| // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "base/process/process.h" | |
| #include "base/debug/activity_tracker.h" | |
| #include "base/logging.h" | |
| #include "base/numerics/safe_conversions.h" | |
| #include "base/process/kill.h" | |
| #include "base/threading/thread_restrictions.h" | |
| #include <windows.h> | |
| namespace { | |
| DWORD kBasicProcessAccess = | |
| PROCESS_TERMINATE | PROCESS_QUERY_INFORMATION | SYNCHRONIZE; | |
| } // namespace | |
| namespace base { | |
| Process::Process(ProcessHandle handle) | |
| : process_(handle), is_current_process_(false) { | |
| CHECK_NE(handle, ::GetCurrentProcess()); | |
| } | |
| Process::Process(Process&& other) | |
| : process_(other.process_.Take()), | |
| is_current_process_(other.is_current_process_) { | |
| other.Close(); | |
| } | |
| Process::~Process() { | |
| } | |
| Process& Process::operator=(Process&& other) { | |
| DCHECK_NE(this, &other); | |
| process_.Set(other.process_.Take()); | |
| is_current_process_ = other.is_current_process_; | |
| other.Close(); | |
| return *this; | |
| } | |
| // static | |
| Process Process::Current() { | |
| Process process; | |
| process.is_current_process_ = true; | |
| return process; | |
| } | |
| // static | |
| Process Process::Open(ProcessId pid) { | |
| return Process(::OpenProcess(kBasicProcessAccess, FALSE, pid)); | |
| } | |
| // static | |
| Process Process::OpenWithExtraPrivileges(ProcessId pid) { | |
| DWORD access = kBasicProcessAccess | PROCESS_DUP_HANDLE | PROCESS_VM_READ; | |
| return Process(::OpenProcess(access, FALSE, pid)); | |
| } | |
| // static | |
| Process Process::OpenWithAccess(ProcessId pid, DWORD desired_access) { | |
| return Process(::OpenProcess(desired_access, FALSE, pid)); | |
| } | |
| // static | |
| Process Process::DeprecatedGetProcessFromHandle(ProcessHandle handle) { | |
| DCHECK_NE(handle, ::GetCurrentProcess()); | |
| ProcessHandle out_handle; | |
| if (!::DuplicateHandle(GetCurrentProcess(), handle, | |
| GetCurrentProcess(), &out_handle, | |
| 0, FALSE, DUPLICATE_SAME_ACCESS)) { | |
| return Process(); | |
| } | |
| return Process(out_handle); | |
| } | |
| // static | |
| bool Process::CanBackgroundProcesses() { | |
| return true; | |
| } | |
| // static | |
| void Process::TerminateCurrentProcessImmediately(int exit_code) { | |
| ::TerminateProcess(GetCurrentProcess(), exit_code); | |
| // There is some ambiguity over whether the call above can return. Rather than | |
| // hitting confusing crashes later on we should crash right here. | |
| IMMEDIATE_CRASH(); | |
| } | |
| bool Process::IsValid() const { | |
| return process_.IsValid() || is_current(); | |
| } | |
| ProcessHandle Process::Handle() const { | |
| return is_current_process_ ? GetCurrentProcess() : process_.Get(); | |
| } | |
| Process Process::Duplicate() const { | |
| if (is_current()) | |
| return Current(); | |
| ProcessHandle out_handle; | |
| if (!IsValid() || !::DuplicateHandle(GetCurrentProcess(), | |
| Handle(), | |
| GetCurrentProcess(), | |
| &out_handle, | |
| 0, | |
| FALSE, | |
| DUPLICATE_SAME_ACCESS)) { | |
| return Process(); | |
| } | |
| return Process(out_handle); | |
| } | |
| ProcessId Process::Pid() const { | |
| DCHECK(IsValid()); | |
| return GetProcId(Handle()); | |
| } | |
| bool Process::is_current() const { | |
| return is_current_process_; | |
| } | |
| void Process::Close() { | |
| is_current_process_ = false; | |
| if (!process_.IsValid()) | |
| return; | |
| process_.Close(); | |
| } | |
| bool Process::Terminate(int exit_code, bool wait) const { | |
| constexpr DWORD kWaitMs = 60 * 1000; | |
| // exit_code cannot be implemented. | |
| DCHECK(IsValid()); | |
| bool result = (::TerminateProcess(Handle(), exit_code) != FALSE); | |
| if (result) { | |
| // The process may not end immediately due to pending I/O | |
| if (wait && ::WaitForSingleObject(Handle(), kWaitMs) != WAIT_OBJECT_0) | |
| DPLOG(ERROR) << "Error waiting for process exit"; | |
| Exited(exit_code); | |
| } else { | |
| // The process can't be terminated, perhaps because it has already | |
| // exited or is in the process of exiting. A non-zero timeout is necessary | |
| // here for the same reasons as above. | |
| DPLOG(ERROR) << "Unable to terminate process"; | |
| if (::WaitForSingleObject(Handle(), kWaitMs) == WAIT_OBJECT_0) { | |
| DWORD actual_exit; | |
| Exited(::GetExitCodeProcess(Handle(), &actual_exit) ? actual_exit | |
| : exit_code); | |
| result = true; | |
| } | |
| } | |
| return result; | |
| } | |
| bool Process::WaitForExit(int* exit_code) const { | |
| return WaitForExitWithTimeout(TimeDelta::FromMilliseconds(INFINITE), | |
| exit_code); | |
| } | |
| bool Process::WaitForExitWithTimeout(TimeDelta timeout, int* exit_code) const { | |
| if (!timeout.is_zero()) | |
| internal::AssertBaseSyncPrimitivesAllowed(); | |
| // Record the event that this thread is blocking upon (for hang diagnosis). | |
| base::debug::ScopedProcessWaitActivity process_activity(this); | |
| // Limit timeout to INFINITE. | |
| DWORD timeout_ms = saturated_cast<DWORD>(timeout.InMilliseconds()); | |
| if (::WaitForSingleObject(Handle(), timeout_ms) != WAIT_OBJECT_0) | |
| return false; | |
| DWORD temp_code; // Don't clobber out-parameters in case of failure. | |
| if (!::GetExitCodeProcess(Handle(), &temp_code)) | |
| return false; | |
| if (exit_code) | |
| *exit_code = temp_code; | |
| Exited(temp_code); | |
| return true; | |
| } | |
| void Process::Exited(int exit_code) const { | |
| base::debug::GlobalActivityTracker::RecordProcessExitIfEnabled(Pid(), | |
| exit_code); | |
| } | |
| bool Process::IsProcessBackgrounded() const { | |
| DCHECK(IsValid()); | |
| DWORD priority = GetPriority(); | |
| if (priority == 0) | |
| return false; // Failure case. | |
| return ((priority == BELOW_NORMAL_PRIORITY_CLASS) || | |
| (priority == IDLE_PRIORITY_CLASS)); | |
| } | |
| bool Process::SetProcessBackgrounded(bool value) { | |
| DCHECK(IsValid()); | |
| // Vista and above introduce a real background mode, which not only | |
| // sets the priority class on the threads but also on the IO generated | |
| // by it. Unfortunately it can only be set for the calling process. | |
| DWORD priority; | |
| if (is_current()) { | |
| priority = value ? PROCESS_MODE_BACKGROUND_BEGIN : | |
| PROCESS_MODE_BACKGROUND_END; | |
| } else { | |
| priority = value ? IDLE_PRIORITY_CLASS : NORMAL_PRIORITY_CLASS; | |
| } | |
| return (::SetPriorityClass(Handle(), priority) != 0); | |
| } | |
| int Process::GetPriority() const { | |
| DCHECK(IsValid()); | |
| return ::GetPriorityClass(Handle()); | |
| } | |
| } // namespace base |