| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef BASE_CONTAINERS_STACK_CONTAINER_H_ | |
| #define BASE_CONTAINERS_STACK_CONTAINER_H_ | |
| #include <stddef.h> | |
| #include <vector> | |
| #include "base/macros.h" | |
| #include "build_config.h" | |
| namespace base { | |
| // This allocator can be used with STL containers to provide a stack buffer | |
| // from which to allocate memory and overflows onto the heap. This stack buffer | |
| // would be allocated on the stack and allows us to avoid heap operations in | |
| // some situations. | |
| // | |
| // STL likes to make copies of allocators, so the allocator itself can't hold | |
| // the data. Instead, we make the creator responsible for creating a | |
| // StackAllocator::Source which contains the data. Copying the allocator | |
| // merely copies the pointer to this shared source, so all allocators created | |
| // based on our allocator will share the same stack buffer. | |
| // | |
| // This stack buffer implementation is very simple. The first allocation that | |
| // fits in the stack buffer will use the stack buffer. Any subsequent | |
| // allocations will not use the stack buffer, even if there is unused room. | |
| // This makes it appropriate for array-like containers, but the caller should | |
| // be sure to reserve() in the container up to the stack buffer size. Otherwise | |
| // the container will allocate a small array which will "use up" the stack | |
| // buffer. | |
| template<typename T, size_t stack_capacity> | |
| class StackAllocator : public std::allocator<T> { | |
| public: | |
| typedef typename std::allocator<T>::pointer pointer; | |
| typedef typename std::allocator<T>::size_type size_type; | |
| // Backing store for the allocator. The container owner is responsible for | |
| // maintaining this for as long as any containers using this allocator are | |
| // live. | |
| struct Source { | |
| Source() : used_stack_buffer_(false) { | |
| } | |
| // Casts the buffer in its right type. | |
| T* stack_buffer() { return reinterpret_cast<T*>(stack_buffer_); } | |
| const T* stack_buffer() const { | |
| return reinterpret_cast<const T*>(&stack_buffer_); | |
| } | |
| // The buffer itself. It is not of type T because we don't want the | |
| // constructors and destructors to be automatically called. Define a POD | |
| // buffer of the right size instead. | |
| alignas(T) char stack_buffer_[sizeof(T[stack_capacity])]; | |
| #if defined(__GNUC__) && !defined(ARCH_CPU_X86_FAMILY) | |
| static_assert(alignof(T) <= 16, "http://crbug.com/115612"); | |
| #endif | |
| // Set when the stack buffer is used for an allocation. We do not track | |
| // how much of the buffer is used, only that somebody is using it. | |
| bool used_stack_buffer_; | |
| }; | |
| // Used by containers when they want to refer to an allocator of type U. | |
| template<typename U> | |
| struct rebind { | |
| typedef StackAllocator<U, stack_capacity> other; | |
| }; | |
| // For the straight up copy c-tor, we can share storage. | |
| StackAllocator(const StackAllocator<T, stack_capacity>& rhs) | |
| : std::allocator<T>(), source_(rhs.source_) { | |
| } | |
| // ISO C++ requires the following constructor to be defined, | |
| // and std::vector in VC++2008SP1 Release fails with an error | |
| // in the class _Container_base_aux_alloc_real (from <xutility>) | |
| // if the constructor does not exist. | |
| // For this constructor, we cannot share storage; there's | |
| // no guarantee that the Source buffer of Ts is large enough | |
| // for Us. | |
| // TODO: If we were fancy pants, perhaps we could share storage | |
| // iff sizeof(T) == sizeof(U). | |
| template<typename U, size_t other_capacity> | |
| StackAllocator(const StackAllocator<U, other_capacity>& other) | |
| : source_(NULL) { | |
| } | |
| // This constructor must exist. It creates a default allocator that doesn't | |
| // actually have a stack buffer. glibc's std::string() will compare the | |
| // current allocator against the default-constructed allocator, so this | |
| // should be fast. | |
| StackAllocator() : source_(NULL) { | |
| } | |
| explicit StackAllocator(Source* source) : source_(source) { | |
| } | |
| // Actually do the allocation. Use the stack buffer if nobody has used it yet | |
| // and the size requested fits. Otherwise, fall through to the standard | |
| // allocator. | |
| pointer allocate(size_type n, void* hint = 0) { | |
| if (source_ != NULL && !source_->used_stack_buffer_ | |
| && n <= stack_capacity) { | |
| source_->used_stack_buffer_ = true; | |
| return source_->stack_buffer(); | |
| } else { | |
| return std::allocator<T>::allocate(n, hint); | |
| } | |
| } | |
| // Free: when trying to free the stack buffer, just mark it as free. For | |
| // non-stack-buffer pointers, just fall though to the standard allocator. | |
| void deallocate(pointer p, size_type n) { | |
| if (source_ != NULL && p == source_->stack_buffer()) | |
| source_->used_stack_buffer_ = false; | |
| else | |
| std::allocator<T>::deallocate(p, n); | |
| } | |
| private: | |
| Source* source_; | |
| }; | |
| // A wrapper around STL containers that maintains a stack-sized buffer that the | |
| // initial capacity of the vector is based on. Growing the container beyond the | |
| // stack capacity will transparently overflow onto the heap. The container must | |
| // support reserve(). | |
| // | |
| // This will not work with std::string since some implementations allocate | |
| // more bytes than requested in calls to reserve(), forcing the allocation onto | |
| // the heap. http://crbug.com/709273 | |
| // | |
| // WATCH OUT: the ContainerType MUST use the proper StackAllocator for this | |
| // type. This object is really intended to be used only internally. You'll want | |
| // to use the wrappers below for different types. | |
| template<typename TContainerType, int stack_capacity> | |
| class StackContainer { | |
| public: | |
| typedef TContainerType ContainerType; | |
| typedef typename ContainerType::value_type ContainedType; | |
| typedef StackAllocator<ContainedType, stack_capacity> Allocator; | |
| // Allocator must be constructed before the container! | |
| StackContainer() : allocator_(&stack_data_), container_(allocator_) { | |
| // Make the container use the stack allocation by reserving our buffer size | |
| // before doing anything else. | |
| container_.reserve(stack_capacity); | |
| } | |
| // Getters for the actual container. | |
| // | |
| // Danger: any copies of this made using the copy constructor must have | |
| // shorter lifetimes than the source. The copy will share the same allocator | |
| // and therefore the same stack buffer as the original. Use std::copy to | |
| // copy into a "real" container for longer-lived objects. | |
| ContainerType& container() { return container_; } | |
| const ContainerType& container() const { return container_; } | |
| // Support operator-> to get to the container. This allows nicer syntax like: | |
| // StackContainer<...> foo; | |
| // std::sort(foo->begin(), foo->end()); | |
| ContainerType* operator->() { return &container_; } | |
| const ContainerType* operator->() const { return &container_; } | |
| #ifdef UNIT_TEST | |
| // Retrieves the stack source so that that unit tests can verify that the | |
| // buffer is being used properly. | |
| const typename Allocator::Source& stack_data() const { | |
| return stack_data_; | |
| } | |
| #endif | |
| protected: | |
| typename Allocator::Source stack_data_; | |
| Allocator allocator_; | |
| ContainerType container_; | |
| private: | |
| DISALLOW_COPY_AND_ASSIGN(StackContainer); | |
| }; | |
| // StackVector ----------------------------------------------------------------- | |
| // Example: | |
| // StackVector<int, 16> foo; | |
| // foo->push_back(22); // we have overloaded operator-> | |
| // foo[0] = 10; // as well as operator[] | |
| template<typename T, size_t stack_capacity> | |
| class StackVector : public StackContainer< | |
| std::vector<T, StackAllocator<T, stack_capacity> >, | |
| stack_capacity> { | |
| public: | |
| StackVector() : StackContainer< | |
| std::vector<T, StackAllocator<T, stack_capacity> >, | |
| stack_capacity>() { | |
| } | |
| // We need to put this in STL containers sometimes, which requires a copy | |
| // constructor. We can't call the regular copy constructor because that will | |
| // take the stack buffer from the original. Here, we create an empty object | |
| // and make a stack buffer of its own. | |
| StackVector(const StackVector<T, stack_capacity>& other) | |
| : StackContainer< | |
| std::vector<T, StackAllocator<T, stack_capacity> >, | |
| stack_capacity>() { | |
| this->container().assign(other->begin(), other->end()); | |
| } | |
| StackVector<T, stack_capacity>& operator=( | |
| const StackVector<T, stack_capacity>& other) { | |
| this->container().assign(other->begin(), other->end()); | |
| return *this; | |
| } | |
| // Vectors are commonly indexed, which isn't very convenient even with | |
| // operator-> (using "->at()" does exception stuff we don't want). | |
| T& operator[](size_t i) { return this->container().operator[](i); } | |
| const T& operator[](size_t i) const { | |
| return this->container().operator[](i); | |
| } | |
| }; | |
| } // namespace base | |
| #endif // BASE_CONTAINERS_STACK_CONTAINER_H_ |