynchronous processing... | |
| // } | |
| // private: | |
| // Worker(const WeakPtr<Controller>& controller) | |
| // : controller_(controller) {} | |
| // void DidCompleteAsynchronousProcessing(const Result& result) { | |
| // if (controller_) | |
| // controller_->WorkComplete(result); | |
| // } | |
| // WeakPtr<Controller> controller_; | |
| // }; | |
| // | |
| // With this implementation a caller may use SpawnWorker() to dispatch multiple | |
| // Workers and subsequently delete the Controller, without waiting for all | |
| // Workers to have completed. | |
| // ------------------------- IMPORTANT: Thread-safety ------------------------- | |
| // Weak pointers may be passed safely between threads, but must always be | |
| // dereferenced and invalidated on the same SequencedTaskRunner otherwise | |
| // checking the pointer would be racey. | |
| // | |
| // To ensure correct use, the first time a WeakPtr issued by a WeakPtrFactory | |
| // is dereferenced, the factory and its WeakPtrs become bound to the calling | |
| // thread or current SequencedWorkerPool token, and cannot be dereferenced or | |
| // invalidated on any other task runner. Bound WeakPtrs can still be handed | |
| // off to other task runners, e.g. to use to post tasks back to object on the | |
| // bound sequence. | |
| // | |
| // If all WeakPtr objects are destroyed or invalidated then the factory is | |
| // unbound from the SequencedTaskRunner/Thread. The WeakPtrFactory may then be | |
| // destroyed, or new WeakPtr objects may be used, from a different sequence. | |
| // | |
| // Thus, at least one WeakPtr object must exist and have been dereferenced on | |
| // the correct thread to enforce that other WeakPtr objects will enforce they | |
| // are used on the desired thread. | |
| #ifndef BASE_MEMORY_WEAK_PTR_H_ | |
| #define BASE_MEMORY_WEAK_PTR_H_ | |
| #include <cstddef> | |
| #include <type_traits> | |
| #include "base/logging.h" | |
| #include "base/memory/ref_counted.h" | |
| namespace base { | |
| template <typename T> | |
| class SupportsWeakPtr; | |
| template <typename T> | |
| class WeakPtr; | |
| namespace internal { | |
| // These classes are part of the WeakPtr implementation. | |
| // DO NOT USE THESE CLASSES DIRECTLY YOURSELF. | |
| class WeakReference { | |
| public: | |
| // Although Flag is bound to a specific SequencedTaskRunner, it may be | |
| // deleted from another via base::WeakPtr::~WeakPtr(). | |
| class Flag : public RefCountedThreadSafe<Flag> { | |
| public: | |
| Flag(); | |
| void Invalidate(); | |
| bool IsValid() const; | |
| private: | |
| friend class base::RefCountedThreadSafe<Flag>; | |
| ~Flag(); | |
| bool is_valid_; | |
| }; | |
| WeakReference(); | |
| explicit WeakReference(const scoped_refptr<Flag>& flag); | |
| ~WeakReference(); | |
| WeakReference(WeakReference&& other); | |
| WeakReference(const WeakReference& other); | |
| WeakReference& operator=(WeakReference&& other) = default; | |
| WeakReference& operator=(const WeakReference& other) = default; | |
| bool is_valid() const; | |
| private: | |
| scoped_refptr<const Flag> flag_; | |
| }; | |
| class WeakReferenceOwner { | |
| public: | |
| WeakReferenceOwner(); | |
| ~WeakReferenceOwner(); | |
| WeakReference GetRef() const; | |
| bool HasRefs() const { return flag_ && !flag_->HasOneRef(); } | |
| void Invalidate(); | |
| private: | |
| mutable scoped_refptr<WeakReference::Flag> flag_; | |
| }; | |
| // This class simplifies the implementation of WeakPtr's type conversion | |
| // constructor by avoiding the need for a public accessor for ref_. A | |
| // WeakPtr<T> cannot access the private members of WeakPtr<U>, so this | |
| // base class gives us a way to access ref_ in a protected fashion. | |
| class WeakPtrBase { | |
| public: | |
| WeakPtrBase(); | |
| ~WeakPtrBase(); | |
| WeakPtrBase(const WeakPtrBase& other) = default; | |
| WeakPtrBase(WeakPtrBase&& other) = default; | |
| WeakPtrBase& operator=(const WeakPtrBase& other) = default; | |
| WeakPtrBase& operator=(WeakPtrBase&& other) = default; | |
| void reset() { | |
| ref_ = internal::WeakReference(); | |
| ptr_ = 0; | |
| } | |
| protected: | |
| WeakPtrBase(const WeakReference& ref, uintptr_t ptr); | |
| WeakReference ref_; | |
| // This pointer is only valid when ref_.is_valid() is true. Otherwise, its | |
| // value is undefined (as opposed to nullptr). | |
| uintptr_t ptr_; | |
| }; | |
| // This class provides a common implementation of common functions that would | |
| // otherwise get instantiated separately for each distinct instantiation of | |
| // SupportsWeakPtr<>. | |
| class SupportsWeakPtrBase { | |
| public: | |
| // A safe static downcast of a WeakPtr<Base> to WeakPtr<Derived>. This | |
| // conversion will only compile if there is exists a Base which inherits | |
| // from SupportsWeakPtr<Base>. See base::AsWeakPtr() below for a helper | |
| // function that makes calling this easier. | |
| // | |
| // Precondition: t != nullptr | |
| template <typename Derived> | |
| static WeakPtr<Derived> StaticAsWeakPtr(Derived* t) { | |
| static_assert( | |
| std::is_base_of<internal::SupportsWeakPtrBase, Derived>::value, | |
| "AsWeakPtr argument must inherit from SupportsWeakPtr"); | |
| return AsWeakPtrImpl<Derived>(t); | |
| } | |
| private: | |
| // This template function uses type inference to find a Base of Derived | |
| // which is an instance of SupportsWeakPtr<Base>. We can then safely | |
| // static_cast the Base* to a Derived*. | |
| template <typename Derived, typename Base> | |
| static WeakPtr<Derived> AsWeakPtrImpl(SupportsWeakPtr<Base>* t) { | |
| WeakPtr<Base> ptr = t->AsWeakPtr(); | |
| return WeakPtr<Derived>( | |
| ptr.ref_, static_cast<Derived*>(reinterpret_cast<Base*>(ptr.ptr_))); | |
| } | |
| }; | |
| } // namespace internal | |
| template <typename T> | |
| class WeakPtrFactory; | |
| // The WeakPtr class holds a weak reference to |T*|. | |
| // | |
| // This class is designed to be used like a normal pointer. You should always | |
| // null-test an object of this class before using it or invoking a method that | |
| // may result in the underlying object being destroyed. | |
| // | |
| // EXAMPLE: | |
| // | |
| // class Foo { ... }; | |
| // WeakPtr<Foo> foo; | |
| // if (foo) | |
| // foo->method(); | |
| // | |
| template <typename T> | |
| class WeakPtr : public internal::WeakPtrBase { | |
| public: | |
| WeakPtr() = default; | |
| WeakPtr(std::nullptr_t) {} | |
| // Allow conversion from U to T provided U "is a" T. Note that this | |
| // is separate from the (implicit) copy and move constructors. | |
| template <typename U> | |
| WeakPtr(const WeakPtr<U>& other) : WeakPtrBase(other) { | |
| // Need to cast from U* to T* to do pointer adjustment in case of multiple | |
| // inheritance. This also enforces the "U is a T" rule. | |
| T* t = reinterpret_cast<U*>(other.ptr_); | |
| ptr_ = reinterpret_cast<uintptr_t>(t); | |
| } | |
| template <typename U> | |
| WeakPtr(WeakPtr<U>&& other) : WeakPtrBase(std::move(other)) { | |
| // Need to cast from U* to T* to do pointer adjustment in case of multiple | |
| // inheritance. This also enforces the "U is a T" rule. | |
| T* t = reinterpret_cast<U*>(other.ptr_); | |
| ptr_ = reinterpret_cast<uintptr_t>(t); | |
| } | |
| T* get() const { | |
| return ref_.is_valid() ? reinterpret_cast<T*>(ptr_) : nullptr; | |
| } | |
| T& operator*() const { | |
| DCHECK(get() != nullptr); | |
| return *get(); | |
| } | |
| T* operator->() const { | |
| DCHECK(get() != nullptr); | |
| return get(); | |
| } | |
| // Allow conditionals to test validity, e.g. if (weak_ptr) {...}; | |
| explicit operator bool() const { return get() != nullptr; } | |
| private: | |
| friend class internal::SupportsWeakPtrBase; | |
| template <typename U> | |
| friend class WeakPtr; | |
| friend class SupportsWeakPtr<T>; | |
| friend class WeakPtrFactory<T>; | |
| WeakPtr(const internal::WeakReference& ref, T* ptr) | |
| : WeakPtrBase(ref, reinterpret_cast<uintptr_t>(ptr)) {} | |
| }; | |
| // Allow callers to compare WeakPtrs against nullptr to test validity. | |
| template <class T> | |
| bool operator!=(const WeakPtr<T>& weak_ptr, std::nullptr_t) { | |
| return !(weak_ptr == nullptr); | |
| } | |
| template <class T> | |
| bool operator!=(std::nullptr_t, const WeakPtr<T>& weak_ptr) { | |
| return weak_ptr != nullptr; | |
| } | |
| template <class T> | |
| bool operator==(const WeakPtr<T>& weak_ptr, std::nullptr_t) { | |
| return weak_ptr.get() == nullptr; | |
| } | |
| template <class T> | |
| bool operator==(std::nullptr_t, const WeakPtr<T>& weak_ptr) { | |
| return weak_ptr == nullptr; | |
| } | |
| namespace internal { | |
| class WeakPtrFactoryBase { | |
| protected: | |
| WeakPtrFactoryBase(uintptr_t ptr); | |
| ~WeakPtrFactoryBase(); | |
| internal::WeakReferenceOwner weak_reference_owner_; | |
| uintptr_t ptr_; | |
| }; | |
| } // namespace internal | |
| // A class may be composed of a WeakPtrFactory and thereby | |
| // control how it exposes weak pointers to itself. This is helpful if you only | |
| // need weak pointers within the implementation of a class. This class is also | |
| // useful when working with primitive types. For example, you could have a | |
| // WeakPtrFactory<bool> that is used to pass around a weak reference to a bool. | |
| template <class T> | |
| class WeakPtrFactory : public internal::WeakPtrFactoryBase { | |
| public: | |
| explicit WeakPtrFactory(T* ptr) | |
| : WeakPtrFactoryBase(reinterpret_cast<uintptr_t>(ptr)) {} | |
| ~WeakPtrFactory() = default; | |
| WeakPtr<T> GetWeakPtr() { | |
| return WeakPtr<T>(weak_reference_owner_.GetRef(), | |
| reinterpret_cast<T*>(ptr_)); | |
| } | |
| // Call this method to invalidate all existing weak pointers. | |
| void InvalidateWeakPtrs() { | |
| DCHECK(ptr_); | |
| weak_reference_owner_.Invalidate(); | |
| } | |
| // Call this method to determine if any weak pointers exist. | |
| bool HasWeakPtrs() const { | |
| DCHECK(ptr_); | |
| return weak_reference_owner_.HasRefs(); | |
| } | |
| private: | |
| WeakPtrFactory() = delete; | |
| WeakPtrFactory(const WeakPtrFactory&) = delete; | |
| WeakPtrFactory& operator=(const WeakPtrFactory&) = delete; | |
| }; | |
| // A class may extend from SupportsWeakPtr to let others take weak pointers to | |
| // it. This avoids the class itself implementing boilerplate to dispense weak | |
| // pointers. However, since SupportsWeakPtr's destructor won't invalidate | |
| // weak pointers to the class until after the derived class' members have been | |
| // destroyed, its use can lead to subtle use-after-destroy issues. | |
| template <class T> | |
| class SupportsWeakPtr : public internal::SupportsWeakPtrBase { | |
| public: | |
| SupportsWeakPtr() = default; | |
| WeakPtr<T> AsWeakPtr() { | |
| return WeakPtr<T>(weak_reference_owner_.GetRef(), static_cast<T*>(this)); | |
| } | |
| protected: | |
| ~SupportsWeakPtr() = default; | |
| private: | |
| internal::WeakReferenceOwner weak_reference_owner_; | |
| SupportsWeakPtr(const SupportsWeakPtr&) = delete; | |
| SupportsWeakPtr& operator=(const SupportsWeakPtr&) = delete; | |
| }; | |
| // Helper function that uses type deduction to safely return a WeakPtr<Derived> | |
| // when Derived doesn't directly extend SupportsWeakPtr<Derived>, instead it | |
| // extends a Base that extends SupportsWeakPtr<Base>. | |
| // | |
| // EXAMPLE: | |
| // class Base : public base::SupportsWeakPtr<Producer> {}; | |
| // class Derived : public Base {}; | |
| // | |
| // Derived derived; | |
| // base::WeakPtr<Derived> ptr = base::AsWeakPtr(&derived); | |
| // | |
| // Note that the following doesn't work (invalid type conversion) since | |
| // Derived::AsWeakPtr() is WeakPtr<Base> SupportsWeakPtr<Base>::AsWeakPtr(), | |
| // and there's no way to safely cast WeakPtr<Base> to WeakPtr<Derived> at | |
| // the caller. | |
| // | |
| // base::WeakPtr<Derived> ptr = derived.AsWeakPtr(); // Fails. | |
| template <typename Derived> | |
| WeakPtr<Derived> AsWeakPtr(Derived* t) { | |
| return internal::SupportsWeakPtrBase::StaticAsWeakPtr<Derived>(t); | |
| } | |
| } // namespace base | |
| #endif // BASE_MEMORY_WEAK_PTR_H_ |