| // Copyright 2013 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "base/message_loop/message_loop.h" | |
| #include <algorithm> | |
| #include <utility> | |
| #include "base/bind.h" | |
| #include "base/compiler_specific.h" | |
| #include "base/logging.h" | |
| #include "base/memory/ptr_util.h" | |
| #include "base/message_loop/message_pump_default.h" | |
| #include "base/message_loop/message_pump_for_io.h" | |
| #include "base/message_loop/message_pump_for_ui.h" | |
| #include "base/run_loop.h" | |
| #include "base/third_party/dynamic_annotations/dynamic_annotations.h" | |
| #include "base/threading/thread_id_name_manager.h" | |
| #include "base/threading/thread_task_runner_handle.h" | |
| #include "base/trace_event/trace_event.h" | |
| #if defined(OS_MACOSX) | |
| #include "base/message_loop/message_pump_mac.h" | |
| #endif | |
| namespace base { | |
| namespace { | |
| MessageLoop::MessagePumpFactory* message_pump_for_ui_factory_ = nullptr; | |
| std::unique_ptr<MessagePump> ReturnPump(std::unique_ptr<MessagePump> pump) { | |
| return pump; | |
| } | |
| } // namespace | |
| //------------------------------------------------------------------------------ | |
| MessageLoop::MessageLoop(Type type) | |
| : MessageLoop(type, MessagePumpFactoryCallback()) { | |
| BindToCurrentThread(); | |
| } | |
| MessageLoop::MessageLoop(std::unique_ptr<MessagePump> pump) | |
| : MessageLoop(TYPE_CUSTOM, BindOnce(&ReturnPump, std::move(pump))) { | |
| BindToCurrentThread(); | |
| } | |
| MessageLoop::~MessageLoop() { | |
| // If |pump_| is non-null, this message loop has been bound and should be the | |
| // current one on this thread. Otherwise, this loop is being destructed before | |
| // it was bound to a thread, so a different message loop (or no loop at all) | |
| // may be current. | |
| DCHECK((pump_ && MessageLoopCurrent::IsBoundToCurrentThreadInternal(this)) || | |
| (!pump_ && !MessageLoopCurrent::IsBoundToCurrentThreadInternal(this))); | |
| // iOS just attaches to the loop, it doesn't Run it. | |
| // TODO(stuartmorgan): Consider wiring up a Detach(). | |
| #if !defined(OS_IOS) | |
| // There should be no active RunLoops on this thread, unless this MessageLoop | |
| // isn't bound to the current thread (see other condition at the top of this | |
| // method). | |
| DCHECK( | |
| (!pump_ && !MessageLoopCurrent::IsBoundToCurrentThreadInternal(this)) || | |
| !RunLoop::IsRunningOnCurrentThread()); | |
| #endif // !defined(OS_IOS) | |
| #if defined(OS_WIN) | |
| if (in_high_res_mode_) | |
| Time::ActivateHighResolutionTimer(false); | |
| #endif | |
| // Clean up any unprocessed tasks, but take care: deleting a task could | |
| // result in the addition of more tasks (e.g., via DeleteSoon). We set a | |
| // limit on the number of times we will allow a deleted task to generate more | |
| // tasks. Normally, we should only pass through this loop once or twice. If | |
| // we end up hitting the loop limit, then it is probably due to one task that | |
| // is being stubborn. Inspect the queues to see who is left. | |
| bool tasks_remain; | |
| for (int i = 0; i < 100; ++i) { | |
| DeletePendingTasks(); | |
| // If we end up with empty queues, then break out of the loop. | |
| tasks_remain = incoming_task_queue_->triage_tasks().HasTasks(); | |
| if (!tasks_remain) | |
| break; | |
| } | |
| DCHECK(!tasks_remain); | |
| // Let interested parties have one last shot at accessing this. | |
| for (auto& observer : destruction_observers_) | |
| observer.WillDestroyCurrentMessageLoop(); | |
| thread_task_runner_handle_.reset(); | |
| // Tell the incoming queue that we are dying. | |
| incoming_task_queue_->WillDestroyCurrentMessageLoop(); | |
| incoming_task_queue_ = nullptr; | |
| unbound_task_runner_ = nullptr; | |
| task_runner_ = nullptr; | |
| // OK, now make it so that no one can find us. | |
| if (MessageLoopCurrent::IsBoundToCurrentThreadInternal(this)) | |
| MessageLoopCurrent::UnbindFromCurrentThreadInternal(this); | |
| } | |
| // static | |
| MessageLoopCurrent MessageLoop::current() { | |
| return MessageLoopCurrent::Get(); | |
| } | |
| // static | |
| bool MessageLoop::InitMessagePumpForUIFactory(MessagePumpFactory* factory) { | |
| if (message_pump_for_ui_factory_) | |
| return false; | |
| message_pump_for_ui_factory_ = factory; | |
| return true; | |
| } | |
| // static | |
| std::unique_ptr<MessagePump> MessageLoop::CreateMessagePumpForType(Type type) { | |
| if (type == MessageLoop::TYPE_UI) { | |
| if (message_pump_for_ui_factory_) | |
| return message_pump_for_ui_factory_(); | |
| #if defined(OS_IOS) || defined(OS_MACOSX) | |
| return MessagePumpMac::Create(); | |
| #elif defined(OS_NACL) || defined(OS_AIX) | |
| // Currently NaCl and AIX don't have a UI MessageLoop. | |
| // TODO(abarth): Figure out if we need this. | |
| NOTREACHED(); | |
| return nullptr; | |
| #else | |
| return std::make_unique<MessagePumpForUI>(); | |
| #endif | |
| } | |
| if (type == MessageLoop::TYPE_IO) | |
| return std::unique_ptr<MessagePump>(new MessagePumpForIO()); | |
| #if defined(OS_ANDROID) | |
| if (type == MessageLoop::TYPE_JAVA) | |
| return std::unique_ptr<MessagePump>(new MessagePumpForUI()); | |
| #endif | |
| DCHECK_EQ(MessageLoop::TYPE_DEFAULT, type); | |
| #if defined(OS_IOS) | |
| // On iOS, a native runloop is always required to pump system work. | |
| return std::make_unique<MessagePumpCFRunLoop>(); | |
| #else | |
| return std::make_unique<MessagePumpDefault>(); | |
| #endif | |
| } | |
| bool MessageLoop::IsType(Type type) const { | |
| return type_ == type; | |
| } | |
| // TODO(gab): Migrate TaskObservers to RunLoop as part of separating concerns | |
| // between MessageLoop and RunLoop and making MessageLoop a swappable | |
| // implementation detail. http://crbug.com/703346 | |
| void MessageLoop::AddTaskObserver(TaskObserver* task_observer) { | |
| DCHECK_CALLED_ON_VALID_THREAD(bound_thread_checker_); | |
| task_observers_.AddObserver(task_observer); | |
| } | |
| void MessageLoop::RemoveTaskObserver(TaskObserver* task_observer) { | |
| DCHECK_CALLED_ON_VALID_THREAD(bound_thread_checker_); | |
| task_observers_.RemoveObserver(task_observer); | |
| } | |
| bool MessageLoop::IsIdleForTesting() { | |
| // Have unprocessed tasks? (this reloads the work queue if necessary) | |
| if (incoming_task_queue_->triage_tasks().HasTasks()) | |
| return false; | |
| // Have unprocessed deferred tasks which can be processed at this run-level? | |
| if (incoming_task_queue_->deferred_tasks().HasTasks() && | |
| !RunLoop::IsNestedOnCurrentThread()) { | |
| return false; | |
| } | |
| return true; | |
| } | |
| //------------------------------------------------------------------------------ | |
| // static | |
| std::unique_ptr<MessageLoop> MessageLoop::CreateUnbound( | |
| Type type, | |
| MessagePumpFactoryCallback pump_factory) { | |
| return WrapUnique(new MessageLoop(type, std::move(pump_factory))); | |
| } | |
| MessageLoop::MessageLoop(Type type, MessagePumpFactoryCallback pump_factory) | |
| : MessageLoopCurrent(this), | |
| type_(type), | |
| pump_factory_(std::move(pump_factory)), | |
| incoming_task_queue_(new internal::IncomingTaskQueue(this)), | |
| unbound_task_runner_( | |
| new internal::MessageLoopTaskRunner(incoming_task_queue_)), | |
| task_runner_(unbound_task_runner_) { | |
| // If type is TYPE_CUSTOM non-null pump_factory must be given. | |
| DCHECK(type_ != TYPE_CUSTOM || !pump_factory_.is_null()); | |
| // Bound in BindToCurrentThread(); | |
| DETACH_FROM_THREAD(bound_thread_checker_); | |
| } | |
| void MessageLoop::BindToCurrentThread() { | |
| DCHECK_CALLED_ON_VALID_THREAD(bound_thread_checker_); | |
| DCHECK(!pump_); | |
| if (!pump_factory_.is_null()) | |
| pump_ = std::move(pump_factory_).Run(); | |
| else | |
| pump_ = CreateMessagePumpForType(type_); | |
| DCHECK(!MessageLoopCurrent::IsSet()) | |
| << "should only have one message loop per thread"; | |
| MessageLoopCurrent::BindToCurrentThreadInternal(this); | |
| incoming_task_queue_->StartScheduling(); | |
| unbound_task_runner_->BindToCurrentThread(); | |
| unbound_task_runner_ = nullptr; | |
| SetThreadTaskRunnerHandle(); | |
| thread_id_ = PlatformThread::CurrentId(); | |
| scoped_set_sequence_local_storage_map_for_current_thread_ = std::make_unique< | |
| internal::ScopedSetSequenceLocalStorageMapForCurrentThread>( | |
| &sequence_local_storage_map_); | |
| RunLoop::RegisterDelegateForCurrentThread(this); | |
| } | |
| std::string MessageLoop::GetThreadName() const { | |
| DCHECK_NE(kInvalidThreadId, thread_id_) | |
| << "GetThreadName() must only be called after BindToCurrentThread()'s " | |
| << "side-effects have been synchronized with this thread."; | |
| return ThreadIdNameManager::GetInstance()->GetName(thread_id_); | |
| } | |
| void MessageLoop::SetTaskRunner( | |
| scoped_refptr<SingleThreadTaskRunner> task_runner) { | |
| DCHECK_CALLED_ON_VALID_THREAD(bound_thread_checker_); | |
| DCHECK(task_runner); | |
| DCHECK(task_runner->BelongsToCurrentThread()); | |
| DCHECK(!unbound_task_runner_); | |
| task_runner_ = std::move(task_runner); | |
| SetThreadTaskRunnerHandle(); | |
| } | |
| void MessageLoop::ClearTaskRunnerForTesting() { | |
| DCHECK_CALLED_ON_VALID_THREAD(bound_thread_checker_); | |
| DCHECK(!unbound_task_runner_); | |
| task_runner_ = nullptr; | |
| thread_task_runner_handle_.reset(); | |
| } | |
| void MessageLoop::Run(bool application_tasks_allowed) { | |
| DCHECK_CALLED_ON_VALID_THREAD(bound_thread_checker_); | |
| if (application_tasks_allowed && !task_execution_allowed_) { | |
| // Allow nested task execution as explicitly requested. | |
| DCHECK(RunLoop::IsNestedOnCurrentThread()); | |
| task_execution_allowed_ = true; | |
| pump_->Run(this); | |
| task_execution_allowed_ = false; | |
| } else { | |
| pump_->Run(this); | |
| } | |
| } | |
| void MessageLoop::Quit() { | |
| DCHECK_CALLED_ON_VALID_THREAD(bound_thread_checker_); | |
| pump_->Quit(); | |
| } | |
| void MessageLoop::EnsureWorkScheduled() { | |
| DCHECK_CALLED_ON_VALID_THREAD(bound_thread_checker_); | |
| if (incoming_task_queue_->triage_tasks().HasTasks()) | |
| pump_->ScheduleWork(); | |
| } | |
| void MessageLoop::SetThreadTaskRunnerHandle() { | |
| DCHECK_CALLED_ON_VALID_THREAD(bound_thread_checker_); | |
| // Clear the previous thread task runner first, because only one can exist at | |
| // a time. | |
| thread_task_runner_handle_.reset(); | |
| thread_task_runner_handle_.reset(new ThreadTaskRunnerHandle(task_runner_)); | |
| } | |
| bool MessageLoop::ProcessNextDelayedNonNestableTask() { | |
| if (RunLoop::IsNestedOnCurrentThread()) | |
| return false; | |
| while (incoming_task_queue_->deferred_tasks().HasTasks()) { | |
| PendingTask pending_task = incoming_task_queue_->deferred_tasks().Pop(); | |
| if (!pending_task.task.IsCancelled()) { | |
| RunTask(&pending_task); | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| void MessageLoop::RunTask(PendingTask* pending_task) { | |
| DCHECK(task_execution_allowed_); | |
| // Execute the task and assume the worst: It is probably not reentrant. | |
| task_execution_allowed_ = false; | |
| TRACE_TASK_EXECUTION("MessageLoop::RunTask", *pending_task); | |
| for (auto& observer : task_observers_) | |
| observer.WillProcessTask(*pending_task); | |
| incoming_task_queue_->RunTask(pending_task); | |
| for (auto& observer : task_observers_) | |
| observer.DidProcessTask(*pending_task); | |
| task_execution_allowed_ = true; | |
| } | |
| bool MessageLoop::DeferOrRunPendingTask(PendingTask pending_task) { | |
| if (pending_task.nestable == Nestable::kNestable || | |
| !RunLoop::IsNestedOnCurrentThread()) { | |
| RunTask(&pending_task); | |
| // Show that we ran a task (Note: a new one might arrive as a | |
| // consequence!). | |
| return true; | |
| } | |
| // We couldn't run the task now because we're in a nested run loop | |
| // and the task isn't nestable. | |
| incoming_task_queue_->deferred_tasks().Push(std::move(pending_task)); | |
| return false; | |
| } | |
| void MessageLoop::DeletePendingTasks() { | |
| incoming_task_queue_->triage_tasks().Clear(); | |
| incoming_task_queue_->deferred_tasks().Clear(); | |
| // TODO(robliao): Determine if we can move delayed task destruction before | |
| // deferred tasks to maintain the MessagePump DoWork, DoDelayedWork, and | |
| // DoIdleWork processing order. | |
| incoming_task_queue_->delayed_tasks().Clear(); | |
| } | |
| void MessageLoop::ScheduleWork() { | |
| pump_->ScheduleWork(); | |
| } | |
| bool MessageLoop::DoWork() { | |
| if (!task_execution_allowed_) | |
| return false; | |
| // Execute oldest task. | |
| while (incoming_task_queue_->triage_tasks().HasTasks()) { | |
| PendingTask pending_task = incoming_task_queue_->triage_tasks().Pop(); | |
| if (pending_task.task.IsCancelled()) | |
| continue; | |
| if (!pending_task.delayed_run_time.is_null()) { | |
| int sequence_num = pending_task.sequence_num; | |
| TimeTicks delayed_run_time = pending_task.delayed_run_time; | |
| incoming_task_queue_->delayed_tasks().Push(std::move(pending_task)); | |
| // If we changed the topmost task, then it is time to reschedule. | |
| if (incoming_task_queue_->delayed_tasks().Peek().sequence_num == | |
| sequence_num) { | |
| pump_->ScheduleDelayedWork(delayed_run_time); | |
| } | |
| } else if (DeferOrRunPendingTask(std::move(pending_task))) { | |
| return true; | |
| } | |
| } | |
| // Nothing happened. | |
| return false; | |
| } | |
| bool MessageLoop::DoDelayedWork(TimeTicks* next_delayed_work_time) { | |
| if (!task_execution_allowed_ || | |
| !incoming_task_queue_->delayed_tasks().HasTasks()) { | |
| recent_time_ = *next_delayed_work_time = TimeTicks(); | |
| return false; | |
| } | |
| // When we "fall behind", there will be a lot of tasks in the delayed work | |
| // queue that are ready to run. To increase efficiency when we fall behind, | |
| // we will only call Time::Now() intermittently, and then process all tasks | |
| // that are ready to run before calling it again. As a result, the more we | |
| // fall behind (and have a lot of ready-to-run delayed tasks), the more | |
| // efficient we'll be at handling the tasks. | |
| TimeTicks next_run_time = | |
| incoming_task_queue_->delayed_tasks().Peek().delayed_run_time; | |
| if (next_run_time > recent_time_) { | |
| recent_time_ = TimeTicks::Now(); // Get a better view of Now(); | |
| if (next_run_time > recent_time_) { | |
| *next_delayed_work_time = next_run_time; | |
| return false; | |
| } | |
| } | |
| PendingTask pending_task = incoming_task_queue_->delayed_tasks().Pop(); | |
| if (incoming_task_queue_->delayed_tasks().HasTasks()) { | |
| *next_delayed_work_time = | |
| incoming_task_queue_->delayed_tasks().Peek().delayed_run_time; | |
| } | |
| return DeferOrRunPendingTask(std::move(pending_task)); | |
| } | |
| bool MessageLoop::DoIdleWork() { | |
| if (ProcessNextDelayedNonNestableTask()) | |
| return true; | |
| if (ShouldQuitWhenIdle()) | |
| pump_->Quit(); | |
| // When we return we will do a kernel wait for more tasks. | |
| #if defined(OS_WIN) | |
| // On Windows we activate the high resolution timer so that the wait | |
| // _if_ triggered by the timer happens with good resolution. If we don't | |
| // do this the default resolution is 15ms which might not be acceptable | |
| // for some tasks. | |
| bool high_res = incoming_task_queue_->HasPendingHighResolutionTasks(); | |
| if (high_res != in_high_res_mode_) { | |
| in_high_res_mode_ = high_res; | |
| Time::ActivateHighResolutionTimer(in_high_res_mode_); | |
| } | |
| #endif | |
| return false; | |
| } | |
| #if !defined(OS_NACL) | |
| //------------------------------------------------------------------------------ | |
| // MessageLoopForUI | |
| MessageLoopForUI::MessageLoopForUI(std::unique_ptr<MessagePump> pump) | |
| : MessageLoop(TYPE_UI, BindOnce(&ReturnPump, std::move(pump))) {} | |
| // static | |
| MessageLoopCurrentForUI MessageLoopForUI::current() { | |
| return MessageLoopCurrentForUI::Get(); | |
| } | |
| // static | |
| bool MessageLoopForUI::IsCurrent() { | |
| return MessageLoopCurrentForUI::IsSet(); | |
| } | |
| #if defined(OS_IOS) | |
| void MessageLoopForUI::Attach() { | |
| static_cast<MessagePumpUIApplication*>(pump_.get())->Attach(this); | |
| } | |
| #endif // defined(OS_IOS) | |
| #if defined(OS_ANDROID) | |
| void MessageLoopForUI::Start() { | |
| // No Histogram support for UI message loop as it is managed by Java side | |
| static_cast<MessagePumpForUI*>(pump_.get())->Start(this); | |
| } | |
| void MessageLoopForUI::Abort() { | |
| static_cast<MessagePumpForUI*>(pump_.get())->Abort(); | |
| } | |
| #endif // defined(OS_ANDROID) | |
| #endif // !defined(OS_NACL) | |
| //------------------------------------------------------------------------------ | |
| // MessageLoopForIO | |
| // static | |
| MessageLoopCurrentForIO MessageLoopForIO::current() { | |
| return MessageLoopCurrentForIO::Get(); | |
| } | |
| // static | |
| bool MessageLoopForIO::IsCurrent() { | |
| return MessageLoopCurrentForIO::IsSet(); | |
| } | |
| } // namespace base |