| // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_WIN_SCOPED_GDI_OBJECT_H_ |
| #define BASE_WIN_SCOPED_GDI_OBJECT_H_ |
| |
| #include <windows.h> |
| |
| #include "base/scoped_generic.h" |
| |
| namespace base { |
| namespace win { |
| |
| namespace internal { |
| |
| template <class T> |
| struct ScopedGDIObjectTraits { |
| static T InvalidValue() { return nullptr; } |
| static void Free(T object) { DeleteObject(object); } |
| }; |
| |
| // An explicit specialization for HICON because we have to call DestroyIcon() |
| // instead of DeleteObject() for HICON. |
| template <> |
| void inline ScopedGDIObjectTraits<HICON>::Free(HICON icon) { |
| DestroyIcon(icon); |
| } |
| |
| } // namespace internal |
| |
| // Like ScopedHandle but for GDI objects. |
| template <class T> |
| using ScopedGDIObject = ScopedGeneric<T, internal::ScopedGDIObjectTraits<T>>; |
| |
| // Typedefs for some common use cases. |
| typedef ScopedGDIObject<HBITMAP> ScopedBitmap; |
| typedef ScopedGDIObject<HRGN> ScopedRegion; |
| typedef ScopedGDIObject<HFONT> ScopedHFONT; |
| typedef ScopedGDIObject<HICON> ScopedHICON; |
| |
| } // namespace win |
| } // namespace base |
| |
| #endif // BASE_WIN_SCOPED_GDI_OBJECT_H_ |