|  | // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | // This is a low level implementation of atomic semantics for reference | 
|  | // counting.  Please use base/memory/ref_counted.h directly instead. | 
|  |  | 
|  | #ifndef BASE_ATOMIC_REF_COUNT_H_ | 
|  | #define BASE_ATOMIC_REF_COUNT_H_ | 
|  |  | 
|  | #include <atomic> | 
|  |  | 
|  | namespace base { | 
|  |  | 
|  | class AtomicRefCount { | 
|  | public: | 
|  | constexpr AtomicRefCount() : ref_count_(0) {} | 
|  | explicit constexpr AtomicRefCount(int initial_value) | 
|  | : ref_count_(initial_value) {} | 
|  |  | 
|  | // Increment a reference count. | 
|  | void Increment() { Increment(1); } | 
|  |  | 
|  | // Increment a reference count by "increment", which must exceed 0. | 
|  | void Increment(int increment) { | 
|  | ref_count_.fetch_add(increment, std::memory_order_relaxed); | 
|  | } | 
|  |  | 
|  | // Decrement a reference count, and return whether the result is non-zero. | 
|  | // Insert barriers to ensure that state written before the reference count | 
|  | // became zero will be visible to a thread that has just made the count zero. | 
|  | bool Decrement() { | 
|  | // TODO(jbroman): Technically this doesn't need to be an acquire operation | 
|  | // unless the result is 1 (i.e., the ref count did indeed reach zero). | 
|  | // However, there are toolchain issues that make that not work as well at | 
|  | // present (notably TSAN doesn't like it). | 
|  | return ref_count_.fetch_sub(1, std::memory_order_acq_rel) != 1; | 
|  | } | 
|  |  | 
|  | // Return whether the reference count is one.  If the reference count is used | 
|  | // in the conventional way, a refrerence count of 1 implies that the current | 
|  | // thread owns the reference and no other thread shares it.  This call | 
|  | // performs the test for a reference count of one, and performs the memory | 
|  | // barrier needed for the owning thread to act on the object, knowing that it | 
|  | // has exclusive access to the object. | 
|  | bool IsOne() const { return ref_count_.load(std::memory_order_acquire) == 1; } | 
|  |  | 
|  | // Return whether the reference count is zero.  With conventional object | 
|  | // referencing counting, the object will be destroyed, so the reference count | 
|  | // should never be zero.  Hence this is generally used for a debug check. | 
|  | bool IsZero() const { | 
|  | return ref_count_.load(std::memory_order_acquire) == 0; | 
|  | } | 
|  |  | 
|  | // Returns the current reference count (with no barriers). This is subtle, and | 
|  | // should be used only for debugging. | 
|  | int SubtleRefCountForDebug() const { | 
|  | return ref_count_.load(std::memory_order_relaxed); | 
|  | } | 
|  |  | 
|  | private: | 
|  | std::atomic_int ref_count_; | 
|  | }; | 
|  |  | 
|  | }  // namespace base | 
|  |  | 
|  | #endif  // BASE_ATOMIC_REF_COUNT_H_ |