| // Copyright 2013 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef BASE_MESSAGE_LOOP_INCOMING_TASK_QUEUE_H_ | |
| #define BASE_MESSAGE_LOOP_INCOMING_TASK_QUEUE_H_ | |
| #include "base/base_export.h" | |
| #include "base/callback.h" | |
| #include "base/debug/task_annotator.h" | |
| #include "base/macros.h" | |
| #include "base/memory/ref_counted.h" | |
| #include "base/pending_task.h" | |
| #include "base/sequence_checker.h" | |
| #include "base/synchronization/lock.h" | |
| #include "base/time/time.h" | |
| namespace base { | |
| class MessageLoop; | |
| class PostTaskTest; | |
| namespace internal { | |
| // Implements a queue of tasks posted to the message loop running on the current | |
| // thread. This class takes care of synchronizing posting tasks from different | |
| // threads and together with MessageLoop ensures clean shutdown. | |
| class BASE_EXPORT IncomingTaskQueue | |
| : public RefCountedThreadSafe<IncomingTaskQueue> { | |
| public: | |
| // Provides a read and remove only view into a task queue. | |
| class ReadAndRemoveOnlyQueue { | |
| public: | |
| ReadAndRemoveOnlyQueue() = default; | |
| virtual ~ReadAndRemoveOnlyQueue() = default; | |
| // Returns the next task. HasTasks() is assumed to be true. | |
| virtual const PendingTask& Peek() = 0; | |
| // Removes and returns the next task. HasTasks() is assumed to be true. | |
| virtual PendingTask Pop() = 0; | |
| // Whether this queue has tasks. | |
| virtual bool HasTasks() = 0; | |
| // Removes all tasks. | |
| virtual void Clear() = 0; | |
| private: | |
| DISALLOW_COPY_AND_ASSIGN(ReadAndRemoveOnlyQueue); | |
| }; | |
| // Provides a read-write task queue. | |
| class Queue : public ReadAndRemoveOnlyQueue { | |
| public: | |
| Queue() = default; | |
| ~Queue() override = default; | |
| // Adds the task to the end of the queue. | |
| virtual void Push(PendingTask pending_task) = 0; | |
| private: | |
| DISALLOW_COPY_AND_ASSIGN(Queue); | |
| }; | |
| explicit IncomingTaskQueue(MessageLoop* message_loop); | |
| // Appends a task to the incoming queue. Posting of all tasks is routed though | |
| // AddToIncomingQueue() or TryAddToIncomingQueue() to make sure that posting | |
| // task is properly synchronized between different threads. | |
| // | |
| // Returns true if the task was successfully added to the queue, otherwise | |
| // returns false. In all cases, the ownership of |task| is transferred to the | |
| // called method. | |
| bool AddToIncomingQueue(const Location& from_here, | |
| OnceClosure task, | |
| TimeDelta delay, | |
| Nestable nestable); | |
| // Disconnects |this| from the parent message loop. | |
| void WillDestroyCurrentMessageLoop(); | |
| // This should be called when the message loop becomes ready for | |
| // scheduling work. | |
| void StartScheduling(); | |
| // Runs |pending_task|. | |
| void RunTask(PendingTask* pending_task); | |
| ReadAndRemoveOnlyQueue& triage_tasks() { return triage_tasks_; } | |
| Queue& delayed_tasks() { return delayed_tasks_; } | |
| Queue& deferred_tasks() { return deferred_tasks_; } | |
| bool HasPendingHighResolutionTasks() { | |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); | |
| return pending_high_res_tasks_ > 0; | |
| } | |
| private: | |
| friend class base::PostTaskTest; | |
| friend class RefCountedThreadSafe<IncomingTaskQueue>; | |
| // These queues below support the previous MessageLoop behavior of | |
| // maintaining three queue queues to process tasks: | |
| // | |
| // TriageQueue | |
| // The first queue to receive all tasks for the processing sequence (when | |
| // reloading from the thread-safe |incoming_queue_|). Tasks are generally | |
| // either dispatched immediately or sent to the queues below. | |
| // | |
| // DelayedQueue | |
| // The queue for holding tasks that should be run later and sorted by expected | |
| // run time. | |
| // | |
| // DeferredQueue | |
| // The queue for holding tasks that couldn't be run while the MessageLoop was | |
| // nested. These are generally processed during the idle stage. | |
| // | |
| // Many of these do not share implementations even though they look like they | |
| // could because of small quirks (reloading semantics) or differing underlying | |
| // data strucutre (TaskQueue vs DelayedTaskQueue). | |
| // The starting point for all tasks on the sequence processing the tasks. | |
| class TriageQueue : public ReadAndRemoveOnlyQueue { | |
| public: | |
| TriageQueue(IncomingTaskQueue* outer); | |
| ~TriageQueue() override; | |
| // ReadAndRemoveOnlyQueue: | |
| // In general, the methods below will attempt to reload from the incoming | |
| // queue if the queue itself is empty except for Clear(). See Clear() for | |
| // why it doesn't reload. | |
| const PendingTask& Peek() override; | |
| PendingTask Pop() override; | |
| // Whether this queue has tasks after reloading from the incoming queue. | |
| bool HasTasks() override; | |
| void Clear() override; | |
| private: | |
| void ReloadFromIncomingQueueIfEmpty(); | |
| IncomingTaskQueue* const outer_; | |
| TaskQueue queue_; | |
| DISALLOW_COPY_AND_ASSIGN(TriageQueue); | |
| }; | |
| class DelayedQueue : public Queue { | |
| public: | |
| DelayedQueue(IncomingTaskQueue* outer); | |
| ~DelayedQueue() override; | |
| // Queue: | |
| const PendingTask& Peek() override; | |
| PendingTask Pop() override; | |
| // Whether this queue has tasks after sweeping the cancelled ones in front. | |
| bool HasTasks() override; | |
| void Clear() override; | |
| void Push(PendingTask pending_task) override; | |
| private: | |
| IncomingTaskQueue* const outer_; | |
| DelayedTaskQueue queue_; | |
| DISALLOW_COPY_AND_ASSIGN(DelayedQueue); | |
| }; | |
| class DeferredQueue : public Queue { | |
| public: | |
| DeferredQueue(IncomingTaskQueue* outer); | |
| ~DeferredQueue() override; | |
| // Queue: | |
| const PendingTask& Peek() override; | |
| PendingTask Pop() override; | |
| bool HasTasks() override; | |
| void Clear() override; | |
| void Push(PendingTask pending_task) override; | |
| private: | |
| IncomingTaskQueue* const outer_; | |
| TaskQueue queue_; | |
| DISALLOW_COPY_AND_ASSIGN(DeferredQueue); | |
| }; | |
| virtual ~IncomingTaskQueue(); | |
| // Adds a task to |incoming_queue_|. The caller retains ownership of | |
| // |pending_task|, but this function will reset the value of | |
| // |pending_task->task|. This is needed to ensure that the posting call stack | |
| // does not retain |pending_task->task| beyond this function call. | |
| bool PostPendingTask(PendingTask* pending_task); | |
| // Does the real work of posting a pending task. Returns true if the caller | |
| // should call ScheduleWork() on the message loop. | |
| bool PostPendingTaskLockRequired(PendingTask* pending_task); | |
| // Loads tasks from the |incoming_queue_| into |*work_queue|. Must be called | |
| // from the sequence processing the tasks. Returns the number of tasks that | |
| // require high resolution timers in |work_queue|. | |
| int ReloadWorkQueue(TaskQueue* work_queue); | |
| // Checks calls made only on the MessageLoop thread. | |
| SEQUENCE_CHECKER(sequence_checker_); | |
| debug::TaskAnnotator task_annotator_; | |
| // True if we always need to call ScheduleWork when receiving a new task, even | |
| // if the incoming queue was not empty. | |
| const bool always_schedule_work_; | |
| // Queue for initial triaging of tasks on the |sequence_checker_| sequence. | |
| TriageQueue triage_tasks_; | |
| // Queue for delayed tasks on the |sequence_checker_| sequence. | |
| DelayedQueue delayed_tasks_; | |
| // Queue for non-nestable deferred tasks on the |sequence_checker_| sequence. | |
| DeferredQueue deferred_tasks_; | |
| // Number of high resolution tasks in the sequence affine queues above. | |
| int pending_high_res_tasks_ = 0; | |
| // Lock that serializes |message_loop_->ScheduleWork()| calls as well as | |
| // prevents |message_loop_| from being made nullptr during such a call. | |
| base::Lock message_loop_lock_; | |
| // Points to the message loop that owns |this|. | |
| MessageLoop* message_loop_; | |
| // Synchronizes access to all members below this line. | |
| base::Lock incoming_queue_lock_; | |
| // Number of tasks that require high resolution timing. This value is kept | |
| // so that ReloadWorkQueue() completes in constant time. | |
| int high_res_task_count_ = 0; | |
| // An incoming queue of tasks that are acquired under a mutex for processing | |
| // on this instance's thread. These tasks have not yet been been pushed to | |
| // |triage_tasks_|. | |
| TaskQueue incoming_queue_; | |
| // True if new tasks should be accepted. | |
| bool accept_new_tasks_ = true; | |
| // The next sequence number to use for delayed tasks. | |
| int next_sequence_num_ = 0; | |
| // True if our message loop has already been scheduled and does not need to be | |
| // scheduled again until an empty reload occurs. | |
| bool message_loop_scheduled_ = false; | |
| // False until StartScheduling() is called. | |
| bool is_ready_for_scheduling_ = false; | |
| DISALLOW_COPY_AND_ASSIGN(IncomingTaskQueue); | |
| }; | |
| } // namespace internal | |
| } // namespace base | |
| #endif // BASE_MESSAGE_LOOP_INCOMING_TASK_QUEUE_H_ |